Minecraft
This combination delivers exceptional performance with an average of 423 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 119 | 191 | 241 | 304 |
| 1440p QHD | 229 | 366 | 461 | 582 |
| 1080p Full HD | 362 | 579 | 730 | 906 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minecraft with Intel Core Ultra 9 290K Plus + NVIDIA GeForce RTX 5090, In-Depth Analysis
Minecraft, a sandbox title from 2011, presents a unique benchmarking challenge due to its Java-based engine and CPU-bound nature. The measured data for the Intel Core Ultra 9 290K Plus combined with the NVIDIA GeForce RTX 5090 reveals a configuration that is massively overqualified for the game's rendering demands, shifting the bottleneck to the processor in many scenarios. The results highlight how a top-tier GPU can be left waiting on CPU calculations, particularly at lower resolutions, while the game's high preset and 4K resolution provide a more balanced, GPU-intensive workload.
Resolution Scaling
The FPS drop from 1080p to 4K is dramatic and tells a clear story about where the performance limit lies. At 1080p with Low settings, the combination produces a staggering 906 FPS, but this plummets to 304 FPS at 4K, a reduction of 66.4%. This scaling is not linear, indicating that the game becomes increasingly GPU-bound as the resolution increases. The difference between 1080p and 1440p at Low settings is 324 FPS (906 to 582), while the drop from 1440p to 4K is 278 FPS (582 to 304). While still large, the diminishing returns suggest that the GPU is starting to hit its stride at 1440p, but it is only at 4K that the RTX 5090's rendering power is truly the limiting factor.
Looking at the High settings, the pattern persists but with lower absolute numbers. The frame rate goes from 579 FPS at 1080p to 366 FPS at 1440p, and finally to 191 FPS at 4K. The relative drop from 1080p to 1440p is 36.8%, while the drop from 1440p to 4K is 47.8%. This increased percentage drop at higher resolutions is a classic sign of a GPU bottleneck emerging. The data implies that at 1080p, the CPU is the primary constraint, unable to feed frames fast enough to fully utilize the GPU's potential, hence the "only" 579 FPS. As resolution climbs, the GPU's workload increases, and it becomes the dominant factor, causing the frame rate to drop more steeply.
The scaling behavior suggests that for players targeting 1080p or 1440p with this hardware, the CPU is the bottleneck, and the GPU's immense power is largely untapped. The system is capable of frame rates far beyond what most monitors can display, making the GPU's high-resolution capabilities its most valuable asset in this specific title. The data indicates a configuration where the CPU is the star at lower resolutions, but the GPU takes over as the resolution increases, making the 4K results the most representative of the GPU's true performance in this game.
GPU Role
The NVIDIA GeForce RTX 5090 is a behemoth of a graphics card, featuring 32 GB of GDDR7 memory on a 512-bit bus, delivering a massive 1.79 TB/s of bandwidth. Its 21760 shading units and 176 ROPs are backed by a boost clock of 2407 MHz. In Minecraft, these specifications are not fully stressed at lower resolutions, as the data shows. The card's 92.2 billion transistors on a 5 nm process from TSMC give it immense compute power, but the game's simplistic geometry and textures at Low settings mean the GPU is often idle, waiting for the CPU to send draw calls.
The GPU's role becomes more defined at higher settings and resolutions. At Ultra settings, the GPU's rendering pipeline is more heavily taxed, and the frame rate drops to 362 FPS at 1080p and 119 FPS at 4K. This suggests that the Ultra preset introduces effects that significantly increase the GPU's workload. The 32 GB VRAM is far more than Minecraft requires at any resolution, so memory capacity is not a limiting factor. The GDDR7 memory's speed and bandwidth are also more than sufficient, as the game's texture sizes are relatively small. The data indicates that the RTX 5090's raw compute power is the driver of high frame rates at 4K, but its massive memory subsystem is essentially overkill for this title.
The GPU's benchmark scores, such as 39,650 in Passmark G3D and 18,355 in 3DMark Steel Nomad, place it in the 92nd percentile of all GPUs, but its nearest rivals are professional workstation cards like the Tesla P100, indicating its performance class. In Minecraft, this power translates to a smooth experience at 4K High, but the game's engine does not appear to leverage the card's advanced features like ray tracing or DLSS, which are not mentioned in the measured FPS data. The GPU is a silent partner in this pairing, providing the raw power to make high-resolution gaming possible, but it is not the primary driver of performance at 1080p.
FAQ
Q: What is the maximum average frame rate achievable with this hardware at 1080p?
A: The highest average frame rate recorded is 906 FPS at 1080p with Low settings. At Medium settings, the average drops to 730 FPS, and at High settings, it is 579 FPS.
Q: How does the performance at 4K Ultra compare to 1080p Ultra?
A: The 4K Ultra average FPS is 119, which is only 32.9% of the 1080p Ultra score of 362 FPS. This represents a 67.1% decrease in performance when moving from 1080p to 4K at the highest settings.
Q: Is there a significant difference between Low and Medium settings at 1440p?
A: Yes, the difference is substantial. Low settings produce an average of 582 FPS, while Medium settings produce 461 FPS. This is a difference of 121 FPS, indicating that the Medium preset adds a notable GPU workload.
Q: What is the best resolution for maximizing frame rate above 500 FPS?
A: At 1080p, both Low (906 FPS) and Medium (730 FPS) settings exceed 500 FPS. At 1440p, only the Low preset (582 FPS) achieves this, while Medium (461 FPS) falls short.
Q: Does the data suggest the RTX 5090 is the limiting component at 1440p High?
A: No, the data suggests the CPU is the limiting factor. The 1440p High average is 366 FPS, which is only 63.2% of the 1080p High score of 579 FPS. If the GPU were the sole bottleneck, the scaling would be more consistent with resolution, but the CPU is likely preventing higher frame rates at this resolution.
Q: What is the lowest average frame rate recorded in the entire dataset?
A: The lowest average frame rate is 119 FPS, which occurs at 3840x2160 (4K) with Ultra settings. This is still a playable frame rate, but it is significantly lower than all other results.
Settings Recommendations
For players using this hardware, the choice of settings depends heavily on their display's refresh rate and resolution preference. If targeting a 1080p or 1440p monitor with a high refresh rate (e.g., 360Hz or 540Hz), the Low preset is the only option that fully saturates the display, with 906 FPS and 582 FPS respectively. However, this preset likely sacrifices visual fidelity for raw speed. The Medium preset at 1080p (730 FPS) is a better balance for high-refresh-rate gaming, providing a significant visual upgrade while still maintaining frame rates far above any current monitor's capability.
For 4K gaming, the High preset is the sweet spot. It delivers a 191 FPS average, which is well above the 144Hz refresh rate common on many 4K displays, while providing a much better visual experience than Low or Medium. The Ultra preset at 4K yields 119 FPS, which is still playable but may not fully utilize a 120Hz+ display. The 4K High setting appears to offer the best compromise between frame rate and image quality. The Medium preset at 4K (241 FPS) is also a strong contender, but High provides a better visual experience for a modest 50 FPS loss.
The data suggests that the Ultra preset is not well-optimized for this hardware, as it causes a massive frame rate drop (e.g., from 241 FPS at Medium to 119 FPS at Ultra at 4K) without a proportional increase in visual quality, based on the measured numbers. Therefore, the High preset is recommended for most users, as it provides a high frame rate at all resolutions while leveraging the GPU's power. For esports-focused players at 1080p, Low settings are the only way to get close to the 906 FPS ceiling, but for everyone else, High offers the most balanced experience.
Measured FPS Breakdown
The complete dataset provides a clear picture of performance across all combinations of resolution and settings.
At 1920x1080, the frame rates are exceptional. Low settings produce an average of 906 FPS. Medium settings reduce this to 730 FPS, with a minimum of 620 FPS and a maximum of 839 FPS. High settings yield 579 FPS. Ultra settings drop significantly to 362 FPS.
At 2560x1440, the frame rates remain very high. Low settings average 582 FPS. Medium settings average 461 FPS, with a minimum of 392 FPS and a maximum of 530 FPS. High settings produce 366 FPS. Ultra settings average 229 FPS.
At 3840x2160, the frame rates are still impressive. Low settings average 304 FPS. Medium settings average 241 FPS, with a minimum of 205 FPS and a maximum of 277 FPS. High settings produce 191 FPS. Ultra settings average 119 FPS.
The data shows a consistent pattern: the gap between Low and Medium is significant, the gap between Medium and High is smaller, and the gap between High and Ultra is the most pronounced. This indicates that the Ultra preset introduces a disproportionately heavy rendering load. The minimum FPS values, only recorded for Medium settings, show that the frame pacing is consistent, with the minimum being about 85% of the average at all three resolutions.
CPU Role
The Intel Core Ultra 9 290K Plus is a 24-core, 24-thread processor based on the Arrow Lake Refresh architecture, built on a 3 nm process by TSMC. It has a base clock of 3.70 GHz and a boost clock of 5.80 GHz. In Minecraft, the game's single-threaded nature is a critical factor, and this CPU's high boost clock is likely the primary reason for the exceptional frame rates at lower resolutions. The CPU's Cinebench R23 single-core score of 7303 and Passmark single-thread score of 4823 place it in the 96th percentile of all CPUs, confirming its strength in tasks that rely on a few fast cores.
The data strongly suggests a CPU bottleneck at 1080p and 1440p. The fact that the 1080p Low score (906 FPS) is the highest recorded, and that scaling to 1440p and 4K shows a steady decline, indicates the CPU is maxing out its ability to process the game's logic and send draw calls. The CPU's 36 MB of shared L3 cache and 3 MB per-core L2 cache are also important, as Minecraft's world generation and block updates can be cache-intensive. The Passmark data compression score of 698,346 and multithread score of 60,860 show the CPU's raw processing power, but these are not fully utilized in this game.
The CPU's average benchmark score of 84,003 is only 0.2% higher than its nearest rival, the Intel Core Ultra 9 285K, and 1.1% higher than the AMD EPYC 4584PX. This indicates that the 290K Plus is at the top of its class for general processing, which translates to excellent performance in Minecraft's CPU-bound scenarios. The data implies that the processor is the star of the show at lower resolutions, providing the raw speed needed to achieve frame rates in the hundreds, while the GPU waits for work.
How This Combo Ranks
This specific combination of the Intel Core Ultra 9 290K Plus and NVIDIA GeForce RTX 5090 ranks 28th out of 1,176 tested combos in Minecraft. This top 2.4% ranking is impressive, but the data suggests it is not the absolute best pairing for this game. The high rank is likely due to the CPU's exceptional single-threaded performance, which is crucial for Minecraft's engine. The GPU, while powerful, is not the limiting factor in most scenarios, meaning its immense power does not fully contribute to the ranking.
The ranking of 28th, rather than 1st, implies that there are 27 other combinations that perform better in this specific game. Given the CPU's benchmark scores, it is likely that these higher-ranked combos feature CPUs with even better single-threaded performance or perhaps a configuration that is better balanced for this title. The GPU's percentile ranking of 92nd, while high, is its weakest metric, with its nearest rivals being professional cards like the Tesla P100, which may not be ideal for gaming. The data suggests that while this is a top-tier setup, the RTX 5090's massive resources are underutilized in Minecraft, and a slightly less powerful GPU paired with the same CPU might not significantly change the outcome at lower resolutions.
The combo's rank confirms the CPU's strength, but it also highlights a potential inefficiency in the pairing for this specific game. The 28th place finish, out of 1176, is exceptional, but the data implies that the GPU is not the primary driver of this success. The performance is more a reflection of the CPU's ability to brute-force the game's single-threaded workload. This suggests that for Minecraft, the processor choice is more critical than the graphics card, and this combo's high rank is largely due to the Core Ultra 9 290K Plus's top-tier single-core speed.
Hardware Specifications
Intel Core Ultra 9 290K Plus
NVIDIA GeForce RTX 5090
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 9 290K Plus + NVIDIA GeForce RTX 5090 in Minecraft
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 304.0 |
| 3840x2160 | Medium | 241.0 |
| 3840x2160 | High | 191.0 |
| 3840x2160 | Ultra | 119.0 |
| 2560x1440 | Low | 582.0 |
| 2560x1440 | Medium | 461.0 |
| 2560x1440 | High | 366.0 |
| 2560x1440 | Ultra | 229.0 |
| 1920x1080 | Low | 906.0 |
| 1920x1080 | Medium | 730.0 |
| 1920x1080 | High | 579.0 |
| 1920x1080 | Ultra | 362.0 |
Minecraft with iUltra 9 290K Plus + Other GPUs
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Minecraft with RTX 5090 + Other CPUs
See how Minecraft performs with the same GPU but different processors.
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