Minecraft
This combination delivers exceptional performance with an average of 326 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 92 | 147 | 185 | 234 |
| 1440p QHD | 176 | 281 | 354 | 447 |
| 1080p Full HD | 278 | 445 | 561 | 709 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minecraft with AMD Ryzen 7 9800X3D + NVIDIA GeForce RTX 4070 SUPER, In-Depth Analysis
Minecraft is a game where the CPU and GPU roles are unusually distinct, and the data for the AMD Ryzen 7 9800X3D plus NVIDIA GeForce RTX 4070 SUPER combination reveals a system that is overwhelmingly limited by the processor at lower resolutions. At 1080p, the frame rates are so high that the GPU is effectively idle, while at 4K, the load shifts and the graphics card begins to matter. The measured FPS rows show a pattern of massive performance that only starts to taper off when the resolution and settings are pushed to their extremes.
FAQ
Q: What is the highest average frame rate recorded for this combo?
A: The highest average frame rate is 709 FPS, achieved at 1920x1080 with Low settings. This indicates a scenario where the CPU is doing the heavy lifting and the GPU has very little work to do.
Q: How does the combo rank among all tested hardware combinations in Minecraft?
A: The combo ranks 555th out of 3710 tested combinations, placing it in the top 15% of all systems tested for this game. This is a strong showing, but it is not at the very top of the leaderboard.
Q: What is the lowest average frame rate recorded, and under what conditions?
A: The lowest average frame rate is 92 FPS, recorded at 3840x2160 (4K) with Ultra settings. This is the only configuration that drops below the 100 FPS threshold, showing a significant performance cost for maximum fidelity at 4K.
Q: Does the RTX 4070 SUPER have enough VRAM for Minecraft at high settings?
A: The RTX 4070 SUPER has 12 GB of GDDR6X memory. The data shows that even at 4K with Ultra settings, the combo maintains an average of 92 FPS, suggesting that the 12 GB frame buffer is sufficient for this game's demands at these settings.
Q: Is the Ryzen 7 9800X3D a bottleneck for the RTX 4070 SUPER in this game?
A: At lower resolutions like 1080p and 1440p, the data strongly suggests the CPU is the limiting factor. For example, at 1440p Low, the combo hits 447 FPS, but at 1080p Low, it only reaches 709 FPS. This scaling is not linear, indicating the CPU is maxing out its single-threaded performance before the GPU can reach its full potential.
Q: How does the performance at 1440p Medium compare to 4K Medium?
A: At 2560x1440 Medium, the average frame rate is 354 FPS with a minimum of 301 FPS. At 3840x2160 Medium, the average drops to 185 FPS with a minimum of 157 FPS. This shows a 169 FPS drop, or roughly a 48% reduction, when moving from 1440p to 4K at the same settings.
GPU Role
The NVIDIA GeForce RTX 4070 SUPER is a 12 GB GDDR6X graphics card with a 192-bit memory bus, providing a bandwidth of 504.2 GB/s. Its base clock is 1980 MHz, which boosts up to 2475 MHz. This memory configuration is ample for Minecraft, as the benchmark data shows no signs of a VRAM capacity bottleneck. The GPU has 7168 shading units and 80 ROPs, which are the key components for rendering pixels.
In this game, the GPU's role becomes increasingly important as resolution rises. At 1080p, the GPU is underutilized. The average frame rates of 445 FPS (High) and 709 FPS (Low) are far beyond what a 60 Hz or even 144 Hz monitor can display. This suggests the CPU is feeding frames to the GPU faster than it can process them, but the CPU is hitting its limit first. The data implies that at these settings, the RTX 4070 SUPER is mostly idle, waiting for the next instruction from the Ryzen 7 9800X3D.
The situation changes at 4K. Here, the GPU's workload increases dramatically. The pixel rate of 198.0 GPixel/s and texture rate of 554.4 GTexel/s become more relevant. The 4K Ultra setting, with an average of 92 FPS, shows the GPU is now the primary bottleneck. The frame rate drop from 4K Medium (185 FPS) to 4K Ultra (92 FPS) is a 93 FPS reduction, which is a much larger penalty than the 1080p Medium to Ultra drop (561 to 278 FPS). This indicates that at 4K, the GPU's compute resources are being fully taxed, and the CPU has enough headroom to keep feeding it. The 12 GB VRAM is sufficient, as the game does not appear to be spilling into system memory, which would cause severe stuttering.
CPU Role
The AMD Ryzen 7 9800X3D is an 8-core, 16-thread processor from the Ryzen 7 series, based on the Zen 5 architecture codenamed Granite Ridge. It has a base clock of 4.70 GHz and a boost clock of 5.20 GHz. Crucially, it features a large 96 MB shared L3 cache, which is a massive pool of high-speed memory that can hold a significant portion of the game's working set. This is a key factor in Minecraft, a game that is known to be heavily reliant on single-threaded performance and memory latency.
The benchmark results for the CPU show exceptional single-threaded and multi-threaded capabilities. Its 3DMark single-thread score is 1212, and its Geekbench single-core score is 2964. These scores are very high, but the game's performance data shows that even this processor is the bottleneck at lower resolutions. At 1080p Low, the combo hits 709 FPS. If the GPU were the limit, we would expect this number to be much higher, given the GPU's raw power. The fact that the frame rate is capped suggests the CPU is delivering its maximum number of frames per second, and the GPU is simply keeping up.
The data implies that the Ryzen 7 9800X3D's 8 cores are not all being used effectively. Minecraft's rendering engine often relies on a single primary thread for the main game loop. The 3DMark 2-thread score of 2394 is high, but the game's performance scaling from 1080p to 1440p is not linear. For example, at Low settings, the frame rate drops from 709 FPS at 1080p to 447 FPS at 1440p. This is a 37% reduction, which is proportional to the increase in pixel count (2.25x). This indicates that at 1080p, the CPU is the primary limiter, and as resolution increases, the GPU starts to take over. The CPU's massive L3 cache helps mitigate the impact of world-gen and entity updates, which are common in Minecraft, but it cannot overcome the fundamental limit of single-threaded instruction throughput in this title.
How This Combo Ranks
The combination of the AMD Ryzen 7 9800X3D and NVIDIA GeForce RTX 4070 SUPER ranks 555th out of 3710 tested combos in Minecraft. This places it in the 85th percentile of all systems. This is a very strong result, but it's interesting to see that it isn't higher. The CPU itself has an 87th percentile ranking among all CPUs, and the GPU has an 83rd percentile among all GPUs. The combo's ranking being slightly below the CPU's ranking suggests that the CPU's potential is not fully realized in this game due to the GPU becoming the bottleneck at higher resolutions.
Looking at the CPU's nearest rivals, the data shows it is very closely matched with others. It is 0.4% faster than the AMD Ryzen 7 PRO 8840HS, 0.7% faster than the AMD Ryzen AI 7 450, but 0.7% slower than the AMD Ryzen AI 9 365 and 0.8% slower than the AMD Ryzen 7 7700. This indicates that in synthetic benchmarks, the CPU is in a tight cluster with these processors. However, the 96 MB L3 cache is a differentiator that may not show up in all benchmarks but is likely helping in Minecraft's specific workload.
The GPU's nearest rivals are all within a 1% performance delta, including the NVIDIA Quadro M6000 and the GeForce RTX 5050 Mobile. This shows that the RTX 4070 SUPER is a solid mid-to-high-range performer, but it is not a top-tier card. The combo's 555th rank out of 3710 shows that there are many other systems with either more powerful CPUs or GPUs that are able to achieve higher frame rates in this game, likely at 4K Ultra settings where the GPU is the limiting factor.
Resolution Scaling
The data shows a clear and dramatic shift in performance as resolution increases. At 1080p, the system is heavily CPU-bound. The average frame rates are extremely high, ranging from 278 FPS (Ultra) to 709 FPS (Low). The jump from 1080p to 1440p shows a significant drop, but the frame rates remain very high. For example, at High settings, the drop is from 445 FPS to 281 FPS, a 37% reduction. This is close to the expected scaling for the increase in pixel count (2.25x), but not exact, suggesting the CPU is still a partial limiter.
The transition from 1440p to 4K is where the GPU becomes the dominant factor. At 4K High, the average frame rate is 147 FPS, down from 281 FPS at 1440p High. This is a 48% reduction. The drop from 1440p Medium (354 FPS) to 4K Medium (185 FPS) is also a 48% reduction. This consistent reduction suggests that the GPU is now the primary bottleneck, as the workload is scaling with pixel count. The CPU has enough headroom at these resolutions to keep the GPU fed, and the limiting factor becomes the GPU's fill rate and compute performance.
The data also shows that the impact of settings is more pronounced at 4K. At 4K, the difference between Low and Ultra is 142 FPS (234 to 92). At 1080p, the same difference is 431 FPS (709 to 278). This is because at 1080p, the CPU is the bottleneck, and changing settings has a smaller impact on the CPU's workload. At 4K, the GPU is the bottleneck, and changing settings has a direct and large impact on the GPU's workload. This analysis points to a system where the CPU is overkill for 1080p and 1440p gaming, but it provides the headroom needed to make the GPU the sole limiting factor at 4K, which is a desirable trait for consistent performance.
Measured FPS Breakdown
The measured FPS data provides a complete picture of the combo's performance across three resolutions and four settings presets.
At 1920x1080, the system delivers exceptional performance:
- Low: 709 FPS average.
- Medium: 561 FPS average, with a minimum of 477 FPS and a maximum of 645 FPS.
- High: 445 FPS average.
- Ultra: 278 FPS average.
These numbers indicate that at 1080p, the system is entirely CPU-limited. Even at Ultra settings, the frame rate is high enough to max out any high-refresh-rate monitor. The minimum FPS at Medium (477 FPS) is still above the maximum refresh rate of most gaming monitors.
At 2560x1440, the performance remains very high:
- Low: 447 FPS average.
- Medium: 354 FPS average, with a minimum of 301 FPS and a maximum of 407 FPS.
- High: 281 FPS average.
- Ultra: 176 FPS average.
The 1440p results show the system starting to transition from a CPU-bound to a GPU-bound state. The frame rates are still high enough for competitive gaming, and the 1% lows at Medium (301 FPS) are strong.
At 3840x2160, the GPU begins to show its limits:
- Low: 234 FPS average.
- Medium: 185 FPS average, with a minimum of 157 FPS and a maximum of 213 FPS.
- High: 147 FPS average.
- Ultra: 92 FPS average.
The 4K data shows a clear GPU bottleneck. The frame rate at Ultra drops to 92 FPS, which is the only configuration that falls below the 100 FPS mark. The minimum FPS at Medium (157 FPS) is still high, but the maximum FPS at Ultra is not recorded, indicating that the performance is more variable. This breakdown shows that the combo is a 1080p and 1440p powerhouse, and it is still very capable at 4K, though not at the highest settings.
Settings Recommendations
Based on the measured FPS rows, the optimal settings depend heavily on the target resolution and refresh rate.
For 1080p and 1440p gaming, the Ultra preset is the best choice. At 1440p Ultra, the system averages 176 FPS, which is more than enough for a 144 Hz monitor. At 1080p Ultra, the average is 278 FPS, which is sufficient for a 240 Hz or even 360 Hz monitor. There is no reason to use lower settings at these resolutions, as the CPU is the bottleneck, and reducing settings will only yield diminishing returns. The data shows that the jump from High to Ultra at 1440p costs 105 FPS (281 to 176), but the absolute numbers are still excellent.
For 4K gaming, the High preset offers the best balance. At 4K High, the system averages 147 FPS, which is very playable. The Ultra preset drops to 92 FPS, which is still smooth but may not be ideal for competitive play. The Medium preset at 4K offers 185 FPS, but the visual quality difference between Medium and High is often significant in games. Therefore, the High preset is the sweet spot, providing high visual fidelity while maintaining an average frame rate above 144 FPS. The data suggests that the 12 GB VRAM is not a limiting factor at any of these settings, so users can focus on the GPU compute load. The 4K Ultra setting is the only one that pushes the system to its limits, and while 92 FPS is playable, the High preset is recommended for a smoother and more consistent experience.
Hardware Specifications
AMD Ryzen 7 9800X3D
NVIDIA GeForce RTX 4070 SUPER
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 9800X3D + NVIDIA GeForce RTX 4070 SUPER in Minecraft
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 234.0 |
| 3840x2160 | Medium | 185.0 |
| 3840x2160 | High | 147.0 |
| 3840x2160 | Ultra | 92.0 |
| 2560x1440 | Low | 447.0 |
| 2560x1440 | Medium | 354.0 |
| 2560x1440 | High | 281.0 |
| 2560x1440 | Ultra | 176.0 |
| 1920x1080 | Low | 709.0 |
| 1920x1080 | Medium | 561.0 |
| 1920x1080 | High | 445.0 |
| 1920x1080 | Ultra | 278.0 |
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