Minecraft
This combination delivers exceptional performance with an average of 262 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 79 | 126 | 159 | 201 |
| 1440p QHD | 151 | 242 | 305 | 385 |
| 1080p Full HD | 240 | 383 | 418 | 455 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minecraft with Intel Core i5-9400 + NVIDIA GeForce RTX 3080, In-Depth Analysis
Minecraft with the Intel Core i5-9400 and NVIDIA GeForce RTX 3080 delivers exceptional performance across all tested resolutions, with the combination ranking 1268th out of 3710 tested combos in this game. The data shows that this pairing is heavily GPU-bound at 4K, but becomes increasingly CPU-limited as resolution drops, with the i5-9400's 6-core/6-thread configuration acting as a ceiling at 1080p. The RTX 3080's 10 GB of GDDR6X memory and 760.3 GB/s bandwidth prove more than sufficient for Minecraft's demands, even at Ultra settings where the game's draw distance and effects scale aggressively.
FAQ
Q: What is the best resolution to play Minecraft with this hardware?
A: Based on the measured FPS data, 2560x1440 at High settings provides the best balance, delivering 242 avg FPS while maintaining the visual fidelity of High settings. At 1920x1080 High, the 383 avg FPS suggests the CPU is becoming the primary limiter, while 4K High still achieves a strong 126 avg FPS.
Q: How does the RTX 3080 compare to its closest rivals in synthetic benchmarks?
A: The RTX 3080's average benchmark score of 23172 places it in the 68th percentile of all GPUs. Its nearest rival, the NVIDIA P106-100, scores 23249, which is only 0.3% higher, while the AMD Radeon Pro Vega 16 scores 23250, also 0.3% higher. The AMD Radeon RX 6600M trails by 0.4% with a score of 23273.
Q: Is the i5-9400 holding back the RTX 3080 in Minecraft?
A: The benchmark data suggests yes at lower resolutions. At 1920x1080, the FPS difference between Low (455) and Medium (418) is only 37 FPS, while at 4K the same settings gap is 42 FPS. The 1080p Ultra score of 240 FPS is significantly lower than the 4K Low score of 201 FPS, indicating the CPU's 6 cores and 6 threads become a bottleneck before the GPU is fully utilized.
Q: What is the performance difference between 1080p and 4K at High settings?
A: At 1920x1080 High, the system delivers 383 avg FPS. Moving to 2560x1440 High drops this to 242 avg FPS, and at 3840x2160 High the score falls to 126 avg FPS. This represents a 67% reduction from 1080p to 4K, showing that the GPU is being progressively more taxed as pixel count increases.
Q: How does the i5-9400's multi-core performance compare to its nearest rivals?
A: The i5-9400 scores 6629 in Cinebench R23 multi-core, placing it in the 47th percentile of all CPUs. Its closest competitor, the Intel Core i7-1068NG7, scores 2259 average (0.2% higher), while the Intel Core i3-10305 scores 2264 (0.4% higher). The AMD Ryzen 5 PRO 1500 trails by 0.4% with a score of 2246.
Q: Does the RTX 3080's memory configuration matter for Minecraft?
A: The 10 GB of GDDR6X memory with a 320-bit bus width and 760.3 GB/s bandwidth is more than adequate for Minecraft's asset streaming. The memory clock runs at 1188 MHz (19 Gbps effective), and the data shows no signs of memory-related stuttering, with the Medium preset at 4K maintaining 135 FPS as its minimum.
GPU Role
The NVIDIA GeForce RTX 3080 is the dominant component in this configuration, and its specifications dictate the upper bounds of performance in Minecraft. The GPU operates at a base clock of 1440 MHz with a boost clock of 1710 MHz, built on Samsung's 8 nm process with the GA102 chip containing 28,300 million transistors across a 628 mm² die. This Ampere architecture GPU features 8704 shading units, 272 texture mapping units, and 96 render output units, along with 68 RT cores and 272 tensor cores.
The memory subsystem is particularly relevant for Minecraft's open-world rendering. The 10 GB of GDDR6X memory runs at 1188 MHz (19 Gbps effective) across a 320-bit bus, yielding 760.3 GB/s of bandwidth. This bandwidth allows the GPU to stream chunk data and texture assets without becoming a limiting factor, which is evidenced by the 4K Medium preset maintaining a minimum of 135 FPS even during complex scene loads. The 29.77 TFLOPS of FP32 compute power handles the game's shader-based rendering efficiently, while the 465.1 GTexel/s texture rate and 164.2 GPixel/s pixel rate support high-resolution texture filtering and fill-rate demands.
The RTX 3080's performance in synthetic benchmarks reinforces its role as the primary driver. Its Passmark G3D score of 25086 and 3DMark Steel Nomad DX12 score of 4407, combined with a Geekbench OpenCL score of 152423, demonstrate strong raw compute capability. The GPU's 68th percentile ranking among all GPUs, with an average benchmark score of 23172, places it well within the range needed for high-refresh-rate gaming. In Minecraft specifically, the GPU's role becomes more pronounced at higher resolutions, where the 4K Ultra preset consumes the most GPU resources and still achieves 79 avg FPS.
Resolution Scaling
The measured FPS data reveals a clear pattern of resolution-dependent scaling that highlights the shift in bottleneck between CPU and GPU. At 1920x1080, the system delivers extremely high frame rates across all settings, with Low achieving 455 avg FPS and High reaching 383 avg FPS. These figures suggest the CPU is the limiting component at this resolution, as the GPU has ample headroom to render frames faster than the i5-9400 can feed it with draw calls and game logic updates.
Moving to 2560x1440, the frame rates remain high but show a more pronounced GPU influence. The Low preset drops to 385 avg FPS (a 15% reduction from 1080p), while High falls to 242 avg FPS (a 37% reduction). The Medium preset at 1440p delivers 305 avg FPS with a minimum of 259 FPS and maximum of 351 FPS, indicating that the GPU is now handling more pixel work while the CPU still keeps pace for most scenes. The Ultra preset at 1440p delivers 151 avg FPS, showing that the most demanding settings begin to tax the GPU more heavily.
At 3840x2160, the GPU becomes the definitive bottleneck. The Low preset drops to 201 avg FPS, High falls to 126 avg FPS, and Ultra plummets to 79 avg FPS. The Medium preset at 4K shows a minimum of 135 FPS and maximum of 183 FPS, with an average of 159 FPS. The scaling from 1080p Low (455 FPS) to 4K Low (201 FPS) represents a 56% reduction, which closely tracks the increase in pixel count (1920x1080 = ~2.07M pixels vs 3840x2160 = ~8.29M pixels, a 4x increase). This 4x pixel increase with less than 4x FPS reduction suggests some CPU-side headroom remains even at 4K, but the GPU is clearly the primary limiter at this resolution.
Measured FPS Breakdown
At 1920x1080, the system demonstrates its highest frame rates, with the Low preset delivering 455 avg FPS. The Medium preset achieves 418 avg FPS with a minimum of 356 FPS and maximum of 481 FPS. High settings produce 383 avg FPS, while Ultra drops to 240 avg FPS. The gap between Low and Ultra at 1080p is 215 FPS, showing that the CPU's 6-core/6-thread configuration can still push high frame rates even at the most demanding settings, though the Ultra preset's 240 FPS is notably lower than the other presets.
At 2560x1440, the frame rates remain strong but begin to show GPU influence. Low settings deliver 385 avg FPS, Medium achieves 305 avg FPS (minimum 259 FPS, maximum 351 FPS), High produces 242 avg FPS, and Ultra yields 151 avg FPS. The scaling from 1080p to 1440p shows reductions of 15% for Low, 27% for Medium, 37% for High, and 37% for Ultra. This consistent reduction across settings indicates the GPU is now handling more pixel work, but the CPU still provides enough throughput to maintain high frame rates.
At 3840x2160, the GPU's load increases substantially. Low settings produce 201 avg FPS, Medium achieves 159 avg FPS (minimum 135 FPS, maximum 183 FPS), High delivers 126 avg FPS, and Ultra drops to 79 avg FPS. The scaling from 1440p to 4K shows reductions of 48% for Low, 48% for Medium, 48% for High, and 48% for Ultra, demonstrating a consistent 4K penalty across all settings. This uniformity suggests the GPU is the sole limiting factor at 4K, with the CPU providing enough headroom to avoid additional bottlenecks.
Settings Recommendations
The measured FPS data suggests that High settings at 2560x1440 deliver the best overall experience, balancing visual quality with performance. At this configuration, the system achieves 242 avg FPS, which is well above the 144Hz refresh rate common on modern monitors, while still providing the enhanced visual fidelity that High settings offer over Medium. The 1440p High preset also maintains sufficient headroom for demanding scenes, as the GPU has more capacity to handle frame-time spikes without dropping below playable levels.
For users with 4K displays, High settings at 3840x2160 provide the most consistent experience, with 126 avg FPS. While this falls below the 144Hz threshold, it remains well above the 60Hz baseline and offers the best visual quality among the playable options at this resolution. The 4K Ultra preset's 79 avg FPS is technically playable but leaves little headroom for complex scenes, and the 4K Medium preset's 159 avg FPS sacrifices visual quality for only a 26% FPS increase over High.
At 1080p, High settings at 383 avg FPS represent the optimal choice for high-refresh-rate gaming, as the difference between High and Ultra (240 avg FPS) is substantial while the visual improvement from High to Ultra is often marginal in Minecraft. The 1080p Low preset's 455 avg FPS is unnecessarily high for most displays and sacrifices too much visual quality. For users prioritizing maximum frame rates on 1080p 240Hz+ displays, Medium settings at 418 avg FPS provide a better balance than Low, maintaining a minimum of 356 FPS.
CPU Role
The Intel Core i5-9400 serves as the secondary component in this configuration, but its performance characteristics define the upper limits of frame rates at lower resolutions. This Coffee Lake Refresh processor features 6 cores and 6 threads, with a base clock of 2.90 GHz and a boost clock of 4.10 GHz. The 14 nm processor has a TDP of 65 W and supports DDR4 memory in a dual-channel configuration with 42.7 GB/s of bandwidth. Its cache hierarchy includes 64 KB L1 per core, 256 KB L2 per core, and 9 MB of shared L3 cache.
In synthetic benchmarks, the i5-9400 demonstrates modest multi-core performance. Its Cinebench R23 multi-core score of 6629 and Geekbench multi-core score of 5141 place it in the 47th percentile of all CPUs, with an average benchmark score of 2254. Its nearest rivals show tight competition: the Intel Core i7-1068NG7 scores 2259 (0.2% higher), the Intel Core i3-10305 scores 2264 (0.4% higher), and the AMD Ryzen 5 PRO 1500 scores 2246 (0.4% lower). The single-core performance, critical for Minecraft's game logic thread, shows a Cinebench R23 single-core score of 935 and Geekbench single-core score of 1389.
The CPU's role in Minecraft becomes evident when examining the FPS scaling across resolutions. At 1080p, the frame rates are extremely high (383-455 FPS depending on settings), but the scaling from Low to Ultra shows only a 47% reduction (455 to 240 FPS), suggesting the CPU is the primary limiter. At 4K, the same settings range shows a 61% reduction (201 to 79 FPS), indicating the GPU has taken over as the bottleneck. The 6-core/6-thread configuration without Hyper-Threading means the CPU has limited headroom for background tasks and game logic, which becomes more apparent at lower resolutions where the GPU finishes rendering frames faster than the CPU can prepare them.
Hardware Specifications
Intel Core i5-9400
NVIDIA GeForce RTX 3080
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-9400 + NVIDIA GeForce RTX 3080 in Minecraft
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 201.0 |
| 3840x2160 | Medium | 159.0 |
| 3840x2160 | High | 126.0 |
| 3840x2160 | Ultra | 79.0 |
| 2560x1440 | Low | 385.0 |
| 2560x1440 | Medium | 305.0 |
| 2560x1440 | High | 242.0 |
| 2560x1440 | Ultra | 151.0 |
| 1920x1080 | Low | 455.0 |
| 1920x1080 | Medium | 418.0 |
| 1920x1080 | High | 383.0 |
| 1920x1080 | Ultra | 240.0 |
Minecraft with ii5-9400 + Other GPUs
See how Minecraft performs with the same CPU but different graphics cards.
Other Games with ii5-9400 + RTX 3080
Explore FPS benchmarks for other games using this same hardware combination.