Minecraft

Minecraft

AVERAGE FPS
412
excellent

This combination delivers exceptional performance with an average of 412 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 117 187 235 297
1440p QHD 223 357 450 568
1080p Full HD 354 566 713 879

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 297
3840x2160 Medium 235
3840x2160 High 187
3840x2160 Ultra 117
2560x1440 Low 568
2560x1440 Medium 450
2560x1440 High 357
2560x1440 Ultra 223
1920x1080 Low 879
1920x1080 Medium 713
1920x1080 High 566
1920x1080 Ultra 354

Minecraft with AMD Ryzen 9 9900X + NVIDIA GeForce RTX 4090, In-Depth Analysis

The combination of an AMD Ryzen 9 9900X and an NVIDIA GeForce RTX 4090 delivers a measured FPS profile across Minecraft that is both extraordinarily high and remarkably consistent in its scaling behavior. The dataset ranks this combo 65th out of 3,710 tested configurations, and the numbers confirm that this hardware pair is capable of pushing frame rates well beyond typical display refresh rates even at 4K. This analysis explores how each component contributes, what the measured FPS values reveal about the limiting factor, and which settings offer the best balance based on the supplied measurements.

How This Combo Ranks

According to the provided data, the Ryzen 9 9900X + RTX 4090 pair ranks 65th out of 3,710 tested combinations in Minecraft. This means there are only 64 tested combos that achieve a higher average FPS in this game, placing this configuration well into the upper echelon of tested systems. The CPU itself sits at the 92nd percentile of all tested CPUs, while the GPU is at the 88th percentile of all GPUs. Combined, they produce such a high placement because the game benefits from both the strong single-thread performance of the 9900X and the raw graphics compute capacity of the RTX 4090.

The CPU’s average benchmark score of 57,498 is almost identical to that of the closest rivals listed in the data. For instance, it is 0.1% lower than the AMD EPYC 9015 and 0.2% higher than the AMD EPYC 7313, while it trails the Intel Core i9-14900 by 1.1% and the Intel Xeon Platinum 8260M by 1.4%. These deltas are minuscule, indicating that in synthetic CPU workloads, the 9900X is a performance peer to several server and high-end desktop processors. In Minecraft, however, the CPU often bears a heavier load due to the game’s reliance on a single-threaded simulation, and the 9900X’s top-end single-core results help keep frame rates high even with many entities and complex world geometry.

The GPU’s average score of 60,347 is likewise nearly identical to its nearest rivals: it is exactly 0% different from the Intel Arc Pro A60, 0.3% ahead of the AMD Radeon Pro Vega 48, 2.5% behind the AMD Radeon Pro W6600M, and 2.9% ahead of the AMD Radeon PRO V710. These disparities are trivial, but the RTX 4090 clearly stands out because of its massive raw compute power and memory resources. The measured FPS in Minecraft reflects that potential, especially at high resolutions where the GPU takes on a larger share of the workload.

GPU Role

The RTX 4090 is built around the AD102 chip, a 5 nm part with 76,300 million transistors and a typical power ceiling of 450 W. It includes 16384 shading units, 512 texture mapping units, 176 raster operations, and 128 ray tracing cores. The card operates at a base clock of 2235 MHz and a boost clock of 2520 MHz, with the memory chip running at an effective speed of 21 Gbps on a 384-bit bus, giving a staggering bandwidth of 1.01 TB/s. All these specs—while not directly translating to Minecraft’s FPS—contribute to the headroom evidenced by the frame rates.

In the measured data, the RTX 4090 at 1080p on the Low preset produces an average FPS of 879, which is absurdly high and far above any modern display’s refresh. This indicates that at such a low resolution, the GPU is not the bottleneck; the CPU is feeding it as fast as possible, and the game’s engine simply cannot push the GPU further. As the resolution climbs to 1440p and then 4K, the GPU workload increases accordingly, and the FPS falls — yet even at Ultra at 4K, the operation retains a 117 FPS average. The 24 GB of VRAM is more than sufficient for Minecraft’s textures, even with large mod packs or high-resolution resource packs, and the 1.01 TB/s bandwidth ensures that texture data can be streamed at very high rates without stutters.

The GPU’s strong compute performance, as evidenced by its Passmark G3D score of 38,194 and its Vulkan score of 271,631, does not directly reveal Minecraft’s engine behavior, but the high FPS figures at 4K demonstrate the card’s ability to maintain real-time rendering at pixel-heavy scenes. The data suggests that for this sandbox game, the RTX 4090 is far more than adequate, and even the most demanding preset (Ultra) with the highest resolution still holds above 60 FPS.

Resolution Scaling

The measured FPS numbers show (for each preset) how the frame count declines as the resolution increases from 1920x1080 to 2560x1440 and then to 3840x2160. For the High preset, the average FPS moves from 566 at 1080p, to 357 at 1440p, and to 187 at 4K. The Low preset shows a similar pattern: 879 → 568 → 297. Medium starts at 713 (1080p), 450 (1440p), and 235 (4K). Ultra is the most demanding: 354 FPS at 1080p, 223 at 1440p, and 117 at 4K.

These measurements reveal that the scaling is not linear, but the drop in FPS from 1080p to 4K is significant for all four presets. This behavior is classic for a GPU‑limited scenario. At 1080p, the CPU is often the limiting factor, but the CPU’s very high single‑core and multi‑thread performance pushes the FPS to extreme levels. As the resolution increases, the GPU has to process more pixels, and the number of frames per second drops. The fact that the FPS roughly halves from 1440p to 4K (for instance, High 357 → 187, Low 568 → 150) indicates that the GPU’s fill‑rate and shader processing are becoming the primary constraint. The CPU is still fast enough to feed the GPU, but the GPU simply cannot finish more than a certain number of frames per second at higher pixel counts.

Interestingly, the gap between presets is widest at 1080p. For example, Low at 1080p yields 879 FPS, whereas Ultra yields only 354—a difference of 525 FPS. At 4K, the gap narrows: Low gives 297 FPS, Ultra only 117 FPS. This pattern is typical: at lower resolutions the CPU can deliver more raw simulation ahead of the GPU’s, leading to a larger spread between the graphical presets. At 4K, the GPU is so busy that the achievable frame rate becomes more stable across settings, because the pixel throughput will overcome the differences in shader work. The data clearly shows that the RTX 4090 is the primary component that controls the observed frame count at high resolutions.

Settings Recommendations

The choice of graphics preset depends on the display’s refresh capability and the user’s preference for visual fidelity. Given the measured rows, the “Medium” preset emerges as the strongest recommendation because it consistently delivers the highest frame averages that also include a documented minimum frame value. The data includes minimum/maximum statistics only for the Medium preset, which is useful for gauging input smoothness.

At 1920x1080, Medium achieves an average of 713 FPS, with a minimum of 606 and a maximum of 820. These numbers are far above any refresh rate currently on the market, so even the rare frame dips stay around 606 FPS. In comparison, High yields 566 FPS and Ultra yields 354 FPS, which is still perfectly playable, but the Medium preset offers an excellent balance between visual quality and performance. At 2560x1440, Medium gives 450 FPS (min 382, max 517), which again exceeds any real‑world barrier. At 4K, Medium drops to 235 FPS with a minimum of 200, comfortably clearing the 144 Hz threshold. Meanwhile, Ultra at 4K provides only 117 FPS, which is still playable but could cause stutter on very high‑refresh monitors.

Thus the data indicates that Medium is the preset that maximizes average frame at each resolution while preserving a high minimum frame. For players aiming to maximize the visual fidelity, Ultra is still usable at all tested resolutions (117 FPS at 4K is above 96 Hz), but for those who prefer the highest fluidity from a gameplay perspective, Medium gives the best compromise. Low settings yield the highest FPS but they may reduce visual detail unnecessarily for such a major GPU, and the difference between Low and Medium at any resolution is not huge in relation to the total frame count. The conclusion from the data is to choose Medium at any resolution unless you specifically need to push beyond 400 FPS for a high‑speed gaming scenario.

Measured FPS Breakdown

This section outlines each resolution and its preset-specific values, using exact numbers from the dataset.

1920x1080 (1080p)

  • Low: avg 879 FPS (no min/max stated)
  • Medium: avg 713 FPS, min 606, max 820
  • High: avg 566 FPS
  • Ultra: avg 354 FPS

The Low preset at 1080p achieves the fastest frame count in the entire dataset, at 879 FPS. Medium stays above 700 FPS, and no preset falls below 350 FPS. The game is fully playable, even with the most demanding settings.

2560x1440 (1440p)

  • Low: avg 568 FPS
  • Medium: avg 450 FPS, min 382, max 517
  • High: avg 357 FPS
  • Ultra: avg 223 FPS

Every preset remains above 223 FPS, so even Ultra at 1440p exceeds the refresh requirement of most high-end monitors. The Medium preset maintains a high minimum of 382 FPS, ensuring smooth frame delivery.

3840x2160 (4K)

  • Low: avg 297 FPS
  • Medium: avg 235 FPS, min 200, max 270
  • High: avg 187 FPS
  • Ultra: avg 117 FPS

At 4K, the GPU still offers remarkably strong performance. Low and Medium are above 200 FPS, while Ultra is 117 FPS. The minimum frame of the Medium preset is 200 FPS, which is still above 144Hz capability. No setting in this resolution will need to be turned down to achieve a smooth experience on a common 60Hz display.

The data also shows that the GPU’s minimum frame for Medium at 1440p is 382 FPS—a very low number, which is a clear sign that the graphics card is the bottleneck at that resolution. In total, all 12 measured samples (4 settings × 3 resolutions) produce average FPS above 100, which confirms the sheer performance of the combination.

CPU Role

The AMD Ryzen 9 9900X is a Zen 5 (Granite Ridge) processor, produced on a 4nm TSMC process, with 12 cores and 24 threads. Its base clock is 4.40 GHz and boost clock is 5.60 GHz. The CPU includes 64 MB of L3 cache, and it supports dual-channel DDR5 memory at up to 29.6 GB/s. It has a PCIe Gen 5 interface with 24 lanes, and the chip also has integrated Radeon Graphics, though it is not used when the dedicated RTX 4090 is present.

In the context of this Minecraft testing, the CPU is responsible for the game’s server-side physics, entity simulation, and world generation, all of which are often single-thread bound. The 9900X’s single-thread performance is standout: its Cinebench R23 single-core score is 2253, and its 3DMark single-thread score is 1286. Consequently, even at 1080p where the GPU is not yet the bottleneck, the CPU is capable of feeding the graphics card at an astronomical rate. This is evidenced by the 1080p Low average of 879 FPS. That number would be impossible if the CPU were starving the GPU of frames.

Comparing the CPU’s average score to its rivals, the data shows that the 9900X is statistically equal to near desktop and server CPUs, with delta percentages within ±1.5%. That implies that in the worst case‑scenario, the Ryzen 9 doesn’t lag behind those competition; it sits right next to them in synthetic CPU benchmarks. However, the specific combination of high single-core speed and a large 64 MB L3 cache allows it to handle the single-threaded nature of Minecraft very effectively. The computed percentile of

Hardware Specifications

AMD Ryzen 9 9900X

Cores / Threads 12 / 24
Base Clock 4400 MHz
Boost Clock 5600 MHz
TDP 120W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 4090

VRAM 24 GB GDDR6X
Base Clock —
Boost Clock 2520 MHz MHz
TDP 450 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 9 9900X + NVIDIA GeForce RTX 4090 in Minecraft

Resolution Settings Avg FPS
3840x2160 Low 297.0
3840x2160 Medium 235.0
3840x2160 High 187.0
3840x2160 Ultra 117.0
2560x1440 Low 568.0
2560x1440 Medium 450.0
2560x1440 High 357.0
2560x1440 Ultra 223.0
1920x1080 Low 879.0
1920x1080 Medium 713.0
1920x1080 High 566.0
1920x1080 Ultra 354.0

Minecraft with Ryzen 9 9900X + Other GPUs

See how Minecraft performs with the same CPU but different graphics cards.

Minecraft with RTX 4090 + Other CPUs

See how Minecraft performs with the same GPU but different processors.

Other Games with Ryzen 9 9900X + RTX 4090

Explore FPS benchmarks for other games using this same hardware combination.