Minecraft
This combination provides smooth gameplay with an average of 86 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 24 | 39 | 49 | 62 |
| 1440p QHD | 46 | 74 | 94 | 118 |
| 1080p Full HD | 74 | 118 | 148 | 187 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minecraft with AMD Ryzen 9 7900X + AMD Radeon RX 570, In-Depth Analysis
The benchmark database records a Minecraft pairing of a 12-core AMD Ryzen 9 7900X with a 4GB Polaris-based AMD Radeon RX 570. The measured FPS data covers three resolutions (1920x1080, 2560x1440, 3840x2160) and four presets (Low, Medium, High, Ultra), with Medium rows also capturing minimum and maximum frame times. The combination is listed at position 3485 out of 3710 tested combos, meaning roughly 94% of all paired configurations in this database outperform it at this specific game, and only about 6 tests land below it.
How This Combo Ranks
The combo rank of 3485 out of 3710 is decisively toward the bottom of the pile: only approximately 225 other combinations are worse. That is a striking result because the component-level statistics are not negative. The CPU sits at the 91st percentile among all tested processors, with a normalized average benchmark score of 53288 across its synthetic suite. That percentile places it above the vast majority of the CPU pool. The GPU, though older, still hits the 74th percentile among all tested GPUs, adding up to an aggregate that might suggest a mid-tier or better configuration. The actual measured frame release, however, shows that the combined pipeline cannot translate the strong CPU raw performance into high frame rates for this sandbox title.
The nearest CPU rivals around this chip are all within roughly 0.2 to 0.6% of each other in average score: the AMD EPYC 7313P sits at 53206 (delta 0.2%), the Intel Xeon Phi 7290 at 53469 (delta -0.3%), the Intel Xeon 634 at 52974 (delta 0.6%), and the Intel Core i7-14700F at 53620 (delta -0.6%). On the GPU side the nearest rivals are the AMD Radeon RX 6800M (average 28874, delta -0.4%), the AMD Radeon R9 M2952 (28580, delta 0.7%), the AMD Radeon RX 470 (28996, delta -0.8%) and the NVIDIA Quadro RTX 8000 (28421, delta 1.2%). Notice that the GPU's nearest neighbors are all ahead or behind by a couple percent, yet the combination still lands so far down the rank table. The likely explanation, supported by the speed scaling with resolution, is a strict GPU limit, once the presets move past low.
The rank is more alarming than the raw numbers: a processor in the 91st percentile, a GPU in the 74th percentile, combined with Minecraft and a rating of 3485/3710 implies the pairing completely fails to leverage the CPU's thread advantage. Indeed, the measured maximum FPS at 1080p Low is 187, but by High and Ultra at 1080p the number crushes to 118 and 74, respectively — the bottleneck is clearly the RX 570 board.
CPU Role
The AMD Ryzen 9 7900X carries 12 cores and 24 threads, base clock as 4.70 GHz and boost clock 5.60 GHz (in boost). Cache is composed of per-core L1 64 KB, L2 1 MB, and a shared L3 cache of 64 MB. The architecture is Zen 4 on a 5 nm TSMC process with 13,140 million transistors. Memory support is DDR5, dual-channel, with a bandwidth of 83.2 GB/s and ECC support. The CPU is on the AMD Socket AM5 and listed as launch MSRP $549 (once).
In synthetic benchmarks, the chip's single-thread performance is solid: Geekbench single-core 2617, Cinebench R23 single-core 2016.5, passmark single-thread 4238, and 3DMark single-thread score 1093. Multi-thread results also stay high: Geekbench multicore 19267, Cinebench R23 multicore 29300, Passmark multithread 51406, and 3DMark max threads 12536. Minecraft is notoriously not a heavily multi-threaded title for most players, but the list of FPS data shows that at the 1080p Low setting the frame rate is 187 FPS. That number alone indicates the 12-core CPU is never the limiting partition, because a much weaker CPU would likely be needed to drop that number. The CPU provides enough memory bandwidth and L3 sharing to keep the game's world chunks fed, but the 32 ROPs and the 224.0 GB/s memory bandwidth of the RX 570 (more total) create a funnel for the compute load.
The CPU's nearest CPU rivals within the database are the four mentioned above, all within 0.6% delta of the 7900X's average score — meaning the 7900X is not at the CPU edge of performance that drives this low rank. The measured FPS pattern across the high settings tiers (118 at 1080p High, 74 at 1440p High, 39 at 4K High) scales almost in proportion to the pixel fill rate required for the GPU, not the CPU ceilings.
GPU Role
The AMD Radeon RX 570 is a Polaris 20 chip on GlobalFoundries 14 nm, with a base clock 1168 MHz, boost 1244 MHz, and a memory clock of 1750 MHz (7 Gbps effective). It has 2048 shading units, 128 texture map units, 32 ROPs, and a memory pool of 4 GB GDDR5 on a 256-bit bus, giving a theoretical bandwidth of 224.0 GB/s. Compute is 5.095 TFLOPS FP32; the card is GCN 4.0 with DirectX 12 (12_0), Vulkan 1.3, OpenGL 4.6 support. The GPU was released with a launch MSRP of 169 USD, and its database percentile is 74 which places it within the middle of the batch relative to all GPUs, neighbors as listed.
In the GPU role, Minecraft is generally not demanding on shader or texture work; however, at 4K the 32 ROPs and the 224 GB/s bandwidth must push 3840x2160 frame buffers. As settings advance, the frame numbers collapse: At high, 1440p delivers 74 FPS but 4K drops to 39, at Ultra the same gap holds (46 at 1440, 24 at 4K). The 4 GB VRAM cap is likely not the main bottleneck in these low-texture scenes (the game uses rather small chunks and procedural placement), but the combined ROP and fill-rate limits show that the GPU—not the CPU—is the part keeping this rank low. The GPU does not have any notable competitor, but its nearest rivals in its own test suite are the RX 6800M, R9 M295X, RX 470, and the Quadro RTX 8000.
Measured FPS Breakdown
The measured FPS rows give exact figures. For 1920x1080:
- Low: average 187
- Medium: average 148 (min 126, max 171)
- High: average 118
- Ultra: average 74
For 2560x1440:
- Low: average 118
- Medium: average 94 (min 80, max 108)
- High: average 74
- Ultra: average 46
For 3840x2160:
- Low: average 62
- Medium: average 49 (min 42, max 56)
- High: average 39
- Ultra: average 24
At the same resolution, each preset step causes a significant hit. For example, 1440p Medium vs 1440p Ultra: 64 vs 40, then 49 vs 24 at 4K. The ratio of Ultra to Low at 1080p is 74/187 ≈ 0.4; the ratio holds at 1440 (46/118≈0.39) and at 4K (24/62≈0.39). So the relative preset scaling is consistent across all resolutions, which is expected — each preset change adds visible GPU work that is multiplied definition.
Medium settings at 1080p are the best measured spot: average 148 with dips to 126. At 1440p, the medium hit a 94 average with 80 minimum. The High tier at 1440p still holds 74 average, as it does at 1080 High (118). Note the performance difference between High and Ultra is dramatic on every resolution—approximately a 1.6× scale-up that the RX 570 can't afford, as it shows in the 46 and 24 numbers at Ultra.
Resolution Scaling
Scaling from 1080p to 1440p reduces the pixel count by about a factor of 1.78 (adders: 2.07M to 3.69M). In the data, the low preset drops from 187 → 118, a drop of 69 FPS (37%). From 1440p to 4K the same preset moves 118 → 62, another 47% loss. This is a steep quantitative decline that reflects the GPU memory bus and fill-rate being overwhelmed: the RX 570's 224 GB/s and 32 ROPs must fill more than four million pixels at 4K; the Limiting step is clearly the GPU, because the CPU at 1080p Low grants up to 187 while the same CPU could not hold above 60 at 4K.
The constellation holds for all settings: for Low dropped time from 1080→1440 and →4K exhibits the typical quadratic law if the load were pixel-bounded, but it is a bit stronger — ~37% and then ~50% respectively. The CPU does not screen that pattern, as the core usage would stay high if it had headroom. Instead, the FPS permutations, including the min-max variance (at 1440p medium 80-108, and 4K 42-56), clearly indicate the GPU as the chief bottleneck.
The fraction of FPS at 4K Low (62) versus 1080p Low (187) is 0.33; for Ultra, the ratio is 24/74 = 0.32. This consistent ~⅓ scaling from 1080 to 4K means you're getting about one-third the frame rate when quadrupling the pixel count—as expected if the GPU is fill-rate limited and the CPU can wake up. So the combo behaves as a GPU-bottlenecked pair at high pixel counts, which directly contributes to the 3485 overall Rank pair in this title.
FAQ
Q: What is the highest measured FPS for this combination in Minecraft?
A: The top average is 1920x1080, Low preset, with 187 FPS. Dropping to Medium gives 148 average.
Q: Can this CPU+GPU pair maintain 60 FPS at 3840x2160?
A: Only at the Low preset: it averages 62 FPS at 4K Low. Every other preset at 4K (Medium 49, High 39, Ultra 24) runs below 60, so a 60 FPS target at 4K is limited to the lowest tier.
Q: Does the CPU score indicate it might be the reason for low rank?
A: The CPU occupies the 91st percentile for all processors and reaches Cinebench R23 multicore 29300. In FPS terms, it can push 187 at 1080p Low, which is far above the GPU's ability; the data indicates the GPU is the limiting segment, not the CPU.
Q: Compare this GPU to its nearest neighbors.
A: In the benchmark suite, the RX 570 reaches an average score of 28766, with the closest rivals being the RX 6800M (delta -0.4%), R9 M295X (delta 0.7%), RX 470 (delta -0.8%), and Quadro RTX 8000 (delta 1.2%). These sit within a 1.2% margin of each other in overall GPU score.
Q: What is the min/Max frame performance like at 2560x1440 Medium?
A: The measured row shows an average of 94 FPS with minimum 80 and maximum 108.
Q: Which preset ratio is most consistent with GPU importance?
A: When the resolution is tripled, the average decreases proportionally: 74→46→24 for Ultra, and 118→74→39 for High. That ⅓ of the 1080p clip is typical of a GPU that cannot catch up to the additional pixel load.
Settings Recommendations
Given the best measured rows, the goal should match the refresh rate and avoid the shader costs. At 1080p, the Medium preset is the sweet spot: 148 FPS average, with a minimum 126, which gives a strong experience without sacrificing smoothness. The High preset also provides 118 avg, still above typical 60 Hz, but Ultra drops to 74, losing performance with no measurable visual benefit for most Minecraft content. So, for 1920x1080, select Medium (or High if you prefer the higher preset, but not Ultra).
For 2560x1440, the Medium preset is still viable at 94 avg and 88 max at 1080 FPS. Low does show 118, but Medium sustains better visual quality. High goes to 74, and Ultra to 46, below 60, so Medium or High is recommended; only pick Ultra if you can accept sub-50 outlets.
At 4K, only the Low preset reaches the 60-mark (62 avg), Medium is problematic (49), and High/Ultra are below 45. Given the rank performance, the most sensible recommendation for this configuration is to target 1080p and use the Medium preset, which is proton the "each other is 3800-frame" sweet spot of 148 avg FPS. If higher resolutions are mandatory, then run at Low to hold 62 at 4K, but the experience without data will be less than the 1080p Medium experience.
Hardware Specifications
AMD Ryzen 9 7900X
AMD Radeon RX 570
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 9 7900X + AMD Radeon RX 570 in Minecraft
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 62.0 |
| 3840x2160 | Medium | 49.0 |
| 3840x2160 | High | 39.0 |
| 3840x2160 | Ultra | 24.0 |
| 2560x1440 | Low | 118.0 |
| 2560x1440 | Medium | 94.0 |
| 2560x1440 | High | 74.0 |
| 2560x1440 | Ultra | 46.0 |
| 1920x1080 | Low | 187.0 |
| 1920x1080 | Medium | 148.0 |
| 1920x1080 | High | 118.0 |
| 1920x1080 | Ultra | 74.0 |
Minecraft with Ryzen 9 7900X + Other GPUs
See how Minecraft performs with the same CPU but different graphics cards.
Minecraft with RX 570 + Other CPUs
See how Minecraft performs with the same GPU but different processors.
Other Games with Ryzen 9 7900X + RX 570
Explore FPS benchmarks for other games using this same hardware combination.