Minimum
This combination delivers exceptional performance with an average of 178 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 63 | 82 | 98 | 128 |
| 1440p QHD | 117 | 153 | 182 | 238 |
| 1080p Full HD | 181 | 237 | 283 | 369 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minimum with AMD Ryzen 5 7500X3D + NVIDIA GeForce RTX 5080, In-Depth Analysis
The AMD Ryzen 5 7500X3D and NVIDIA GeForce RTX 5080 combination delivers a compelling performance profile in Minimum, a third-person shooter released in 2014. Benchmark data shows this pairing reaches very high frame rates across all tested resolutions, though the scaling patterns reveal a shift in bottleneck behavior as pixel count increases. At 1920x1080, the system achieves 369 FPS on Low settings, while the same settings at 3840x2160 drop to 128 FPS. This 241 FPS difference indicates that the RTX 5080 becomes the primary limiting factor at higher resolutions, while the CPU’s 3D V-Cache and six cores handle the lower-resolution workload with substantial headroom.
Resolution Scaling
The measured FPS data for this combo shows a consistent decline as resolution increases, but the magnitude of that decline varies significantly by settings preset. On Low settings, average FPS falls from 369 at 1920x1080 to 238 at 2560x1440, then to 128 at 3840x2160. That represents a 35.5% drop from 1080p to 1440p, followed by a 46.2% drop from 1440p to 4K. The cumulative reduction from 1080p to 4K is 65.3%, which is substantial but not unexpected for a modern GPU pushing older game engines at extreme pixel counts.
Medium settings show a similar pattern with slightly lower absolute values: 283 FPS at 1080p, 182 FPS at 1440p, and 98 FPS at 4K. The percentage drops are 35.7% and 46.2% respectively, nearly identical to Low settings. High settings produce 237 FPS at 1080p, 153 FPS at 1440p, and 82 FPS at 4K. Here the drop from 1080p to 1440p is 35.4%, and from 1440p to 4K is 46.4%. Ultra settings yield 181 FPS at 1080p, 117 FPS at 1440p, and 63 FPS at 4K, with drops of 35.4% and 46.2%.
The consistency of these percentage drops across all four settings presets is striking. Regardless of whether the game runs at 369 FPS or 181 FPS at 1080p, the proportional penalty for moving to 1440p and then 4K remains almost constant. This suggests the scaling behavior is resolution-bound rather than settings-bound. The RTX 5080’s 16 GB of GDDR7 memory and 960.0 GB/s bandwidth appear sufficient even at 4K, as the frame rate drops follow a predictable curve tied to pixel throughput.
At 4K, the gap between Low (128 FPS) and Ultra (63 FPS) is 65 FPS, while at 1080p that same gap is 188 FPS (369 minus 181). The absolute difference narrows at higher resolutions because the GPU becomes more saturated, but the relative ordering of settings remains unchanged. This indicates that the limiting component at 4K is the GPU’s rendering throughput, not the CPU or memory subsystem. The data implies that players targeting 4K will need to make trade-offs between visual fidelity and frame rate, as even Low settings cannot reach the 240 FPS territory achievable at 1080p.
CPU Role
The AMD Ryzen 5 7500X3D is a six-core, twelve-thread processor from the 7000 series, built on the Raphael codename and Zen 4 architecture. Its base clock is 4.00 GHz with a boost clock of 4.50 GHz, and it features 96 MB of shared L3 cache. The processor’s 65 W TDP and 5 nm process node from TSMC contribute to its efficiency profile. In Passmark benchmarks, the CPU scores 3494 in single-thread tests and 25047 in multithread tests, placing it in the 89th percentile among all CPUs.
The 3D V-Cache technology is likely a factor in Minimum’s performance at lower resolutions. At 1080p, the CPU must feed frames to the GPU at rates exceeding 300 FPS on Low and Medium settings. The large L3 cache helps reduce memory latency for game data that fits within that 96 MB pool. The benchmark data shows that at 1080p Low, the combo reaches 369 FPS, which suggests the CPU is not the bottleneck at this resolution. However, the fact that 1080p Ultra drops to 181 FPS — a 51% reduction from Low — indicates that the GPU is taking on more work as settings increase, even at the same pixel count.
Comparing to nearest rivals, the Ryzen 5 7500X3D has an average benchmark score of 44573, which is 0.2% higher than the Intel Core Ultra X9 388H (44466) and 0.5% higher than the Intel Core i9-13950HX (44342). It lags behind the Intel Core i5-14600 by 0.7% (44889 vs 44573). These deltas are small, meaning the CPU’s performance class is tightly clustered with several other processors. For Minimum, the CPU’s role appears to be providing enough single-thread throughput to avoid capping frame rates at 1080p, but the data does not show a scenario where the CPU becomes the limiting factor — even at 369 FPS, the system maintains stable performance.
The CPU’s 12 threads and 6 cores are sufficient for this older title, which likely does not scale beyond a few threads. The Passmark physics score of 2779 and floating point math score of 43594 indicate solid computational capability, but these are general benchmarks rather than game-specific measurements. The lack of min FPS data for most resolution/settings combinations (only Medium presets report min and max values) means we cannot assess frame pacing or stutter from this dataset alone.
How This Combo Ranks
In the database of tested combinations for Minimum, this pairing of Ryzen 5 7500X3D and RTX 5080 ranks 173rd out of 2939 combos. That places it in the top 5.9% of all tested configurations. The rank reflects the combination’s aggregate performance across all measured resolutions and settings, not just a single benchmark run. Given the high absolute frame rates observed — including 369 FPS at 1080p Low and 181 FPS at 1080p Ultra — the top 6% placement is logical, though not surprising given the hardware involved.
The RTX 5080’s individual benchmark percentile is 87th among all GPUs, with an average benchmark score of 56083. Its nearest rivals include the AMD Radeon 8060S (55757, 0.6% lower), AMD Radeon RX 6750 GRE 12 GB (55698, 0.7% lower), and AMD Radeon Pro W5700X (54828, 2.3% lower). The AMD Radeon RX 9070 GRE scores 57367, which is 2.2% higher than the RTX 5080. These deltas are modest, indicating the RTX 5080 sits in a competitive tier where small percentage differences separate products.
The combo rank of 173 suggests that while the hardware is strong, some other combinations achieve higher overall scores in Minimum. This could be due to CPU-GPU pairing efficiency, driver optimizations, or the specific demands of this 2014 title. The data does not provide details on which combos rank above, so we cannot identify what hardware would outperform this setup. However, the rank of 173 out of 2939 means this combo outperforms approximately 93.6% of all tested configurations, which is a strong result for a game released a decade prior to the components’ launch dates (CPU released 2025-11-11, GPU released 2025-01-29).
FAQ
Q: What is the highest average FPS this combo achieves in Minimum?
A: The highest measured average FPS is 369, achieved at 1920x1080 resolution with Low settings. This is the peak performance point in the dataset.
Q: How does the CPU compare to its nearest rival?
A: The Ryzen 5 7500X3D has an average benchmark score of 44573, which is 0.2% higher than the Intel Core Ultra X9 388H and 0.5% higher than the Intel Core i9-13950HX. It trails the Intel Core i5-14600 by 0.7%.
Q: What is the combo’s rank among all tested configurations?
A: This combo ranks 173rd out of 2939 tested combinations in Minimum, placing it in the top 5.9% of all configurations.
Q: Does the GPU show a large performance gap to its nearest rival?
A: The RTX 5080’s average benchmark score is 56083, which is 0.6% higher than the AMD Radeon 8060S and 0.7% higher than the AMD Radeon RX 6750 GRE 12 GB. The AMD Radeon RX 9070 GRE is 2.2% higher at 57367.
Q: Which settings preset provides the most consistent frame times?
A: Medium settings are the only preset with reported min and max FPS values across all three resolutions. At 1080p, the range is 240 to 325 FPS; at 1440p, 155 to 210 FPS; and at 4K, 83 to 113 FPS.
Q: Is the CPU or GPU more likely to limit performance at 1080p?
A: At 1920x1080, the CPU appears to have sufficient headroom since the combo reaches 369 FPS on Low settings. The GPU becomes the limiting factor as settings increase, with Ultra dropping to 181 FPS.
GPU Role
The NVIDIA GeForce RTX 5080 is built on the Blackwell 2.0 architecture with the GB203 chip, fabricated on TSMC’s 5 nm process. It contains 45,600 million transistors on a 378 mm² die, with a transistor density of 120.6 million per mm². The GPU has 10752 shading units, 336 TMUs, and 112 ROPs, along with 84 RT cores and 336 tensor cores. Its base clock is 2295 MHz with a boost clock of 2617 MHz, and memory runs at 1875 MHz (30 Gbps effective) across a 256-bit bus.
The 16 GB of GDDR7 memory provides 960.0 GB/s of bandwidth, which is ample for a game from 2014. Even at 4K Ultra, the memory subsystem is unlikely to be a constraint, as evidenced by the consistent frame rates. The GPU’s FP32 performance is 56.28 TFLOPS, with texture rate at 879.3 GTexel/s and pixel rate at 293.1 GPixel/s. These specifications place the RTX 5080 in the 87th percentile among all GPUs.
In Minimum, the GPU’s role becomes more pronounced as resolution increases. At 1080p, the frame rates range from 181 (Ultra) to 369 (Low), showing that the GPU handles the pixel workload with ease. At 4K, the range narrows to 63 (Ultra) to 128 (Low), indicating the GPU is working harder to fill the higher pixel count. The 4K Low score of 128 FPS is still very playable, but the 4K Ultra score of 63 FPS suggests the GPU hits its limit with the most demanding settings.
The RTX 5080’s nearest rival, the AMD Radeon RX 9070 GRE, scores 2.2% higher in average benchmarks. However, the measured FPS data for this combo does not include comparisons to other GPUs using the same CPU, so we cannot directly attribute Minimum performance differences to the GPU alone. The 16 GB VRAM capacity is more than sufficient for this title, and the GDDR7 memory type is likely overkill for a 2014 game. The GPU’s 360 W TDP and suggested 750 W PSU are relevant for system builders, but these are specifications rather than performance metrics.
Settings Recommendations
Based on the measured FPS data, the Medium settings preset offers the best balance of visual quality and performance across all resolutions. At 1080p, Medium delivers 283 FPS average with a range of 240 to 325 FPS — this is the only preset at any resolution that provides both min and max FPS data, indicating a stable frame delivery. At 1440p, Medium maintains 182 FPS average with a range of 155 to 210 FPS, which is well above the 144 Hz refresh rate common on modern monitors. Even at 4K, Medium achieves 98 FPS average with a range of 83 to 113 FPS, which is playable though not as smooth as lower resolutions.
High settings are a viable alternative for users prioritizing visual fidelity over raw frame rate. At 1080p, High delivers 237 FPS, which is still very high, and at 1440p it reaches 153 FPS. However, at 4K, High drops to 82 FPS, which may be acceptable for slower-paced sections of the game. Ultra settings are only recommended for 1080p gaming, where the combo achieves 181 FPS, or for players who prioritize maximum visuals at 1440p (117 FPS) and can tolerate lower frame rates at 4K (63 FPS).
Low settings are unnecessary for this combo given the high performance at Medium and above. The 369 FPS at 1080p Low is technically the highest measured value, but the visual trade-off is significant for a game that likely benefits from higher details. The data suggests that Medium settings provide the most consistent experience, as evidenced by the reported min and max FPS values. The lack of min/max data for other presets makes it impossible to assess their frame pacing, but the average FPS figures are strong enough that Medium is the recommended starting point.
Measured FPS Breakdown
The complete dataset for this combo includes 12 measurements across three resolutions and four settings presets. At 3840x2160, Low settings produce 128 FPS average, Medium produces 98 FPS (with min 83 and max 113), High produces 82 FPS, and Ultra produces 63 FPS. This shows a clear progression where each settings tier reduces performance by roughly 20-25% compared to the previous tier.
At 2560x1440, Low settings reach 238 FPS, Medium delivers 182 FPS (min 155, max 210), High achieves 153 FPS, and Ultra hits 117 FPS. The gap between Low and Ultra at 1440p is 121 FPS, slightly larger than the 65 FPS gap at 4K but smaller than the 188 FPS gap at 1080p. At 1920x1080, Low produces 369 FPS, Medium delivers 283 FPS (min 240, max 325), High achieves 237 FPS, and Ultra hits 181 FPS.
The Medium preset is the only one with complete min and max FPS data. At 1080p, the range of 240 to 325 FPS indicates a 85 FPS spread, which is relatively tight given the high average. At 1440p, the range narrows to 55 FPS (155 to 210), and at 4K it narrows further to 30 FPS (83 to 113). This pattern suggests frame times become more consistent as resolution increases, likely because the GPU workload dominates and reduces CPU-induced variance.
Across all resolutions, the relationship between settings tiers remains consistent. Low is always the fastest, followed by Medium, then High, with Ultra being the slowest. The percentage difference between Low and Ultra grows from 51% at 1080p (369 vs 181) to 50.8% at 4K (128 vs 63). This consistency indicates that the settings presets scale uniformly regardless of resolution, which simplifies optimization for players. The data shows that 1080p is the only resolution where Ultra exceeds 180 FPS, making it the best choice for high-refresh-rate displays, while 1440p Medium at 182 FPS offers an excellent middle ground for most gamers.
Hardware Specifications
AMD Ryzen 5 7500X3D
NVIDIA GeForce RTX 5080
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 7500X3D + NVIDIA GeForce RTX 5080 in Minimum
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 128.0 |
| 3840x2160 | Medium | 98.0 |
| 3840x2160 | High | 82.0 |
| 3840x2160 | Ultra | 63.0 |
| 2560x1440 | Low | 238.0 |
| 2560x1440 | Medium | 182.0 |
| 2560x1440 | High | 153.0 |
| 2560x1440 | Ultra | 117.0 |
| 1920x1080 | Low | 369.0 |
| 1920x1080 | Medium | 283.0 |
| 1920x1080 | High | 237.0 |
| 1920x1080 | Ultra | 181.0 |
Minimum with Ryzen 5 7500X3D + Other GPUs
See how Minimum performs with the same CPU but different graphics cards.
Minimum with RTX 5080 + Other CPUs
See how Minimum performs with the same GPU but different processors.
Other Games with Ryzen 5 7500X3D + RTX 5080
Explore FPS benchmarks for other games using this same hardware combination.