Minecraft

Minecraft

AVERAGE FPS
280
excellent

This combination delivers exceptional performance with an average of 280 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 79 126 159 201
1440p QHD 151 242 305 385
1080p Full HD 240 383 483 610

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 201
3840x2160 Medium 159
3840x2160 High 126
3840x2160 Ultra 79
2560x1440 Low 385
2560x1440 Medium 305
2560x1440 High 242
2560x1440 Ultra 151
1920x1080 Low 610
1920x1080 Medium 483
1920x1080 High 383
1920x1080 Ultra 240

Minecraft with Intel Core i5-13400F + NVIDIA GeForce RTX 3080, In-Depth Analysis

Minecraft’s performance with the Intel Core i5-13400F and NVIDIA GeForce RTX 3080 is characterized by extreme frame rates that are primarily dictated by the graphics settings and resolution, with the CPU proving to be a capable partner to the GPU. The measured data shows a system that can comfortably handle the game at high refresh rates even at demanding resolutions, though the scaling between presets reveals where the bottlenecks lie.

Resolution Scaling

The frame rate drop from 1080p to 4K is substantial, but the pattern varies significantly depending on the quality preset. At High settings, the average FPS falls from 383 at 1920x1080 to 242 at 2560x1440, then further to 126 at 3840x2160. This represents a 67% reduction in frame rate from 1080p to 4K, indicating that the GPU is becoming the limiting factor as pixel count increases. The drop from 1440p to 4K alone is 48%, showing a sharp decline in the most demanding scenario.

At Low settings, the scaling is even more dramatic. The average FPS at 1080p is 610, which drops to 385 at 1440p (a 37% reduction) and then to 201 at 4K (a 48% reduction from 1440p). The fact that Low settings at 1080p can push past 600 FPS suggests that the CPU is capable of feeding the GPU with enough data, but the GPU still struggles to maintain such extreme rates as resolution climbs. The 4K Low result of 201 FPS is still excellent, but the scaling shows the GPU’s workload increasing significantly.

Medium settings follow a similar trajectory: 483 FPS at 1080p, 305 at 1440p, and 159 at 4K. The percentage drop from 1080p to 4K is 67%, which mirrors the High preset. This consistency suggests that the GPU’s rendering pipeline is the primary constraint at higher resolutions, regardless of the visual complexity. The Ultra preset, which is the most demanding, sees the largest absolute drop: from 240 FPS at 1080p to 151 at 1440p and finally 79 at 4K, a 67% reduction as well.

The data indicates that at 1080p, all presets are heavily CPU-bound or at least not limited by the GPU’s raw throughput. The gap between Low and Ultra at 1080p is 370 FPS, but at 4K, the gap narrows to 122 FPS. This convergence at higher resolutions is classic evidence of GPU limitation. For a game like Minecraft, which can be sensitive to draw calls and world generation, the CPU’s role is most pronounced at lower resolutions where the GPU has headroom.

GPU Role

The NVIDIA GeForce RTX 3080 features 10 GB of GDDR6X memory on a 320-bit bus, providing a bandwidth of 760.3 GB/s. This memory configuration is well-suited for the texture-heavy environments of Minecraft, especially with mods or high-resolution resource packs. The measured frame rates at 4K Ultra (79 FPS) and 4K High (126 FPS) show that the GPU’s 10 GB frame buffer is sufficient for the game’s demands at this resolution, as there is no indication of memory-related stuttering or crashes in the data.

The GPU’s boost clock is listed at 1710 MHz, with a base clock of 1440 MHz. The card’s compute capabilities include 8704 shading units and 272 texture mapping units, which contribute to its ability to render the game’s blocky geometry efficiently. The pixel rate of 164.2 GPixel/s and texture rate of 465.1 GTexel/s are relevant for a game that relies heavily on texture sampling and simple geometry. The 68 ray tracing cores are present, but Minecraft’s standard rendering path does not typically utilize them unless the player enables ray tracing, which is not covered in these measurements.

The GPU’s average benchmark score is 23172, which places it in the 68th percentile against all GPUs. Its nearest rivals, such as the NVIDIA P106-100 and AMD Radeon RX 6600M, have nearly identical average scores (23249 and 23273 respectively), with deltaPct values of -0.3% and -0.4%. This indicates that the RTX 3080 is a mid-to-high-tier performer, but not at the absolute top of the range. In Minecraft specifically, the data shows that the GPU is not the bottleneck at lower resolutions, as the FPS numbers are far beyond what most displays can show.

Settings Recommendations

Based on the measured FPS rows, the optimal balance between visual quality and frame rate depends on the target display. At 3840x2160, the High preset delivers 126 FPS, which is excellent for a 120Hz display. The Medium preset offers 159 FPS, which is also very smooth, but the jump from Medium to High is only 33 FPS, while the jump from High to Ultra is a 47 FPS drop to 79 FPS. For 4K users, High appears to be the sweet spot, as it maintains a high frame rate without the significant performance cost of Ultra.

At 2560x1440, all presets are playable, but the Ultra preset’s 151 FPS is still high enough for most high-refresh monitors. The Medium preset at 305 FPS and High at 242 FPS are excessive for most displays, so players with a 144Hz monitor could comfortably use Ultra. The Low preset at 385 FPS offers no visual benefit and is only useful for competitive play where maximum frame rate is the priority. For 1440p, Ultra is recommended for the best visual experience, as the frame rate remains well above 144 FPS.

At 1920x1080, the story is similar. The Ultra preset achieves 240 FPS, which is sufficient for 240Hz displays. The Medium preset at 483 FPS and High at 383 FPS are far beyond any standard display’s refresh rate, so the Ultra preset provides the best visual quality without sacrificing smoothness. The Low preset at 610 FPS is only relevant for esports or extremely high refresh rate monitors (360Hz+). The measured minimum FPS for Medium at 1080p is 411, which is still above the refresh rate of most monitors, ensuring a smooth experience.

How This Combo Ranks

This combination of Intel Core i5-13400F and NVIDIA GeForce RTX 3080 ranks 1005 out of 3710 tested combos in Minecraft, placing it in the top 27% of all configurations. This is a strong showing, though not in the top tier, which suggests that other combinations are capable of higher frame rates. The rank is derived from the measured FPS data, which shows this combo excelling at 1080p and 1440p but falling behind at 4K Ultra.

The CPU itself has an average benchmark score of 25292, placing it in the 77th percentile against all CPUs. Its nearest rivals include the AMD Ryzen 9 6900HS (score 25284, deltaPct 0%) and the Intel Core 5 120 (score 25362, deltaPct -0.3%). This indicates that the i5-13400F is a solid mid-range processor that performs on par with these competitors. The GPU’s 68th percentile ranking is lower than the CPU’s 77th percentile, suggesting that in this pairing, the GPU is the more limiting component for overall system performance.

The combo’s rank in Minecraft specifically, relative to other tested combinations, indicates that there are 2705 other configurations that performed better in this game. This is likely due to more powerful GPUs or CPUs that can push even higher frame rates, especially at lower resolutions where the CPU’s single-thread performance becomes critical. However, for the vast majority of users, the 1005th rank still represents an excellent gaming experience.

CPU Role

The Intel Core i5-13400F has 10 cores and 16 threads, with a base clock of 2.50 GHz and a boost clock of 4.60 GHz. This configuration is well-suited for Minecraft, which can utilize multiple threads for world generation and chunk loading, but also relies heavily on single-thread performance for the main game loop. The CPU’s Cinebench R23 multi-core score of 22604 and single-core score of 3191 indicate strong performance in both areas.

In Minecraft, the CPU’s role is most evident at lower resolutions where the GPU is not the bottleneck. At 1080p Low, the combo achieves 610 FPS, which reflects the CPU’s ability to process game logic and render calls quickly. The single-thread performance, as measured by the 3DMark single-thread score of 960, is crucial for maintaining high frame rates in a game that is often single-thread bound. The boost clock of 4.60 GHz helps ensure that the main game thread can run at maximum speed.

The CPU’s 20 MB of shared L3 cache is also beneficial for Minecraft, as it can hold frequently accessed game data, reducing the need to fetch from main memory. The memory support for DDR4 and DDR5 allows for flexible system building, though the data does not specify which memory type was used in the measurements. The CPU’s 65W TDP indicates it is power-efficient, which is an advantage for system builders.

At 4K Ultra, the frame rate drops to 79 FPS, which is still high but shows that the GPU is the limiting factor. The CPU is not holding back the system at this resolution, as the GPU’s rendering workload is the primary constraint. The data suggests that the i5-13400F is more than capable of supporting the RTX 3080 in Minecraft, and any further performance gains would require a more powerful GPU.

Measured FPS Breakdown

At 1920x1080, the measured average FPS values are as follows: Low runs at 610 FPS, Medium at 483 FPS (with a minimum of 411 and maximum of 556), High at 383 FPS, and Ultra at 240 FPS. The spread between the lowest and highest presets is 370 FPS, showing the wide performance range available at this resolution. The Medium preset’s minimum of 411 FPS indicates that even in demanding scenes, the frame rate never drops below a very high threshold.

At 2560x1440, the averages are 385 FPS for Low, 305 FPS for Medium (with a minimum of 259 and maximum of 351), 242 FPS for High, and 151 FPS for Ultra. The gap between Low and Ultra narrows to 234 FPS, and the Medium preset’s minimum of 259 FPS still exceeds the refresh rate of most high-end monitors. The scaling from 1080p to 1440p reduces frame rates by approximately 37% to 41% across presets, with Ultra seeing a 37% reduction from 240 to 151 FPS.

At 3840x2160, the averages are 201 FPS for Low, 159 FPS for Medium (with a minimum of 135 and maximum of 183), 126 FPS for High, and 79 FPS for Ultra. The Medium preset’s minimum of 135 FPS is still above 120Hz, making it a viable option for high-refresh 4K displays. The drop from 1440p to 4K is more severe, ranging from 48% for Low to 53% for Medium. The Ultra preset’s 79 FPS is the lowest measured value, but it remains playable on a standard 60Hz monitor.

FAQ

Q: What is the highest average FPS this combo can achieve in Minecraft?

A: The highest measured average FPS is 610, achieved at 1920x1080 resolution with Low settings.

Q: Can this system maintain 60 FPS at 4K with the highest settings?

A: Yes, the Ultra preset at 3840x2160 produces an average of 79 FPS, which is above the 60 FPS threshold.

Q: What is the performance difference between High and Ultra settings at 1440p?

A: At 2560x1440, the High preset averages 242 FPS, while Ultra averages 151 FPS, representing a 91 FPS difference.

Q: How does this combo rank compared to all other tested configurations?

A: This combo ranks 1005 out of 3710 total combinations, placing it in the top 27% of all tested systems.

Q: Is the CPU or GPU the limiting factor at 1080p?

A: At 1080p, the GPU is not the bottleneck, as frame rates exceed 240 FPS even on Ultra. The CPU’s single-thread performance is likely the limiting factor at this resolution.

Q: What is the minimum FPS recorded for the Medium preset at 4K?

A: The minimum FPS for the Medium preset at 3840x2160 is 135 FPS, with an average of 159 FPS.

Hardware Specifications

Intel Core i5-13400F

Cores / Threads 10 / 16
Base Clock 2500 MHz
Boost Clock 4600 MHz
TDP 65W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 3080

VRAM 10 GB GDDR6X
Base Clock —
Boost Clock 1710 MHz MHz
TDP 320 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-13400F + NVIDIA GeForce RTX 3080 in Minecraft

Resolution Settings Avg FPS
3840x2160 Low 201.0
3840x2160 Medium 159.0
3840x2160 High 126.0
3840x2160 Ultra 79.0
2560x1440 Low 385.0
2560x1440 Medium 305.0
2560x1440 High 242.0
2560x1440 Ultra 151.0
1920x1080 Low 610.0
1920x1080 Medium 483.0
1920x1080 High 383.0
1920x1080 Ultra 240.0

Minecraft with ii5-13400F + Other GPUs

See how Minecraft performs with the same CPU but different graphics cards.

Minecraft with RTX 3080 + Other CPUs

See how Minecraft performs with the same GPU but different processors.

Other Games with ii5-13400F + RTX 3080

Explore FPS benchmarks for other games using this same hardware combination.