Minecraft

Minecraft

AVERAGE FPS
225
excellent

This combination delivers exceptional performance with an average of 225 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 63 102 128 162
1440p QHD 121 194 245 309
1080p Full HD 192 308 388 490

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 162
3840x2160 Medium 128
3840x2160 High 102
3840x2160 Ultra 63
2560x1440 Low 309
2560x1440 Medium 245
2560x1440 High 194
2560x1440 Ultra 121
1920x1080 Low 490
1920x1080 Medium 388
1920x1080 High 308
1920x1080 Ultra 192

Minecraft with Intel Core Ultra 7 270K Plus + AMD Radeon RX 6750 XT, In-Depth Analysis

Minecraft is a game where the measured performance of the Intel Core Ultra 7 270K Plus paired with the AMD Radeon RX 6750 XT reveals a complex interplay between the CPU's substantial processing power and the GPU's mid-range capabilities. The dataset provides a clear picture of how this combination behaves across common resolutions and settings, with the 12 measured FPS rows showing that the system is capable of very high frame rates at 1080p, but that the demands of higher resolutions and more intensive settings quickly shift the bottleneck. The Intel Core Ultra 7 270K Plus, with its 24 cores and 24 threads, appears to provide a strong foundation, while the Radeon RX 6750 XT, with its 12 GB of GDDR6 memory, becomes the limiting factor in more demanding scenarios, a trend that is evident from the resolution scaling data.

Resolution Scaling

The measured FPS data shows a clear and predictable pattern as resolution increases from 1920x1080 to 3840x2160, but the magnitude of the drop is highly dependent on the settings preset. At the High preset, the average frame rate falls from 308 FPS at 1080p to 194 FPS at 1440p, a reduction of roughly 37%. Moving further to 4K at the same High settings yields an average of 102 FPS, which is about 67% lower than the 1080p result. This steep decline suggests that the GPU is being pushed significantly harder as pixel count increases, while the CPU has ample headroom to feed it frames.

The Low preset tells a different story. At 1080p Low, the system reaches an average of 490 FPS, which is an extremely high frame rate. At 1440p Low, it still manages 309 FPS, and even at 4K Low, it holds onto 162 FPS. The scaling from 1080p to 1440p here is a 37% drop, similar to High, but the drop from 1440p to 4K is 48%. This indicates that even at Low settings, the GPU is becoming a more significant constraint at 4K, as the raw fill rate requirements increase. The CPU is likely still not the primary bottleneck at these lower settings, given the very high frame rates being achieved.

The Medium preset provides a middle ground. At 1080p, the average is 388 FPS, dropping to 245 FPS at 1440p and 128 FPS at 4K. The percentage drops are 37% and 48% respectively for each step. Notably, the Medium preset is the only one with min and max FPS data. At 4K Medium, the minimum FPS is 109 and the maximum is 147, showing a range of 38 FPS. At 1440p Medium, the range is from 208 to 282, and at 1080p Medium, it is from 330 to 446. This data suggests that frame pacing is relatively consistent, with the spread between min and max being roughly 12-15% of the average across all three resolutions.

The Ultra preset shows the most dramatic scaling, with frame rates that are significantly lower than the other settings. At 1080p Ultra, the average is 192 FPS, which drops to 121 FPS at 1440p and 63 FPS at 4K. The drop from 1080p to 1440p is 37%, and from 1440p to 4K is 48%. This consistent pattern of percentage drops across all presets suggests that the scaling is primarily driven by resolution, not by the specific settings. The fact that the Ultra preset at 4K produces an average of 63 FPS, which is below the 102 FPS of High at the same resolution, shows that the extra graphical features in Ultra are very demanding on the GPU.

What does this imply about the limiting component? At 1080p, the system is capable of frame rates from 192 to 490 FPS depending on settings. These numbers are far beyond what most displays can show, indicating that the CPU has more than enough power to handle the game's logic and draw calls. The GPU is still doing the heavy lifting for rendering, but it is not being overwhelmed. As resolution increases, the GPU's workload grows exponentially, and the frame rate drops accordingly. The data shows that the RX 6750 XT is the primary limiting factor at 1440p and especially at 4K, as the frame rate scales almost linearly with the pixel count. The CPU's role appears to be secondary, providing a high ceiling that the GPU cannot always reach.

CPU Role

The Intel Core Ultra 7 270K Plus is a 24-core, 24-thread processor with a base clock of 3.70 GHz and a boost clock of 5.50 GHz. It has a 36 MB shared L3 cache and supports DDR5 memory. This is a high-end desktop CPU, and its benchmark scores reflect its strength. In Cinebench R23, it scores 44,253 points in multi-core and 2,439 in single-core. Its PassMark multithread score is 68,574, and its single-thread score is 5,068. The CPU's percentile versus all CPUs is 96, meaning it outperforms 96% of all tested CPUs.

In the context of Minecraft, which is known for being heavily dependent on single-thread performance, the Core Ultra 7 270K Plus's single-core capabilities are likely a major reason why the system can achieve such high frame rates at 1080p. The Cinebench R23 single-core score of 2,439 is strong, and the PassMark single-thread score of 5,068 is also high. This suggests that the CPU can handle the game's primary game loop, which involves physics, entity updates, and world generation, without becoming a bottleneck.

The multi-core performance, while not directly tested by Minecraft's typical workload, provides headroom for background tasks and for games that are better at using more cores. The high L3 cache and fast memory support also help in reducing latency, which can be beneficial for a game like Minecraft where chunk loading and world data access are frequent. The CPU's nearest rivals in average benchmark score are the Intel Xeon 6520P with a delta of 0%, the AMD EPYC 4564P at -1.5%, the AMD EPYC 9175F at -1.9%, and the AMD EPYC 4565P at -2.1%. These are all server-class processors, which highlights the Core Ultra 7 270K Plus's position as a top-tier desktop part.

When looking at the measured FPS, the CPU's role becomes clearer. At 1080p Low, the 490 FPS average is likely near the CPU's limit for this game, as the GPU is not being stressed at such low settings. The fact that the frame rate drops to 192 FPS at 1080p Ultra shows that the GPU is now the deciding factor, as the CPU is still capable of producing more frames. The data implies that the CPU is not holding the system back at any of the tested resolutions or settings. Even at 4K Ultra, where the average is 63 FPS, the CPU is likely not at its maximum, as the GPU is heavily loaded. This combination would allow for future upgrades to a more powerful GPU without needing to change the CPU.

FAQ

Q: What is the highest average frame rate achieved by this combo in the measured data?

A: The highest average frame rate is 490 FPS, which occurs at 1920x1080 resolution with Low settings.

Q: How does the frame rate at 4K compare to 1080p for the High preset?

A: At 1080p High, the average is 308 FPS, while at 4K High, it drops to 102 FPS. This represents a 67% decrease in average FPS.

Q: Is there any resolution where the Ultra preset produces a frame rate below 100 FPS?

A: Yes, at 3840x2160 resolution with Ultra settings, the average frame rate is 63 FPS, which is the only measured combination that falls below 100 FPS.

Q: What is the difference in average FPS between Low and Ultra settings at 1440p?

A: At 2560x1440, the Low preset averages 309 FPS, while the Ultra preset averages 121 FPS. The difference is 188 FPS, with Ultra being 61% slower.

Q: Does the Medium preset at 1080p have a higher minimum FPS than the 4K Medium preset's average?

A: Yes, the 1080p Medium preset has a minimum FPS of 330, which is higher than the 4K Medium preset's average of 128 FPS. The 1080p minimum is more than double the 4K average.

Q: How does the combo's rank in this game compare to the total number of tested combos?

A: The combo ranks 443 out of 1,176 total combos tested for Minecraft, placing it in the top 38% of all tested configurations.

How This Combo Ranks

The Intel Core Ultra 7 270K Plus and AMD Radeon RX 6750 XT combo ranks 443 out of 1,176 tested combinations for Minecraft. This places it in the upper-middle tier of all tested systems. Given that the CPU is a top-tier part with a 96th percentile ranking among all CPUs, and the GPU is a mid-range part with a 71st percentile ranking among all GPUs, this result is not surprising. The combo's rank is likely dragged down by the GPU, as many higher-ranked combos will feature more powerful graphics cards.

The rank of 443 means that there are 442 combos that perform better in this specific game. These would likely include systems with higher-end GPUs such as the RX 6800 XT or RTX 3080, which would provide higher frame rates, especially at higher resolutions. The data shows that at 1080p, this combo is already delivering very high frame rates, so the difference in rank is probably more pronounced at 1440p and 4K, where the RX 6750 XT's limitations are more exposed. The CPU's strength, however, ensures that this combo is not in the lower half of the rankings.

Looking at the CPU's nearest rivals, the Intel Xeon 6520P, AMD EPYC 4564P, AMD EPYC 9175F, and AMD EPYC 4565P all have average benchmark scores within 2.1% of the Core Ultra 7 270K Plus. These are all server CPUs that would likely perform differently in Minecraft due to their lower single-thread speeds, but their overall benchmark scores are comparable. The GPU's nearest rivals, such as the AMD Radeon R9 M395X and NVIDIA GeForce RTX 3080 Ti Mobile, are much older or mobile parts, and their deltaPct values are all under 1.1%, meaning they are very close in average benchmark score. This indicates that the RX 6750 XT is performing as expected for its class.

Measured FPS Breakdown

The measured FPS data provides a complete picture of the combo's performance across 12 different scenarios. Here is the full breakdown, sorted by resolution and settings.

At 3840x2160 (4K):

  • High settings: The average FPS is 102.
  • Low settings: The average FPS is 162.
  • Medium settings: The average FPS is 128, with a minimum of 109 and a maximum of 147.
  • Ultra settings: The average FPS is 63.

At 2560x1440 (1440p):

  • High settings: The average FPS is 194.
  • Low settings: The average FPS is 309.
  • Medium settings: The average FPS is 245, with a minimum of 208 and a maximum of 282.
  • Ultra settings: The average FPS is 121.

At 1920x1080 (1080p):

  • High settings: The average FPS is 308.
  • Low settings: The average FPS is 490.
  • Medium settings: The average FPS is 388, with a minimum of 330 and a maximum of 446.
  • Ultra settings: The average FPS is 192.

This data shows that for any given resolution, the Low preset always provides the highest average FPS, followed by High, then Medium, and finally Ultra. The only exception is at 4K, where Medium (128 FPS) is faster than High (102 FPS), which is an interesting anomaly. At 1440p and 1080p, High is faster than Medium. The reason for this could be that the High preset uses less demanding graphical features than Medium, or that the Medium preset has some specific setting that is more taxing on this particular GPU. Without more data on the exact settings, it is difficult to determine the cause.

The min and max FPS values are only provided for the Medium preset. At 1080p Medium, the range is from 330 to 446 FPS, a spread of 116 FPS. At 1440p Medium, the range is 208 to 282 FPS, a spread of 74 FPS. At 4K Medium, the range is 109 to 147 FPS, a spread of 38 FPS. This shows that the frame time variance decreases as resolution increases, which is likely because the GPU becomes the consistent bottleneck, smoothing out the frame delivery.

Settings Recommendations

Based on the measured FPS data, the best settings preset depends on the user's resolution and desired frame rate. For a 1080p display, all presets are playable, with even Ultra averaging 192 FPS. However, for the smoothest experience, the High preset at 308 FPS is a good balance, as it provides a significant boost over Ultra while still looking good. The Low preset at 490 FPS is only useful for competitive play where maximum frame rate is paramount, as the visual quality will be reduced. The Medium preset at 388 FPS is also excellent, and its min FPS of 330 ensures no noticeable stutter.

At 1440p, the High preset with an average of 194 FPS is a solid choice for most users, offering high visual fidelity and a frame rate well above the typical 144 Hz refresh rate. The Medium preset at 245 FPS is even better for those with high-refresh monitors, as it provides a higher average and a minimum of 208 FPS. The Ultra preset at 121 FPS is still playable and would be suitable for a 120 Hz display, but the lower frame rate may be noticeable in fast-paced scenes. The Low preset at 309 FPS is overkill for most displays and sacrifices visual quality.

At 4K, the situation is different. The Ultra preset at 63 FPS is the only one that falls below 100 FPS, making it borderline for smooth gameplay on a 60 Hz display. The High preset at 102 FPS is better, providing a comfortable margin above 60 FPS. The Medium preset at 128 FPS is the best choice for 4K, as it offers a high frame rate that is suitable for 120 Hz displays, and its minimum of 109 FPS is still very smooth. The Low preset at 162 FPS is also viable, but it will have noticeably lower visual quality. For most 4K users, the Medium preset appears to be the sweet spot, balancing visual fidelity and performance.

GPU Role

The AMD Radeon RX 6750 XT is a mid-range GPU from the Radeon RX 6000 series, based on the Navi 22 chip and RDNA 2.0 architecture. It has 2,560 shading units, 160 TMUs, and 64 ROPs. Its boost clock is 2600 MHz, and it has 12 GB of GDDR6 memory on a 192-bit bus, providing a bandwidth of 432.0 GB/s. The GPU's PassMark G3D score is 20,700, and its 3DMark Steel Nomad DX12 score is 2,548. Its percentile versus all GPUs is 71.

The GPU's role in this combo is to render the game's graphics. As the resolution increases, the GPU's workload increases, and the measured FPS data shows its limitations. At 1080p, the GPU is not the bottleneck, as the CPU can push frame rates that are higher than what the GPU can render at Ultra settings. For example, at 1080p Ultra, the GPU produces 192 FPS, while at 1080p Low, it produces 490 FPS. This 2.5x difference shows that the GPU has a lot of headroom at lower settings.

At 4K, the GPU is clearly the limiting factor. The difference between Low and Ultra settings is 162 FPS versus 63 FPS, a 2.6x difference, but the absolute numbers are much lower. The GPU's 12 GB of VRAM is likely sufficient for Minecraft at these settings, as the game is not known for being VRAM-hungry at 4K. The GPU's nearest rivals in average benchmark score are the AMD Radeon R9 M395X (0.5% slower), AMD FirePro W7100 (0.6% slower), AMD FirePro D700 (0.7% slower), and NVIDIA GeForce RTX 3080 Ti Mobile (1.1% slower). These are all older or mobile parts, which shows that the RX 6750 XT is a solid desktop GPU, but it is not in the top tier.

The data suggests that the RX 6750 XT is well-matched with the Core Ultra 7 270K Plus for 1080p and 1440p gaming, but it will hold back the CPU's potential at 4K. For users who prioritize high frame rates at 1080p or 1440p, this combo is excellent. For those who want to play at 4K with high settings, a more powerful GPU would be necessary to take full advantage of the CPU's capabilities. The GPU's 12 GB of memory is a positive feature, as it provides enough capacity for high-resolution textures and future game releases.

Hardware Specifications

Intel Core Ultra 7 270K Plus

Cores / Threads 24 / 24
Base Clock 3700 MHz
Boost Clock 5500 MHz
TDP 125W
Socket Intel Socket 1851
View Full CPU Details →

AMD Radeon RX 6750 XT

VRAM 12 GB GDDR6
Base Clock —
Boost Clock 2600 MHz MHz
TDP 250 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 270K Plus + AMD Radeon RX 6750 XT in Minecraft

Resolution Settings Avg FPS
3840x2160 Low 162.0
3840x2160 Medium 128.0
3840x2160 High 102.0
3840x2160 Ultra 63.0
2560x1440 Low 309.0
2560x1440 Medium 245.0
2560x1440 High 194.0
2560x1440 Ultra 121.0
1920x1080 Low 490.0
1920x1080 Medium 388.0
1920x1080 High 308.0
1920x1080 Ultra 192.0

Minecraft with iUltra 7 270K Plus + Other GPUs

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Minecraft with RX 6750 XT + Other CPUs

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