Minimum
This combination provides smooth gameplay with an average of 75 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 24 | 37 | 39 | 53 |
| 1440p QHD | 48 | 63 | 79 | 100 |
| 1080p Full HD | 75 | 102 | 122 | 155 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minimum with AMD Ryzen 5 2600 + AMD Radeon RX 6600, In-Depth Analysis
The AMD Ryzen 5 2600 paired with the AMD Radeon RX 6600 delivers a playable but uneven experience in Minimum, a 2014 third-person shooter that leans heavily on the GPU at higher resolutions but reveals CPU limitations at the low end. Across the three tested resolutions—1920x1080, 2560x1440, and 3840x2160—the combo shows a clear pattern: frame rates fall off sharply as pixel count rises, with the RX 6600’s RDNA 2.0 architecture doing the heavy lifting. At 1080p, the system averages 155.1 FPS on Low settings, but that drops to 74.9 FPS on Ultra, a 51.7% reduction that points to a balanced load between the six-core Zen+ processor and the 8 GB GDDR6 GPU. The data suggests this pairing is best suited for 1080p and 1440p gaming, where the GPU can stretch its legs without being bottlenecked by the CPU’s older architecture.
Resolution Scaling
The measured FPS numbers reveal a steep scaling curve that is typical for a mid-range GPU like the RX 6600. At 1920x1080, the average frame rate ranges from 155.1 FPS on Low to 74.9 FPS on Ultra, indicating that the GPU is the primary driver of performance at this resolution. The jump from Low to Medium costs 33.2 FPS (155.1 to 121.9), while Medium to High drops another 20.3 FPS (121.9 to 101.6). High to Ultra is the most punishing step, losing 26.7 FPS (101.6 to 74.9), which suggests that Ultra settings introduce effects that heavily tax the 1792 shading units and 64 ROPs.
Moving to 2560x1440, the same preset ladder shows a consistent 36-39% reduction in frame rates compared to 1080p. Low settings deliver 99.8 FPS, which is still above the 60 FPS threshold, but Ultra falls to 48.4 FPS—a 35.4% drop from the 1080p Ultra result. This indicates that at 1440p, the GPU’s 224.0 GB/s memory bandwidth and 128-bit bus become limiting factors, as the pixel fill rate of 159.4 GPixel/s struggles to keep up with the increased resolution demands.
At 3840x2160, the picture degrades significantly. Low settings manage 53.2 FPS, but Medium falls to 39.1 FPS, High to 37.2 FPS, and Ultra plummets to 23.9 FPS. The gap between Medium and High at 4K is just 1.9 FPS, which suggests that the GPU is hitting a hard compute ceiling rather than a memory bandwidth limit. The RX 6600’s 8.928 TFLOPS of FP32 performance is simply insufficient for 4K Ultra in this title, and even the 14 Gbps effective memory speed cannot compensate. The data indicates that 4K is only viable on Low settings, and even then, the 53.2 FPS average is below the 60 FPS target that most gamers prefer.
The scaling pattern across resolutions confirms that the RX 6600 is the dominant bottleneck from 1440p upward. At 1080p, the Ryzen 5 2600’s 6 cores and 12 threads, running at a 3.90 GHz boost clock, are able to feed the GPU adequately—the 155.1 FPS Low result shows that the CPU can handle high frame rates when the GPU is not overloaded. However, the 74.9 FPS Ultra result at 1080p is likely GPU-limited, as the CPU’s Zen architecture (12 nm process) does not appear to be the constraint at that setting.
Settings Recommendations
For the best balance of visual quality and frame rate, the benchmark data points to High settings at 1920x1080 as the sweet spot. The 101.6 FPS average on High is 26.7 FPS higher than Ultra, while still providing substantially better visuals than Medium’s 121.9 FPS. The difference between High and Ultra is 26.7 FPS, which is a 26.3% improvement, making High the more sensible choice for competitive play where frame rate matters. At 2560x1440, High settings deliver 62.6 FPS, which is just above the 60 FPS smoothness threshold, making it the highest preset that remains playable at that resolution. Medium at 1440p offers 78.5 FPS, but the visual fidelity loss may not be worth the 15.9 FPS gain over High.
For users with 4K displays, the data suggests that Low settings are the only option that yields a playable experience, with 53.2 FPS. Medium at 39.1 FPS and High at 37.2 FPS are nearly identical, indicating that the GPU is saturated and additional graphics features do not meaningfully alter performance. Ultra at 23.9 FPS is effectively unplayable for a third-person shooter, as the frame rate falls below 30 FPS. The recommendation is to prioritize resolution over preset at 4K, as the 16 FPS difference between Low and Medium (53.2 vs 39.1) is more impactful than the visual upgrade.
The measured data also shows that the gap between Low and Ultra narrows as resolution increases. At 1080p, the spread is 80.2 FPS (155.1 to 74.9), at 1440p it is 51.4 FPS (99.8 to 48.4), and at 4K it is 29.3 FPS (53.2 to 23.9). This compression suggests that the GPU becomes the sole limiting factor at higher resolutions, making preset choices less consequential. For this reason, the optimal configuration for most users will be 1080p High or 1440p Medium, depending on monitor refresh rate and personal preference.
FAQ
Q: Can this combo run the game at 60 FPS on Ultra settings?
A: No. At 1920x1080 Ultra, the average is 74.9 FPS, which is above 60 FPS, but at 2560x1440 Ultra it drops to 48.4 FPS, and at 3840x2160 Ultra it falls to 23.9 FPS. Only 1080p Ultra clears the 60 FPS threshold.
Q: What is the best resolution for this pairing?
A: The data shows 2560x1440 on High settings yields 62.6 FPS, which is the highest resolution that maintains a playable frame rate. At 4K, only Low settings achieve a playable average of 53.2 FPS.
Q: How does the CPU affect performance at low settings?
A: At 1080p Low, the system hits 155.1 FPS, which indicates the Ryzen 5 2600’s 6 cores and 12 threads can feed the GPU effectively at high frame rates. The CPU’s 3.90 GHz boost clock and 16 MB shared L3 cache are sufficient for this title.
Q: Is the RX 6600 the bottleneck at 4K?
A: Yes. The 4K results show only a 1.9 FPS difference between Medium (39.1) and High (37.2), which suggests the GPU’s 8.928 TFLOPS FP32 performance and 224.0 GB/s bandwidth are saturated regardless of preset.
Q: How does the combo rank against other tested systems?
A: The combo ranks 1414 out of 1733 tested combinations. This places it in the lower 18.4% of all tested combos, indicating that it is a mid-range setup that struggles at higher resolutions.
Q: Does the game benefit from more than 6 cores?
A: The data does not show a clear multi-core benefit, as the Ryzen 5 2600’s 12 threads deliver up to 155.1 FPS at 1080p Low. The game appears to be GPU-bound at most settings, so additional cores would not improve the measured results.
How This Combo Ranks
In the aggregate benchmark database, the Ryzen 5 2600 + RX 6600 combination sits at rank 1414 out of 1733 tested combos, placing it in the 18.4th percentile of all systems. This is a low ranking that reflects the age of the CPU and the mid-range nature of the GPU. The CPU itself holds a 77th percentile ranking against all CPUs, with an average benchmark score of 19616, which is 0.4% behind the Intel Core i5-1345U (19691) and 0.6% ahead of the AMD Ryzen 5 7530U (19508). The GPU, meanwhile, sits at the 69th percentile against all GPUs, with an average score of 25235—effectively tied with the AMD Radeon 890M (25246, 0% delta) and the AMD Radeon RX 580 2048SP (25287, -0.2%).
The combo’s low in-game rank relative to its component percentiles suggests that Minimum is not particularly demanding on the CPU, but the GPU’s mid-range standing limits the overall result. The RX 6600’s nearest rival, the AMD Radeon 890M, scores nearly identically (0% delta), yet the RX 6600 has a 132 W TDP and dedicated 8 GB GDDR6 memory, which should theoretically offer an advantage. The ranking indicates that the combo is outperformed by many systems with newer CPUs or higher-tier GPUs, but it still delivers playable frame rates at 1080p and 1440p, as the measured FPS data confirms.
The gap between the combo’s rank (1414/1733) and the CPU’s 77th percentile suggests that the GPU is the more limiting factor in this pairing. The RX 6600’s 69th percentile ranking aligns more closely with the combo’s overall standing, implying that upgrading the CPU would yield diminishing returns for this game. The data shows that the RX 6600’s nearest rivals, including the RTX 3060 Ti (0.5% higher score), are all within a 0.7% margin, indicating that the GPU is a solid mid-range part that is held back by the older CPU in some scenarios.
CPU Role
The AMD Ryzen 5 2600 is a 6-core, 12-thread processor based on the Zen architecture, manufactured on a 12 nm process by GlobalFoundries. It has a base clock of 3.40 GHz and a boost clock of 3.90 GHz, with a 65 W TDP. The CPU’s cache hierarchy includes 96 KB of L1 per core, 512 KB of L2 per core, and 16 MB of shared L3 cache. In synthetic benchmarks, it scores 1127 in Cinebench R15 multi-core and 159 in single-core, along with 4698 in Cinebench R20 multi-core and 663 in single-core.
For Minimum, the CPU’s role appears to be secondary to the GPU at most settings. The measured FPS at 1080p Low (155.1) and Medium (121.9) shows that the processor can maintain high frame rates without becoming a bottleneck. The 3.90 GHz boost clock is modest by modern standards, but the 6 cores and 12 threads provide sufficient parallelism for a 2014 title. The CPU’s PassMark multithread score of 13160 and single-thread score of 2239 indicate solid performance for its generation, though the 0.4% deficit to the Intel Core i5-1345U in average score shows that it trails newer mobile parts.
At higher resolutions, the CPU’s influence diminishes further. The 4K results show a 53.2 FPS ceiling on Low settings, which is far below the CPU’s potential output. The RX 6600’s 8 GB of GDDR6 memory and 1792 shading units are the primary constraints, as the CPU has ample headroom to feed the GPU at these frame rates. The data suggests that the Ryzen 5 2600 is not the limiting component in this pairing for Minimum, except possibly at very low settings where frame rates exceed 150 FPS. The CPU’s 77th percentile ranking against all CPUs, combined with its 0.6% advantage over the AMD Ryzen 5 7530U, indicates that it remains a capable processor for this game, even if it is not a top-tier part.
Hardware Specifications
AMD Ryzen 5 2600
AMD Radeon RX 6600
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 2600 + AMD Radeon RX 6600 in Minimum
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 53.2 |
| 3840x2160 | Medium | 39.1 |
| 3840x2160 | High | 37.2 |
| 3840x2160 | Ultra | 23.9 |
| 2560x1440 | Low | 99.8 |
| 2560x1440 | Medium | 78.5 |
| 2560x1440 | High | 62.6 |
| 2560x1440 | Ultra | 48.4 |
| 1920x1080 | Low | 155.1 |
| 1920x1080 | Medium | 121.9 |
| 1920x1080 | High | 101.6 |
| 1920x1080 | Ultra | 74.9 |
Minimum with Ryzen 5 2600 + Other GPUs
See how Minimum performs with the same CPU but different graphics cards.
Minimum with RX 6600 + Other CPUs
See how Minimum performs with the same GPU but different processors.
Other Games with Ryzen 5 2600 + RX 6600
Explore FPS benchmarks for other games using this same hardware combination.