Minecraft

Minecraft

AVERAGE FPS
69
good

This combination provides smooth gameplay with an average of 69 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 19 31 39 50
1440p QHD 37 60 75 95
1080p Full HD 59 95 119 150

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 50
3840x2160 Medium 39
3840x2160 High 31
3840x2160 Ultra 19
2560x1440 Low 95
2560x1440 Medium 75
2560x1440 High 60
2560x1440 Ultra 37
1920x1080 Low 150
1920x1080 Medium 119
1920x1080 High 95
1920x1080 Ultra 59

Minecraft with Intel Core i5-11400F + NVIDIA GeForce GTX 1050 Ti, In-Depth Analysis

How This Combo Ranks

The Intel Core i5-11400F paired with the NVIDIA GeForce GTX 1050 Ti occupies the 3,627th position out of 3,710 tested combinations for Minecraft. This places the combo in the bottom 2.2% of all systems evaluated, a stark indicator that this pairing is far from optimal for this specific title. The rank suggests that while the CPU holds its own in general processing tasks, the GPU's age and limited capabilities drag the entire experience down significantly.

Benchmark results indicate a system that will run the game, but with considerable compromises. The gap between this combo and the vast majority of others is substantial, meaning users should expect a fundamentally different experience compared to mid-range or high-end builds. The data implies that this is a legacy configuration, likely repurposed for light or casual gaming rather than a primary gaming rig. The ranking is not a reflection of the CPU's potential, but rather a stark illustration of how a weak graphics card can bottleneck an otherwise capable processor in a graphically demanding scenario at higher settings.

GPU Role

The NVIDIA GeForce GTX 1050 Ti is the primary limiting factor in this configuration. Its 4 GB of GDDR5 memory on a 128-bit bus provides a bandwidth of 112.1 GB/s, which is modest by modern standards. The GPU's base clock sits at 1291 MHz with a boost clock of 1392 MHz, and it features 768 shading units, 48 texture mapping units, and 32 raster output units. These specifications, combined with a pixel rate of 44.54 GPixel/s and a texture rate of 66.82 GTexel/s, point to a card designed for 1080p gaming at the time of its release.

In the context of Minecraft, the GPU's role becomes more complex. The game is known for being CPU-bound in many scenarios, particularly at lower resolutions and with shorter render distances. However, the measured FPS data reveals that the GTX 1050 Ti struggles significantly as resolution and settings increase. The GPU's FP32 performance of 2.138 TFLOPS is a clear indicator of its limited compute capability, which directly impacts the rendering of complex scenes, shadows, and post-processing effects. The card's percentile rank of 25 among all GPUs confirms its position in the lower quartile of performance, and its average benchmark score of 4193 places it in direct competition with mobile and entry-level parts like the AMD Radeon R5 M330 and the NVIDIA Quadro K3000M.

Resolution Scaling

The measured FPS data shows a clear and predictable pattern of performance degradation as resolution increases, but the rate of that degradation reveals important insights about the system's balance. At 1080p with Low settings, the combo achieves 150 FPS. Moving to 1440p Low drops this to 95 FPS, a 36.7% reduction. At 4K Low, the frame rate falls to 50 FPS, which is a 47.4% drop from 1440p and a 66.7% drop from 1080p. This scaling pattern is characteristic of a GPU-bound scenario, where the rendering load increases disproportionately with pixel count.

The story changes somewhat when looking at High settings. From 1080p High (95 FPS) to 1440p High (60 FPS), there is a 36.8% reduction. However, the jump from 1440p High to 4K High (31 FPS) represents a 48.3% drop. This suggests that at 4K, the GPU is severely overtaxed, and the framerate enters unplayable territory. The data indicates that the limiting component shifts decisively to the GPU as resolution climbs. The CPU, with its 6 cores and 12 threads, has ample headroom to feed the GPU frames at lower resolutions, but the GTX 1050 Ti simply cannot keep pace with the increasing pixel throughput required at 1440p and especially 4K. The 4K Ultra setting, which yields a mere 19 FPS, confirms that this resolution is entirely out of reach for this hardware combination.

Measured FPS Breakdown

Examining the exact measured values provides a granular view of the system's capabilities across the tested spectrum. At 1920x1080, the combo delivers 150 FPS on Low settings, which is the highest average recorded. Medium settings at 1080p produce 119 FPS with a minimum of 101 and a maximum of 137 FPS, indicating a playable and relatively stable experience. High settings at 1080p bring the average down to 95 FPS, while Ultra settings halve the performance to 59 FPS.

Moving to 2560x1440, the performance drops are significant. Low settings yield 95 FPS, which is still smooth, but Medium settings fall to 75 FPS with a range of 64 to 86 FPS. High settings at 1440p produce exactly 60 FPS, a common target for console-like smoothness, but the Ultra preset drops to 37 FPS, which is noticeably less fluid. At 3840x2160, the results are sobering. Low settings manage 50 FPS, Medium drops to 39 FPS with a minimum of 33 and a maximum of 45 FPS, High falls to 31 FPS, and Ultra plummets to 19 FPS. The 4K numbers clearly show that this resolution is only viable on the absolute lowest settings, and even then, the experience is marginal.

The data reveals a consistent pattern: Medium settings offer the best balance of visual fidelity and performance at each resolution, with the framerate remaining above 60 FPS at 1080p and 1440p. High settings are only comfortable at 1080p, while Ultra is generally not recommended unless the user prioritizes visuals over playability. The minimum FPS figures, where provided, show that the system can experience occasional dips, but the overall averages are representative of sustained performance.

CPU Role

The Intel Core i5-11400F is a 6-core, 12-thread processor based on the Rocket Lake architecture, manufactured on a 14 nm process. It has a base clock of 2.60 GHz and a boost clock of 4.40 GHz, with a 12 MB shared L3 cache. The CPU's benchmark scores are respectable for its class, with a Cinebench R23 multi-core score of 14,340 and a single-core score of 2,024. Its Passmark multi-thread score is 16,908, and its single-thread score is 2,981. The processor's percentile rank of 71 among all CPUs indicates it performs better than the majority of desktop processors.

In Minecraft, the CPU's role is to handle game logic, world generation, and entity updates, which are heavily single-threaded tasks. The i5-11400F's strong single-core performance, evidenced by its Geekbench single-core score of 1,777, is well-suited for this workload. However, the measured FPS data suggests that the CPU is not the primary bottleneck in most scenarios. At 1080p Low, the system reaches 150 FPS, which is likely near the CPU's limit for this game, but the GPU is still able to keep up. As settings increase, the GPU becomes the limiting factor, and the CPU's performance headroom becomes less relevant. The CPU's average benchmark score of 17,177 places it in close competition with the AMD EPYC 7H12 (0.3% delta) and the Intel Core i5-12450H (-0.4% delta), indicating that its processing power is more than adequate for the task at hand.

FAQ

Q: What is the best resolution to play Minecraft with this combo?

A: The data shows that 1920x1080 is the only resolution where the combo can consistently achieve above 60 FPS across most settings. At 1440p, only Low and Medium settings remain above 60 FPS, while 4K is only playable at Low settings with 50 FPS.

Q: Why is the Ultra preset so much slower than High?

A: The jump from High to Ultra at 1080p results in a 36 FPS drop (95 to 59 FPS), and at 1440p a 23 FPS drop (60 to 37 FPS). This indicates that the Ultra preset introduces rendering features that heavily tax the GTX 1050 Ti's limited compute and memory bandwidth, making it unsuitable for smooth play.

Q: Is the CPU or GPU more important for this game with this hardware?

A: The benchmark results indicate that the GPU is the limiting factor at higher resolutions and settings. At 1080p Low, the system achieves 150 FPS, suggesting the CPU can handle the game's logic, but the GPU cannot maintain high frame rates when visual demands increase.

Q: Can this system handle 4K gaming in Minecraft?

A: Yes, but only at Low settings, where it averages 50 FPS. Medium settings drop to 39 FPS, and High and Ultra are not recommended due to averages of 31 and 19 FPS respectively.

Q: What is the most stable setting combination?

A: The data shows that Medium settings at 1080p provide 119 FPS with a minimum of 101 FPS, which is the smoothest experience with a narrow framerate range. At 1440p, Medium settings offer 75 FPS with a range of 64 to 86 FPS, which is also relatively stable.

Q: How does the GTX 1050 Ti compare to its nearest rivals?

A: The GPU's average benchmark score of 4193 is 0.6% higher than the AMD Radeon R5 M330, 1% higher than the NVIDIA Quadro K2100M, and 1.8% lower than the AMD Radeon Vega 3. This indicates it performs in the same tier as these entry-level parts.

Settings Recommendations

Based on the measured FPS data, the Medium preset is the clear recommendation for the best experience with this hardware. At 1080p, Medium delivers 119 FPS, which is well above the 60 FPS target for smooth gameplay, and the minimum of 101 FPS ensures that framerate dips are infrequent and minor. This setting strikes the optimal balance between visual quality and performance, as High drops to 95 FPS and Ultra falls to 59 FPS, which is borderline for acceptable playability.

For users with 1440p monitors, Medium is again the recommended choice, providing 75 FPS with a minimum of 64 FPS. This keeps the experience above the 60 FPS threshold in most scenes. High settings at 1440p are exactly at 60 FPS, which could be acceptable but leaves no headroom for demanding moments. At 4K, users are forced to use Low settings to achieve 50 FPS, which is playable but visually compromised. The Ultra preset is not recommended at any resolution, as the framerate drops to 59 FPS at 1080p and becomes unplayable at higher resolutions. The data suggests that users should prioritize Medium settings to ensure a consistent and enjoyable experience, regardless of their display's resolution.

Hardware Specifications

Intel Core i5-11400F

Cores / Threads 6 / 12
Base Clock 2600 MHz
Boost Clock 4400 MHz
TDP 65W
Socket Intel Socket 1200
View Full CPU Details →

NVIDIA GeForce GTX 1050 Ti

VRAM 4 GB GDDR5
Base Clock —
Boost Clock 1392 MHz MHz
TDP 75 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-11400F + NVIDIA GeForce GTX 1050 Ti in Minecraft

Resolution Settings Avg FPS
3840x2160 Low 50.0
3840x2160 Medium 39.0
3840x2160 High 31.0
3840x2160 Ultra 19.0
2560x1440 Low 95.0
2560x1440 Medium 75.0
2560x1440 High 60.0
2560x1440 Ultra 37.0
1920x1080 Low 150.0
1920x1080 Medium 119.0
1920x1080 High 95.0
1920x1080 Ultra 59.0

Minecraft with ii5-11400F + Other GPUs

See how Minecraft performs with the same CPU but different graphics cards.

Minecraft with GTX 1050 Ti + Other CPUs

See how Minecraft performs with the same GPU but different processors.

Other Games with ii5-11400F + GTX 1050 Ti

Explore FPS benchmarks for other games using this same hardware combination.