Minimum
This combination offers playable performance with an average of 39 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 14 | 18 | 22 | 28 |
| 1440p QHD | 26 | 34 | 40 | 52 |
| 1080p Full HD | 40 | 52 | 62 | 81 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minimum with AMD Ryzen 5 7500X3D + NVIDIA GeForce GTX 1650, In-Depth Analysis
Settings Recommendations
For this combination of an AMD Ryzen 5 7500X3D and NVIDIA GeForce GTX 1650 in Minimum, the measured data indicates that the Low preset at 1920x1080 delivers the most serviceable experience, with an average of 81 FPS. This is the only settings/resolution pairing that clears a 60 FPS average, making it the baseline for smooth gameplay. The Medium preset at 1080p produces a 62 FPS average, which is playable but with a noted minimum of 53 FPS, indicating occasional dips below the 60 FPS threshold. Given the GPU's modest standing in the benchmark hierarchy, prioritizing frame rate over visual fidelity is the pragmatic choice.
At 2560x1440, the Low preset yields 52 FPS, which is borderline for fast-paced third-person shooting. The High preset at this resolution drops to 34 FPS, and Ultra falls to 26 FPS, both of which are likely to feel sluggish. The data suggests that 1440p is only viable at Low settings, and even then, the experience is compromised. The 3840x2160 results are uniformly poor, with the highest average being 28 FPS at Low, which is below the threshold for comfortable play. Consequently, the recommended configuration is the Low preset at 1920x1080, as it provides the best balance of playability and visual clarity based on the measured frames per second.
FAQ
*Q: What is the best settings preset for this CPU and GPU combo in Minimum?*
A: Based on the measured data, the Low preset at 1920x1080 yields the highest average frame rate at 81 FPS. This is the only configuration that consistently delivers a smooth experience above the 60 FPS mark, making it the recommended choice.
*Q: Can this combo handle 4K resolution in Minimum?*
A: The measured results at 3840x2160 show that even the Low preset only achieves an average of 28 FPS, while the Ultra preset drops to 14 FPS. These frame rates are not conducive to a playable experience, indicating that 4K is not a viable option for this hardware pairing.
Q: How does the GPU compare to its nearest rivals in terms of overall benchmark score?
A: The NVIDIA GeForce GTX 1650 has an average benchmark score of 7472. It is 0.3% ahead of the AMD Radeon HD 8850M, 0.4% ahead of the Intel UHD Graphics 750, and 0.6% ahead of the AMD Radeon R7 350, but it is 1% behind the Intel Arc A310.
Q: What is the performance gap between the CPU and its closest competitor?
A: The AMD Ryzen 5 7500X3D has an average benchmark score of 44573. It is 0.2% ahead of the Intel Core Ultra X9 388H and 0.5% ahead of the Intel Core i9-13950HX, but it is 0.7% behind the Intel Core i5-14600.
Q: Is the CPU a bottleneck for the GPU in this game?
A: The CPU is a high-end 6-core, 12-thread part with a boost clock of 4.50 GHz and a large 96 MB shared L3 cache, placing it in the 89th percentile of all CPUs. The GPU is in the 40th percentile, suggesting that the graphics card is the limiting factor in most scenarios, particularly at higher resolutions where the FPS drops significantly.
Q: What is the minimum FPS recorded for the Medium preset?
A: For the Medium preset, the minimum FPS recorded is 53 at 1920x1080, 34 at 2560x1440, and 18 at 3840x2160. These figures highlight the increasing strain on the system as resolution increases.
How This Combo Ranks
This specific pairing of the AMD Ryzen 5 7500X3D with the NVIDIA GeForce GTX 1650 is ranked 2837 out of 2939 tested combinations for Minimum. This places the combo in the bottom 3.5% of all tested configurations, which is a direct reflection of the GPU's limited performance relative to the CPU's capability. The benchmark data shows a significant imbalance: the CPU's average benchmark score is 44573, placing it in the 89th percentile, while the GPU's average score is 7472, placing it in the 40th percentile. This disparity means that the graphics card is severely underpowered compared to the processor, leading to a system where the CPU is rarely the limiting factor.
The rank suggests that while the CPU is more than capable of handling the game's logic and physics, the GPU struggles to render frames at acceptable rates, especially at higher settings. The measured FPS figures confirm this, with the best-case scenario being 81 FPS at 1080p Low, and a rapid decline as resolution and settings increase. For a game like Minimum, a third-person shooter, this rank indicates that the experience will be suboptimal, with users likely needing to compromise heavily on visual quality to achieve playable frame rates. The combination's position in the database serves as a clear indicator that the GPU is the primary bottleneck, and that a more balanced pairing would require a more powerful graphics card.
Measured FPS Breakdown
The measured FPS data provides a comprehensive view of how this combo performs across different resolutions and settings. At 1920x1080, the results are as follows: the Low preset achieves an average of 81 FPS, the Medium preset achieves 62 FPS with a minimum of 53 and a maximum of 72, the High preset achieves 52 FPS, and the Ultra preset achieves 40 FPS. This shows a clear linear progression, with each step up in settings costing approximately 10-20 FPS on average.
Moving to 2560x1440, the performance drops significantly. The Low preset averages 52 FPS, the Medium preset averages 40 FPS with a minimum of 34 and a maximum of 46, the High preset averages 34 FPS, and the Ultra preset averages 26 FPS. The reduction in frame rate from 1080p to 1440p is substantial, with the Low preset losing 29 FPS and the High preset losing 18 FPS. This indicates that the GPU is heavily taxed by the increase in pixel count.
At 3840x2160, the performance becomes largely unplayable. The Low preset averages 28 FPS, the Medium preset averages 22 FPS with a minimum of 18 and a maximum of 25, the High preset averages 18 FPS, and the Ultra preset averages 14 FPS. The data shows a clear pattern: the GPU is overwhelmed at 4K, with even the lowest settings failing to produce a smooth experience. Overall, the measured FPS breakdown demonstrates that this combo is only viable at 1080p, with the Low and Medium presets offering the only playable frame rates.
Resolution Scaling
The resolution scaling from 1080p to 4K reveals a steep performance drop that is characteristic of a GPU-bound system. At the Low preset, the average FPS falls from 81 at 1920x1080 to 52 at 2560x1440, a 36% reduction, and then to 28 at 3840x2160, a 65% reduction from the 1080p baseline. This pattern is consistent across all settings, with the Medium preset dropping from 62 FPS to 40 FPS to 22 FPS, and the High preset dropping from 52 FPS to 34 FPS to 18 FPS.
The scaling behavior indicates that the NVIDIA GeForce GTX 1650 is the primary limiting component. If the CPU were the bottleneck, the FPS would remain relatively constant across resolutions, as the processor's workload does not change significantly with pixel count. Instead, the dramatic decreases in frame rate as resolution increases point to the GPU's limited memory bandwidth of 128.1 GB/s and its 4 GB of GDDR5 memory being insufficient for higher pixel densities. The 128-bit memory bus and the 2.984 TFLOPS of FP32 performance are simply not enough to maintain frame rates at 1440p and 4K. The data suggests that for optimal performance, users should stay at 1080p, as the GPU's capabilities are quickly exhausted beyond that resolution.
CPU Role
The AMD Ryzen 5 7500X3D is a 6-core, 12-thread processor with a base clock of 4.00 GHz and a boost clock of 4.50 GHz. It is built on the Zen 4 (Raphael) architecture using a 5 nm process from TSMC, featuring a substantial 96 MB of shared L3 cache. In terms of benchmark performance, this CPU scores 44573 on average, placing it in the 89th percentile of all CPUs. Its nearest rivals include the Intel Core Ultra X9 388H, which it beats by 0.2%, and the Intel Core i5-14600, which beats it by 0.7%.
In the context of Minimum, the CPU's role is largely to feed the GPU with data. Given the high benchmark scores and the large cache, the processor is more than capable of handling the game's computations. The measured FPS data shows that at 1080p Low, the combo achieves 81 FPS, which suggests that the CPU is not the limiting factor at this resolution. However, as resolution increases, the FPS drops, indicating that the GPU is struggling. The CPU's performance is consistent with its high percentile ranking, and it does not appear to hinder the system's ability to process the game. The 12 threads and high boost clock ensure that the CPU can keep up with the game's demands, but the GPU's limitations prevent the full potential of the CPU from being utilized.
GPU Role
The NVIDIA GeForce GTX 1650 is an entry-level graphics card based on the Turing architecture, with a TU117 chip manufactured on a 12 nm process. It has 896 shading units, 56 texture mapping units, and 32 raster output units. The GPU operates at a base clock of 1485 MHz with a boost clock of 1665 MHz, and it is equipped with 4 GB of GDDR5 memory on a 128-bit bus, providing a bandwidth of 128.1 GB/s. Its average benchmark score is 7472, placing it in the 40th percentile of all GPUs.
The GPU's performance in Minimum is the defining factor for this combo's overall experience. The measured FPS at 1080p ranges from 81 at Low to 40 at Ultra, which is a moderate spread. However, the card's limitations become apparent at higher resolutions. The 4 GB of VRAM is likely insufficient for 4K textures, and the 128-bit memory bus is a bottleneck for high-resolution rendering. The GPU's 2.984 TFLOPS of FP32 performance is also modest by modern standards. The benchmark results indicate that the GTX 1650 is best suited for 1080p gaming at low to medium settings. The data shows that the GPU is the clear bottleneck in this system, as the CPU is significantly more powerful relative to its own peer group. The 40th percentile ranking for the GPU versus the 89th percentile for the CPU highlights this imbalance, and the measured FPS figures confirm that the graphics card is the limiting component in Minimum.
Hardware Specifications
AMD Ryzen 5 7500X3D
NVIDIA GeForce GTX 1650
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 7500X3D + NVIDIA GeForce GTX 1650 in Minimum
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 28.0 |
| 3840x2160 | Medium | 22.0 |
| 3840x2160 | High | 18.0 |
| 3840x2160 | Ultra | 14.0 |
| 2560x1440 | Low | 52.0 |
| 2560x1440 | Medium | 40.0 |
| 2560x1440 | High | 34.0 |
| 2560x1440 | Ultra | 26.0 |
| 1920x1080 | Low | 81.0 |
| 1920x1080 | Medium | 62.0 |
| 1920x1080 | High | 52.0 |
| 1920x1080 | Ultra | 40.0 |
Minimum with Ryzen 5 7500X3D + Other GPUs
See how Minimum performs with the same CPU but different graphics cards.
Minimum with GTX 1650 + Other CPUs
See how Minimum performs with the same GPU but different processors.
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