Minecraft

Minecraft

AVERAGE FPS
291
excellent

This combination delivers exceptional performance with an average of 291 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 82 131 165 209
1440p QHD 157 251 316 400
1080p Full HD 249 398 501 633

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 209
3840x2160 Medium 165
3840x2160 High 131
3840x2160 Ultra 82
2560x1440 Low 400
2560x1440 Medium 316
2560x1440 High 251
2560x1440 Ultra 157
1920x1080 Low 633
1920x1080 Medium 501
1920x1080 High 398
1920x1080 Ultra 249

Minecraft with Intel Core i7-14700F + NVIDIA GeForce RTX 3080 Ti, In-Depth Analysis

The performance data for the Intel Core i7-14700F paired with the NVIDIA GeForce RTX 3080 Ti in Minecraft comes from directly measured frame-rate tests. All figures below are taken from the benchmark database entry for this combination; every numeric value is part of the measured result set. The system runs the game at three resolutions (1920×1080, 2560×1440, 3840×2160) and four graphics presets (Low, Medium, High, Ultra), with a single average FPS value for each, and explicit minimum/maximum values only for the Medium preset at each resolution.

Resolution Scaling

The resolution scaling pattern is clear across the four presets. At the Low preset, the average frame rates decline from 633 FPS at 1080p to 400 FPS at 1440p and then to 209 FPS at 4K. At Medium, the numbers are 501 FPS, 316 FPS, and 165 FPS for the three resolutions, respectively. High settings produce 398 FPS, 251 FPS, and 131 FPS. The Ultra preset yields 249 FPS, 157 FPS, and 82 FPS. Every preset shows a substantial drop when moving from 1440p to 4K, though the absolute loss varies: for Low, the drop is from 400 to 209 FPS; for Medium 316 to 165; for High 251 to 131; for Ultra 157 to 82. The consistent pattern is that the extra pixel load at 4K nearly halves the frame count on all presets except Ultra, which drops about half as well.

The scaling behavior points clearly to a component becoming saturated at higher resolutions. Because the frame rate at 1080p is extremely high—reaching 633 FPS on Low—the CPU is capable of feeding the GPU at moderate resolutions. At 4K, however, the GPU must generate four times the pixel count as compared to 1080p, and the measured frame rates indicate that the GPU becomes the primary performance floor. The 4K Ultra result of 82 FPS, for example, is the lowest measured value across the entire matrix, suggesting the render pipeline cannot keep pace with the CPU's output at that setting.

GPU Role

The GPU in this combination is an NVIDIA GeForce RTX 3080 Ti, a 12 GB GDDR6X card with a 384-bit memory bus and a bandwidth of 912.4 GB/s. Its base clock is 1365 MHz and boost clock is 1665 MHz, with 10,240 shading units, 320 texture mapping units, 112 …die.

The card’s standard being used here is a PC tower with a peak of 350 W TDP, which underscores its high-end placement. Its overall percentile among all GPUs is 83, meaning it surpasses the majority of GPUs in the database— but the ranking is not absolute, since the nearest rivals included in the dataset are AMD Radeon Pro 5300 (average score 40,870, a deltaPct of 0.8%), NVIDIA Tesla M40 24 GB (41,707, −1.2%), NVIDIA Tesla M40 (41,897, −1.7%), and NVIDIA GeForce RTX 5070 (40,377, −2.0%). The RTX 3080 Ti’s average benchmark score is 41,287, placing it within 1.2% of the nearest rival, the Tesla M40 24 GB, and 2.0% higher than the RTX 5070.

The 12 GB of GDDR6X VRAM and 912.4 GB/s bandwidth are sufficient for the Minecraft workloads measured here, especially given that the game is a lightweight sandbox with mostly static loads. The high VRAM capacity is not impacted by the resolution increases, as the 31³³× 32²² ³ setting within a 12 GB frame buffer would rarely be exceeded. However, the performance scaling the data shows that the GPU’s compute capacity, rather than its memory, is the limiting factor at 4K. The average 4K FPS across presets (from 82 to 209) is far below the 1080p results (249 to 633), an indicator that the pixel fill rate and shader output at the 3840×2160 resolution are what limit the overall speed.

CPU Role

The central processor is the Intel Core i7-14700F, which has 20 cores, 28 threads, a base clock of 2.10 GHz, and a boost clock of 5.40 GHz. It belongs to the Raptor Lake-R architecture, built on an Intel 14th generation desktop platform. Its cache consists of 80 KB L1 per core, 2 MB L2 per core, and a shared 33 MB L3 cache, along with DDR4-5000 or DDR5 memory support. The chip has a TDP of 65 W, but its peak performance is far higher.

Benchmarks of this CPU show a degree of multi-core power that is excellent for a desktop processor. Cinebench R23 reports a multi-core score of 35,122 and a single-core score of 4,958. In Geekbench, the multicore result is 19,620 and the single is 2,213, not simultaneously. PassMark gives a multi-threaded score of 41,317 and a single-thread score of 4,257. The average score across all CPU benchmarks is 53,620, placing it in the 91st percentile of all CPUs. Its nearest rivals include the AMD Ryzen 9 7900X (average score 53,288, delta 0.6), the Intel Xeon 6505P (average 53,701, delta −0.2%), and the Xeon Phi 7290 (average 53,469, delta 0.3%). The CPU performs within ~1% of these configurations, meaning the i7‑‑14700F is at the top tier of the contemporary desktop landscape.

Because Minecraft also relies on a single main thread for chunk and entity updates, single‑core performance is often more relevant than raw core count. The i7‑14700F’s single‑core boost to 5.40 GHz, paired with a Cinebench R23 single‑core score of 4,958, provides a strong base for this game. Multi-core tasks such as background mods or world generation can leverage the 20 physical cores, but the frame‑rate results here demonstrate that at 1080p the CPU is able to feed the GPU with enough data to saturate it; only at 4K does the GPU become the slow‑down component. The CPU’s high single‑thread performance is also consistent with the 633 FPS observed at 1080p Low, where negligible GPU load allows the CPU alone to determine the upper frame bound.

Measured FPS Breakdown

For each resolution, the specific average FPS at the four presets is listed. The Medium preset also includes the observed minimum and maximum frames, giving a sense of variability.

1920×1080

  • Low: 633 FPS
  • Medium: 501 FPS (min 426, max 577)
  • High: 398 FPS
  • Ultra: 249 FPS

2560×1440

  • Low: 400 FPS
  • Medium: 316 FPS (min 269, max 364)
  • High: 251 FPS
  • Ultra: 157 FPS

3840×2160

  • Low: 209 FPS
  • Medium: 165 FPS (min 141, max 190)
  • High: 131 FPS
  • Ultra: 82 FPS

The table shows a uniform trend: each step up in resolution reduces the frame count by a substantial margin. The Medium‑preset frames have a narrow span (max‑min) of about 34–36% of the average, with the 1080p min/max spanning 426–577 (a difference of 151 FPS), the 1440p min/max 269–364 (a difference of 95 FPS), and the 4K min/max 141–190 (a difference of 49 FPS). These spans are relatively narrow, indicating stable performance within the run. The Ultra preset, however, has no min/max data, so only the average is available.

The High and Ultra presets at 1080p (398 FPS and 249 FPS) far exceed the needs of the game; at 4K, Ultra still keeps the frame rate above 80 FPS, which is sufficient for smooth gameplay in most circumstances. The biggest drop from Ultra (4K to 1080p) is from 82 to 249, a reduction of 167 FPS, but the absolute level remains playable in a sandbox title.

FAQ

Q: What is the highest measured average FPS for this combination?

A: The highest average is 633 FPS, recorded at 1920×1080 on Low settings.

Q: What is the lowest measured average FPS?

A: The lowest is 82 FPS, reported at 3840×2160 on Ultra settings.

Q: How does the 4K Medium result compare to the 1440p Medium result with respect to minimum observed frames?

A: At 2560×1440 Medium the minimum observed is 269 FPS, while at 3840×2160 Medium the minimum is 141 FPS; the difference is 128 FPS.

Q: Does the CPU or GPU limit the frame rate at lower resolutions?

A: The data shows that at 1080p even the highest preset (Ultra) delivers 249 FPS, which is far above most displays’ refresh rates. Because the GPU has ample headroom at such a light resolution, the CPU limit appears, and this is supported by the high single‑core benchmark (Cinebench R23 single‑core 4,958‑point score).

Q: How does the GPU compare to its nearest rivals according to the dataset?

A: The RTX 3080 Ti has an average benchmark score of 41,287. Its closest rival, the NVIDIA Tesla M40 24 GB, averages 41,707 (delta −1.2%), while the AMD Radeon Pro 5300 averages 40,870 (delta +0.8%) and the RTX 5070 averages 40,377 (delta −2.0%).

Q: Is there a measure of variability in the time between frames?

A: The measured dataset includes minimum and maximum frames only for the Medium preset at each resolution: 426–577 FPS at 1080p, 269–364 FPS at 1440p, and 141–190 FPS at 4K. No such data is provided for the other presets.

Settings Recommendations

For a smooth and stable experience, the preset that gives the best balance between high frame rate and visual quality is the Medium setting. The measured data from theMedium row confirms that it holds substantial headroom: at 1080p it averages 501 FPS, with a minimum of 426; at 1440p it averages 316 FPS with a 269 minimum; at 4K it averages 165 FPS with a 141 minimum. These minimum values are all above the fluidity threshold that would cause noticeable stutter, especially when considering that Minecraft’s include-world geometry doesn’t require extremely high pixel generation.

For most players, the High preset is a worthy alternative, providing 398 FPS at 1080p and 131 FPS at 4K, but it causes a 50% drop in frame rate compared to Medium. Ultra is only recommended if your target display refresh rate is 90 FPS or lower—the 4K Ultra result of 82 FPS is close to that limit. For competitive or maximal smoothness, the Low preset provides the highest frame count at each resolution, but the trade‑in the increased sharpness may be noticeable.

There is no preset that gives inadequate performance: even Ultra at 4K yields 82 FPS, which is playable for a slow‑paced game like Minecraft. However, for an unconditionally smooth experience with some visual polish, Medium is the preferred choice across the three resolutions.

How This Combo Ranks

In the benchmark database for Minecraft, this combination of CPU and GPU returns a rank of 903 out of 3710 tested configurations. This ranking places it in the top quarter of all combinations, meaning that only approximately 900 rigs perform at a higher level for this specific game. The rank is based on measured average FPS scores across the entire resolution and settings matrix, and it reflects both the processor’s single‑thread speed and the GPU’s raw raster strength. While the i7‑14700F and RTX 3080 Ti are a high‑end pairing, the 903rd position indicates that it is not at the absolute peak of the Minecraft leaderboard—there are 902 configurations that achieve better frame rates. The data does not specify which combinations occupy the earlier ranks (e.g., top‑tier even hotter GPUs, or other CPUs), but the profile shows that the measured capabilities belong to a rig that handles this game with a comfortable surfeit of performance at most settings.

Hardware Specifications

Intel Core i7-14700F

Cores / Threads 20 / 28
Base Clock 2100 MHz
Boost Clock 5400 MHz
TDP 65W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 3080 Ti

VRAM 12 GB GDDR6X
Base Clock —
Boost Clock 1665 MHz MHz
TDP 350 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-14700F + NVIDIA GeForce RTX 3080 Ti in Minecraft

Resolution Settings Avg FPS
3840x2160 Low 209.0
3840x2160 Medium 165.0
3840x2160 High 131.0
3840x2160 Ultra 82.0
2560x1440 Low 400.0
2560x1440 Medium 316.0
2560x1440 High 251.0
2560x1440 Ultra 157.0
1920x1080 Low 633.0
1920x1080 Medium 501.0
1920x1080 High 398.0
1920x1080 Ultra 249.0

Minecraft with ii7-14700F + Other GPUs

See how Minecraft performs with the same CPU but different graphics cards.

Minecraft with RTX 3080 Ti + Other CPUs

See how Minecraft performs with the same GPU but different processors.

Other Games with ii7-14700F + RTX 3080 Ti

Explore FPS benchmarks for other games using this same hardware combination.