Minimum

Minimum

AVERAGE FPS
39
playable

This combination offers playable performance with an average of 39 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 14 18 22 28
1440p QHD 26 34 40 53
1080p Full HD 40 53 63 82

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 28
3840x2160 Medium 22
3840x2160 High 18
3840x2160 Ultra 14
2560x1440 Low 53
2560x1440 Medium 40
2560x1440 High 34
2560x1440 Ultra 26
1920x1080 Low 82
1920x1080 Medium 63
1920x1080 High 53
1920x1080 Ultra 40

Minimum with AMD Ryzen 5 7500X3D + AMD Radeon RX 570, In-Depth Analysis

# Minimum Performance Analysis: AMD Ryzen 5 7500X3D + AMD Radeon RX 570

The AMD Ryzen 5 7500X3D paired with the AMD Radeon RX 570 produces a combination that ranks 2814th out of 2939 tested combos in Minimum, placing it in the bottom 5% of all configurations. This ranking reflects a system where the GPU, a 2017 Polaris architecture part, becomes the primary constraint at higher resolutions, while the CPU demonstrates substantial headroom that remains largely untapped. The measured data shows a playable experience only at 1080p with lower settings, with performance degrading sharply as resolution increases.

FAQ

*Q: What is the overall performance ranking of this CPU-GPU combo in Minimum?*

A: The combo ranks 2814th out of 2939 tested combinations, placing it in the bottom 4.3% of all configurations tested for this game.

*Q: What is the best average FPS this combo achieves in Minimum?*

A: The highest measured average FPS is 82, achieved at 1920x1080 resolution with Low settings. This drops to 63 at Medium, 53 at High, and 40 at Ultra at the same resolution.

Q: How does the CPU compare to its nearest rivals in synthetic benchmarks?

A: The Ryzen 5 7500X3D scores 44,573 on average, which is 0.2% above the Intel Core Ultra X9 388H (44,466), 0.5% above the Intel Core i9-13950HX (44,342), and 0.6% above the AMD Ryzen AI Max 385 (44,309). It trails the Intel Core i5-14600 (44,889) by 0.7%.

Q: What is the GPU's performance percentile relative to all GPUs?

A: The Radeon RX 570 sits at the 74th percentile among all GPUs, with an average benchmark score of 28,766. Its closest rival is the AMD Radeon RX 6800M at 28,874 (0.4% higher), while the AMD Radeon RX 470 scores 28,996 (0.8% higher).

*Q: Is 4K gaming feasible with this combination in Minimum?*

A: No. At 3840x2160, the highest average FPS is 28 (Low settings), with Ultra dropping to 14 FPS. Even at Medium, the average is 22 FPS with minimums of 19 FPS, indicating a non-playable experience at 4K.

Q: What settings does the combo handle best at 1080p?

A: At 1920x1080, Low settings yield 82 FPS average, Medium produces 63 FPS (with 53 minimum and 72 maximum), High drops to 53 FPS, and Ultra falls to 40 FPS. The Medium preset appears to be the optimal balance.

How This Combo Ranks

The combination of the AMD Ryzen 5 7500X3D and AMD Radeon RX 570 achieves a rank of 2814 out of 2939 tested combos in Minimum. This places the system in the lowest percentile tier of performance, indicating that the vast majority of tested configurations deliver superior frame rates. The rank reflects a fundamental imbalance: the CPU is a modern, high-end desktop processor with an 89th percentile standing among all CPUs, while the GPU is an end-of-life product from 2017 that, despite its 74th percentile ranking, cannot keep pace with contemporary graphics demands.

The disparity between the CPU's capability and the GPU's output is stark. The Ryzen 5 7500X3D's average benchmark score of 44,573 places it within a tight competitive cluster, trading places with several Intel and AMD mobile and desktop parts. Its nearest rival, the Intel Core Ultra X9 388H, scores 44,466, a difference of only 0.2%. This suggests the CPU is more than adequate for almost any gaming workload. However, the RX 570's average score of 28,766, while competitive with parts like the Radeon RX 6800M (28,874, 0.4% higher) and Radeon R9 M295X (28,580, 0.7% lower), represents a graphics solution that is several generations behind current standards.

In practical terms for Minimum, this ranking means the system will struggle to maintain smooth frame rates at higher resolutions. The data shows that the GPU becomes the limiting factor well before the CPU's potential is reached. The combo's position near the bottom of the rankings is not due to a defective pairing, but rather a mismatch in era: a 2025 CPU paired with a 2017 GPU creates a bottleneck that cannot be overcome by the processor's strength alone. The 2,939 tested combinations include many with more balanced pairings, which naturally outperform this configuration in a GPU-bound title like Minimum.

GPU Role

The AMD Radeon RX 570 is built on the Polaris 20 chip using GCN 4.0 architecture, manufactured on a 14 nm process at GlobalFoundries. The GPU operates with a base clock of 1168 MHz and a boost clock of 1244 MHz, with memory running at 1750 MHz (7 Gbps effective). It features 4 GB of GDDR5 memory on a 256-bit bus, yielding a memory bandwidth of 224.0 GB/s. The GPU contains 2048 shading units, 128 texture mapping units, and 32 raster output units, delivering a pixel rate of 39.81 GPixel/s and a texture rate of 159.2 GTexel/s.

These specifications directly influence the measured FPS in Minimum. The 4 GB VRAM capacity is sufficient for 1080p gaming but becomes strained at higher resolutions, where texture data exceeds available memory. The 224.0 GB/s bandwidth provides adequate throughput for the game's demands at lower settings, but the GPU's raw compute power — 5.095 TFLOPS FP32 — limits performance when geometry and shading complexity increase. The boost clock of 1244 MHz is modest by modern standards, and the GPU's 150 W TDP indicates a mid-range power envelope that was competitive in 2017 but is now dated.

In the benchmark results, the GPU's limitations manifest clearly at 3840x2160 resolution. At Ultra settings, the average FPS is 14, which is unplayable. Even at Low settings, 4K only achieves 28 FPS. The GPU's 32 ROPs become a bottleneck at high pixel counts, as the pixel rate of 39.81 GPixel/s is insufficient to fill 4K frames at acceptable speeds. The texture rate of 159.2 GTexel/s, while respectable, also contributes to the performance cliff observed at 4K. The GPU's nearest rival, the Radeon RX 6800M, scores 0.4% higher in synthetic benchmarks, but real-world gaming performance can diverge significantly from these averages.

Measured FPS Breakdown

At 1920x1080, the combo delivers its most usable performance. Low settings produce an average of 82 FPS, which is smooth for most gameplay scenarios. Medium settings reduce the average to 63 FPS, with a minimum of 53 and maximum of 72 FPS, indicating consistent frame delivery. High settings yield 53 FPS average, which is borderline for fast-paced third-person shooting. Ultra settings drop to 40 FPS average, which may feel stuttery in action sequences.

Moving to 2560x1440, performance degrades noticeably. Low settings average 53 FPS, which is playable but not ideal. Medium settings produce 40 FPS average with a minimum of 34 and maximum of 46 FPS, showing significant frame dips. High settings fall to 34 FPS average, and Ultra drops to 26 FPS. The gap between Low and Ultra at this resolution is 27 FPS, indicating that settings have a substantial impact on the GPU's workload.

At 3840x2160, the combo fails to deliver playable frame rates. Low settings average 28 FPS, Medium averages 22 FPS with a minimum of 19 and maximum of 25 FPS, High averages 18 FPS, and Ultra averages 14 FPS. The 4K results are consistently below the 30 FPS threshold typically considered the minimum for acceptable playability, making this resolution impractical for the configuration. The data reveals a clear pattern: every setting level at 4K is worse than the worst setting at 1080p, underscoring the GPU's resolution ceiling.

The measured FPS values across all resolutions show a consistent ordering by settings — Low always highest, Ultra always lowest — but the relative gaps vary. At 1080p, the difference between Low and Ultra is 42 FPS (82 vs. 40). At 1440p, the gap narrows to 27 FPS (53 vs. 26). At 4K, the gap is just 14 FPS (28 vs. 14). This narrowing suggests that at higher resolutions, the GPU is so saturated that settings adjustments have diminishing returns, as the pixel fill rate becomes the dominant constraint.

CPU Role

The AMD Ryzen 5 7500X3D is a 6-core, 12-thread processor from the 7000 series, based on Zen 4 (Raphael) architecture. It operates at a base clock of 4.00 GHz and boosts to 4.50 GHz, with a 65 W TDP. The CPU features 64 KB of L1 cache per core, 1 MB of L2 cache per core, and 96 MB of shared L3 cache, which is a substantial amount for gaming workloads. It supports DDR5 memory in a dual-channel configuration, providing 83.2 GB/s of memory bandwidth, and includes Radeon Graphics as integrated graphics.

The CPU's synthetic benchmark results demonstrate its strength. It scores 25047 in Passmark multithread, 3494 in single-thread, 70774 in integer math, 43594 in floating-point math, and 2779 in physics tests. These scores place it at the 89th percentile among all CPUs, with an average benchmark score of 44,573. Its nearest rivals include the Intel Core Ultra X9 388H (44,466, 0.2% higher), Intel Core i9-13950HX (44,342, 0.5% higher), and AMD Ryzen AI Max 385 (44,309, 0.6% higher), while the Intel Core i5-14600 (44,889) is 0.7% ahead.

In Minimum, the CPU's role is largely secondary to the GPU. The game, released in 2014, was designed for hardware of that era, and the Ryzen 5 7500X3D's 6 cores and 12 threads are more than sufficient to handle the game's physics and AI calculations. The high L3 cache of 96 MB likely helps with data locality, but the GPU bottleneck means these advantages rarely translate into higher frame rates. The CPU's low TDP of 65 W and boost clock of 4.50 GHz indicate efficient operation, but the measured FPS data shows that at 4K, even the strongest CPU cannot compensate for the GPU's limitations.

The benchmark results for the CPU show it is competitive with its nearest rivals, all within 0.7% of each other. This tight clustering suggests that CPU choice has minimal impact on overall system performance in Minimum, as the game is not heavily CPU-bound. The CPU's percentile rank of 89 indicates it outperforms the vast majority of processors, but this headroom is wasted when paired with the RX 570, which becomes the limiting factor at every resolution tested.

Settings Recommendations

Based on the measured FPS data, the optimal settings for this combination are at 1920x1080 with Medium preset. This configuration delivers an average of 63 FPS with a minimum of 53 FPS and maximum of 72 FPS, providing a smooth experience with some headroom for demanding scenes. The Medium preset offers a balanced visual quality that avoids the performance penalties of High and Ultra while maintaining better fidelity than Low.

For players prioritizing frame rate above all else, 1920x1080 with Low settings yields 82 FPS average, which is excellent for competitive play. However, the visual downgrade from Low to Medium is noticeable, and the 19 FPS gain (from 63 to 82) may not justify the reduced detail. The High preset at 1080p produces 53 FPS, which is playable but leaves little margin for frame drops during intense action sequences. Ultra at 1080p drops to 40 FPS, which is borderline and likely to feel sluggish.

At 2560x1440, the only viable option is Low settings, which averages 53 FPS. Medium at 1440p averages 40 FPS with a minimum of 34 FPS, which may be acceptable for less demanding gameplay but risks stuttering during combat. High and Ultra at 1440p (34 and 26 FPS respectively) are not recommended for a third-person shooter where responsiveness matters. The 4K resolution should be avoided entirely, as even Low settings only achieve 28 FPS, which is below playable thresholds.

The data suggests that the Medium preset at 1080p is the sweet spot for this combination, offering the best balance between visual quality and performance. The 53 FPS minimum at Medium ensures that even the most demanding scenes remain fluid, while the 63 FPS average provides a comfortable margin. For players willing to accept lower visual fidelity, Low at 1080p is the only setting that approaches the 80+ FPS range, which some may prefer for competitive advantages. No settings at 1440p or 4K provide an experience comparable to the 1080p Medium configuration.

Resolution Scaling

The measured FPS data reveals a clear pattern of performance degradation as resolution increases. At 1080p Low, the combo achieves 82 FPS; at 1440p Low, it drops to 53 FPS (a 35.4% reduction); and at 4K Low, it falls to 28 FPS (a 65.9% reduction from 1080p). This scaling pattern is consistent across all settings, indicating that the GPU's pixel throughput is the primary constraint.

The transition from 1080p to 1440p represents a 77.8% increase in pixel count (from 2.07 million to 3.69 million), but the FPS drop is proportionally smaller at lower settings. At Low, the 29 FPS decrease (82 to 53) corresponds to the additional pixel load, while at Ultra, the 14 FPS decrease (40 to 26) shows a less severe absolute drop but a similar relative decline. The 1440p to 4K transition (3.69 million to 8.29 million pixels, a 124.7% increase) causes a 25 FPS drop at Low (53 to 28) and a 12 FPS drop at Ultra (26 to 14).

This scaling behavior indicates that the GPU is the limiting component at all resolutions. The CPU's performance remains constant regardless of resolution, so any FPS difference between 1080p and 4K must be attributed to the GPU's inability to process the increased pixel workload. The RX 570's 32 ROPs and 224.0 GB/s memory bandwidth are insufficient for 4K rendering, as evidenced by the sub-30 FPS results at every setting. Even at 1440p, the GPU's limitations are apparent, with only Low settings achieving above 50 FPS.

The resolution scaling data also reveals that the GPU is more sensitive to settings changes at lower resolutions. At 1080p, the difference between Low and Ultra is 42 FPS (82 vs. 40), indicating that the GPU has enough headroom to respond to settings adjustments. At 4K, the same settings span produces only 14 FPS difference (28 vs. 14), showing that the GPU is so saturated that even reducing settings cannot provide meaningful performance gains. This pattern confirms that the RX 570 is operating at its absolute limit at 4K, and the CPU's capabilities are entirely untapped at that resolution. For this combination, 1080p is the only resolution where the CPU-GPU balance allows for a playable experience, and even then, only at lower to medium settings.

Hardware Specifications

AMD Ryzen 5 7500X3D

Cores / Threads 6 / 12
Base Clock 4000 MHz
Boost Clock 4500 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

AMD Radeon RX 570

VRAM 4 GB GDDR5
Base Clock —
Boost Clock 1244 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7500X3D + AMD Radeon RX 570 in Minimum

Resolution Settings Avg FPS
3840x2160 Low 28.0
3840x2160 Medium 22.0
3840x2160 High 18.0
3840x2160 Ultra 14.0
2560x1440 Low 53.0
2560x1440 Medium 40.0
2560x1440 High 34.0
2560x1440 Ultra 26.0
1920x1080 Low 82.0
1920x1080 Medium 63.0
1920x1080 High 53.0
1920x1080 Ultra 40.0

Minimum with Ryzen 5 7500X3D + Other GPUs

See how Minimum performs with the same CPU but different graphics cards.

Minimum with RX 570 + Other CPUs

See how Minimum performs with the same GPU but different processors.

Other Games with Ryzen 5 7500X3D + RX 570

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