Minecraft

Minecraft

AVERAGE FPS
372
excellent

This combination delivers exceptional performance with an average of 372 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 105 168 212 267
1440p QHD 201 321 405 511
1080p Full HD 318 509 641 810

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 267
3840x2160 Medium 212
3840x2160 High 168
3840x2160 Ultra 105
2560x1440 Low 511
2560x1440 Medium 405
2560x1440 High 321
2560x1440 Ultra 201
1920x1080 Low 810
1920x1080 Medium 641
1920x1080 High 509
1920x1080 Ultra 318

Minecraft with Intel Core Ultra 9 290K Plus + NVIDIA GeForce RTX 4080 SUPER, In-Depth Analysis

The Intel Core Ultra 9 290K Plus paired with the NVIDIA GeForce RTX 4080 SUPER delivers exceptionally high frame rates in Minecraft, a game known for its CPU-bound nature and simple geometry. The measured data shows this combination ranks 74th out of 1176 tested combos, placing it in the top 6.3% of all systems benchmarked for this title. The raw performance is sufficient to push even 4K resolution past the 100 FPS mark on the highest settings, though the scaling patterns reveal a complex interplay between the 24-core processor and the Ada Lovelace GPU.

Resolution Scaling

The frame rate progression from 1080p to 4K reveals a classic CPU-bound scenario at lower resolutions that gradually transitions toward GPU limitation as pixel count increases. At 1920x1080 with Low settings, the combo produces 810 FPS, which drops to 511 FPS at 2560x1440 and 267 FPS at 3840x2160. This represents a 37% reduction from 1080p to 1440p and a 48% further reduction from 1440p to 4K. The sheer magnitude of these numbers—even at 4K Low, the system maintains 267 FPS—indicates that neither component is being stressed to its theoretical maximum.

The scaling pattern changes dramatically when examining the High settings preset. At 1080p High, the system delivers 509 FPS, dropping to 321 FPS at 1440p (−37%) and then to 168 FPS at 4K (−48%). The consistency of these percentage drops across Low and High settings suggests that the resolution scaling is governed primarily by the GPU's fill rate and memory bandwidth constraints rather than CPU limitations. The RTX 4080 SUPER's 736.3 GB/s bandwidth and 285.6 GPixel/s pixel rate provide ample headroom, but the scaling still follows a predictable curve.

The Ultra preset shows the most dramatic absolute drops: 318 FPS at 1080p, 201 FPS at 1440p (−37%), and 105 FPS at 4K (−48%). This consistent percentage pattern across all settings presets strongly indicates that the limiting component at 4K is the GPU, while at 1080p the CPU's single-thread performance—evidenced by its 4823 Passmark single-thread score—becomes the bottleneck. The 3.70 GHz base clock and 5.80 GHz boost clock of the Ultra 9 290K Plus allow it to feed the GPU efficiently at lower resolutions, but the gap between 1080p and 1440p frame rates suggests the GPU begins to take over as the primary constraint somewhere between these two resolutions.

GPU Role

The RTX 4080 SUPER's specifications paint a picture of a GPU that is almost overkill for Minecraft's rendering demands. With 16 GB of GDDR6X memory on a 256-bit bus, the card has more than enough capacity for even heavily modded worlds, though the base game's texture requirements are modest. The boost clock of 2550 MHz, combined with 10240 shading units and 80 RT cores, provides raw compute headroom that Minecraft's OpenGL 4.6 renderer cannot fully utilize. The Passmark G3D score of 34245 places this GPU in the 86th percentile of all GPUs, though its nearest rivals include the RTX 4080 (−0.1%) and the Radeon Pro W5700X (−1.1%).

The GPU's memory configuration is particularly relevant for Minecraft's chunk loading and rendering distances. The 736.3 GB/s bandwidth ensures that texture streaming and chunk updates do not become a bottleneck, even at 4K resolution with Ultra settings. The measured 4K Medium frame rate of 212 FPS, with a minimum of 180 FPS and maximum of 243 FPS, demonstrates that the memory subsystem can handle the data throughput requirements without causing frame time spikes. The 1438 MHz memory clock, translating to 23 Gbps effective, provides the bandwidth headroom needed for the game's occasional world-generation bursts.

Interestingly, the GPU's compute capabilities appear underutilized in this title. The FP32 performance of 52.22 TFLOPS and the 320 tensor cores are far beyond what Minecraft's rendering pipeline requires. The benchmark data shows that the GPU's Passmark G2D score of 1270 is modest compared to its G3D score, indicating that the card's 2D and UI rendering performance is not the limiting factor. The 112 ROPs and 816.0 GTexel/s texture rate are sufficient to handle the game's relatively simple geometry at any resolution, which explains why the frame rate scaling is so linear across resolution changes.

How This Combo Ranks

The combination ranks 74th out of 1176 tested combos, placing it in the 93.7th percentile of all systems benchmarked for Minecraft. This ranking is particularly notable given that the CPU's average benchmark score of 84003 places it at the 96th percentile of all CPUs, and the GPU's average score of 54209 places it at the 86th percentile of all GPUs. The gap between the component percentiles and the combo's game-specific ranking suggests that Minecraft's performance characteristics do not perfectly align with synthetic benchmark results.

The CPU's nearest rivals provide context for its performance ceiling. The Intel Core Ultra 9 285K scores 83807 on average, just 0.2% behind the 290K Plus, while the AMD EPYC 4584PX and EPYC 9135 are 1.1% and 1.2% behind respectively. The AMD EPYC 7F72 is actually 1.3% ahead of the 290K Plus, though this server-class processor's performance does not directly translate to gaming scenarios. The 290K Plus's 24 cores and 24 threads, with a 36 MB shared L3 cache, provide substantial headroom for Minecraft's simulation and entity processing, though the game rarely scales beyond a handful of threads.

The GPU's ranking among its peers is similarly tight. The RTX 4080 SUPER scores 54209 on average, which is essentially tied with the RTX 4080 (−0.1%) and slightly behind the Radeon Pro W5700X (−1.1%) and Radeon RX 6750 GRE 12 GB (−2.7%). This clustering indicates that the GPU market at this performance tier is highly competitive, and the 4080 SUPER's advantage in Minecraft comes more from its driver optimization and memory bandwidth than from raw compute superiority.

Measured FPS Breakdown

The benchmark data provides a complete matrix of resolution and settings combinations, all measured with actual gameplay rather than synthetic tests. At 1080p, the system ranges from 810 FPS on Low to 318 FPS on Ultra, with Medium at 641 FPS and High at 509 FPS. The Medium preset provides the only min/max data in this resolution: 545 FPS minimum and 738 FPS maximum, indicating a relatively stable frame time distribution despite the high average.

At 1440p, the frame rates remain exceptionally high: 511 FPS on Low, 405 FPS on Medium, 321 FPS on High, and 201 FPS on Ultra. The Medium preset again offers min/max data: 344 FPS minimum and 466 FPS maximum. The 1440p Ultra result of 201 FPS is particularly significant because it demonstrates that even the most demanding settings combination at a mainstream resolution still comfortably exceeds 144 Hz refresh rate displays.

The 4K results show the system's true ceiling. Low settings produce 267 FPS, Medium produces 212 FPS (with a 180 FPS minimum and 243 FPS maximum), High produces 168 FPS, and Ultra produces 105 FPS. The 4K Ultra result of 105 FPS is the only measured frame rate below 144 FPS, and it still exceeds 100 FPS, making it viable for high-refresh-rate 4K gaming. The progression from Low to Ultra at 4K shows a 61% reduction in frame rate, which is substantially larger than the 61% reduction from Low to Ultra at 1080p (810 FPS to 318 FPS).

Settings Recommendations

The measured data suggests that the High settings preset offers the best balance of visual quality and performance across all resolutions. At 1080p, High delivers 509 FPS, which is more than sufficient for any display technology, while providing a significant visual upgrade over the 810 FPS Low preset. At 1440p, High's 321 FPS still exceeds the refresh rate of all but the most extreme gaming monitors. At 4K, High's 168 FPS remains above 144 FPS, making it the highest settings preset that maintains this threshold.

The Ultra preset, while visually demanding, still delivers playable frame rates at every resolution: 318 FPS at 1080p, 201 FPS at 1440p, and 105 FPS at 4K. The 4K Ultra result is borderline for 144 Hz displays but perfectly playable on 120 Hz or 100 Hz panels. The Medium preset offers a compromise with 641 FPS at 1080p, 405 FPS at 1440p, and 212 FPS at 4K, but the visual quality difference between Medium and High in Minecraft is often subtle due to the game's blocky aesthetic.

For competitive play where frame rate is paramount, the Low preset at 1080p provides 810 FPS, which is more than any current display can display. However, the jump from Low to Medium at 1080p costs only 169 FPS (810 to 641) while providing meaningful visual improvements. The data indicates that High at 1440p (321 FPS) provides a better experience than Ultra at 4K (105 FPS) for players who prioritize smoothness, while Ultra at 1440p (201 FPS) offers the best balance of visual fidelity and performance for most users.

FAQ

Q: What is the maximum frame rate achievable with this combo?

A: The highest measured frame rate is 810 FPS at 1920x1080 with Low settings. At the other extreme, the lowest measured frame rate is 105 FPS at 3840x2160 with Ultra settings.

Q: How does this system handle 4K gaming in Minecraft?

A: The combo maintains 267 FPS at 4K Low, 212 FPS at 4K Medium, 168 FPS at 4K High, and 105 FPS at 4K Ultra. All four settings presets deliver frame rates above 100 FPS at 4K resolution.

Q: Is the CPU or GPU the limiting factor at 1080p?

A: The data suggests the CPU becomes the primary bottleneck at 1080p, as evidenced by the 810 FPS Low result. The GPU's Passmark G3D score of 34245 and the CPU's single-thread score of 4823 indicate that the processor's single-core performance limits frame rates at lower resolutions.

Q: How does the RTX 4080 SUPER compare to the standard RTX 4080?

A: The RTX 4080 SUPER has an average benchmark score of 54209, which is essentially identical to the RTX 4080's 54247 score (−0.1% difference). In practical terms for Minecraft, the two cards perform nearly identically.

Q: What is the frame rate stability like at medium settings?

A: The Medium preset provides the only min/max data: at 1080p, the range is 545-738 FPS; at 1440p, it is 344-466 FPS; at 4K, it is 180-243 FPS. The relatively narrow ranges indicate stable frame pacing.

Q: How many total system combinations does this ranking cover?

A: This combo ranks 74th out of 1176 tested combinations, placing it in the top 6.3% of all systems benchmarked for Minecraft.

CPU Role

The Intel Core Ultra 9 290K Plus provides the computational foundation for this system's exceptional Minecraft performance. With 24 cores and 24 threads running at a base clock of 3.70 GHz and boost clock of 5.80 GHz, the processor delivers the single-thread performance that Minecraft's rendering thread requires. The Passmark single-thread score of 4823, combined with a Cinebench R23 single-core score of 7303, demonstrates that this CPU excels at the lightly-threaded workloads that dominate Minecraft's main loop.

The processor's Arrow Lake Refresh architecture, built on TSMC's 3 nm process, provides high efficiency without sacrificing clock speeds. The 36 MB shared L3 cache and 3 MB per-core L2 cache ensure that frequently accessed game data remains close to the execution cores. The 125 W TDP, while below the GPU's 320 W, indicates that the CPU has thermal headroom for sustained boost operation, which is critical for maintaining high frame rates during extended gaming sessions.

The CPU's memory bandwidth of 115.2 GB/s over dual-channel DDR5 provides sufficient data throughput for Minecraft's world generation and simulation. The Passmark data compression score of 698346 and data encryption score of 52563 indicate strong integer performance, which is relevant for the game's block-based world manipulation. However, the game's performance scaling is primarily limited by single-thread performance; the 24 cores are largely underutilized, as Minecraft does not efficiently distribute its simulation across many threads.

The CPU's nearest rivals in synthetic benchmarks—the Core Ultra 9 285K at 0.2% behind and the EPYC 4584PX at 1.1% behind—suggest that the 290K Plus is near the top of the consumer CPU hierarchy. In Minecraft specifically, this translates to the ability to feed the GPU at rates exceeding 800 FPS at 1080p Low. The 5.80 GHz boost clock is the key enabler here, as it allows the processor to complete the game's per-frame logic quickly enough to avoid becoming the bottleneck until frame rates approach 810 FPS.

Hardware Specifications

Intel Core Ultra 9 290K Plus

Cores / Threads 24 / 24
Base Clock 3700 MHz
Boost Clock 5800 MHz
TDP 125W
Socket Intel Socket 1851
View Full CPU Details →

NVIDIA GeForce RTX 4080 SUPER

VRAM 16 GB GDDR6X
Base Clock —
Boost Clock 2550 MHz MHz
TDP 320 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 9 290K Plus + NVIDIA GeForce RTX 4080 SUPER in Minecraft

Resolution Settings Avg FPS
3840x2160 Low 267.0
3840x2160 Medium 212.0
3840x2160 High 168.0
3840x2160 Ultra 105.0
2560x1440 Low 511.0
2560x1440 Medium 405.0
2560x1440 High 321.0
2560x1440 Ultra 201.0
1920x1080 Low 810.0
1920x1080 Medium 641.0
1920x1080 High 509.0
1920x1080 Ultra 318.0

Minecraft with iUltra 9 290K Plus + Other GPUs

See how Minecraft performs with the same CPU but different graphics cards.

Minecraft with RTX 4080 SUPER + Other CPUs

See how Minecraft performs with the same GPU but different processors.

Other Games with iUltra 9 290K Plus + RTX 4080 SUPER

Explore FPS benchmarks for other games using this same hardware combination.