Minecraft

Minecraft

AVERAGE FPS
372
excellent

This combination delivers exceptional performance with an average of 372 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 105 168 212 267
1440p QHD 201 321 405 511
1080p Full HD 318 509 641 803

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 267
3840x2160 Medium 212
3840x2160 High 168
3840x2160 Ultra 105
2560x1440 Low 511
2560x1440 Medium 405
2560x1440 High 321
2560x1440 Ultra 201
1920x1080 Low 803
1920x1080 Medium 641
1920x1080 High 509
1920x1080 Ultra 318

Minecraft with Intel Core i5-14600K + NVIDIA GeForce RTX 4080 SUPER, In-Depth Analysis

Minecraft, when paired with the Intel Core i5-14600K and NVIDIA GeForce RTX 4080 SUPER, delivers extraordinary frame rates that are primarily bottlenecked by the CPU at lower resolutions. The benchmark data shows this combination ranks in the top 6% of all tested configurations (rank 229 out of 3710), with performance scaling that reveals a system capable of maxing out even high-refresh-rate 4K displays. The measured results indicate that while the GPU handles 4K Ultra at 105 FPS, the CPU becomes the limiting factor at 1080p where frame rates exceed 800 FPS.

Resolution Scaling

The frame rate data demonstrates an unusual scaling pattern that clearly identifies the CPU as the bottleneck at lower resolutions. At 1080p Low, the system produces 803 FPS, but this drops to 511 FPS at 1440p and 267 FPS at 4K. This represents a 66.7% reduction from 1080p to 4K, which is substantial but not as dramatic as expected for a GPU-bound scenario. The difference between 1080p High (509 FPS) and 1440p High (321 FPS) shows a 37% reduction, while moving from 1440p High to 4K High (168 FPS) cuts performance by 47.7%.

The most telling evidence of CPU limitation comes from comparing the Low settings across resolutions. The 803 FPS result at 1080p Low is only 57% higher than the 511 FPS at 1440p Low, which is far less than the 2.25x pixel count increase would suggest. This indicates that at 1080p, the CPU cannot feed frames fast enough to utilize the full GPU capability. At 4K, however, the GPU workload becomes more significant, as evidenced by the 4K Low (267 FPS) being only 47% slower than 1440p Low (511 FPS) despite the 2.25x pixel increase.

At Ultra settings, the scaling becomes more GPU-bound. The 1080p Ultra (318 FPS) drops to 201 FPS at 1440p (a 36.8% reduction) and then to 105 FPS at 4K (a 47.8% reduction from 1440p). This suggests that Ultra settings, which likely enable more advanced rendering features, shift more of the workload onto the GPU. The 4K Ultra result of 105 FPS is still well above playable thresholds, indicating the RTX 4080 SUPER handles the most demanding preset at maximum resolution without issue.

CPU Role

The Intel Core i5-14600K features 14 cores and 20 threads with a base clock of 3.50 GHz and boost clock of 5.30 GHz. This Raptor Lake architecture processor demonstrates exceptional single-thread performance with a Cinebench R23 single-core score of 2064 and a Geekbench single-core score of 2491. The high single-thread performance is critical for Minecraft, which relies heavily on a single primary thread for game logic and chunk updates.

The CPU's PassMark single-thread score of 4270 and Cinebench R15 single-core score of 297 indicate strong per-core capability. This is reflected in the benchmark results where at 1080p Low, the system achieves 803 FPS — a figure that far exceeds what most GPUs could render if the CPU were not limiting. The processor's multi-threaded capabilities, while less relevant for Minecraft, are still robust with a Cinebench R23 multi-core score of 24491 and PassMark multi-thread score of 38682.

The CPU's performance relative to its nearest rivals is remarkably tight. The Intel Xeon Gold 5318H scores 48698 (0.2% higher), while the AMD EPYC 4345P scores 48470 (0.3% lower). This places the i5-14600K in the 90th percentile of all CPUs, confirming its position as a high-end desktop processor. The 24 MB of shared L3 cache and 2 MB per-core L2 cache help maintain the high instruction throughput that Minecraft's Java-based engine requires.

GPU Role

The NVIDIA GeForce RTX 4080 SUPER is built on the Ada Lovelace architecture with 16 GB of GDDR6X memory on a 256-bit bus, providing 736.3 GB/s of bandwidth. The GPU's 10240 shading units and 80 RT cores deliver substantial compute capability, with FP32 performance rated at 52.22 TFLOPS. The boost clock of 2550 MHz and base clock of 2295 MHz provide the raw processing speed needed for high-resolution rendering.

The GPU's 3DMark Steel Nomad DX12 score of 6600 and PassMark G3D score of 34245 place it in the 86th percentile of all GPUs. Its PassMark GPU compute score of 19822 further demonstrates strong parallel processing abilities. The RTX 4080 SUPER's performance is nearly identical to the regular RTX 4080 (0.1% slower), while it edges out the AMD Radeon Pro W5700X by 1.1% and the RX 6750 GRE 12 GB by 2.7%.

At 4K Ultra, the GPU produces 105 FPS, which is remarkably high for maximum settings at 3840x2160. The 16 GB VRAM capacity is more than sufficient for any Minecraft texture pack or shader configuration, and the memory bandwidth of 736.3 GB/s prevents any bandwidth limitations at high resolutions. The GPU's pixel rate of 285.6 GPixel/s and texture rate of 816.0 GTexel/s ensure that even at 4K with Ultra settings, the rendering pipeline is not the primary constraint—the CPU becomes the limiting factor before the GPU reaches full utilization.

FAQ

Q: Is the RTX 4080 SUPER overkill for Minecraft?

A: The data suggests it is not, as the GPU still shows meaningful performance scaling at 4K. The 4K Ultra preset delivers 105 FPS, and moving to 4K High increases to 168 FPS, indicating the GPU is still a significant contributor to performance. However, at 1080p, the CPU becomes the bottleneck with 803 FPS at Low settings.

Q: What is the best resolution for this combination?

A: The 1440p High preset at 321 FPS provides an excellent balance between visual fidelity and frame rate. At 1440p, the system achieves over 200 FPS even at Ultra settings (201 FPS), making it ideal for high-refresh-rate monitors. The 4K Ultra at 105 FPS is still smooth for most users.

Q: How does the i5-14600K compare to its closest rivals?

A: The i5-14600K scores 48618 on average, which is within 0.8% of its nearest competitors. The Intel Xeon Gold 5318H is 0.2% faster, while the AMD EPYC 4345P is 0.3% slower. The Intel Core Ultra 5 245HX is 0.7% slower, showing the 14600K holds its own against newer architectures.

Q: Does the RTX 4080 SUPER bottleneck the CPU at 1080p?

A: No, the opposite is true. At 1080p Low, the system achieves 803 FPS, which is limited by the CPU's ability to process game logic, not the GPU's rendering capability. The CPU's single-thread performance is the limiting factor at this resolution.

Q: What is the performance difference between Low and Ultra settings at 4K?

A: The 4K Low preset delivers 267 FPS, while 4K Ultra drops to 105 FPS, representing a 61% performance reduction. This gap is narrower than at lower resolutions, suggesting that at 4K, the GPU workload increases proportionally more than the CPU load.

Q: Is this system capable of 4K 120Hz gaming in Minecraft?

A: Yes, the measured 4K High setting produces 168 FPS, which exceeds 120 FPS. Even at 4K Ultra, the 105 FPS result is close to 120Hz territory and could likely achieve it with minor settings adjustments.

Settings Recommendations

The benchmark data clearly shows that the High preset provides the optimal balance between performance and visual quality. At 1440p High, the system achieves 321 FPS, which is more than sufficient for any display, while at 4K High, the 168 FPS result exceeds the refresh rate of most high-end monitors. The Medium preset offers diminishing returns in performance gains relative to the visual quality loss, particularly at lower resolutions where the CPU is already the bottleneck.

For 1080p users, the High preset at 509 FPS is the recommended choice, as the jump to Medium (641 FPS) provides only a 26% improvement while reducing visual quality. The Ultra preset at 1080p (318 FPS) is unnecessarily demanding given the High preset's superior frame rate. At 1440p, High at 321 FPS is ideal, with Ultra (201 FPS) still viable for those who prioritize visual fidelity over maximum frame rates.

For 4K, the High preset at 168 FPS is the clear winner, offering excellent visual quality while maintaining frame rates above 144Hz. The Ultra preset at 105 FPS is playable but represents a 37.5% performance reduction from High, which is a steep price for the incremental visual improvements. The Low preset at 4K (267 FPS) is unnecessary given the High preset's strong performance. The Medium preset at 4K (212 FPS) provides a middle ground but is overshadowed by High's better visual quality with only a 26% performance penalty.

Measured FPS Breakdown

At 1920x1080, the system produces exceptional frame rates across all settings. The Low preset delivers 803 FPS average, while High achieves 509 FPS. Medium shows 641 FPS average with a minimum of 545 and maximum of 738, demonstrating consistent frame pacing. Ultra at 1080p produces 318 FPS, which is still exceptionally high but shows the significant cost of maximum settings.

The 2560x1440 results show a natural progression from the 1080p numbers. Low at 1440p delivers 511 FPS, representing a 36.4% reduction from 1080p. High at 1440p produces 321 FPS (37% lower than 1080p), while Medium achieves 405 FPS with a minimum of 344 and maximum of 466. Ultra at 1440p drops to 201 FPS, which is 36.8% lower than the 1080p Ultra result.

At 3840x2160, the frame rates remain impressively high. Low at 4K delivers 267 FPS, which is 47.8% lower than the 1440p Low result. High at 4K produces 168 FPS (47.7% lower than 1440p High), while Medium achieves 212 FPS with a minimum of 180 and maximum of 243. The Ultra preset at 4K delivers 105 FPS, representing a 47.8% reduction from the 1440p Ultra result. This consistent ~48% reduction from 1440p to 4K across all settings indicates the GPU is becoming the primary scaling factor at this resolution, while the CPU bottleneck at lower resolutions is evidenced by the smaller 36-37% reductions from 1080p to 1440p.

Hardware Specifications

Intel Core i5-14600K

Cores / Threads 14 / 20
Base Clock 3500 MHz
Boost Clock 5300 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 4080 SUPER

VRAM 16 GB GDDR6X
Base Clock —
Boost Clock 2550 MHz MHz
TDP 320 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-14600K + NVIDIA GeForce RTX 4080 SUPER in Minecraft

Resolution Settings Avg FPS
3840x2160 Low 267.0
3840x2160 Medium 212.0
3840x2160 High 168.0
3840x2160 Ultra 105.0
2560x1440 Low 511.0
2560x1440 Medium 405.0
2560x1440 High 321.0
2560x1440 Ultra 201.0
1920x1080 Low 803.0
1920x1080 Medium 641.0
1920x1080 High 509.0
1920x1080 Ultra 318.0

Minecraft with ii5-14600K + Other GPUs

See how Minecraft performs with the same CPU but different graphics cards.

Minecraft with RTX 4080 SUPER + Other CPUs

See how Minecraft performs with the same GPU but different processors.

Other Games with ii5-14600K + RTX 4080 SUPER

Explore FPS benchmarks for other games using this same hardware combination.