Minimum
This combination delivers exceptional performance with an average of 133 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 46 | 60 | 72 | 95 |
| 1440p QHD | 87 | 118 | 136 | 181 |
| 1080p Full HD | 136 | 182 | 212 | 273 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minimum with AMD Ryzen 5 3600 + NVIDIA GeForce RTX 3080 Ti, In-Depth Analysis
The AMD Ryzen 5 3600 paired with the NVIDIA GeForce RTX 3080 Ti delivers a high-refresh-rate experience in Minimum, a third-person shooter released in 2014. The dataset shows this combination ranks 498th out of 1733 tested configurations, placing it in the upper third of all systems. With average frame rates ranging from 45.9 FPS at 4K Ultra to 273 FPS at 1080p Low, the build demonstrates a wide performance envelope that scales predictably with resolution and quality settings. The following analysis breaks down the measured data to explain where the bottleneck lies and which settings offer the optimal balance of visual fidelity and frame rate.
FAQ
Q: How does the Ryzen 5 3600 compare to its nearest rivals in overall CPU benchmarks?
A: The AMD Ryzen 5 3600 posts an average benchmark score of 18129, placing it in the 76th percentile of all CPUs. It sits within 0.3% of its closest competitors: the Intel Core i5-11400 scores 18150 (-0.1% delta), the AMD Ryzen 5 7535HS scores 18101 (0.2% delta), and the AMD Ryzen 5 1600 scores 18158 (-0.2% delta). This indicates the 3600 is statistically tied with these processors in synthetic workloads.
Q: What is the GPU's standing relative to other graphics cards?
A: The RTX 3080 Ti has an average benchmark score of 41224, ranking in the 83rd percentile of all GPUs. Its nearest rival, the RTX 3090, scores 41441, a delta of only -0.5%. The AMD Radeon Pro 5300 is 0.9% ahead, while the RTX 5070 leads by 1.1%. The Tesla M40 is 1.6% ahead, showing the 3080 Ti is competitive with much newer hardware.
Q: At which resolution does the system achieve the highest frame rate?
A: The maximum measured average is 273 FPS, achieved at 1920x1080 with Low settings. This drops to 212.4 FPS at Medium, 181.5 FPS at High, and 135.7 FPS at Ultra for the same resolution. The 1080p results are the highest across all tested configurations.
Q: How does the 4K performance compare to 1440p?
A: At 3840x2160, the average FPS ranges from 45.9 (Ultra) to 95.3 (Low). At 2560x1440, the range is 86.5 (Ultra) to 180.6 (Low). This represents a roughly 47–50% reduction in frame rate when moving from 1440p to 4K, depending on the quality preset.
Q: What is the best preset for smooth 1080p gameplay?
A: At 1080p, all four presets exceed 135 FPS on average. The Medium preset delivers 212.4 FPS, which is 30.9 FPS higher than High (181.5 FPS) and 76.7 FPS higher than Ultra (135.7 FPS). For high-refresh monitors, Low at 273 FPS offers the absolute highest headroom.
Q: Does the system maintain 60 FPS at 4K?
A: Only the Low preset at 4K exceeds 60 FPS, with an average of 95.3 FPS. Medium achieves 72.4 FPS, while High drops to 60.2 FPS. Ultra falls below the 60 FPS threshold at 45.9 FPS, which is 14.3 FPS short of a smooth 60 FPS experience.
GPU Role
The NVIDIA GeForce RTX 3080 Ti is the dominant component in this pairing, built on the GA102 chip with 10240 shading units, 320 TMUs, and 112 ROPs. It carries 12 GB of GDDR6X memory across a 384-bit bus, yielding 912.4 GB/s of bandwidth. The GPU's memory clock runs at 1188 MHz, translating to 19 Gbps effective, while the core operates between a 1365 MHz base and 1665 MHz boost. This memory subsystem is critical for Minimum at high resolutions, as the game's texture and geometry demands scale with pixel count.
The GPU's compute capability is substantial: 34.10 TFLOPS of FP32 performance, 532.8 GTexel/s texture rate, and 186.5 GPixel/s pixel rate. These figures explain why the system sustains 180.6 FPS at 1440p Low and 95.3 FPS at 4K Low. In synthetic tests, the card scores 26896 in Passmark G3D and 15282 in GPU compute, with a 3DMark Steel Nomad DX12 score of 5077. The 3080 Ti's percentile ranking of 83 places it ahead of the majority of GPUs, and its average score of 41224 is within 0.5% of the RTX 3090, indicating near-flagship performance.
The VRAM capacity of 12 GB is ample for Minimum, a 2014 title that does not require the full memory bandwidth under normal conditions. However, the 912.4 GB/s bandwidth ensures that even at 4K Ultra, where the GPU is most stressed, the memory subsystem is not the limiting factor—the 45.9 FPS result at that setting reflects the core's computational limits rather than a memory constraint. The GPU's 80 RT cores and 320 tensor cores are largely irrelevant for this game, which predates ray tracing, but they contribute to the card's overall benchmark standing.
Resolution Scaling
The measured data reveals a consistent pattern: frame rates scale almost linearly with pixel count, indicating a GPU-bound scenario across all settings. From 1080p to 1440p, the average FPS drops by roughly 35–37% for each preset. For example, High settings fall from 181.5 FPS at 1080p to 117.7 FPS at 1440p, a reduction of 63.8 FPS. From 1440p to 4K, the drop is more severe: High falls from 117.7 to 60.2 FPS, a 57.5 FPS decrease. This steeper decline at higher resolutions confirms that the RTX 3080 Ti is the primary performance driver.
The CPU's influence is most visible at 1080p Low, where the system hits 273 FPS. This is the highest result in the dataset, and it suggests the Ryzen 5 3600's 6 cores and 12 threads can feed the GPU adequately at lower resolutions. The CPU's 3dmark scores—4605 for 16 threads and 696 for single-thread—indicate balanced multi-threaded capacity, though the single-thread score limits absolute frame ceilings in lightly threaded games. However, Minimum does not appear to be CPU-limited at any tested resolution, as the FPS scaling from 1080p to 4K follows the pixel count ratio closely.
At 4K, the GPU's workload increases by 2.25x compared to 1440p, and the FPS drops by approximately 48% across presets. This nonlinear scaling is typical of memory-bandwidth-bound scenarios, but the 912.4 GB/s bandwidth should mitigate this. The data suggests the 3080 Ti is operating near its efficiency limit at 4K Ultra, where 45.9 FPS is the lowest recorded value. The gap between Low and Ultra at 4K is 49.4 FPS (95.3 vs 45.9), which is proportionally larger than the 1080p gap of 137.3 FPS (273 vs 135.7), underscoring the GPU's diminishing returns at extreme settings.
Measured FPS Breakdown
At 1920x1080, the system delivers its best performance. Low settings average 273 FPS, which is 60.6 FPS higher than Medium's 212.4 FPS. High settings produce 181.5 FPS, a 30.9 FPS drop from Medium. Ultra settings yield 135.7 FPS, which is 45.8 FPS below High. The step from Low to Medium is the largest single-preset reduction (60.6 FPS), while the step from High to Ultra is the smallest (45.8 FPS), suggesting diminishing returns on visual quality at the top end.
At 2560x1440, the results scale down proportionally. Low averages 180.6 FPS, Medium 135.8 FPS, High 117.7 FPS, and Ultra 86.5 FPS. The difference between Low and Medium is 44.8 FPS, while the gap between High and Ultra is 31.2 FPS. Notably, 1440p Ultra at 86.5 FPS is still above the 60 FPS threshold, making it viable for high-refresh monitors. The 1440p Low result of 180.6 FPS is nearly identical to the 1080p High result of 181.5 FPS, indicating that resolution scaling and settings scaling have similar performance costs.
At 3840x2160, the system's limits become apparent. Low averages 95.3 FPS, which is the only 4K preset to exceed 90 FPS. Medium drops to 72.4 FPS, a 22.9 FPS reduction. High averages 60.2 FPS, just above the 60 FPS line, while Ultra falls to 45.9 FPS. The delta between Medium and High is 12.2 FPS, the smallest gap between any two consecutive presets in the dataset. This compression at 4K indicates the GPU is saturating its compute resources, making each settings increment more costly in relative terms.
The overall pattern across resolutions is consistent: Low is always the fastest preset, Ultra is always the slowest, and Medium and High sit between them. The absolute frame rate drops from 273 FPS (1080p Low) to 45.9 FPS (4K Ultra), a range of 227.1 FPS. This wide spread gives users significant flexibility depending on their display's refresh rate and resolution.
Settings Recommendations
For 1080p displays, the data supports using High settings as the default recommendation. The 181.5 FPS average is more than sufficient for 144Hz monitors, and it offers a 45.8 FPS advantage over Ultra while only sacrificing the highest visual flourishes. Users with 240Hz panels should consider Medium at 212.4 FPS, which still maintains high fidelity while providing an extra 30.9 FPS of headroom. Low at 273 FPS is only advisable for competitive play where maximum frame rate trumps visual quality.
For 1440p, the Medium preset at 135.8 FPS is the sweet spot. It delivers a 47.9 FPS improvement over High (117.7 FPS) while remaining above the 120 FPS threshold for smooth gameplay. Ultra at 86.5 FPS is playable on 144Hz monitors but leaves little margin for frame dips. Low at 180.6 FPS is the choice for esports-focused players, but the visual compromise is substantial compared to Medium.
For 4K, the recommendation depends on the display's refresh rate. On a 60Hz panel, High at 60.2 FPS is the maximum quality that maintains a locked 60 FPS experience, though it is borderline. Medium at 72.4 FPS provides a safer margin above 60 FPS and is the best overall choice for 4K60 gaming. Low at 95.3 FPS is recommended for 4K displays with higher refresh rates, as it is the only preset that fully utilizes a 90Hz+ panel. Ultra at 45.9 FPS should be avoided for smooth play, as it falls below the 60 FPS standard and introduces perceptible stutter.
The optimal experience across all resolutions is achieved by balancing settings against the display's capabilities. For the most common 1440p/144Hz configuration, Medium settings offer the best combination of visual quality and performance headroom, with 135.8 FPS providing ample margin above the 60 FPS floor. The RTX 3080 Ti's 12 GB VRAM and high bandwidth ensure that no preset causes memory-related stuttering, allowing users to prioritize frame rate without hardware concerns.
Hardware Specifications
AMD Ryzen 5 3600
NVIDIA GeForce RTX 3080 Ti
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 3600 + NVIDIA GeForce RTX 3080 Ti in Minimum
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 95.3 |
| 3840x2160 | Medium | 72.4 |
| 3840x2160 | High | 60.2 |
| 3840x2160 | Ultra | 45.9 |
| 2560x1440 | Low | 180.6 |
| 2560x1440 | Medium | 135.8 |
| 2560x1440 | High | 117.7 |
| 2560x1440 | Ultra | 86.5 |
| 1920x1080 | Low | 273.0 |
| 1920x1080 | Medium | 212.4 |
| 1920x1080 | High | 181.5 |
| 1920x1080 | Ultra | 135.7 |
Minimum with Ryzen 5 3600 + Other GPUs
See how Minimum performs with the same CPU but different graphics cards.
Minimum with RTX 3080 Ti + Other CPUs
See how Minimum performs with the same GPU but different processors.
Other Games with Ryzen 5 3600 + RTX 3080 Ti
Explore FPS benchmarks for other games using this same hardware combination.