Minecraft
This combination delivers exceptional performance with an average of 212 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 60 | 96 | 121 | 152 |
| 1440p QHD | 114 | 183 | 231 | 291 |
| 1080p Full HD | 181 | 290 | 365 | 461 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minecraft with AMD Ryzen AI Max+ 395 + NVIDIA GeForce RTX 4070 Mobile, In-Depth Analysis
This page summarizes Minecraft performance data for a system combining the AMD Ryzen AI Max+ 395 with the NVIDIA GeForce RTX 4070 Mobile. The measured rows cover 1920x1080, 2560x1440, and 3840x2160 at the High, Low, Medium, and Ultra settings presets. The `dataIsMeasured` field is true, meaning the FPS values come from direct measurement rather than estimation.
Resolution Scaling
The measured data shows a consistent pattern: raising the resolution from 1920x1080 to 3840x2160 lowers the average FPS in every settings preset. At High, the average drops from 290 at 1920x1080 to 183 at 2560x1440, then to 96 at 3840x2160. At Low, the average drops from 461 at 1920x1080 to 291 at 2560x1440, then to 152 at 3840x2160. Medium follows the same path: 365 at 1920x1080, 231 at 2560x1440, and 121 at 3840x2160. Ultra moves from 181 at 1920x1080 to 114 at 2560x1440 and 60 at 3840x2160.
The scale of the drop is substantial. At Low, the highest average in the 4K set is 152, while the same preset at 1080p reaches 461. At High, the 4K average of 96 is less than one third? Actually no derived fractions. Let's phrase directly: the 4K High average is 96, compared with 290 at 1080p High. The 4K Ultra average is 60, compared with 181 at 1080p Ultra.
This resolution sensitivity points to the GPU as a primary limiting component as pixel count increases. The FPS falls across every preset when moving from 1080p to 1440p and again from 1440p to 4K. If the CPU were the main bottleneck, the measured averages would be expected to remain closer across resolutions; instead, the data shows a steady decline with resolution, which is consistent with the rendering load scaling with pixel output. The 4K Ultra row averages exactly 60, while 4K Low averages 152, indicating that even at a low settings preset the higher pixel count imposes a large workload on the GPU.
The Medium preset is notable because it is the only settings tier with minimum and maximum FPS values for every resolution. At 3840x2160 Medium, the average is 121 with a minimum of 102 and a maximum of 139. At 2560x1440 Medium, the average is 231 with a minimum of 196 and a maximum of 265. At 1920x1080 Medium, the average is 365 with a minimum of 311 and a maximum of 420. The minimums indicate that the system stays well above the 4K Ultra average of 60 in all recorded Medium runs.
Settings Recommendations
Among the measured rows, Low at 1920x1080 produces the highest average FPS at 461. For maximum frame rate, that row is the clear leader in this data set. The next highest average is Medium at 1920x1080 with 365, followed by Low at 2560x1440 with 291 and High at 1920x1080 with 290.
For a more visually demanding experience, Medium at 2560x1440 looks strong in the data: it averages 231 FPS, with a recorded minimum of 196 and a maximum of 265. That gives the system a wide margin over the 4K Ultra average of 60, while still using a higher resolution than 1920x1080. Medium at 3840x2160 also holds up well, with an average of 121, a minimum of 102, and a maximum of 139. The 4K Medium row is the only 4K preset besides Low whose average exceeds 100? The 4K High average is 96, so Medium at 121 is higher. Actually 4K Low average is 152. The data shows 4K Medium averages 121, and its minimum of 102 is above the 4K High average of 96.
For users who prefer the highest settings tier, Ultra at 2560x1440 averages 114, and Ultra at 1920x1080 averages 181. Ultra at 3840x2160 averages exactly 60, so it offers the lowest average in the entire measured set. The data suggests that Medium is the most consistently documented balance: it is the only preset with min/max values at all three resolutions, and its average FPS remains high in every resolution, from 365 at 1080p to 121 at 4K. High sits between Low and Medium, with 290 at 1080p, 183 at 1440p, and 96 at 4K, but it lacks recorded minimum and maximum values to characterize frame pacing.
How This Combo Ranks
In the benchmark database, this combo is ranked 1989 out of 3710 tested combos for Minecraft. That places it in the lower-middle portion of the overall ranking, despite strong component-level percentiles. The CPU has a `percentileVsAllCpus` of 95, and the GPU has a `percentileVsAllGpus` of 73.
The gap between the component percentiles and the combo rank suggests that Minecraft's in-game ranking does not simply follow the average CPU or GPU benchmark position. A system can contain a high-percentile CPU and a relatively strong GPU while still landing at rank 1989 of 3710 in this particular title. The data set includes many tested combos, and the combo's Minecraft rank is only one of many possible comparison points.
The CPU's average benchmark score is 77740. Its nearest rivals in the CPU database are the AMD Ryzen Threadripper PRO 9945WX with an average score of 76513 and deltaPct 1.6, the AMD EPYC Embedded 8224P with 76492 and deltaPct 1.6, the Intel Core i9-14900K with 79097 and deltaPct -1.7, and the AMD Ryzen 9 8945HX with 76212 and deltaPct 2.
The GPU's average benchmark score is 27435. Its nearest rivals include the AMD Radeon RX 6700 XT with 27425 and deltaPct 0, the NVIDIA GeForce RTX 3090 with 27565 and deltaPct -0.5, the NVIDIA RTX PRO 4000 Blackwell with 27135 and deltaPct 1.1, and the AMD Radeon Pro Vega 20 with 27839 and deltaPct -1.5. These component-level rival comparisons are separate from the Minecraft combo ranking.
Measured FPS Breakdown
The following table lists all measured FPS rows from the data set. Where the FACT PACK does not include a minimum or maximum value, the cell is left blank.
| Resolution | Settings | Avg FPS | Min FPS | Max FPS |
|---|---|---|---:|---:|---:|
| 3840x2160 | High | 96 | | |
| 3840x2160 | Low | 152 | | |
| 3840x2160 | Medium | 121 | 102 | 139 |
| 3840x2160 | Ultra | 60 | | |
| 2560x1440 | High | 183 | | |
| 2560x1440 | Low | 291 | | |
| 2560x1440 | Medium | 231 | 196 | 265 |
| 2560x1440 | Ultra | 114 | | |
| 1920x1080 | High | 290 | | |
| 1920x1080 | Low | 461 | | |
| 1920x1080 | Medium | 365 | 311 | 420 |
| 1920x1080 | Ultra | 181 | | |
Looking at the table, the only rows with minimum and maximum values are Medium at each resolution. All High, Low, and Ultra rows report only average FPS. The Medium rows therefore provide the most complete picture of frame range: at 4K the minimum is 102, at 1440p the minimum is 196, and at 1080p the minimum is 311.
The highest average in the entire set is 461 at 1080p Low. The lowest average is 60 at 4K Ultra. Between those extremes, the data shows a smooth ordering by resolution and settings: for any fixed resolution, Low is fastest, Medium is next, High follows, and Ultra is slowest. For any fixed settings preset, 1080p is fastest, 1440p is next, and 4K is slowest.
GPU Role
The GPU in this combo is the NVIDIA GeForce RTX 4070 Mobile. It uses 8 GB of GDDR6 memory on a 128-bit bus, with a memory bandwidth of 256.0 GB/s. Its base clock is 1395 MHz, boost clock is 1695 MHz, and the memory clock is 2000 MHz with 16 Gbps effective speed.
These specifications sit behind a GPU that produces a very high frame rate at lower resolutions. At 1080p Low, the measured average is 461. At 1080p High, it is 290. At 1080p Ultra, it is 181. At 4K, even Low only averages 152, and Ultra averages 60. The strong decline from 1080p to 4K indicates that the GPU's rendering throughput is a major factor in these results.
The GPU's memory configuration is also relevant. The 8 GB frame buffer and 256.0 GB/s bandwidth are fixed characteristics of the card, and the data shows that the largest FPS differences occur when resolution changes, not merely when settings change. For example, Low at 4K averages 152, which is close to Ultra at 1440p at 114 and not far from High at 4K at 96. This suggests that resolution scaling taxes the GPU heavily across all settings tiers.
The GPU's benchmark record shows a Geekbench OpenCL score of 109197, a Geekbench Vulkan score of 108367, a PassMark G3D score of 19587, and a PassMark GPU compute score of 8399. Its `percentileVsAllGpus` is 73. The GPU's TDP is listed at 115 W, and it connects over PCIe 4.0 x8. The combination of a 1695 MHz boost clock and 256.0 GB/s memory bandwidth supports the high FPS observed at 1080p, while the lower 4K results reflect the larger pixel workload.
CPU Role
The CPU is the AMD Ryzen AI Max+ 395, a 16-core, 32-thread processor with a base clock of 3.00 GHz and a boost clock of 5.10 GHz. Its TDP is 55 W. Cache includes 80 KB of L1 per core, 1 MB of L2 per core, and 64 MB of shared L3. It supports LPDDR5X memory over a quad-channel bus with 256.0 GB/s bandwidth. The CPU also includes integrated Radeon 8060S graphics, but the measured FPS in this page comes from the listed discrete NVIDIA GeForce RTX 4070 Mobile.
The CPU's benchmark results are strong. Cinebench R23 multicore scores 35314, and singlecore scores 2044. Geekbench multicore scores 20992, and singlecore scores 2464. PassMark multithread scores 54934, PassMark single thread scores 4147, and the CPU's `percentileVsAllCpus` is 95. Its average benchmark score is 77740.
In the Minecraft FPS data, the CPU's role is most visible at low resolution and low settings. At 1080p Low, the system reaches 461 average FPS, the highest measured row. At 1080p Medium, it reaches 365, and at 1080p High, 290. These high averages indicate that the CPU and memory subsystem can feed frames quickly when the GPU is not heavily loaded by pixel count. At higher resolutions, the FPS declines even when settings stay the same: Low goes from 461 at 1080p to 291 at 1440p and 152 at 4K. This pattern implies that the CPU becomes less of a limiting factor as resolution rises, because the GPU work grows with each step from 1080p to 1440p to 4K.
The CPU's quad-channel LPDDR5X support and 256.0 GB/s memory bandwidth match the GPU's memory bandwidth figure, which is also 256.0 GB/s. The 16-core, 32-thread configuration gives the processor substantial multithread capacity, and the 5.10 GHz boost clock provides strong single-thread performance. The measured FPS rows do not report separate CPU utilization, but the fact that 1080p Low can average 461 suggests the platform is capable of sustaining very high frame rates when rendering load is low.
FAQ
Q: Which measured row has the highest average FPS in Minecraft?
A: The 1920x1080 Low row has the highest average at 461 FPS. The next highest measured average is 365 at 1920x1080 Medium.
Q: Is Ultra playable at 4K based on the measured data?
A: The 3840x2160 Ultra row averages 60 FPS. That is the lowest average in the entire data set, and no minimum or maximum values are recorded for that row. By comparison, 3840x2160 Medium averages 121 FPS with a minimum of 102.
Q: Which settings preset has the most complete FPS range data?
A: Medium is the only preset with minimum and maximum FPS values at every resolution: 311 to 420 at 1080p, 196 to 265 at 1440p, and 102 to 139 at 4K. High, Low, and Ultra rows only report average FPS.
Q: How does this combo rank in the Minecraft database?
A: The combo is ranked 1989 out of 3710 tested combos in Minecraft. The CPU has a `percentileVsAllCpus` of 95, and the GPU has a `percentileVsAllGpus` of 73.
Q: What are the GPU's nearest rivals by average benchmark score?
A: The GPU's nearest rivals include the AMD Radeon RX 6700 XT with an average score of 27425 and deltaPct 0, the NVIDIA GeForce RTX 3090 with 27565 and deltaPct -0.5, the NVIDIA RTX PRO 4000 Blackwell with 27135 and deltaPct 1.1, and the AMD Radeon Pro Vega 20 with 27839 and deltaPct -1.5.
Q: What memory and cache configuration does the CPU use?
A: The AMD Ryzen AI Max+ 395 has 80 KB of L1 cache per core, 1 MB of L2 cache per core, and 64 MB of shared L3 cache. It supports LPDDR5X memory over a quad-channel bus with 256.0 GB/s bandwidth.
Hardware Specifications
AMD Ryzen AI Max+ 395
NVIDIA GeForce RTX 4070 Mobile
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen AI Max+ 395 + NVIDIA GeForce RTX 4070 Mobile in Minecraft
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 152.0 |
| 3840x2160 | Medium | 121.0 |
| 3840x2160 | High | 96.0 |
| 3840x2160 | Ultra | 60.0 |
| 2560x1440 | Low | 291.0 |
| 2560x1440 | Medium | 231.0 |
| 2560x1440 | High | 183.0 |
| 2560x1440 | Ultra | 114.0 |
| 1920x1080 | Low | 461.0 |
| 1920x1080 | Medium | 365.0 |
| 1920x1080 | High | 290.0 |
| 1920x1080 | Ultra | 181.0 |
Minecraft with Ryzen AI Max+ 395 + Other GPUs
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Minecraft with RTX 4070 Mobile + Other CPUs
See how Minecraft performs with the same GPU but different processors.
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