Minecraft

Minecraft

AVERAGE FPS
417
excellent

This combination delivers exceptional performance with an average of 417 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 119 191 241 304
1440p QHD 229 366 461 582
1080p Full HD 362 579 730 840

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 304
3840x2160 Medium 241
3840x2160 High 191
3840x2160 Ultra 119
2560x1440 Low 582
2560x1440 Medium 461
2560x1440 High 366
2560x1440 Ultra 229
1920x1080 Low 840
1920x1080 Medium 730
1920x1080 High 579
1920x1080 Ultra 362

Minecraft with Intel Core i7-14700KF + NVIDIA GeForce RTX 5090, In-Depth Analysis

Minecraft, a sandbox title from 2011, shows extreme performance on this Intel Core i7-14700KF and NVIDIA GeForce RTX 5090 combination. The measured frame rates are exceptionally high across all tested configurations, with the data indicating a system that is never meaningfully constrained by the GPU at lower resolutions. The combo ranks 46th out of 3710 tested combinations, placing it in the top 1.2% of all systems benchmarked for this game.

Resolution Scaling

The frame rate data reveals a clear and predictable scaling pattern as resolution increases, but the magnitude of the drop tells a specific story about where the bottleneck lies. At 1920x1080 with Low settings, the system produces 840 FPS, which drops to 582 FPS at 2560x1440, and further to 304 FPS at 3840x2160. This represents a 64% reduction from 1080p to 4K at the Low preset, which is substantial but still leaves the system well above any display refresh rate.

Moving to the High preset, the scaling is similar in proportion: 579 FPS at 1080p, 366 FPS at 1440p, and 191 FPS at 4K. The drop from 1080p to 1440p is 37%, while the drop from 1440p to 4K is 48%. The fact that the 1080p to 1440p drop is smaller than the 1440p to 4K drop suggests that at the lower resolutions, the CPU is becoming an increasingly significant factor, limiting the full potential of the GPU.

The Medium preset shows the same pattern with 730 FPS at 1080p, 461 FPS at 1440p, and 241 FPS at 4K. At 1080p Medium, the system is producing over 700 FPS, a figure that far exceeds what any current display can show. The Ultra preset is the most demanding, yielding 362 FPS at 1080p, 229 FPS at 1440p, and 119 FPS at 4K. The 4K Ultra result is the only configuration that drops below 120 FPS, indicating that this is the first point where the GPU is being pushed to a level that creates any potential concern for high-refresh-rate displays.

The data indicates that at 1080p and 1440p, the RTX 5090 is not the limiting component in most presets. The gap between Low and Medium at 1080p is only 110 FPS, while the gap between Medium and High is 151 FPS. These relatively small deltas suggest that the CPU, with its substantial core count and high clock speeds, is what keeps the frame rate from scaling even higher as settings are reduced. At 4K, the GPU becomes more relevant, as evidenced by the wider spread between presets: 304 FPS at Low versus 119 FPS at Ultra.

CPU Role

The Intel Core i7-14700KF is a 20-core, 28-thread processor based on the Raptor Lake architecture, with a base clock of 3.40 GHz and a boost clock of 5.60 GHz. In Minecraft, which is known for being heavily single-threaded in its core rendering loop, the high boost clock is likely the most important attribute. The single-core benchmark scores support this: Cinebench R23 single-core yields 6235 points, and Geekbench single-core yields 2578 points.

The multi-core performance is equally impressive, with Cinebench R23 multi-core scoring 44167 points and Passmark multithread scoring 52425. However, Minecraft's engine does not leverage all 20 cores efficiently, so the multi-core advantage is less relevant for this specific title. The data shows that at 1080p Low, the system hits 840 FPS, a number that is almost certainly CPU-limited rather than GPU-limited. The RTX 5090 is far more powerful than what is needed for a game like Minecraft at such a low resolution, so the 20-core processor's single-thread performance becomes the ceiling.

The processor's L3 cache is 33 MB shared, which can help with the game's world data, but the primary factor in the measured results is the clock speed. When comparing to nearest rivals, the i7-14700KF has an average benchmark score of 70163, which is 0.2% higher than the AMD Ryzen 7 9700F (69996) and 0.4% higher than the AMD Ryzen 9 7940HX (69875). It is 0.9% above the AMD Ryzen 9 7950X (69515) and 1% below the Intel Core Ultra 7 265K (70879). These margins are negligible in real-world gaming, but the data shows the 14700KF is positioned at the upper end of its performance class.

The processor's TDP of 125 W and support for both DDR4 and DDR5 memory indicate a flexible platform, but for Minecraft specifically, the story is about the 5.60 GHz boost clock delivering consistent frame rates even when the GPU is underutilized. At 4K Ultra, the CPU still manages to feed the GPU enough data to produce 119 FPS, suggesting that even at higher resolutions, the processor does not become a serious bottleneck.

FAQ

Q: What is the highest average frame rate achieved by this combo in Minecraft?

A: The highest measured average frame rate is 840 FPS, achieved at 1920x1080 resolution with Low settings.

Q: Does the RTX 5090 become the limiting factor at any tested resolution?

A: Yes, at 3840x2160 with Ultra settings, the average frame rate drops to 119 FPS, which is the lowest result across all configurations and indicates the GPU is now the primary constraint.

Q: How does the CPU compare to its closest rival in benchmark scores?

A: The Intel Core i7-14700KF has an average benchmark score of 70163, which is 0.2% higher than the AMD Ryzen 7 9700F and 1% lower than the Intel Core Ultra 7 265K.

Q: What is the frame rate difference between Low and Ultra settings at 2560x1440?

A: At 2560x1440, Low settings produce 582 FPS while Ultra settings produce 229 FPS, a difference of 353 FPS.

Q: Is the combo ranked highly among all tested systems for Minecraft?

A: Yes, this combo ranks 46th out of 3710 tested combinations, placing it in the top 1.2% of all systems.

Q: What are the minimum frame rates recorded for the Medium preset?

A: At 1920x1080 Medium, the minimum FPS is 620; at 2560x1440 Medium, it is 392; and at 3840x2160 Medium, it is 205.

How This Combo Ranks

The combination of the Intel Core i7-14700KF and NVIDIA GeForce RTX 5090 ranks 46th out of 3710 tested combos for Minecraft. This places the system in the top 1.2% of all configurations benchmarked for this game, which is an exceptionally strong showing. The rank reflects the system's ability to produce very high frame rates across all resolutions, even at the most demanding Ultra preset.

The ranking is particularly notable because Minecraft is not a title that typically showcases the full potential of flagship hardware. The game's engine is more sensitive to single-thread performance than raw GPU power, which means that many systems with slower CPUs but faster GPUs could potentially outperform this combo if they have higher single-core clock speeds. The fact that this combo still achieves rank 46 indicates that the i7-14700KF's 5.60 GHz boost clock is sufficient to keep the RTX 5090 well-fed, even at 1080p where CPU bottlenecks are most common.

The data shows that the combo is more competitive at higher resolutions. At 4K, the RTX 5090's 32 GB of GDDR7 memory and 1.79 TB/s bandwidth become more relevant, allowing the system to maintain high frame rates even with the Ultra preset. The rank of 46 suggests that there are only 45 other combos that produce higher average frame rates across the tested configurations, which is a very small fraction of the 3710 total combos.

Settings Recommendations

Based on the measured FPS data, the optimal settings depend entirely on the target display's refresh rate. For a standard 60 Hz display, every preset at every resolution provides more than enough performance, with the lowest recorded average being 119 FPS at 4K Ultra. For 120 Hz displays, the 4K Ultra preset is the only configuration that falls short, so users with such displays should either drop to 4K High (191 FPS) or reduce resolution to 1440p Ultra (229 FPS).

For 144 Hz displays, the 4K High preset at 191 FPS is sufficient, and even 4K Medium at 241 FPS provides a comfortable margin. At 2560x1440, all presets exceed 229 FPS, making any setting viable for high-refresh-rate gaming. For 240 Hz displays, the 2560x1440 High preset at 366 FPS is ideal, while 4K Medium at 241 FPS is also just above the threshold.

For competitive play where maximum frame rates matter, the 1920x1080 Low preset at 840 FPS is the clear choice, though the Medium preset at 730 FPS provides a better visual experience with only a 13% performance cost. The Ultra preset at 1080p yields 362 FPS, which is still far above any display's refresh rate but delivers the best visual quality. The data suggests that the Medium preset offers the best balance of visual fidelity and performance, particularly at 2560x1440 where it produces 461 FPS with minimums of 392 FPS.

Measured FPS Breakdown

At 1920x1080, the frame rates are extraordinarily high across all settings. Low settings produce an average of 840 FPS, Medium yields 730 FPS with minimums of 620 and maximums of 839, High delivers 579 FPS, and Ultra drops to 362 FPS. The spread from Low to Ultra is 478 FPS, indicating that even the most demanding preset at 1080p is far from stressing the system.

At 2560x1440, the results show a similar pattern with slightly lower absolute numbers. Low settings average 582 FPS, Medium averages 461 FPS with minimums of 392 and maximums of 530, High averages 366 FPS, and Ultra averages 229 FPS. The scaling from 1080p to 1440p at Ultra is a 37% reduction, while the reduction at Low is 31%, suggesting that higher settings make the GPU work relatively harder.

At 3840x2160, the 4K results are the most demanding. Low settings still produce an impressive 304 FPS, Medium averages 241 FPS with minimums of 205 and maximums of 277, High averages 191 FPS, and Ultra averages 119 FPS. The drop from 1440p to 4K at Ultra is 48%, which is the largest proportional reduction across any resolution change. The minimum FPS data at 4K Medium (205) is still well above 144 Hz, indicating that even the most demanding configurations maintain playable frame rates.

The data shows a consistent pattern: at every resolution, the Medium preset provides a solid middle ground, with the High preset offering a modest reduction in performance for better visuals, and the Ultra preset demanding significantly more from the GPU.

GPU Role

The NVIDIA GeForce RTX 5090 is a Blackwell 2.0 architecture GPU with 32 GB of GDDR7 memory on a 512-bit bus, providing 1.79 TB/s of bandwidth. Its boost clock is 2407 MHz, and it features 21760 shading units, 680 texture mapping units, and 176 render output units. The GPU's compute capabilities are substantial, with FP32 performance of 104.8 TFLOPS and a Passmark G3D score of 39650.

In Minecraft, the GPU's massive memory capacity and bandwidth are not heavily utilized, as the game's textures and geometry are relatively simple compared to modern AAA titles. The RTX 5090's performance in this game is more about raw rasterization speed than its advanced features. At 1080p, the GPU is almost certainly idle much of the time, as evidenced by the 840 FPS result at Low settings, which is more indicative of CPU limits.

The GPU's role becomes more significant at 4K, where the pixel count increases by a factor of 4 compared to 1080p. The measured results show that at 4K Ultra, the frame rate drops to 119 FPS, which is the first configuration where the GPU appears to be the primary bottleneck. The 32 GB of VRAM is far more than Minecraft requires, but it ensures that there is no memory pressure even with high-resolution textures or mods.

The RTX 5090 has a TDP of 575 W and requires a 950 W suggested PSU, reflecting its power draw, but the benchmark data shows that for Minecraft, the GPU is rarely pushed to its limits. The GPU's Passmark DirectX 12 score of 185 and DirectX 11 score of 341 indicate strong performance in modern APIs, though Minecraft's Java-based rendering often relies on OpenGL, which is supported at version 4.6. The GPU's percentile ranking at 92nd among all GPUs confirms its high-end positioning, but in this specific game, the CPU plays a more critical role in determining the final frame rates.

Hardware Specifications

Intel Core i7-14700KF

Cores / Threads 20 / 28
Base Clock 3400 MHz
Boost Clock 5600 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 5090

VRAM 32 GB GDDR7
Base Clock
Boost Clock 2407 MHz MHz
TDP 575 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-14700KF + NVIDIA GeForce RTX 5090 in Minecraft

Resolution Settings Avg FPS
3840x2160 Low 304.0
3840x2160 Medium 241.0
3840x2160 High 191.0
3840x2160 Ultra 119.0
2560x1440 Low 582.0
2560x1440 Medium 461.0
2560x1440 High 366.0
2560x1440 Ultra 229.0
1920x1080 Low 840.0
1920x1080 Medium 730.0
1920x1080 High 579.0
1920x1080 Ultra 362.0

Minecraft with ii7-14700KF + Other GPUs

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Minecraft with RTX 5090 + Other CPUs

See how Minecraft performs with the same GPU but different processors.

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