Minecraft
This combination delivers exceptional performance with an average of 175 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 49 | 79 | 99 | 126 |
| 1440p QHD | 94 | 151 | 190 | 240 |
| 1080p Full HD | 150 | 239 | 301 | 381 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minecraft with Intel Core i5-12400F + AMD Radeon RX 5700 XT, In-Depth Analysis
Minecraft’s measured performance with the Intel Core i5-12400F and AMD Radeon RX 5700 XT shows a configuration that scales predictably with resolution and settings. The data indicates a system capable of high frame rates at 1080p and 1440p, with 4K demanding more conservative settings to maintain smooth gameplay. This analysis examines the measured FPS across resolutions and presets, the roles of the CPU and GPU, and how this specific combination ranks among tested hardware.
Settings Recommendations
The measured FPS data clearly indicates that the Medium preset offers the most balanced experience across all tested resolutions, as it is the only setting tier that provides both average and minimum FPS figures in the dataset. At 1920x1080, Medium delivers an average of 301 FPS with a minimum of 256 FPS, which is a substantial performance buffer above typical high-refresh-rate display capabilities. Stepping up to High at this resolution yields 239 FPS average, still excellent, but the lack of a reported minimum makes Medium the safer recommendation for consistent frame pacing.
At 2560x1440, Medium again stands out with an average of 190 FPS and a minimum of 162 FPS, ensuring smooth gameplay even during demanding scenes. The High preset at this resolution drops to 151 FPS average, which remains playable, but the minimum frame data is absent. Low settings at 1440p hit 240 FPS average, but Medium provides 79% of that performance with likely better visual fidelity, making it the superior choice for the trade-off.
For 4K (3840x2160), the situation changes significantly. Medium produces an average of 99 FPS with a minimum of 85 FPS, which is the only 4K preset with a recorded minimum. High at 4K averages 79 FPS, while Low reaches 126 FPS, but Ultra falls to 49 FPS. Given the data, Medium is the recommended preset for 4K as it maintains an average near the 100 FPS threshold while providing the only recorded minimum frame rate, indicating acceptable frame consistency. Low is a viable alternative for those prioritizing raw FPS over visual quality, but Medium offers the best compromise based on measured results.
CPU Role
The Intel Core i5-12400F brings 6 cores and 12 threads to this configuration, with a base clock of 2.50 GHz and a boost clock of 4.40 GHz. This Alder Lake-S architecture CPU sits in the 73rd percentile against all CPUs in the benchmark database, indicating solid mainstream performance. Its multi-threaded capabilities are evidenced by a Cinebench R23 multi-core score of 12,380, while single-core performance shows a score of 1,680 in the same test. These numbers suggest the CPU is well-equipped to handle Minecraft’s single-threaded game logic, which is typically the primary bottleneck in this title.
The CPU’s 18 MB of shared L3 cache and 1.25 MB L2 per core provide adequate data locality for the game’s block-based world generation and entity processing. The measured FPS patterns across resolutions support the conclusion that the CPU is not the limiting factor at lower resolutions. At 1080p Low, the system produces 381 FPS average, which is exceptionally high and suggests the CPU can feed the GPU effectively. However, the scaling from Low to Medium at 1080p shows a drop to 301 FPS, and High drops further to 239 FPS, indicating that as settings increase, the GPU begins to take on more responsibility.
The i5-12400F’s single-thread performance, with a Geekbench single-core score of 1,964 and a Passmark single-thread score of 3,481, is adequate for Minecraft’s primary thread. The 3DMark scores show scaling from 1,699 at 2 threads to 5,912 at max threads, demonstrating reasonable multi-threading efficiency. In this game, where rendering draw calls are often CPU-bound, the 4.40 GHz boost clock helps maintain high frame rates at 1080p, but the data shows that resolution scaling begins to shift the bottleneck toward the GPU at higher pixel counts.
GPU Role
The AMD Radeon RX 5700 XT is based on the Navi 10 chip with RDNA 1.0 architecture, manufactured on a 7 nm process. It features 8 GB of GDDR6 memory on a 256-bit bus, providing 448.0 GB/s of bandwidth. The GPU’s boost clock of 1905 MHz and game clock of 1755 MHz, with a base of 1605 MHz, deliver a measured FP32 performance of 9.754 TFLOPS. This places the card in the 59th percentile against all GPUs, indicating mid-range to upper-mid-range positioning.
The GPU’s 2,560 shading units and 64 ROPs are relevant to Minecraft’s rendering workload, which involves heavy pixel shading and fill-rate demands, especially at higher resolutions. The 8 GB VRAM capacity is sufficient for the textures and render distances typical of this game, even at 4K, as evidenced by the measured FPS at Ultra settings. The memory bandwidth of 448.0 GB/s provides ample throughput for the game’s chunk data and texture streaming.
The data reveals that the GPU becomes the primary bottleneck at 4K. At 3840x2160, dropping from Low (126 FPS) to Ultra (49 FPS) shows a 61% performance reduction, which is a significant scaling penalty. This indicates that the GPU’s compute and memory resources are heavily taxed at 4K with higher settings. In contrast, at 1080p, the scaling from Low (381 FPS) to Ultra (150 FPS) shows a 60% drop, but the absolute numbers remain high, suggesting the CPU can still push frames when the GPU is less stressed. The GPU’s 59th percentile ranking, with nearest rivals like the AMD Radeon Pro 5600M (deltaPct 0.1) and the NVIDIA RTX PRO 6000 Blackwell (deltaPct -0.3), confirms it sits in a competitive but not top-tier position.
How This Combo Ranks
This specific combination of the Intel Core i5-12400F and AMD Radeon RX 5700 XT ranks 2,695 out of 3,710 tested combos in Minecraft, placing it in the 27th percentile of all system pairings in the database. This ranking reflects the mid-range positioning of both components. The CPU’s 73rd percentile against all CPUs and the GPU’s 59th percentile against all GPUs suggest that the combo is limited more by the GPU than the CPU, which is typical for a balanced mainstream gaming system.
The ranking indicates that while the combo is not among the top performers, it delivers respectable frame rates that exceed playability thresholds in most scenarios. The measured FPS data supports this: at 1080p Medium, the combo produces 301 FPS average, which is far above what most displays can show. Even at 4K Medium, the 99 FPS average is competitive with many higher-end systems. The ranking position relative to the 3,710 total combos suggests that the i5-12400F and RX 5700 XT pairing is a sensible mid-range choice, but users seeking 4K Ultra performance would need to look at higher-tier GPUs.
The CPU’s nearest rivals include the AMD Ryzen 5 7535HS with a deltaPct of 0, indicating identical average benchmark scores, and the Intel Core 3 201E with a deltaPct of -0.1, showing near-identical performance. This places the i5-12400F in a tightly contested performance band. The GPU’s nearest rivals, such as the AMD Radeon Pro 5600M (deltaPct 0.1) and the NVIDIA RTX PRO 6000 Blackwell (deltaPct -0.3), show that the RX 5700 XT is within 1% of these alternatives, underscoring its competitive position in its class.
Resolution Scaling
The measured FPS data shows clear resolution scaling patterns that reveal the limiting component at each tier. From 1080p to 1440p at Medium settings, the average FPS drops from 301 to 190, a 36.9% reduction. From 1440p to 4K at Medium, the average drops from 190 to 99, a 47.9% reduction. These percentage drops are larger at higher resolutions, indicating that the GPU becomes increasingly the bottleneck as pixel count rises.
At High settings, the scaling is similar: 239 FPS at 1080p, 151 FPS at 1440p (a 36.8% drop), and 79 FPS at 4K (a 47.7% drop from 1440p). The consistent percentage drops across settings suggest that the GPU is the primary limiter at all resolutions, but the CPU’s influence is more apparent at 1080p. At 1080p Low, the system reaches 381 FPS, which is the highest measured value in the dataset. This high frame rate suggests the CPU can sustain very high output when the GPU is not heavily loaded, but the GPU’s limitations become apparent as resolution and settings increase.
The 4K Ultra preset at 49 FPS shows the extreme end of the scaling curve, where the GPU is fully saturated. This 87% drop from 1080p Low to 4K Ultra highlights the GPU’s inability to handle extreme settings at high resolutions. The data indicates that users targeting 4K should stick to Medium or Low settings to maintain playable frame rates, while 1080p and 1440p users can comfortably use High or even Ultra settings with frame rates above 150 FPS.
FAQ
Q: What is the best settings preset for this combo at 1080p?
A: Medium is the recommended preset at 1920x1080, delivering an average of 301 FPS with a minimum of 256 FPS. High achieves 239 FPS average but lacks a recorded minimum, making Medium the safer choice for consistent performance.
Q: Can this system handle 4K gaming?
A: Yes, but with compromises. At 4K Medium, the combo averages 99 FPS with a minimum of 85 FPS, which is playable. High averages 79 FPS, while Ultra drops to 49 FPS, so Medium is the highest playable setting at 4K.
Q: How does the CPU compare to its nearest rivals?
A: The Intel Core i5-12400F has an average benchmark score of 19,039, placing it in the 73rd percentile. Its nearest rival, the AMD Ryzen 5 7535HS, scores 19,047 with a deltaPct of 0, showing virtually identical performance. The Intel Core 3 201E is 0.1% behind.
Q: Is the GPU or CPU the bottleneck in this system?
A: The data indicates the GPU is the primary bottleneck at higher resolutions. At 1080p Low, the system reaches 381 FPS, suggesting CPU headroom, but at 4K Ultra, performance drops to 49 FPS, demonstrating GPU saturation. The GPU’s 59th percentile ranking versus the CPU’s 73rd percentile supports this conclusion.
Q: What is the combo’s ranking among all tested systems?
A: This combination ranks 2,695 out of 3,710 tested combos in Minecraft, placing it in the lower 27th percentile. This reflects the mid-range positioning of both components, with the GPU being the more limiting factor.
Q: How much performance is lost from 1080p to 4K at Medium settings?
A: At Medium settings, the average FPS drops from 301 at 1080p to 99 at 4K, a 67.1% reduction. This substantial drop highlights the GPU’s limitations at higher pixel counts.
Measured FPS Breakdown
The measured FPS data provides a comprehensive view of performance across resolutions and settings. At 1920x1080, the system achieves 381 FPS average on Low, 301 FPS average on Medium (with a minimum of 256 and maximum of 347), 239 FPS average on High, and 150 FPS average on Ultra. These numbers show that 1080p is well within the system’s comfort zone, with even Ultra settings maintaining frame rates above 144 Hz.
At 2560x1440, the performance scales down appropriately: Low averages 240 FPS, Medium averages 190 FPS (minimum 162, maximum 219), High averages 151 FPS, and Ultra averages 94 FPS. The 1440p Medium preset offers the best balance, with a minimum frame rate that stays above 160 FPS, ensuring smooth gameplay on high-refresh-rate monitors. High at 1440p drops below 151 FPS, which is still playable but shows the GPU’s increasing load.
At 3840x2160, the data reveals the system’s limits: Low averages 126 FPS, Medium averages 99 FPS (minimum 85, maximum 114), High averages 79 FPS, and Ultra averages 49 FPS. The 4K Medium preset is the only one with a recorded minimum, suggesting it is the most stable option at this resolution. The Ultra preset at 49 FPS is the only measured value below 60 FPS in the entire dataset, indicating that this setting is not recommended for this combo. Overall, the measured FPS breakdown shows a system that excels at 1080p and 1440p, with 4K requiring settings optimization to maintain playable frame rates.
Hardware Specifications
Intel Core i5-12400F
AMD Radeon RX 5700 XT
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-12400F + AMD Radeon RX 5700 XT in Minecraft
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 126.0 |
| 3840x2160 | Medium | 99.0 |
| 3840x2160 | High | 79.0 |
| 3840x2160 | Ultra | 49.0 |
| 2560x1440 | Low | 240.0 |
| 2560x1440 | Medium | 190.0 |
| 2560x1440 | High | 151.0 |
| 2560x1440 | Ultra | 94.0 |
| 1920x1080 | Low | 381.0 |
| 1920x1080 | Medium | 301.0 |
| 1920x1080 | High | 239.0 |
| 1920x1080 | Ultra | 150.0 |
Minecraft with ii5-12400F + Other GPUs
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Minecraft with RX 5700 XT + Other CPUs
See how Minecraft performs with the same GPU but different processors.
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