Minecraft

Minecraft

AVERAGE FPS
212
excellent

This combination delivers exceptional performance with an average of 212 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 60 96 121 152
1440p QHD 114 183 231 291
1080p Full HD 181 290 365 461

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 152
3840x2160 Medium 121
3840x2160 High 96
3840x2160 Ultra 60
2560x1440 Low 291
2560x1440 Medium 231
2560x1440 High 183
2560x1440 Ultra 114
1920x1080 Low 461
1920x1080 Medium 365
1920x1080 High 290
1920x1080 Ultra 181

Minecraft with Intel Core Ultra 7 155H + NVIDIA GeForce RTX 4070 Mobile, In-Depth Analysis

Minecraft, a sandbox title from 2011, shows remarkably scalable performance on the Intel Core Ultra 7 155H and NVIDIA GeForce RTX 4070 Mobile combination. The measured data reveals a system capable of delivering high refresh rates at 1080p and maintaining playable frame rates even at 4K, with the choice of graphics preset being the primary lever for performance.

Settings Recommendations

The benchmark data shows a clear performance hierarchy across the four settings presets at every resolution. At 1080p, the Low preset achieves an average of 461 FPS, which drops to 365 FPS at Medium, 290 FPS at High, and 181 FPS at Ultra. This indicates that even the most demanding preset at the most common resolution provides a frame rate well above standard display refresh rates.

For players targeting the smoothest possible experience on a high-refresh display, the Medium preset at 1080p is the most balanced option. It delivers 365 FPS average with a minimum of 311 FPS and a maximum of 420 FPS, ensuring consistent frame pacing. The High preset at 1080p, with 290 FPS average, is also a strong candidate if visual fidelity is prioritized, as the performance remains far above the threshold for competitive play.

At 1440p, the Medium preset stands out as the recommended choice. The data shows 231 FPS average with a minimum of 196 FPS and a maximum of 265 FPS, which is a substantial margin over the High preset's 183 FPS. The Ultra preset at this resolution drops to 114 FPS, which is still playable but represents a significant performance cost for the visual uplift.

For 4K gaming, the Medium preset is the only one that provides a fully smooth experience. The measured 121 FPS average, with a minimum of 102 FPS and a maximum of 139 FPS, keeps the frame rate above the 100 FPS threshold for most of the session. The High preset at 4K produces 96 FPS, which is acceptable for less demanding scenarios, but the Medium preset's consistency makes it the better choice. The Ultra preset at 4K, at 60 FPS, is only suitable for players who prioritize maximum visual quality over frame rate smoothness.

The Low preset, while offering the highest frame rates at every resolution (461 FPS at 1080p, 291 FPS at 1440p, 152 FPS at 4K), is not recommended for general play because the visual compromise is severe. The data suggests that the Medium preset is the sweet spot across all resolutions, balancing visual quality with a performance margin that accommodates the game's dynamic world generation.

FAQ

Q: What is the highest average frame rate this combo achieves at 1080p?

A: The highest average frame rate at 1920x1080 is 461 FPS, achieved with the Low settings preset. The Medium preset produces 365 FPS, High produces 290 FPS, and Ultra produces 181 FPS.

Q: Does the system maintain 60 FPS at 4K with all settings presets?

A: No. At 3840x2160, the Ultra preset averages 60 FPS, which is right at the threshold. The High preset averages 96 FPS, Medium averages 121 FPS, and Low averages 152 FPS, all of which are above 60 FPS.

Q: Which settings preset shows the most consistent frame pacing at 1440p?

A: The Medium preset at 2560x1440 shows the most consistent data, with an average of 231 FPS, a minimum of 196 FPS, and a maximum of 265 FPS. The difference between the average and minimum is only 35 FPS, indicating stable performance.

Q: How much faster is the Low preset compared to Ultra at 1080p?

A: At 1920x1080, the Low preset averages 461 FPS while the Ultra preset averages 181 FPS. The Low preset is approximately 2.5 times faster in terms of average frame rate.

Q: Is the frame rate drop from 1440p to 4K larger at High or Low settings?

A: The drop is larger at Low settings. At Low, the average FPS goes from 291 at 1440p to 152 at 4K, a reduction of 139 FPS. At High, the average goes from 183 at 1440p to 96 at 4K, a reduction of 87 FPS.

Q: What is the minimum frame rate recorded across all tested configurations?

A: The lowest minimum frame rate recorded is 102 FPS, which occurs at 3840x2160 with Medium settings. The other configurations with min/max data are 1440p Medium (196 min) and 1080p Medium (311 min).

CPU Role

The Intel Core Ultra 7 155H is a 16-core, 22-thread processor from the Core Ultra Series 1, built on the Meteor Lake architecture with a 7 nm process. Its base clock is 3.80 GHz with a boost clock of 4.80 GHz, and it features a 24 MB shared L3 cache. The processor's benchmark scores show strong single-threaded performance, with a Passmark single-thread score of 3468 and a Cinebench R23 single-core score of 1743.

In Minecraft, the CPU's role is critical for game logic, world generation, and entity updates. The measured frame rates suggest that the Core Ultra 7 155H is not the limiting factor in most scenarios. At 1080p with Low settings, the system reaches 461 FPS, indicating that the CPU can feed the GPU with enough data to maintain very high frame rates. The single-thread performance, as shown by the Cinebench R23 score of 1743, is particularly relevant for Minecraft's primary game loop, which is largely single-threaded.

The multi-threaded capabilities of the CPU, evidenced by a Cinebench R23 multi-core score of 15028 and a Passmark multithread score of 24873, help with background tasks and chunk generation. The data shows that at 4K with Ultra settings, the frame rate drops to 60 FPS, which suggests the GPU becomes the bottleneck at higher resolutions and settings. However, at 1080p, the CPU maintains headroom, as the frame rate scales significantly with lower settings, going from 181 FPS at Ultra to 461 FPS at Low.

The processor's 83rd percentile ranking among all CPUs, with an average benchmark score of 32697, places it in the upper tier of mobile processors. Its nearest rival, the Intel Core i5-14600T, has a nearly identical average score of 32707 with a 0% delta, indicating comparable overall processing power. This level of CPU performance ensures that Minecraft's simulation and logic are handled without introducing frame rate instability.

How This Combo Ranks

The combination of the Intel Core Ultra 7 155H and NVIDIA GeForce RTX 4070 Mobile ranks 1989 out of 3710 tested combos in Minecraft. This places the system in the 46th percentile of all tested combinations, meaning roughly 54% of tested combos perform better in this specific game.

This ranking might seem modest, but the context of the measured frame rates is important. The system achieves 290 FPS at 1080p High settings and 183 FPS at 1440p High settings, which are exceptionally high frame rates. The rank of 1989 reflects the fact that many other combos, likely with higher-end desktop GPUs, can achieve even higher frame rates in a game that is not graphically demanding.

The ranking is influenced by the GPU's performance class. The RTX 4070 Mobile has an average benchmark score of 27435 and ranks in the 73rd percentile among all GPUs. Its nearest rival, the AMD Radeon RX 6700 XT, scores 27425 with a 0% delta, while the NVIDIA GeForce RTX 3090 scores 27565 with a -0.5% delta, indicating the mobile GPU trades blows with desktop cards from the previous generation.

For the specific combination, the data shows that the frame rate scales well with resolution, suggesting that the GPU has enough headroom to handle the game at high settings. The combo's rank of 1989 out of 3710 places it in the middle of the pack, but the actual performance metrics—461 FPS at 1080p Low and 121 FPS at 4K Medium—demonstrate that this is a capable system for Minecraft, even if other combos push even higher frame rates.

Resolution Scaling

The measured data shows a clear pattern of frame rate decline as resolution increases, which is typical for a GPU-bound scenario. At Medium settings, the average FPS drops from 365 at 1080p to 231 at 1440p, a 37% reduction, and then to 121 at 4K, a further 48% reduction from 1440p. This steep drop at 4K indicates that the GPU is the limiting component at this resolution.

At High settings, the scaling is similar: 290 FPS at 1080p, 183 FPS at 1440p, and 96 FPS at 4K. The percentage drop from 1080p to 1440p is 37%, and from 1440p to 4K is 48%, mirroring the Medium preset's behavior. This consistent scaling pattern suggests that the GPU's rendering workload increases proportionally with pixel count, and the RTX 4070 Mobile's 8 GB GDDR6 memory and 256.0 GB/s bandwidth are sufficient to handle the data throughput.

The Low preset shows a different scaling pattern. The frame rate goes from 461 FPS at 1080p to 291 FPS at 1440p, a 37% drop, and then to 152 FPS at 4K, a 48% drop. While the percentage drops are similar, the absolute frame rates remain very high, indicating that at Low settings, the CPU might start to play a larger role in limiting performance at 1080p, where the frame rate exceeds 400 FPS.

The Ultra preset exhibits the most significant scaling impact. At 1080p, the average is 181 FPS, dropping to 114 FPS at 1440p (37% reduction) and 60 FPS at 4K (47% reduction). The 4K Ultra result of 60 FPS is exactly at the threshold of smooth gameplay, suggesting that this configuration is the most demanding on the GPU. The data shows that the GPU is the primary bottleneck at higher resolutions, while the CPU maintains enough headroom to support high frame rates at lower resolutions.

Measured FPS Breakdown

The complete set of measured frame rates provides a detailed picture of the system's performance across all settings and resolutions.

At 1920x1080, the Low preset delivers the highest average frame rate at 461 FPS. The Medium preset produces 365 FPS with a minimum of 311 FPS and a maximum of 420 FPS, offering a wide performance envelope. The High preset achieves 290 FPS, while the Ultra preset drops to 181 FPS. All 1080p configurations produce frame rates well above 144 Hz, making them suitable for high-refresh-rate displays.

At 2560x1440, the Low preset averages 291 FPS. The Medium preset delivers 231 FPS with a minimum of 196 FPS and a maximum of 265 FPS, which is a consistent performance window. The High preset produces 183 FPS, and the Ultra preset averages 114 FPS. The 1440p results show that the system can drive high refresh rates at this resolution, with even the Ultra preset exceeding 100 FPS.

At 3840x2160, the Low preset averages 152 FPS. The Medium preset delivers 121 FPS with a minimum of 102 FPS and a maximum of 139 FPS, which is the only 4K configuration with recorded min/max data. The High preset produces 96 FPS, and the Ultra preset averages 60 FPS. The 4K results show that the system is capable of 4K gaming, but the preset choice has a significant impact on the experience.

The data shows a consistent pattern: each step up in settings reduces the average frame rate by roughly 20-30% at a given resolution. The Medium preset consistently provides the best balance of high average frame rates and stable minimums, as evidenced by the min/max data available for this preset at all three resolutions.

GPU Role

The NVIDIA GeForce RTX 4070 Mobile is based on the Ada Lovelace architecture, built on a 5 nm process by TSMC. It features 4608 shading units, 144 texture mapping units, and 48 render output units, along with 36 ray tracing cores and 144 tensor cores. The GPU has a base clock of 1395 MHz and a boost clock of 1695 MHz, with 8 GB of GDDR6 memory on a 128-bit bus providing 256.0 GB/s of bandwidth.

The GPU's benchmark scores show strong overall performance. Its Passmark G3D score is 19587, and its Geekbench OpenCL score is 109197. The GPU ranks in the 73rd percentile among all GPUs, with an average benchmark score of 27435. Its nearest rival, the AMD Radeon RX 6700 XT, scores 27425 with a 0% delta, indicating comparable rasterization performance.

In Minecraft, the GPU's role becomes more prominent as resolution and settings increase. The measured data shows that at 1080p Low, the frame rate reaches 461 FPS, suggesting the GPU is not the limiting factor at this configuration. However, at 4K Ultra, the frame rate drops to 60 FPS, indicating the GPU is fully utilized. The 8 GB VRAM capacity is sufficient for Minecraft's textures, even at 4K, as the game does not require large texture pools.

The GPU's boost clock of 1695 MHz and 15.62 TFLOPS of FP32 compute provide ample raw power for the game's rendering. The scaling from 1080p to 4K shows a predictable pattern based on pixel count, confirming that the GPU is the primary bottleneck at higher resolutions. The data indicates that the RTX 4070 Mobile is well-matched to the Core Ultra 7 155H for this game, as neither component consistently limits the other across the tested configurations.

Hardware Specifications

Intel Core Ultra 7 155H

Cores / Threads 16 / 22
Base Clock 3800 MHz
Boost Clock 4800 MHz
TDP 28W
Socket Intel BGA 2049
View Full CPU Details →

NVIDIA GeForce RTX 4070 Mobile

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 1695 MHz MHz
TDP 115 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 155H + NVIDIA GeForce RTX 4070 Mobile in Minecraft

Resolution Settings Avg FPS
3840x2160 Low 152.0
3840x2160 Medium 121.0
3840x2160 High 96.0
3840x2160 Ultra 60.0
2560x1440 Low 291.0
2560x1440 Medium 231.0
2560x1440 High 183.0
2560x1440 Ultra 114.0
1920x1080 Low 461.0
1920x1080 Medium 365.0
1920x1080 High 290.0
1920x1080 Ultra 181.0

Minecraft with iUltra 7 155H + Other GPUs

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Minecraft with RTX 4070 Mobile + Other CPUs

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