Minimum
This combination provides smooth gameplay with an average of 67 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 24 | 31 | 37 | 49 |
| 1440p QHD | 44 | 58 | 69 | 90 |
| 1080p Full HD | 68 | 90 | 107 | 140 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minimum with AMD Ryzen 5 5600F + NVIDIA GeForce GTX 1070, In-Depth Analysis
# How This Combo Ranks
The AMD Ryzen 5 5600F paired with the NVIDIA GeForce GTX 1070 lands at rank 2412 out of 2939 tested combinations in Minimum, placing it in the bottom 18% of all configs measured in this database. This is a modest standing that reflects the age of the GPU component more than the CPU, as the data will show across resolutions and settings. The combo sits below the median performer, and the gap between its rank and the top of the field is substantial, indicating that this pairing is not optimized for high-end play in this title. However, rank alone doesn't tell the full story; the measured FPS numbers reveal a system that can still deliver playable frames at certain settings, particularly at 1080p. The percentile for the GPU alone is the 47th, while the CPU sits at the 85th percentile among all processors, which suggests an imbalance where the graphics card is the limiting factor in most scenarios. This is a classic pairing of a strong modern processor with a legacy graphics card, and the rank reflects that bottleneck dynamic. The data indicates that users of this combo should expect to adjust settings downward to achieve smooth gameplay, especially at higher resolutions where the GPU struggles to keep up with the CPU's capabilities.
GPU Role
The NVIDIA GeForce GTX 1070 is built on the Pascal architecture with a 16 nm process node, housing 7,200 million transistors on a 314 mm² die. Its base clock runs at 1506 MHz, boosting to 1683 MHz, with memory clocked at 2002 MHz (8 Gbps effective). The card carries 8 GB of GDDR5 memory on a 256-bit bus, yielding a bandwidth of 256.3 GB/s. With 1920 shading units, 120 TMUs, and 64 ROPs, the GTX 1070 delivers a pixel rate of 107.7 GPixel/s and a texture rate of 202.0 GTexel/s, with FP32 performance at 6.463 TFLOPS. These specs place it as a mid-range card from its era, and in Minimum, the data shows it is the primary constraint on performance.
In the measured FPS rows, the GPU's influence is clear when comparing settings at a fixed resolution. At 1080p, moving from Low to Ultra drops average FPS from 140 to 68, a reduction of 72 frames that is almost entirely GPU-driven since the CPU has ample headroom. The card's 8 GB VRAM is sufficient for this game, as no rows indicate memory-related stuttering or texture pop-in; the bottleneck is raw compute and fill rate. The GTX 1070's passmark G3D score of 13498 and its percentile of 47 versus all GPUs confirm it sits near the middle of the pack, and its nearest rivals in the database include the AMD FirePro W5000 (avg score 9803, delta -0.2%) and NVIDIA Quadro M2000M (avg score 9832, delta -0.5%), which are all within a fraction of each other. This tight clustering suggests that the GTX 1070's performance in Minimum is representative of its general compute capability, and the measured FPS figures align with expectations for a card of this vintage.
CPU Role
The AMD Ryzen 5 5600F is a 6-core, 12-thread processor from the 5000 series, based on Zen 3 architecture (codenamed Vermeer) on a 7 nm process. It runs at a base clock of 3.00 GHz and boosts to 4.00 GHz, with a 65 W TDP. The cache hierarchy includes 64 KB L1 per core, 512 KB L2 per core, and a shared 32 MB L3 cache. Memory support is DDR4 with dual-channel bandwidth of 51.2 GB/s, and the CPU connects via PCIe Gen 4 with 20 lanes. Its passmark multithread score is 19236, with a single-thread score of 2872, and it holds an 85th percentile against all CPUs. The nearest rivals in the database include the Intel Core Ultra 5 225 (avg score 36938, delta 0%), AMD Ryzen 5 5500X3D (avg score 37018, delta -0.2%), and AMD Ryzen AI 7 PRO 450 (avg score 37093, delta -0.4%), showing the 5600F is essentially tied with these processors in general compute.
In Minimum, the CPU's role is to feed the GPU with enough data to keep frame rates high. The data suggests the processor is rarely the limiting factor, as evidenced by the FPS scaling with settings changes. At 1080p Low, the combo hits 140 FPS average, which is near the ceiling for many displays and indicates the CPU can push high frame rates when the GPU is not stressed. The 5600F's high single-thread score of 2872 is particularly relevant for a third-person shooter like Minimum, which likely relies on single-threaded game logic. The measured FPS at 1440p Low (90 FPS) and 4K Low (49 FPS) show a steady decline that tracks GPU load rather than CPU capability, meaning the processor has headroom left even at the lowest settings. This CPU's 6 cores and 12 threads are more than adequate for this title, and the data implies that upgrading the GPU would yield larger FPS gains than any CPU change.
Measured FPS Breakdown
At 1920x1080, the combo delivers its best results. Low settings produce an average of 140 FPS, Medium averages 107 FPS with a min of 91 and max of 123, High averages 90 FPS, and Ultra drops to 68 FPS. These numbers show a smooth progression where each settings tier costs roughly 20-30 FPS, and even Ultra remains above 60 FPS, making 1080p Ultra a viable option for smooth gameplay. The min-max range on Medium (91-123) indicates consistent frame delivery without major dips, which is important for a shooter where responsiveness matters.
Moving to 2560x1440, the averages fall: Low hits 90 FPS, Medium averages 69 FPS with a min of 59 and max of 79, High averages 58 FPS, and Ultra drops to 44 FPS. The 1440p results show a steeper decline at the high end; Ultra is nearly 20 FPS lower than High, and the Medium preset's min of 59 FPS is just at the edge of smooth play. This resolution is playable at Low and Medium, but High and Ultra require compromises.
At 3840x2160, the GPU is clearly overwhelmed. Low averages 49 FPS, Medium averages 37 FPS with a min of 32 and max of 43, High averages 31 FPS, and Ultra falls to 24 FPS. None of these averages reach the 60 FPS threshold, and even Low is below 50 FPS, making 4K playable only at the cost of significant visual fidelity. The Ultra preset at 24 FPS is nearly unplayable for a shooter, and the data suggests that 4K is not a realistic target for this combo in Minimum.
Across all resolutions, the pattern is consistent: the GTX 1070 is the bottleneck, and the CPU maintains stable performance. The measured rows show no anomalies like frame drops or stutters that would indicate CPU limitations, reinforcing that the processor is not the weak link.
Resolution Scaling
The FPS drop from 1080p to 4K is steep and reveals the GPU-bound nature of this combo. At Low settings, 1080p averages 140 FPS, 1440p averages 90 FPS, and 4K averages 49 FPS. This represents a 36% drop from 1080p to 1440p and a 65% drop from 1080p to 4K. At Medium settings, the averages go from 107 FPS at 1080p, to 69 FPS at 1440p, to 37 FPS at 4K, which is a 35% and 65% reduction respectively. The consistency of these percentage drops across settings indicates that resolution scaling is purely GPU-limited; the CPU's frame generation capability is not being taxed more at higher resolutions, only the GPU's fill rate is.
At High settings, the drop from 1080p (90 FPS) to 1440p (58 FPS) is 36%, and from 1080p to 4K (31 FPS) is 66%. Ultra settings show a similar trend: 1080p at 68 FPS, 1440p at 44 FPS (35% drop), and 4K at 24 FPS (65% drop). The near-identical percentage reductions across all four settings presets strongly suggest that the limiting component is the GPU, which must render more pixels as resolution increases, while the CPU's workload stays roughly constant. The data implies that any effort to improve frame rates at higher resolutions would require a GPU upgrade; the Ryzen 5 5600F has ample headroom to support a more powerful graphics card without becoming a new bottleneck.
Settings Recommendations
Based on the measured FPS rows, the optimal settings depend on the target resolution and desired frame rate. At 1080p, the Ultra preset averages 68 FPS, which is above the 60 FPS threshold, so players can run Ultra without sacrificing smoothness. The Medium preset at 107 FPS offers a 39 FPS headroom over Ultra and a tighter min-max range (91-123), which could be beneficial for competitive play where higher frame rates reduce input lag. For the best visual quality while maintaining playability, Ultra is the choice; for maximum responsiveness, Medium or Low (140 FPS) are better.
At 1440p, the Ultra preset drops to 44 FPS, which is below the 60 FPS mark and likely too choppy for a third-person shooter. The High preset at 58 FPS is borderline, while Medium at 69 FPS provides a comfortable margin above 60 FPS with a min of 59 FPS. For 1440p, the Medium preset is the recommended balance, offering near-smooth gameplay with a good visual upgrade over Low. Low at 90 FPS is the best option for those who prioritize frame rate above all else, but Medium's min of 59 FPS means it rarely dips below playable levels.
At 4K, no preset achieves 60 FPS. Low averages 49 FPS, which is the only preset above 40 FPS, making it the only viable option for 4K play, though even this requires accepting lower visual fidelity. Medium at 37 FPS and High at 31 FPS are stuttery for a shooter, and Ultra at 24 FPS is effectively unplayable. For 4K, the data suggests that Low is the only reasonable setting, and even then, players may prefer to drop to 1440p for a better experience. Overall, the recommend settings are: 1080p Ultra for visuals, 1440p Medium for a balanced experience, and 4K Low as a last resort.
FAQ
*Q: What is the best resolution to play Minimum with this combo?*
A: 1920x1080 is the best resolution, as it achieves 68 FPS on Ultra and 140 FPS on Low. 2560x1440 is playable on Medium (69 FPS), but 3840x2160 only reaches 49 FPS on Low, which is below the 60 FPS threshold.
Q: Is the CPU or GPU the bottleneck in this system?
A: The GPU is the bottleneck. The Ryzen 5 5600F has a passmark multithread score of 19236 and 85th percentile, while the GTX 1070 sits at the 47th percentile. The FPS scaling with resolution and settings shows the GPU is the limiting factor.
*Q: Can this combo handle 4K gaming in Minimum?*
A: Only at Low settings, which averages 49 FPS. Medium averages 37 FPS, High averages 31 FPS, and Ultra averages 24 FPS, all of which are below smooth playable levels.
Q: What is the frame rate difference between Low and Ultra at 1080p?
A: Low averages 140 FPS, while Ultra averages 68 FPS, a difference of 72 FPS. This shows the significant performance cost of maxing out graphics settings.
Q: How does this combo compare to its nearest GPU rivals?
A: The GTX 1070's nearest rivals are the AMD FirePro W5000 (avg score 9803, delta -0.2%) and NVIDIA Quadro M2000M (avg score 9832, delta -0.5%), all within a fraction of each other in general benchmarks.
Q: Is the Ryzen 5 5600F a good match for the GTX 1070?
A: The CPU is far more capable than the GPU, with an 85th percentile versus the GPU's 47th percentile. The data suggests the CPU has headroom, so upgrading the GPU would improve FPS without needing a new processor.
Hardware Specifications
AMD Ryzen 5 5600F
NVIDIA GeForce GTX 1070
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600F + NVIDIA GeForce GTX 1070 in Minimum
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 49.0 |
| 3840x2160 | Medium | 37.0 |
| 3840x2160 | High | 31.0 |
| 3840x2160 | Ultra | 24.0 |
| 2560x1440 | Low | 90.0 |
| 2560x1440 | Medium | 69.0 |
| 2560x1440 | High | 58.0 |
| 2560x1440 | Ultra | 44.0 |
| 1920x1080 | Low | 140.0 |
| 1920x1080 | Medium | 107.0 |
| 1920x1080 | High | 90.0 |
| 1920x1080 | Ultra | 68.0 |
Minimum with GTX 1070 + Other CPUs
See how Minimum performs with the same GPU but different processors.
Other Games with Ryzen 5 5600F + GTX 1070
Explore FPS benchmarks for other games using this same hardware combination.