Minimum
This combination provides smooth gameplay with an average of 81 FPS, suitable for most gaming scenarios.
Minimum with AMD Ryzen 5 7600 + NVIDIA GeForce RTX 3060 Ti, In-Depth Analysis
Resolution Scaling
The measured FPS data for Minimum reveals a steep performance curve as resolution climbs. At 1920x1080 with Low settings, the AMD Ryzen 5 7600 + NVIDIA GeForce RTX 3060 Ti combo delivers 168.6 FPS. Moving to 2560x1440 at the same Low preset, the average drops to 108 FPS, a 36% reduction. Pushing further to 3840x2160 Low yields 56.3 FPS, which is another 48% drop from the 1440p result. This scaling pattern is characteristic of a GPU-bound scenario at higher resolutions: the frame rate falls roughly proportionally to the pixel count increase, indicating the RTX 3060 Ti is the limiting component as resolution rises.
The gap between Low and Ultra settings widens dramatically at 4K. At 3840x2160, Low produces 56.3 FPS, Medium drops to 47.6 FPS, High falls to 38 FPS, and Ultra bottoms out at 26.9 FPS. The delta between Low and Ultra at 4K is 29.4 FPS, a 52% performance penalty for maxing out settings. This suggests the game's Ultra preset imposes a heavy shading and texture load that the RTX 3060 Ti's 8 GB of GDDR6 memory and 16.20 TFLOPS of compute cannot sustain at 4K.
At 1080p, the picture changes. The combo reaches 168.6 FPS on Low, 133.1 FPS on Medium, 107.8 FPS on High, and 81 FPS on Ultra. The spread from Low to Ultra is 87.6 FPS, which is a much larger absolute range than at 4K. This indicates that at 1080p, the CPU has enough headroom to feed the GPU at high rates, and the bottleneck shifts more toward the graphics card's settings-dependent workload. The Ryzen 5 7600's 6 cores and 12 threads, with a boost clock of 5.10 GHz, appear sufficient to avoid stalling the GPU at these frame rates.
How This Combo Ranks
In the benchmark database for Minimum, this specific CPU-GPU pairing sits at rank 1300 out of 1733 tested combinations. That places it in the 75th percentile of all combos tested for this game. The ranking is notably lower than the individual component percentiles might suggest, the CPU ranks in the 83rd percentile against all CPUs, and the GPU ranks in the 69th percentile against all GPUs. The gap between component-level and combo-level ranking implies that Minimum is particularly demanding on the GPU at higher settings, and the RTX 3060 Ti's mid-tier position drags the overall pairing down.
Looking at the nearest rivals for each component provides context. The CPU's closest competitor is the AMD Ryzen 7 5800X3D, which scores 26574 on average benchmarks versus 26617 for the Ryzen 5 7600, a 0.2% delta in favor of the 7600. The Intel Core i9-12900HK is nearly identical at 26672, just 0.2% ahead. This means the processor is delivering performance on par with high-end chips from previous generations, yet the in-game rank is low because the GPU cannot keep pace at demanding resolutions.
For the GPU, the nearest rival is the AMD Radeon RX 6700M, which scores 25180 versus the RTX 3060 Ti's 25120, a 0.2% delta favoring the AMD mobile chip. The RX 6600 is 0.5% ahead, and the RX 580 2048SP is 0.7% ahead. These are all desktop or mobile GPUs with similar raw compute, so the RTX 3060 Ti is firmly in the mid-range segment. In Minimum, this translates to playable but not exceptional frame rates at 1440p, and marginal performance at 4K.
FAQ
Q: What is the best resolution for this combo in Minimum?
A: The data shows 1920x1080 is the only resolution where all settings presets remain above 60 FPS. At 2560x1440, Ultra drops to 52.1 FPS, and at 3840x2160, only Low (56.3 FPS) stays above 50 FPS. For a smooth experience, 1080p is the reliable choice.
Q: How does the CPU compare to its nearest rival?
A: The Ryzen 5 7600 scores 26617 on average benchmarks, which is 0.2% higher than the Ryzen 7 5800X3D (26574) and 0.2% lower than the Intel Core i9-12900HK (26672). It is essentially a dead heat with both, meaning the processor is not the weak link in this combo.
Q: Does the GPU hold back the system at 4K?
A: Yes. At 3840x2160 Ultra, the combo produces only 26.9 FPS, while Low yields 56.3 FPS. The RTX 3060 Ti's 8 GB VRAM and 448.0 GB/s bandwidth appear insufficient for the game's Ultra preset at 4K, as the frame rate drops by half when going from Low to Ultra.
Q: What is the FPS difference between Medium and High at 1440p?
A: At 2560x1440, Medium delivers 86 FPS, while High drops to 68.1 FPS, a 17.9 FPS difference. This is a 21% reduction, suggesting the High preset adds a significant rendering cost that may not be worth the visual gain.
Q: Is this combo better suited for competitive or high-fidelity play?
A: At 1080p Low, the combo hits 168.6 FPS, which is ideal for fast-paced third-person shooter gameplay. At 1080p Ultra, it drops to 81 FPS. The data suggests the combo is best used with lower settings for high refresh rates, or at 1440p with Medium settings for a balance of quality and performance.
Q: How does the GPU rank against its closest competitors?
A: The RTX 3060 Ti's average benchmark score is 25120, which is 0.2% behind the AMD Radeon RX 6700M (25180) and 0.5% behind the RX 6600 (25235). It is 0.5% ahead of the AMD Radeon 890M (25246) and 0.7% ahead of the RX 580 2048SP (25287).
Settings Recommendations
For 1920x1080, the Ultra preset is viable at 81 FPS, but the jump from High (107.8 FPS) to Ultra costs 26.8 FPS, a 25% drop. The Medium preset at 133.1 FPS offers a strong balance, delivering 64% higher frame rate than Ultra while likely retaining most visual fidelity. For competitive play, Low at 168.6 FPS is the clear choice, providing nearly double the Ultra frame rate.
At 2560x1440, Medium (86 FPS) is the sweet spot. High (68.1 FPS) is still playable, but Ultra (52.1 FPS) falls below the 60 FPS threshold. Low (108 FPS) is excellent for high-refresh 1440p monitors, though the visual trade-off may be steep for a game that benefits from seeing enemies clearly.
At 3840x2160, no preset reaches 60 FPS. Low (56.3 FPS) is the only playable option, while Medium (47.6 FPS), High (38 FPS), and Ultra (26.9 FPS) all fall short of smooth gameplay. Users with 4K displays should either lower resolution to 1440p or accept reduced settings.
The data suggests prioritizing Medium at 1080p or 1440p for the best experience, as it provides the largest FPS headroom over High and Ultra while maintaining reasonable quality.
Measured FPS Breakdown
At 1920x1080, the measured averages are: Low 168.6 FPS, Medium 133.1 FPS, High 107.8 FPS, and Ultra 81 FPS. The progression shows a nearly linear decline as settings increase, with each step costing roughly 25-30 FPS.
At 2560x1440, the averages are: Low 108 FPS, Medium 86 FPS, High 68.1 FPS, and Ultra 52.1 FPS. The drop from Low to Ultra is 55.9 FPS, with the largest single step being from Medium to High (17.9 FPS).
At 3840x2160, the averages are: Low 56.3 FPS, Medium 47.6 FPS, High 38 FPS, and Ultra 26.9 FPS. The Ultra preset at 4K produces less than half the frame rate of Low, demonstrating a severe rendering cost.
Comparing across resolutions at the same settings: Low goes from 168.6 (1080p) to 108 (1440p) to 56.3 (4K). Medium goes from 133.1 to 86 to 47.6. High goes from 107.8 to 68.1 to 38. Ultra goes from 81 to 52.1 to 26.9. The 4K figures are consistently less than half of the 1080p figures, reinforcing the GPU-bound nature of the workload at higher resolutions.
CPU Role
The AMD Ryzen 5 7600 is a 6-core, 12-thread processor from the 7000 series, built on the Zen 4 architecture with a 5 nm process. Its base clock is 3.80 GHz, boosting to 5.10 GHz, with a 65 W TDP. The chip features 64 KB L1 cache per core, 1 MB L2 per core, and 32 MB of shared L3 cache, totaling 6,570 million transistors on a 71 mm² die.
In synthetic benchmarks, the CPU scores 22992 in Cinebench R23 multicore and 3246 in single-core. It achieves 27058 in Passmark multithread and 3910 in single-thread. These scores put it in the 83rd percentile of all CPUs, with an average benchmark score of 26617.
For Minimum, the CPU's role appears secondary to the GPU. At 1080p Low, the combo reaches 168.6 FPS, which is high enough that the 6-core/12-thread configuration is clearly not a bottleneck. The 5.10 GHz boost clock provides strong single-threaded performance, which is typically important for game logic and physics. The 32 MB L3 cache helps with data locality, reducing memory latency. The dual-channel DDR5 memory support with 83.2 GB/s bandwidth ensures the CPU can feed data to the GPU without stalling.
The fact that the CPU ranks near the Ryzen 7 5800X3D (0.2% delta) and Intel Core i9-12900HK (-0.2% delta) in average benchmarks suggests that upgrading the CPU alone would not meaningfully improve Minimum's frame rates, the GPU is the limiting factor.
GPU Role
The NVIDIA GeForce RTX 3060 Ti is based on the GA104 chip using the Ampere architecture, manufactured on an 8 nm process at Samsung. It has 4,864 shading units, 152 texture mapping units, and 80 ROPs, with 38 RT cores and 152 tensor cores. The base clock is 1410 MHz, boosting to 1665 MHz, with memory running at 1750 MHz (14 Gbps effective). The 8 GB of GDDR6 memory on a 256-bit bus provides 448.0 GB/s of bandwidth.
The GPU's compute capabilities include 16.20 TFLOPS for both FP32 and FP16, with a pixel rate of 133.2 GPixel/s and texture rate of 253.1 GTexel/s. It has a 200 W TDP and requires a 550 W suggested PSU. In benchmarks, it scores 20349 in Passmark G3D and 109075 in Geekbench OpenCL, placing it in the 69th percentile of all GPUs with an average score of 25120.
In Minimum, the GPU's 8 GB VRAM is likely a constraint at 4K Ultra, where the frame rate drops to 26.9 FPS. The 448.0 GB/s bandwidth appears insufficient for the game's high-resolution textures. At 1080p, the GPU delivers 168.6 FPS on Low, showing it can handle high frame rates when the workload is light. The significant FPS drop from Low to Ultra at all resolutions (87.6 FPS at 1080p, 55.9 FPS at 1440p, 29.4 FPS at 4K) indicates that the game's Ultra preset places a heavy load on the GPU's shader units and memory subsystem.
The RTX 3060 Ti's performance is tightly clustered with its nearest rivals, AMD Radeon RX 6700M (-0.2%), RX 6600 (-0.5%), Radeon 890M (-0.5%), and RX 580 2048SP (-0.7%), all within a 1% band. This suggests that swapping to any of these GPUs would yield nearly identical results in Minimum, making the RTX 3060 Ti a typical mid-range performer for this title.
Hardware Specifications
AMD Ryzen 5 7600
NVIDIA GeForce RTX 3060 Ti
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 7600 + NVIDIA GeForce RTX 3060 Ti in Minimum
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 56.3 |
| 3840x2160 | Medium | 47.6 |
| 3840x2160 | High | 38.0 |
| 3840x2160 | Ultra | 26.9 |
| 2560x1440 | Low | 108.0 |
| 2560x1440 | Medium | 86.0 |
| 2560x1440 | High | 68.1 |
| 2560x1440 | Ultra | 52.1 |
| 1920x1080 | Low | 168.6 |
| 1920x1080 | Medium | 133.1 |
| 1920x1080 | High | 107.8 |
| 1920x1080 | Ultra | 81.0 |
Minimum with Ryzen 5 7600 + Other GPUs
See how Minimum performs with the same CPU but different graphics cards.
Minimum with RTX 3060 Ti + Other CPUs
See how Minimum performs with the same GPU but different processors.
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