Minecraft

Minecraft

AVERAGE FPS
189
excellent

This combination delivers exceptional performance with an average of 189 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 53 85 107 136
1440p QHD 102 163 206 260
1080p Full HD 162 259 326 411

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 136
3840x2160 Medium 107
3840x2160 High 85
3840x2160 Ultra 53
2560x1440 Low 260
2560x1440 Medium 206
2560x1440 High 163
2560x1440 Ultra 102
1920x1080 Low 411
1920x1080 Medium 326
1920x1080 High 259
1920x1080 Ultra 162

Minecraft with AMD Ryzen AI Max+ 395 + NVIDIA GeForce RTX 4060 Mobile, In-Depth Analysis

The measured Minecraft data for the AMD Ryzen AI Max+ 395 and NVIDIA GeForce RTX 4060 Mobile shows a combo that ranks 2273rd out of 3710 tested CPU/GPU pairs. It is a mid-table result, despite the CPU sitting at the 95th percentile among all CPUs and the GPU at the 67th percentile among all GPUs, because the frame rate shifts heavily depending on resolution and quality preset.

FAQ

Q: What is this combo’s rank in Minecraft among all tested combinations?

A: It ranks 2273rd out of 3710 tested combos. That places it just past the midpoint of the ranked list for this game.

Q: What is the fastest measured setting/resolution pair?

A: 1080p Low produces the highest average FPS in the dataset at 411. The next highest measured value is 1080p Medium at 326, followed by 1440p Low at 260.

Q: How does the RTX 4060 Mobile compare with its nearest GPU rivals?

A: Its average GPU benchmark score is 22729, placing it at the 67th percentile of all GPUs. It is 0.7% behind the RTX 2080, 0.8% ahead of the RX 7700 XT, 1.3% behind the Arc B580, and 1.3% ahead of the RTX 5060 Mobile.

Q: How does the Ryzen AI Max+ 395 compare with its nearest CPU rivals?

A: Its average CPU benchmark score is 77740, placing it at the 95th percentile of all CPUs. It is 1.6% above the Threadripper PRO 9945WX, 1.6% above the EPYC Embedded 8224P, 2.0% above the Ryzen 9 8945HX, and 1.7% below the Core i9-14900K.

Q: Are any measured minimum FPS values below 60?

A: No. The only rows with recorded minimum FPS values are the Medium preset, and they are all above 60: 277 at 1080p, 175 at 1440p, and 91 at 4K.

How This Combo Ranks

The combo rank of 2273 out of 3710 is the key result. It sits past the halfway point in the Minecraft ranking, which is surprising given how strong the processor is on paper. The CPU is rated at the 95th percentile among all CPUs, with an average benchmark score of 77740. That places it very near high-end competitors: 1.6% ahead of the Threadripper PRO 9945WX, 1.6% ahead of the EPYC Embedded 8224P, 2.0% ahead of the Ryzen 9 8945HX, and only 1.7% behind the Core i9-14900K. This is top-tier compute by aggregate benchmark numbers.

The GPU is less dominant relative to the field. Its average benchmark score is 22729, good for the 67th percentile of all GPUs. The nearest rivals are very close: the RTX 2080 is 0.7% higher, the RX 7700 XT is 0.8% lower, the Arc B580 is 1.3% higher, and the RTX 5060 Mobile is 1.3% lower. In aggregate compute, the RTX 4060 Mobile is effectively a middle-of-the-pack GPU that lands slightly above or below its closest neighbors depending on the metric.

That combination of an elite CPU and a mid-pack GPU should, in a synthetic benchmark sense, produce a high overall standing. The Minecraft data contradicts that assumption. The combo sits at 2273 out of 3710, meaning most tested pairs are faster in this game. The measurement set explains why: at 1080p Low, the CPU drives 411 FPS, but at 4K Ultra, the same pair drops to 53 FPS. This is a wider spread than a CPU-only bottleneck would produce. The CPU is clearly capable of very high frame rates, but the GPU becomes the controlling factor when resolution or settings are raised.

The measured data indicates that Minecraft rewards a more balanced combination than raw CPU compute alone. The Ryzen AI Max+ 395 offers 16 cores, 32 threads, a 3.00 base clock, a 5.10 boost clock, and 64 MB of shared L3 cache. Those specifications help explain why the CPU reaches the 95th percentile in general benchmarks. They also help explain why 1080p Low can reach 411 FPS. However, the GPU cannot sustain that kind of frame rate when the render load increases. The rank is therefore a product of the specific game workload, not a reflection of the CPU being weak. In this title, the pair lands just below the middle of the field.

Resolution Scaling

The measured FPS values form a clear resolution ladder. At Medium settings, the average FPS moves from 326 at 1080p to 206 at 1440p to 107 at 4K. At High settings, it moves from 259 to 163 to 85. At Low settings, it moves from 411 to 260 to 136. At Ultra settings, it moves from 162 to 102 to 53. Every preset follows the same order: higher resolution means lower frame rate, and the difference between 1080p and 4K is large in every case.

The Low preset shows the biggest numerical gap between 1080p and 4K: 411 down to 136. The Ultra preset has the smallest numerical gap: 162 down to 53. Even at Low, 4K still delivers 136 FPS, which is high in absolute terms. At Ultra, 4K lands at 53 FPS, which is the lowest average in the entire dataset. This pattern indicates that the GPU is the main limiting component at high resolution and high settings. The CPU's high frame-rate ceiling is visible at 1080p Low, where it can prepare frames fast enough to reach 411 FPS. The GPU's ceiling is visible at 4K Ultra, where those same frames take much longer to render.

The Medium preset also provides the only minimum FPS data, which is useful for understanding resolution scaling stability. At 1080p Medium, the minimum is 277 and the maximum is 375. At 1440p Medium, the minimum is 175 and the maximum is 236. At 4K Medium, the minimum is 91 and the maximum is 124. Every measured minimum stays comfortably above 60 FPS, and even the 4K Medium minimum is 91 FPS. This suggests that resolution scaling does not cause severe frame-time collapse; instead, the average FPS declines steadily as the render workload grows.

Measured FPS Breakdown

The dataset contains 12 measured FPS rows. The table below lists every row exactly as recorded.

| Resolution | Settings | Avg FPS | Min FPS | Max FPS |

|---|---:|---:|---:|---:|

| 3840x2160 | High | 85 | – | – |

| 3840x2160 | Low | 136 | – | – |

| 3840x2160 | Medium | 107 | 91 | 124 |

| 3840x2160 | Ultra | 53 | – | – |

| 2560x1440 | High | 163 | – | – |

| 2560x1440 | Low | 260 | – | – |

| 2560x1440 | Medium | 206 | 175 | 236 |

| 2560x1440 | Ultra | 102 | – | – |

| 1920x1080 | High | 259 | – | – |

| 1920x1080 | Low | 411 | – | – |

| 1920x1080 | Medium | 326 | 277 | 375 |

| 1920x1080 | Ultra | 162 | – | – |

The Low preset is the fastest at every resolution. The Medium preset is the next fastest at every resolution. High follows, and Ultra is last at every resolution. This ordering is completely consistent across the three resolutions. The only rows with recorded minimums and maximums are Medium: 1080p spans 277 to 375, 1440p spans 175 to 236, and 4K spans 91 to 124. Those minimums are all above 90 FPS, which is notable for a 4K result. The other rows only have average FPS values, so their variability cannot be assessed from this dataset.

GPU Role

The NVIDIA GeForce RTX 4060 Mobile is an Ada Lovelace GPU built on a 5 nm process with 18,900 million transistors on a 159 mm² die. It has 3072 shading units, 96 texture mapping units, 48 ROPs, 24 ray-tracing cores, and 96 tensor cores. Its base clock is 1545 MHz, boost clock is 1890 MHz, and memory runs at 2000 MHz with 16 Gbps effective throughput. The memory interface is 128-bit with 8 GB of GDDR6 and a bandwidth of 256.0 GB/s. These are the GPU specifications that sit behind the measured frame rates.

The GPU’s benchmark standing reinforces the idea that it is a mid-range part relative to the broader GPU field. It scores 22729 in average GPU benchmarks, placing it at the 67th percentile of all GPUs. The nearest rivals are close enough that the RTX 4060 Mobile trades places depending on the benchmark: 0.7% behind the RTX 2080, 0.8% ahead of the RX 7700 XT, 1.3% behind the Arc B580, and 1.3% ahead of the RTX 5060 Mobile. These are small differences in aggregate score, and the Minecraft rank reflects that middling GPU position.

The GPU role in Minecraft is visible through the preset scaling at fixed resolutions. At 1080p, raising settings from Low to Ultra moves the average from 411 to 326 to 259 to 162. At 4K, the same sequence moves from 136 to 107 to 85 to 53. The GPU is the component that renders these different presets, so the steady decline through Low, Medium, High, and Ultra points to GPU workload as the dominant factor in those differences. The CPU remains the same in every row, yet frame rates change substantially when settings change. That is a direct indication of GPU involvement.

The 8 GB frame buffer does not appear to be overwhelmed in the measured data. The 4K Medium row maintains a 91 FPS minimum and a 124 FPS maximum, which would be an unusual pattern for a VRAM-limited result. The 4K High average of 85 and 4K Ultra average of 53 are still respectable reductions, not crashes. The GPU’s 256.0 GB/s memory bandwidth also matches the CPU’s memory bandwidth of 256.0 GB/s, which creates a relatively balanced data path in this combo. The GPU’s 90.72 GPixel/s pixel rate and 181.4 GTexel/s texture rate are the rendering throughput figures behind the measured 4K results, and the 11.61 TFLOPS FP32 rating shows a compute capability that is adequate for this game but not class-leading.

Settings Recommendations

The measured rows point to Medium as the strongest all-around preset. At 1080p, Medium averages 326 FPS with a minimum of 277. Low is faster at 411, but Medium is far ahead of High at 259 and Ultra at 162. For a player who wants high average FPS without dropping to Low, Medium is the clear choice at 1080p. The measured minimum of 277 also means the frame rate stays consistently high.

At 1440p, Medium again stands out. It averages 206 FPS with a minimum of 175, while Low averages 260, High averages 163, and Ultra averages 102. The Medium result is well above the minimum recorded value for 1440p and is the best combination of frame rate and settings in the measured data. Low is the only faster preset, and Ultra still stays above 100 FPS, so 1440p is a capable resolution for this combo across all settings.

At 4K, the recommendation depends on the target frame rate. Low averages 136 FPS, which is the fastest 4K result. Medium averages 107 FPS with a minimum of 91, making it the best option for 4K averages above 100 FPS. High averages 85, and Ultra averages 53. The data shows that Medium is the highest quality 4K preset to remain above 100 FPS. Ultra is available, but the average drops to 53, making it the weakest measured result in the entire dataset. For a balanced experience, the data favors Medium at all three resolutions, with Low reserved for maximum frame rate and Ultra reserved only when visual settings matter more than frame rate.

Hardware Specifications

AMD Ryzen AI Max+ 395

Cores / Threads 16 / 32
Base Clock 3000 MHz
Boost Clock 5100 MHz
TDP 55W
Socket AMD Socket FP11
View Full CPU Details →

NVIDIA GeForce RTX 4060 Mobile

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 1890 MHz MHz
TDP 115 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen AI Max+ 395 + NVIDIA GeForce RTX 4060 Mobile in Minecraft

Resolution Settings Avg FPS
3840x2160 Low 136.0
3840x2160 Medium 107.0
3840x2160 High 85.0
3840x2160 Ultra 53.0
2560x1440 Low 260.0
2560x1440 Medium 206.0
2560x1440 High 163.0
2560x1440 Ultra 102.0
1920x1080 Low 411.0
1920x1080 Medium 326.0
1920x1080 High 259.0
1920x1080 Ultra 162.0

Minecraft with Ryzen AI Max+ 395 + Other GPUs

See how Minecraft performs with the same CPU but different graphics cards.

Minecraft with RTX 4060 Mobile + Other CPUs

See how Minecraft performs with the same GPU but different processors.

Other Games with Ryzen AI Max+ 395 + RTX 4060 Mobile

Explore FPS benchmarks for other games using this same hardware combination.