Minecraft

Minecraft

AVERAGE FPS
414
excellent

This combination delivers exceptional performance with an average of 414 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 119 191 241 304
1440p QHD 229 366 461 582
1080p Full HD 362 579 730 803

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 304
3840x2160 Medium 241
3840x2160 High 191
3840x2160 Ultra 119
2560x1440 Low 582
2560x1440 Medium 461
2560x1440 High 366
2560x1440 Ultra 229
1920x1080 Low 803
1920x1080 Medium 730
1920x1080 High 579
1920x1080 Ultra 362

Minecraft with Intel Core i5-14600K + NVIDIA GeForce RTX 5090, In-Depth Analysis

Minecraft with the Intel Core i5-14600K and NVIDIA GeForce RTX 5090 produces an extraordinary performance envelope, but the data reveals that the pairing's behavior is heavily dictated by resolution and graphical preset. The combination ranks 52nd out of 3710 tested combos, placing it in the top 1.4% of all configurations, yet the scaling pattern shows that this is a system where the CPU, not the GPU, becomes the primary bottleneck at lower resolutions. The RTX 5090's immense power is only fully utilized at 4K Ultra, while at 1080p Low the frame rates reach levels that suggest the i5-14600K is working at its absolute limit.

Resolution Scaling

The frame rate progression from 1080p to 4K tells a clear story about where the bottleneck lies in this system. At 1920x1080 with Low settings, the combo produces 803 FPS, which drops to 582 FPS at 2560x1440, and then to 304 FPS at 3840x2160. This represents a 62% reduction in frame rate from 1080p to 4K at Low settings, which is a massive drop that indicates the CPU is the limiting factor at the lowest resolution. The RTX 5090 is so powerful that it could theoretically push far beyond 803 FPS at 1080p Low, but the i5-14600K's single-thread performance caps the output.

The scaling pattern changes dramatically when moving to Ultra settings. At 1080p Ultra, the system produces 362 FPS, at 1440p Ultra it drops to 229 FPS, and at 4K Ultra it falls to 119 FPS. The percentage drop from 1080p to 4K at Ultra is 67%, which is actually steeper than at Low settings. This suggests that at Ultra, the GPU is becoming more of a factor, but even here the frame rates are so high that the CPU still plays a significant role in limiting performance. The RTX 5090's 32 GB of GDDR7 memory and 1.79 TB/s bandwidth are more than sufficient for any Minecraft scenario, so the resolution scaling is primarily a reflection of how the CPU's 14 cores and 20 threads handle the game's logic.

The most telling data point comes from the Medium settings, which include min and max FPS measurements. At 1080p Medium, the average is 730 FPS with a minimum of 620 and a maximum of 839. At 1440p Medium, the average drops to 461 FPS with a range of 392 to 530. At 4K Medium, the average is 241 FPS with a range of 205 to 277. The consistency of the frame pacing, with the min never dropping more than 15% below the average, indicates that the system is not experiencing stutter or frame-time spikes. This is a well-balanced configuration even at the extremes.

How This Combo Ranks

With a rank of 52 out of 3710 tested combinations, this pairing sits in the 98.6th percentile of all tested systems. This is an elite position, but it is not the absolute top, which suggests that other CPU-GPU pairings can extract slightly more performance from Minecraft. The i5-14600K holds a 90th percentile ranking among all CPUs, while the RTX 5090 holds a 92nd percentile ranking among all GPUs, so both components are individually top-tier. The combination's rank of 52 indicates that the sum is slightly less than the parts might suggest, likely because Minecraft's engine does not scale perfectly with the RTX 5090's raw compute power.

Looking at the CPU's nearest rivals provides context for why this combo lands where it does. The Intel Xeon Gold 5318H scores 48698 in average benchmarks, a 0.2% delta from the i5-14600K's 48618 average. The AMD EPYC 4345P scores 48470, a 0.3% delta. The Intel Core Ultra 5 245HX scores 48287, a 0.7% delta, and the Intel Core Ultra 5 245 scores 48995, a -0.8% delta. These rival CPUs are all within 1% of the i5-14600K's average benchmark score, which means the CPU is not a differentiating factor at this performance tier. The rank of 52 is therefore more attributable to the GPU's positioning relative to its rivals.

The GPU's nearest rivals show a similar clustering. The NVIDIA Tesla P100 PCIe 16 GB scores 79605, a 0.3% delta from the RTX 5090's 79842 average. The Tesla P100 PCIe 12 GB scores 79396, a 0.6% delta. The AMD Radeon RX 6850M XT scores 78940, a 1.1% delta, and the AMD Radeon Pro Vega 64X scores 80959, a -1.4% delta. The RTX 5090's average benchmark score of 79842 is only 1.4% higher than the closest rival, which explains why the combo rank does not crack the top 50. In Minecraft specifically, the game's relatively simple graphics pipeline means that the GPU's massive compute resources are not fully leveraged.

GPU Role

The NVIDIA GeForce RTX 5090 is built on the Blackwell 2.0 architecture with a GB202 chip manufactured on a 5 nm process at TSMC. The chip contains 92,200 million transistors on a 750 mm² die, giving it a transistor density of 122.9 million per square millimeter. This is an enormous GPU, but Minecraft's visual style does not require the kind of pixel-pushing power that modern AAA titles demand. The GPU's 32 GB of GDDR7 memory on a 512-bit bus provides 1.79 TB/s of bandwidth, which is far beyond what Minecraft needs even with high-resolution texture packs.

The clock speeds are relatively modest for such a powerful card, with a base clock of 2017 MHz and a boost clock of 2407 MHz. The memory runs at 1750 MHz, which is 28 Gbps effective. These clocks are not particularly high, but the sheer number of processing units compensates. The RTX 5090 has 21,760 shading units, 680 texture mapping units, and 176 raster output units. It also has 170 ray tracing cores and 680 tensor cores, though Minecraft's default rendering does not utilize ray tracing. The pixel rate is 423.6 GPixel/s and the texture rate is 1,636.8 GTexel/s, with FP32 performance of 104.8 TFLOPS.

In the measured FPS data, the GPU's role is most apparent at 4K Ultra where the system produces 119 FPS. This is the only scenario where the GPU is likely the primary bottleneck, as the frame rate drops below 120 FPS for the first time. At 4K High, the system produces 191 FPS, and at 4K Medium it produces 241 FPS. The fact that the GPU can maintain over 100 FPS at 4K Ultra in Minecraft, a game not known for heavy GPU demands, confirms that the RTX 5090 is operating well within its capabilities. The GPU's 92nd percentile ranking among all GPUs and its average benchmark score of 79842 are consistent with its measured performance in this game.

Measured FPS Breakdown

At 1920x1080, the system delivers exceptional frame rates across all settings. Low produces 803 FPS average, Medium produces 730 FPS with a minimum of 620 and maximum of 839, High produces 579 FPS, and Ultra produces 362 FPS. The progression from Low to Ultra represents a 55% reduction in frame rate, which is substantial but still leaves the system far above any display refresh rate. The Medium setting's min FPS of 620 is higher than the Ultra average of 362, showing that the preset choice has a massive impact on performance.

Moving to 2560x1440, the frame rates remain extremely high. Low produces 582 FPS, Medium produces 461 FPS with a range of 392 to 530, High produces 366 FPS, and Ultra produces 229 FPS. The drop from 1080p to 1440p is consistent across settings, with roughly a 28-37% reduction depending on the preset. The Ultra setting at 1440p still delivers 229 FPS, which is well above what any current monitor can display. The Medium setting's minimum of 392 FPS is still higher than the Ultra average, reinforcing the pattern that settings have a larger impact than resolution.

At 3840x2160, the system finally begins to show some strain. Low produces 304 FPS, Medium produces 241 FPS with a range of 205 to 277, High produces 191 FPS, and Ultra produces 119 FPS. The Ultra setting at 4K is the only configuration in the entire dataset that drops below 120 FPS, and even then it is only marginally below. The Medium setting at 4K still produces a minimum of 205 FPS, which is more than sufficient for smooth gameplay. The data across all resolutions and settings shows that this system never produces a frame rate below 119 FPS, which is an extraordinary level of performance for any game.

Settings Recommendations

The measured data strongly suggests that Ultra settings are unnecessary for an optimal experience with this hardware. At 4K Ultra, the system produces 119 FPS, which is just below the 120 FPS threshold that many users consider the minimum for high-refresh-rate displays. Dropping to High at 4K yields 191 FPS, a 60% improvement over Ultra, with visually identical results in most Minecraft scenarios. The difference between High and Ultra in Minecraft is often subtle, involving minor shadow and lighting effects that are barely noticeable during gameplay.

For users with 1440p displays, Medium settings provide an excellent balance. The 1440p Medium configuration produces 461 FPS average with a minimum of 392 FPS, which is far beyond what any display can show. The High setting at 1440p produces 366 FPS, still an enormous margin over display refresh rates. The Ultra setting at 1440p produces 229 FPS, which is also sufficient for any high-refresh-rate monitor. The choice between Medium, High, and Ultra at 1440p is purely academic, as all three produce frame rates that exceed even the fastest gaming displays.

At 1080p, the system is entirely CPU-bound, and the settings recommendation is less about frame rate and more about visual quality. The Low setting produces 803 FPS, Medium produces 730 FPS, High produces 579 FPS, and Ultra produces 362 FPS. Since even the Ultra setting at 1080p produces 362 FPS, users should select the highest visual quality they prefer without worrying about performance. The Medium setting's minimum FPS of 620 is the most consistent in the dataset, making it a safe choice for users who want guaranteed smoothness even in complex scenes with many entities.

CPU Role

The Intel Core i5-14600K is a 14-core, 20-thread processor based on the Raptor Lake architecture, specifically the Raptor Lake-R refresh. It has a base clock of 3.50 GHz and a boost clock of 5.30 GHz, with a 125W TDP. The processor supports DDR4 and DDR5 memory in a dual-channel configuration, and it has 80 KB of L1 cache per core, 2 MB of L2 cache per core, and 24 MB of shared L3 cache. The CPU is built on Intel's 10 nm process and fits into the Intel Socket 1700. It also includes UHD Graphics 770 integrated graphics, though the discrete RTX 5090 makes this irrelevant for gaming.

The CPU's single-thread performance is critical for Minecraft, which is known to be heavily dependent on single-core speed. The i5-14600K scores 297 in Cinebench R15 single-core, 1935 in Cinebench R20 single-core, and 2064 in Cinebench R23 single-core. It also scores 2491 in Geekbench single-core and 4270 in Passmark single-thread. These scores place the CPU in the 90th percentile of all CPUs, and its nearest rivals are all within 1% of its average benchmark score of 48618. The boost clock of 5.30 GHz is particularly important for Minecraft, as the game's main thread benefits enormously from high clock speeds.

The multi-threaded performance is also strong, with scores of 3640 in Cinebench R15 multi-core, 13709 in Cinebench R20 multi-core, and 24491 in Cinebench R23 multi-core. The Geekbench multi-core score is 16673, and Passmark multi-thread is 38682. These scores are relevant for Minecraft's chunk loading and physics calculations, which can utilize multiple threads. However, the data shows that even with 14 cores and 20 threads, the CPU becomes the bottleneck at lower resolutions. The fact that the system produces 803 FPS at 1080p Low but only 304 FPS at 4K Low indicates that the CPU is limiting the frame rate at 1080p, while the GPU becomes more involved at 4K. The 5.30 GHz boost clock is the key specification for Minecraft, as the game's primary thread cannot be fully parallelized, and this CPU's high clock speed ensures that the game runs at exceptionally high frame rates regardless of resolution.

Hardware Specifications

Intel Core i5-14600K

Cores / Threads 14 / 20
Base Clock 3500 MHz
Boost Clock 5300 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 5090

VRAM 32 GB GDDR7
Base Clock —
Boost Clock 2407 MHz MHz
TDP 575 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-14600K + NVIDIA GeForce RTX 5090 in Minecraft

Resolution Settings Avg FPS
3840x2160 Low 304.0
3840x2160 Medium 241.0
3840x2160 High 191.0
3840x2160 Ultra 119.0
2560x1440 Low 582.0
2560x1440 Medium 461.0
2560x1440 High 366.0
2560x1440 Ultra 229.0
1920x1080 Low 803.0
1920x1080 Medium 730.0
1920x1080 High 579.0
1920x1080 Ultra 362.0

Minecraft with ii5-14600K + Other GPUs

See how Minecraft performs with the same CPU but different graphics cards.

Minecraft with RTX 5090 + Other CPUs

See how Minecraft performs with the same GPU but different processors.

Other Games with ii5-14600K + RTX 5090

Explore FPS benchmarks for other games using this same hardware combination.