Minimum
This combination offers playable performance with an average of 58 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 20 | 27 | 32 | 42 |
| 1440p QHD | 38 | 50 | 59 | 78 |
| 1080p Full HD | 59 | 77 | 92 | 120 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minimum with AMD Ryzen 5 7400F + NVIDIA GeForce RTX 3050 4 GB, In-Depth Analysis
The AMD Ryzen 5 7400F paired with the NVIDIA GeForce RTX 3050 4 GB delivers a distinct performance profile in Minimum, a Third-Person Shooter released on 2014-06-25. The benchmark data shows a system that is fundamentally constrained by its graphics card at higher resolutions, yet capable of providing smooth frame rates at 1080p with adjusted settings. This analysis breaks down the measured FPS across resolutions and presets, examines the roles of the CPU and GPU, and contextualizes the combo’s standing among 2,939 tested combinations.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The measured FPS data reveals a steep and consistent performance cliff as resolution increases, which strongly indicates that the GPU is the primary bottleneck. At 1080p with Low settings, the system achieves an average of 120 FPS. Moving to 1440p Low drops that to 78 FPS, a reduction of 42 FPS, and at 4K Low, the average falls further to 42 FPS. This pattern shows a roughly 35% performance loss from 1080p to 1440p, and another 46% loss from 1440p to 4K, highlighting how pixel count directly taxes the RTX 3050's 4 GB memory and 128-bit bus.
The scaling is even more dramatic at higher settings. With Ultra settings, the average FPS at 1080p is 59, which drops to 38 at 1440p and plummets to 20 at 4K. The gap between Low and Ultra at each resolution is telling: at 1080p, Ultra is roughly half the FPS of Low (59 vs 120), but at 4K, Ultra is less than half of Low (20 vs 42). This suggests that the GPU's compute and memory bandwidth are exhausted quickly when both resolution and graphical fidelity increase, leaving no headroom.
The data implies that the Ryzen 5 7400F, with its 6 cores and 12 threads, is not the limiting factor in this scenario. If the CPU were the bottleneck, we would expect to see a smaller FPS delta between 1080p and 1440p, as the resolution increase would put more load on the GPU without affecting CPU-bound tasks. Instead, the consistent FPS drop across every settings tier points directly to the RTX 3050 struggling with the pixel fill rate and memory pressure at higher resolutions. The 4 GB VRAM capacity is particularly suspect at 4K, where texture data likely exceeds the available frame buffer, causing the frame rate to crater.
CPU Role — cores, clocks, and how they relate to this game's results
The AMD Ryzen 5 7400F is a 6-core, 12-thread processor from the 7000 series, built on the Zen 4 architecture (codenamed Raphael) using a 5 nm process. Its base clock is 3.70 GHz with a boost clock of 4.70 GHz, and it has 32 MB of shared L3 cache. In synthetic benchmarks, this CPU demonstrates strong single-thread and multi-thread capability, scoring 3,072 in Cinebench R23 single-core and 21,765 in multi-core. These numbers place it in the 83rd percentile among all CPUs, with an average benchmark score of 32,750.
Given that Minimum is a title from 2014, its engine is likely not optimized for modern multi-core processors. The game's thread utilization is probably limited, meaning the Ryzen 5 7400F's high single-core performance (evidenced by the 3,072 single-core score) is more relevant than its 12 threads. The boost clock of 4.70 GHz provides ample speed for older game engines that depend on one or two heavily loaded threads. The data supports this: at 1080p Low, the system hits 120 FPS average, which suggests the CPU can feed the GPU enough frames at lower resolutions where the GPU isn't overwhelmed.
The CPU's 65 W TDP and DDR5 memory support (with 83.2 GB/s bandwidth) contribute to a responsive platform, but these specs do not directly appear in the FPS measurements. The benchmark results indicate that the CPU's role is to maintain a high enough frame ceiling. At 1080p with High settings, the average is 77 FPS, and at Medium it's 92 FPS; these figures are high enough that the CPU is likely not the primary constraint. Instead, the GPU's inability to maintain comparable performance at higher resolutions is the dominant factor, making the Ryzen 5 7400F a capable partner that is never fully utilized in this specific game.
Settings Recommendations — which preset gives the best experience per the measured rows
Analyzing the measured FPS rows, the optimal balance between visual quality and smooth gameplay appears to be the Medium preset at 1080p. The data shows an average of 92 FPS with minimum and maximum values of 78 and 106 FPS, respectively. This provides a comfortable margin above the 60 FPS threshold for most displays, while still offering better visual fidelity than Low, which hits 120 FPS average but sacrifices detail. High at 1080p drops to 77 FPS average, which is still playable but closer to the edge if there are any demanding scenes that could cause dips.
For users with 1440p displays, the Medium preset yields an average of 59 FPS, with a minimum of 50 FPS and maximum of 68 FPS. This is borderline for a smooth experience, as the minimum FPS could cause noticeable stuttering. Low at 1440p provides a more stable 78 FPS average, making it the safer choice for competitive play or if frame pacing is a concern. Ultra at 1440p drops to 38 FPS average, which is likely too choppy for a third-person shooter that requires precise aiming.
At 4K, none of the presets deliver a consistently smooth experience. Low achieves 42 FPS average, Medium hits 32, High falls to 27, and Ultra is at 20. The recommendation based on the data is to avoid 4K on this combo unless the user prioritizes visual fidelity over playability, with Low being the only option that approaches playable. The 1080p Medium preset stands out as the "best experience" because it offers a high average FPS (92) with a minimum that stays above 60, providing both smoothness and improved graphics over the Low preset.
How This Combo Ranks — use comboRankInGame vs other tested combos
The combo of the AMD Ryzen 5 7400F and NVIDIA GeForce RTX 3050 4 GB ranks 2,580 out of 2,939 tested combinations in Minimum. This places it in the lower 12th percentile of all systems tested, indicating that it is a below-average performer for this specific game. The rank suggests that while the CPU is strong (83rd percentile overall), the GPU's limitations drag the combined performance down significantly.
The GPU itself sits at the 50th percentile among all GPUs, but it has no benchmark scores or nearest rivals listed in the data, which makes it difficult to compare directly to other graphics cards. However, the combo's rank of 2,580 implies that many other CPU-GPU pairings achieve higher frame rates in Minimum. This is not surprising given the RTX 3050's modest specs, including 4 GB of GDDR6 memory and a 128-bit bus width, which are not well-suited for a game that can be demanding at higher resolutions.
The CPU's nearest rivals, such as the Intel Core i5-14600T and AMD Ryzen 7 PRO 6850H, have average scores within 0.3% of the Ryzen 5 7400F, showing that the processor is competitive in its class. Yet the combo's low rank indicates that the GPU is the weak link. In a game from 2014, the CPU's high single-thread performance should be an advantage, but the GPU's lack of VRAM and bandwidth prevents the system from translating that CPU strength into high FPS, especially at 1440p and 4K. The data implies that pairing a stronger GPU with this CPU would yield a much better rank, but as configured, the system underperforms relative to the broader test pool.
GPU Role — VRAM, clocks, and how they relate to this game's results
The NVIDIA GeForce RTX 3050 4 GB is an Ampere-architecture GPU with 2,048 shading units, 64 TMUs, and 32 ROPs. It operates at a base clock of 1545 MHz with a boost clock of 1740 MHz, and features 16 RT cores and 64 tensor cores. The memory is 4 GB of GDDR6 on a 128-bit bus, providing a bandwidth of 192.0 GB/s. The GPU's pixel rate is 55.68 GPixel/s and its texture rate is 111.4 GTexel/s, with FP32 performance of 7.127 TFLOPS. These specifications are modest for modern gaming, and the data confirms this in Minimum.
The 4 GB VRAM is likely the most critical constraint at higher resolutions. At 4K, the frame buffer is often insufficient for high-detail textures, forcing the GPU to either drop textures or suffer from memory thrashing. The measured FPS at 4K Ultra (20 FPS average) versus 4K Low (42 FPS average) shows a 53% performance hit, which is more severe than the 1080p Ultra-to-Low drop of 51% (59 vs 120 FPS). This suggests that at 4K, the VRAM capacity is exhausted, and the GPU's memory bandwidth of 192.0 GB/s becomes a bottleneck, unable to feed the shading units quickly enough.
The GPU's boost clock of 1740 MHz is moderate, and its FP32 throughput of 7.127 TFLOPS is decent for 1080p gaming but insufficient for 4K. The data shows that at 1080p, the GPU can handle most presets (77-120 FPS), but at 1440p and above, the performance drops off sharply. The 128-bit memory bus is also a limiting factor, as it provides only 192.0 GB/s of bandwidth, which is low for a card targeting 4K. The GPU's end-of-life production status and release date of 2022-01-26 suggest it is an entry-level card, and the benchmark results in Minimum reflect that positioning, with playable frame rates only achievable at 1080p.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
At 1920x1080, the system delivers its best performance. With Low settings, the average FPS is 120. Medium settings produce an average of 92 FPS, with a minimum of 78 and maximum of 106. High settings yield an average of 77 FPS. Ultra settings drop to an average of 59 FPS. These numbers show that 1080p is the sweet spot for this combo, with even Ultra maintaining a playable frame rate.
Moving to 2560x1440, the performance decreases noticeably. Low settings average 78 FPS. Medium settings average 59 FPS, with a minimum of 50 and maximum of 68. High settings average 50 FPS, and Ultra settings drop to 38 FPS. The jump from 1080p to 1440p costs roughly 35-40% of the frame rate across all presets, underscoring the GPU's limitations at this resolution.
At 3840x2160, the system struggles to maintain playable frame rates. Low settings average 42 FPS. Medium settings average 32 FPS, with a minimum of 27 and maximum of 37. High settings average 27 FPS, and Ultra settings fall to 20 FPS. The 4K data shows a clear degradation, with even Low settings failing to reach 60 FPS, making this resolution unsuitable for smooth gameplay with this hardware configuration.
The data also reveals the variance between presets. At each resolution, the gap between Low and Ultra is substantial: 61 FPS at 1080p, 40 FPS at 1440p, and 22 FPS at 4K. This indicates that the GPU's performance scales poorly with increased graphical load, as the absolute FPS difference shrinks at higher resolutions due to the overall performance ceiling being much lower.
FAQ
*Q: What is the best resolution for this combo in Minimum?*
A: Based on the measured FPS, 1920x1080 is the best resolution. At 1080p, even High settings achieve 77 FPS average, while 1440p and 4K drop below 60 FPS on most presets.
Q: How much performance is lost when moving from 1080p to 1440p?
A: The data shows a significant drop. For example, at Low settings, the average FPS goes from 120 at 1080p to 78 at 1440p, a 42 FPS reduction. At High settings, it drops from 77 to 50 FPS.
Q: Is the CPU or GPU the limiting factor in this system?
A: The data suggests the GPU is the primary bottleneck. The FPS drops consistently as resolution increases, which is a GPU-bound pattern, and the CPU's high benchmark scores (83rd percentile) indicate it is not the constraint.
*Q: Can this combo run Minimum at 4K?*
A: It can run, but not smoothly. At 4K Low, the average FPS is 42, and at Medium it drops to 32 FPS. Ultra settings only achieve 20 FPS, making it difficult to play competitively.
Q: What is the recommended preset for a balance of visuals and performance?
A: The Medium preset at 1080p offers the best balance, with an average of 92 FPS and a minimum of 78 FPS. This provides smooth gameplay while offering better visuals than Low.
Q: How does this combo rank compared to other tested systems?
A: It ranks 2,580 out of 2,939 combos in Minimum, placing it in the lower 12% of tested systems, indicating below-average performance for this game.
Hardware Specifications
AMD Ryzen 5 7400F
NVIDIA GeForce RTX 3050 4 GB
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 7400F + NVIDIA GeForce RTX 3050 4 GB in Minimum
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 42.0 |
| 3840x2160 | Medium | 32.0 |
| 3840x2160 | High | 27.0 |
| 3840x2160 | Ultra | 20.0 |
| 2560x1440 | Low | 78.0 |
| 2560x1440 | Medium | 59.0 |
| 2560x1440 | High | 50.0 |
| 2560x1440 | Ultra | 38.0 |
| 1920x1080 | Low | 120.0 |
| 1920x1080 | Medium | 92.0 |
| 1920x1080 | High | 77.0 |
| 1920x1080 | Ultra | 59.0 |
Minimum with RTX 3050 4 GB + Other CPUs
See how Minimum performs with the same GPU but different processors.
Other Games with Ryzen 5 7400F + RTX 3050 4 GB
Explore FPS benchmarks for other games using this same hardware combination.