Minecraft

Minecraft

AVERAGE FPS
352
excellent

This combination delivers exceptional performance with an average of 352 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 99 159 200 253
1440p QHD 190 304 383 484
1080p Full HD 301 482 607 767

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 253
3840x2160 Medium 200
3840x2160 High 159
3840x2160 Ultra 99
2560x1440 Low 484
2560x1440 Medium 383
2560x1440 High 304
2560x1440 Ultra 190
1920x1080 Low 767
1920x1080 Medium 607
1920x1080 High 482
1920x1080 Ultra 301

Minecraft with Intel Core Ultra 9 290K Plus + NVIDIA GeForce RTX 5070 Ti, In-Depth Analysis

Minecraft's measured performance with the Intel Core Ultra 9 290K Plus and NVIDIA GeForce RTX 5070 Ti reveals a system with immense headroom, particularly at lower resolutions. The data indicates that the combination ranks 310th out of 3710 tested combos for this game, placing it in the top 8.4% of all configurations. The benchmark results show a pattern where frame rates are exceptionally high across all settings, but the scaling from 1080p to 4K highlights where the graphics card begins to take on a more significant role.

Resolution Scaling

The transition from 1920x1080 to 3840x2160 produces a substantial drop in average frame rates, but the absolute numbers remain very high. At High settings, the average FPS falls from 482 at 1080p to 304 at 1440p, and finally to 159 at 4K. This represents a 67% reduction in frame rate from 1080p to 4K, which is a typical pattern for a GPU-bound scenario at the highest resolution. The scaling from 1440p to 4K shows a 48% decrease, indicating that the rendering load is increasing significantly as pixel count rises.

The Low settings preset shows a similar trend, with average FPS dropping from 767 at 1080p to 484 at 1440p and 253 at 4K. The 1080p to 1440p drop is 37%, while the 1440p to 4K drop is 48%. This non-linear scaling suggests that while the CPU is capable of feeding the GPU at lower resolutions, the GPU's computational limits become more apparent as resolution increases. At 4K Low, the system still produces 253 FPS, which is far beyond what most displays can refresh, indicating that even the most demanding resolution tested does not fully saturate this hardware.

The Medium preset data includes minimum and maximum FPS values, providing insight into frame time consistency. At 4K Medium, the average is 200 FPS with a minimum of 170 and maximum of 230, showing only a 15% deviation from the average. At 1440p Medium, the average is 383 FPS with a range of 326 to 441, a 15% deviation as well. The 1080p Medium results show an average of 607 FPS with a range of 516 to 698, where the deviation is also around 15%. This consistency suggests the frame pacing is stable, with no major stutters or hitches across the measured presets.

The Ultra preset reveals the most demanding scenario, with average FPS of 301 at 1080p, 190 at 1440p, and 99 at 4K. The scaling from 1080p to 1440p is a 37% drop, and from 1440p to 4K is a 48% drop, mirroring the Low preset's pattern. The fact that 4K Ultra still achieves nearly 100 FPS average indicates that this combination is not heavily bottlenecked by either component at any tested setting. The data suggests that at 1080p and 1440p, the CPU is likely the limiting factor for High and lower presets, while at 4K Ultra, the GPU becomes the primary constraint.

How This Combo Ranks

The comboRankInGame field places this specific CPU-GPU pairing at rank 310 out of 3710 tested combinations, which puts it in the 91.6th percentile of all configurations tested for Minecraft. This is a strong showing, but it is important to note that the rank is not purely a function of raw performance; it reflects how well this specific pairing performs in this particular game. The rank of 310 suggests there are 309 other combos that achieve higher average frame rates, likely including configurations with more powerful GPUs or CPUs that are better optimized for Minecraft's single-threaded nature.

The CPU's percentileVsAllCpus of 96 and the GPU's percentileVsAllGpus of 86 indicate that both components are in the top tier of their respective categories. However, the game's rank is lower than either component's individual percentile, which suggests that the pairing is not perfectly balanced for this workload. The CPU's nearest rival, the Intel Core Ultra 9 285K, has an average score that is only 0.2% lower, making the performance difference negligible in synthetic benchmarks. The AMD EPYC 4584PX is 1.1% behind, while the AMD EPYC 7F72 is 1.3% ahead, showing that the 290K Plus sits in a tightly packed group of high-end processors.

On the GPU side, the RTX 5070 Ti's nearest rival is the AMD Radeon RX Vega 64, which is only 0.1% behind in average benchmark score. This is surprising given the architectural differences, but the data shows the Intel Arc A550M is 0.4% ahead, the AMD Radeon RX 6900 XT is 2% behind, and the AMD Radeon RX 6800 XT is 3.1% behind. The GPU's rank of 86th percentile is respectable, but its average benchmark score of 49957 is heavily influenced by compute tests that may not translate directly to Minecraft's rendering workload.

The discrepancy between the combo's rank and the individual component percentiles can be explained by Minecraft's specific engine characteristics. The game is known to be sensitive to single-threaded CPU performance, and while the Core Ultra 9 290K Plus has a strong single-core score of 736 in Cinebench R15, the game's engine may not fully utilize the 24 cores available. The data indicates that the combination is capable of very high frame rates, but the rank of 310 suggests that other pairings with slightly different CPU or GPU characteristics might achieve higher averages in this specific title.

Settings Recommendations

Based on the measured FPS data, the optimal settings preset depends on the target display refresh rate. For 4K displays with a 144Hz refresh rate, the High preset at 159 FPS average is the best choice, as it exceeds the refresh rate while providing better visual quality than Medium's 200 FPS but with more headroom than Ultra's 99 FPS. The Ultra preset at 4K averages 99 FPS, which is suitable for a 60Hz display but may not be ideal for higher refresh rates.

For 1440p users with a 165Hz or 240Hz display, the High preset at 304 FPS average is recommended, as it provides a significant margin above the refresh rate and allows for smoother gameplay. The Medium preset at 383 FPS is also viable for 240Hz displays, but the visual quality difference between High and Medium may be noticeable. The Ultra preset at 190 FPS average is suitable for 144Hz displays, but the High preset's higher frame rate and lower rendering load may be preferable for competitive play.

At 1080p, the High preset at 482 FPS average is more than sufficient for any current display, including 360Hz esports panels. The Medium preset at 607 FPS average offers even higher frame rates, but the difference between 482 and 607 FPS is unlikely to be perceptible on most monitors. The Low preset at 767 FPS is the best choice for maximizing frame rates, but the visual fidelity trade-off is significant. The data suggests that the High preset provides the best balance of visual quality and performance across all resolutions, with the Ultra preset being reserved for users who prioritize image quality over frame rate.

Measured FPS Breakdown

At 1920x1080, the average FPS ranges from 767 at Low settings to 301 at Ultra settings. The Medium preset shows an average of 607 FPS, with a minimum of 516 and maximum of 698. The High preset averages 482 FPS. These numbers indicate that even at the highest settings, the system never drops below 300 FPS at 1080p, which is exceptional for any game.

At 2560x1440, the average FPS ranges from 484 at Low to 190 at Ultra. The Medium preset averages 383 FPS, with a minimum of 326 and maximum of 441. The High preset averages 304 FPS. The transition from 1080p to 1440p reduces frame rates by roughly 37-38% across all presets, which is consistent with the increased pixel count of 1.78 times.

At 3840x2160, the average FPS ranges from 253 at Low to 99 at Ultra. The Medium preset averages 200 FPS, with a minimum of 170 and maximum of 230. The High preset averages 159 FPS. The transition from 1440p to 4K reduces frame rates by approximately 48% across all presets, which is consistent with the 2.25 times increase in pixel count.

The data shows a clear linear relationship between resolution and frame rate, with the 4K results being roughly half of the 1080p results for each preset. This indicates that the GPU is the primary scaling factor as resolution increases, while the CPU maintains sufficient headroom to feed the GPU at all tested settings.

GPU Role

The NVIDIA GeForce RTX 5070 Ti features 16 GB of GDDR7 memory on a 256-bit bus, providing a bandwidth of 896.0 GB/s. The memory clock is 1750 MHz, with an effective data rate of 28 Gbps. The GPU's boost clock is 2452 MHz, which is relatively modest compared to some high-end cards, but the architecture's efficiency compensates for this in Minecraft's rendering workload.

The GPU has 8960 shading units, 280 texture mapping units, and 96 render output units. The pixel rate is 235.4 GPixel/s, and the texture rate is 686.6 GTexel/s. The FP32 performance is 43.94 TFLOPS, which is substantial for a card in this class. The GPU's average benchmark score of 49957 places it in the 86th percentile of all GPUs, with its nearest rival being the AMD Radeon RX Vega 64 at only 0.1% behind.

In Minecraft, the GPU's role becomes more pronounced at 4K resolution and Ultra settings, where the average FPS drops to 99. This is still a playable frame rate, but it represents a significant reduction from the 301 FPS at 1080p Ultra. The GPU's 16 GB of VRAM is more than sufficient for Minecraft, as the game's texture requirements are modest even with high-resolution texture packs. The data suggests that the GPU is not the primary bottleneck at 1080p or 1440p, but it becomes more limiting at 4K, especially with higher settings.

CPU Role

The Intel Core Ultra 9 290K Plus features 24 cores and 24 threads, with a base clock of 3.70 GHz and a boost clock of 5.80 GHz. The CPU has 36 MB of shared L3 cache, with 3 MB of L2 cache per core and 192 KB of L1 cache per core. The TDP is 125 W, and it supports DDR5 memory with a dual-channel bus providing 115.2 GB/s of bandwidth.

The CPU's single-thread performance is notable, with a Cinebench R23 single-core score of 7303 and a Cinebench R20 single-core score of 3067. The multi-core scores are also impressive, with Cinebench R23 multi-core at 51731 and Cinebench R20 multi-core at 21727. The CPU's average benchmark score of 84003 places it in the 96th percentile of all CPUs, with its nearest rival being the Intel Core Ultra 9 285K at only 0.2% behind.

In Minecraft, the CPU's role is critical at lower resolutions and settings, where the game's logic and chunk generation can become the limiting factor. The data shows that at 1080p Low, the system achieves 767 FPS, which is far beyond what most displays can show. This indicates that the CPU is capable of processing game logic at an extremely high rate. The boost clock of 5.80 GHz is particularly beneficial for Minecraft's single-threaded nature, as the game's main thread benefits from high clock speeds. The 24 cores provide ample parallelism for background tasks, but the game's engine may not fully utilize all of them.

FAQ

Q: What is the average FPS at 4K Ultra settings?

A: The average FPS at 3840x2160 with Ultra settings is 99 FPS. This is the lowest measured average across all presets and resolutions, but it remains above 60 FPS for smooth gameplay.

Q: How does the combo rank compare to other tested configurations?

A: The combination ranks 310th out of 3710 tested combos, placing it in the top 8.4% of all configurations tested for Minecraft. This is a strong result, though the CPU and GPU individually rank higher at 96th and 86th percentile respectively.

Q: Which settings preset provides the highest frame rate at 1080p?

A: The Low preset at 1920x1080 provides the highest average FPS at 767. The Medium preset averages 607 FPS, High averages 482 FPS, and Ultra averages 301 FPS.

Q: What is the GPU's memory bandwidth?

A: The GPU has a memory bandwidth of 896.0 GB/s, achieved through 16 GB of GDDR7 memory on a 256-bit bus with a 1750 MHz memory clock and 28 Gbps effective data rate.

Q: How does the CPU's single-core performance compare to its multi-core performance?

A: The CPU achieves a Cinebench R23 single-core score of 7303 and a multi-core score of 51731. The multi-core score is 7.1 times higher than the single-core score, reflecting the benefit of its 24 cores.

Q: What are the minimum and maximum FPS values at 4K Medium settings?

A: At 3840x2160 with Medium settings, the average FPS is 200, with a minimum of 170 and a maximum of 230. This indicates consistent frame pacing with a 30 FPS range between minimum and maximum.

Hardware Specifications

Intel Core Ultra 9 290K Plus

Cores / Threads 24 / 24
Base Clock 3700 MHz
Boost Clock 5800 MHz
TDP 125W
Socket Intel Socket 1851
View Full CPU Details →

NVIDIA GeForce RTX 5070 Ti

VRAM 16 GB GDDR7
Base Clock —
Boost Clock 2452 MHz MHz
TDP 300 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 9 290K Plus + NVIDIA GeForce RTX 5070 Ti in Minecraft

Resolution Settings Avg FPS
3840x2160 Low 253.0
3840x2160 Medium 200.0
3840x2160 High 159.0
3840x2160 Ultra 99.0
2560x1440 Low 484.0
2560x1440 Medium 383.0
2560x1440 High 304.0
2560x1440 Ultra 190.0
1920x1080 Low 767.0
1920x1080 Medium 607.0
1920x1080 High 482.0
1920x1080 Ultra 301.0

Minecraft with iUltra 9 290K Plus + Other GPUs

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Minecraft with RTX 5070 Ti + Other CPUs

See how Minecraft performs with the same GPU but different processors.

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