Minecraft

Minecraft

AVERAGE FPS
357
excellent

This combination delivers exceptional performance with an average of 357 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 105 168 212 267
1440p QHD 201 321 405 511
1080p Full HD 318 509 605 657

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 267
3840x2160 Medium 212
3840x2160 High 168
3840x2160 Ultra 105
2560x1440 Low 511
2560x1440 Medium 405
2560x1440 High 321
2560x1440 Ultra 201
1920x1080 Low 657
1920x1080 Medium 605
1920x1080 High 509
1920x1080 Ultra 318

Minecraft with AMD Ryzen 5 7500X3D + NVIDIA GeForce RTX 4080 SUPER, In-Depth Analysis

Minecraft, a sandbox title from 2011, paired with the AMD Ryzen 5 7500X3D and NVIDIA GeForce RTX 4080 SUPER, produces a dataset that is as revealing about CPU limits as it is about GPU headroom. The measured frames per second (FPS) across resolutions and settings tell a clear story of a system where the processor’s 3D V-Cache and the graphics card’s raw throughput interact in unexpected ways. This analysis breaks down the numbers, compares the combo to other tested configurations, and answers common questions about what these results mean for gameplay.

Resolution Scaling

The FPS drop from 1080p to 4K is not uniform, and that inconsistency is the most telling part of the data. At Low settings, the average FPS at 1920x1080 is 657, which drops to 511 at 2560x1440, and then to 267 at 3840x2160. That is a 22% drop from 1080p to 1440p, but a 48% drop from 1440p to 4K. The scaling is steep, suggesting that at 4K Low, the workload is finally shifting toward the GPU, but the 1080p numbers are so high that they indicate a bottleneck elsewhere.

Looking at Medium settings, the pattern holds but with different magnitudes. At 1080p Medium, the average is 605 FPS, falling to 405 at 1440p, and then to 212 at 4K. The drop from 1080p to 1440p is 33%, while the drop from 1440p to 4K is 48%. This consistent ~48% reduction from 1440p to 4K across Low and Medium suggests that the GPU is becoming the limiting factor at 4K, but the smaller drops at lower resolutions reveal that the CPU is holding things back earlier.

High settings tell a similar story. The average at 1080p is 509 FPS, at 1440p it is 321 FPS, and at 4K it is 168 FPS. The percentage drops are 37% and 48% respectively. The 4K High result of 168 FPS is still very playable, but the scaling from 1080p to 1440p is less severe than the scaling from 1440p to 4K. This indicates that at 1080p and 1440p High, the CPU is likely the primary constraint, as the GPU has enough headroom to render frames quickly but is waiting on the processor.

Ultra settings show the most dramatic scaling. At 1080p Ultra, the average is 318 FPS, dropping to 201 FPS at 1440p, and then to 105 FPS at 4K. The drop from 1080p to 1440p is 37%, and from 1440p to 4K is 48%. The 4K Ultra result of 105 FPS is the lowest recorded in the entire dataset, but it still clears 60 FPS by a wide margin. The consistent ~48% drop from 1440p to 4K across all settings is a strong signal that the RTX 4080 SUPER’s capabilities are being fully taxed at 4K, while the CPU’s influence is more pronounced at lower resolutions.

What does this imply? The data suggests that at 1080p and 1440p, the AMD Ryzen 5 7500X3D is the limiting component, especially at lower settings where the GPU has spare capacity. At 4K, the NVIDIA GeForce RTX 4080 SUPER becomes the dominant factor, as pixel throughput demands increase. The fact that 4K Low (267 FPS) is still higher than 1080p Ultra (318 FPS) shows that settings have a larger impact on frame rates than resolution alone, which is typical for a game like Minecraft where draw distance and effects can be computationally expensive.

CPU Role

The AMD Ryzen 5 7500X3D is a 6-core, 12-thread processor from the 7000 series, based on the Raphael codename and Zen 4 architecture. It has a base clock of 4.00 GHz and a boost clock of 4.50 GHz, with 96 MB of shared L3 cache. This cache size is the standout feature, as it can hold more of the game’s working set, reducing memory latency. The CPU’s benchmark scores back this up: a passmark single-thread score of 3494 and a multithread score of 25047. In the broader CPU landscape, it sits at the 89th percentile, with an average benchmark score of 44573.

The nearest rivals for this CPU are informative. The Intel Core Ultra X9 388H scores 44466, which is 0.2% lower. The Intel Core i9-13950HX scores 44342, 0.5% lower. The AMD Ryzen AI Max 385 scores 44309, 0.6% lower. The Intel Core i5-14600 scores 44889, which is 0.7% higher. These deltas are tiny, meaning the 7500X3D is essentially tied with these processors in synthetic benchmarks. Yet in Minecraft, the measured FPS at 1080p Low (657 FPS) is astronomically high, suggesting that the 3D V-Cache provides a real-world benefit that synthetic tests may not fully capture.

How does this relate to the game’s results? Minecraft is known for being single-thread-bound, especially in world generation and entity updates. The 7500X3D’s single-thread score of 3494 is strong, but not class-leading. However, the large L3 cache likely reduces the penalty of cache misses, which can be frequent in a procedurally generated world. The data shows that at 1080p Low, the CPU is pushing 657 FPS, which is far beyond what most displays can show, but it demonstrates that the processor is not a bottleneck at that resolution.

At higher resolutions, the CPU’s role diminishes. At 4K Ultra, the average FPS is 105, which is likely limited by the GPU’s ability to fill pixels, not the CPU’s ability to issue draw calls. The boost clock of 4.50 GHz is modest compared to some rivals, but the cache is the differentiator. The CPU’s TDP of 65 W is low, indicating that it can sustain high clocks without thermal throttling, which is beneficial for maintaining consistent frame times in a game that can have sudden load spikes.

The combo rank in game is 87 out of 1176 tested combos, placing it in the top 7.4% of all configurations. This rank reflects the synergy between the CPU’s cache and the GPU’s power. The numbers show that the CPU can feed the GPU at 1080p and 1440p, but at 4K, the GPU’s workload becomes the limiting factor. For a game like Minecraft, where frame rates can vary wildly based on scene complexity, the CPU’s consistent performance is likely more valuable than raw clock speed.

Settings Recommendations

The measured rows provide a clear hierarchy of performance across presets. At 1920x1080, the Low preset gives an average of 657 FPS, Medium gives 605 FPS, High gives 509 FPS, and Ultra gives 318 FPS. The jump from Low to Medium is a 8% drop, from Medium to High is a 16% drop, and from High to Ultra is a 38% drop. The Ultra preset is significantly more demanding, likely due to increased draw distance and shadow quality, but it still delivers over 300 FPS at 1080p.

At 2560x1440, the numbers are 511 FPS (Low), 405 FPS (Medium), 321 FPS (High), and 201 FPS (Ultra). The percentage drops are 21% (Low to Medium), 21% (Medium to High), and 37% (High to Ultra). The pattern is similar, but the absolute numbers are lower due to the increased pixel count. The Medium preset at 1440p (405 FPS) is still far above what most monitors can display, making it a sensible choice for smooth gameplay with headroom.

At 3840x2160, the numbers are 267 FPS (Low), 212 FPS (Medium), 168 FPS (High), and 105 FPS (Ultra). The drops are 21% (Low to Medium), 21% (Medium to High), and 38% (High to Ultra). The 4K Ultra result of 105 FPS is the only one that approaches the lower end of high-refresh displays, but it is still comfortably above 60 FPS. For a 4K display, the High preset (168 FPS) seems to be the sweet spot, as it offers a 60% improvement over Ultra while maintaining a frame rate that is more than double the typical 60 Hz target.

Which preset gives the best experience? For most users, the Medium preset at 1440p or 4K offers the best balance of visual fidelity and performance. At 4K Medium, the average is 212 FPS, which is high enough for any current display. The Ultra preset at 4K (105 FPS) is playable but may cause occasional dips in complex scenes, as the min FPS data is not available for most rows. The Low preset at any resolution is excessive in terms of frame rate, as the human eye cannot perceive the difference between 500 and 600 FPS on most monitors. The data suggests that Medium or High at 1440p is the most practical recommendation, as it provides a large margin over 144 Hz displays while still offering good visual quality.

How This Combo Ranks

The combo of AMD Ryzen 5 7500X3D and NVIDIA GeForce RTX 4080 SUPER ranks 87th out of 1176 tested combos in Minecraft. This places it in the top 7.4% of all configurations, which is impressive but not the absolute best. The rank is derived from the measured FPS across all resolutions and settings, and it reflects the combination’s overall capability. The CPU’s percentile vs all CPUs is 89, and the GPU’s percentile vs all GPUs is 86, so both components are in the upper tier of their respective categories. The combo rank of 87 suggests that the pairing is well-matched, but there is room for improvement with higher-end parts.

What does this rank mean in practice? The 87th rank out of 1176 means that 87 other combos performed better in this game. Given that the CPU and GPU are both high-end, the rank is likely driven by the GPU’s performance at 4K, where the RTX 4080 SUPER is not the fastest card on the market. The GPU’s nearest rivals include the NVIDIA GeForce RTX 4080 (with a deltaPct of -0.1%, meaning the 4080 SUPER is 0.1% slower), the AMD Radeon Pro W5700X (-1.1% slower), the AMD Radeon RX 6750 GRE 12 GB (-2.7% slower), and the AMD Radeon 8060S (-2.8% slower). These deltas are small, indicating that the 4080 SUPER is close to its direct predecessor, but it is not a massive leap.

The CPU’s rivals show a similar pattern, with deltas of 0.2% to 0.7% against the nearest competitors. This means that the combo’s rank is not limited by a weak CPU or GPU, but rather by the fact that other combos use faster components. For example, a combo with an RTX 4090 and a higher-end CPU would likely rank higher. The data implies that this combo is a very strong choice for Minecraft, but it is not the ultimate setup. The rank of 87 confirms the balanced nature of the pairing, but it also indicates that users seeking the absolute highest frame rates would need to look at more powerful components.

GPU Role

The NVIDIA GeForce RTX 4080 SUPER is based on the AD103 chip and Ada Lovelace architecture, fabricated on a 5 nm process at TSMC. It has 16 GB of GDDR6X memory on a 256-bit bus, with a memory bandwidth of 736.3 GB/s. The base clock is 2295 MHz, and the boost clock is 2550 MHz, with memory running at 1438 MHz (23 Gbps effective). The GPU has 10240 shading units, 320 texture mapping units, and 112 raster operation processors. It also features 80 RT cores and 320 tensor cores, which are relevant for ray tracing and DLSS, though Minecraft’s measured FPS data does not specify whether these features are enabled.

The GPU’s benchmark scores are strong. It achieves a passmark G3D score of 34245 and a passmark GPU compute score of 19822. The 3DMark Steel Nomad DX12 score is 6600, and Geekbench OpenCL and Vulkan scores are 219065 and 260075, respectively. The GPU’s percentile vs all GPUs is 86, with an average benchmark score of 54209. Its nearest rivals show tiny deltas: the RTX 4080 is 0.1% slower, the Radeon Pro W5700X is 1.1% slower, the RX 6750 GRE is 2.7% slower, and the Radeon 8060S is 2.8% slower. This suggests that the 4080 SUPER is at the top of its class, but it is not significantly ahead of the previous generation.

How does the GPU role play out in Minecraft? The measured FPS at 4K Ultra (105 FPS) is the lowest in the dataset, indicating that the GPU is the bottleneck at that setting. The RTX 4080 SUPER’s 16 GB of VRAM is more than enough for Minecraft, which is not a VRAM-intensive game, so the memory capacity is not a limiting factor. The GDDR6X memory bandwidth of 736.3 GB/s is high, but the game’s simple textures and geometry do not require such bandwidth. The boost clock of 2550 MHz is relatively high, but the GPU’s performance is more dependent on its shading units and rasterization rate.

The data shows that the GPU’s role becomes more significant as resolution increases. At 1080p, the CPU is feeding the GPU so fast that the GPU cannot fully utilize its resources. At 4K, the GPU is working harder, and the frame rates drop accordingly. The pixel rate of 285.6 GPixel/s and texture rate of 816.0 GTexel/s are theoretical maximums, but in practice, the GPU is likely limited by other factors like memory latency or driver overhead. The FP32 performance of 52.22 TFLOPS is substantial, but Minecraft’s rendering pipeline is not heavily compute-bound, so this raw power is not fully utilized. The GPU’s role is to ensure that the frame rate remains high at 4K, and the data shows it does, with 105 FPS at Ultra being the worst case.

FAQ

Q: What is the highest average FPS recorded for this combo?

A: The highest average FPS is 657, recorded at 1920x1080 with Low settings. This is the peak performance in the measured data.

Q: How does the RTX 4080 SUPER compare to its nearest rival, the RTX 4080?

A: The RTX 4080 SUPER has an average benchmark score of 54209, while the RTX 4080 has a score of 54247. The deltaPct is -0.1%, meaning the RTX 4080 SUPER is 0.1% slower than the RTX 4080 in synthetic benchmarks.

Q: What is the combo rank in Minecraft out of all tested combos?

A: The combo rank is 87 out of 1176 tested combos, placing it in the top 7.4% of all configurations tested.

Q: At which resolution and settings does the FPS drop below 120?

A: The only measured row with an average FPS below 120 is 3840x2160 with Ultra settings, which averages 105 FPS. All other rows exceed 120 FPS.

Q: What is the CPU’s L3 cache size and how might it affect Minecraft?

A: The CPU has 96 MB of shared L3 cache. This large cache can store more game data, potentially reducing memory latency and improving performance in scenarios with repeated data access, which is common in Minecraft’s block-based world.

Q: Does the data show min FPS values for all settings?

A: No, min FPS values are only provided for Medium settings at each resolution. At 1920x1080, the min is 514 FPS; at 2560x1440, it is 344 FPS; and at 3840x2160, it is 180 FPS. Other settings do not have min FPS data.

Measured FPS Breakdown

At 1920x1080, the measured average FPS is as follows: Low settings yield 657 FPS, Medium yields 605 FPS (with a min of 514 and max of 695), High yields 509 FPS, and Ultra yields 318 FPS. The Medium preset has the only available min/max data, showing a range of 181 FPS between its lowest and highest frame rates.

At 2560x1440, the average FPS drops across all presets. Low settings average 511 FPS, Medium averages 405 FPS (min 344, max 466), High averages 321 FPS, and Ultra averages 201 FPS. The Medium preset’s min/max range is 122 FPS, which is narrower than at 1080p, suggesting more consistent frame pacing.

At 3840x2160, the average FPS is significantly lower. Low settings average 267 FPS, Medium averages 212 FPS (min 180, max 243), High averages 168 FPS, and Ultra averages 105 FPS. The Medium preset’s min/max range is 63 FPS, which is the tightest of all resolutions, indicating that at 4K, the GPU is more consistently loaded. The progression from Low to Ultra at each resolution shows a clear trend: each higher preset reduces FPS by approximately 20-40%, with Ultra being the most demanding. The data is measured, not estimated, so these numbers represent real-world performance for this specific combo.

Hardware Specifications

AMD Ryzen 5 7500X3D

Cores / Threads 6 / 12
Base Clock 4000 MHz
Boost Clock 4500 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 4080 SUPER

VRAM 16 GB GDDR6X
Base Clock —
Boost Clock 2550 MHz MHz
TDP 320 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7500X3D + NVIDIA GeForce RTX 4080 SUPER in Minecraft

Resolution Settings Avg FPS
3840x2160 Low 267.0
3840x2160 Medium 212.0
3840x2160 High 168.0
3840x2160 Ultra 105.0
2560x1440 Low 511.0
2560x1440 Medium 405.0
2560x1440 High 321.0
2560x1440 Ultra 201.0
1920x1080 Low 657.0
1920x1080 Medium 605.0
1920x1080 High 509.0
1920x1080 Ultra 318.0

Minecraft with Ryzen 5 7500X3D + Other GPUs

See how Minecraft performs with the same CPU but different graphics cards.

Minecraft with RTX 4080 SUPER + Other CPUs

See how Minecraft performs with the same GPU but different processors.

Other Games with Ryzen 5 7500X3D + RTX 4080 SUPER

Explore FPS benchmarks for other games using this same hardware combination.