Minecraft
This combination delivers exceptional performance with an average of 321 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 92 | 147 | 185 | 234 |
| 1440p QHD | 176 | 281 | 354 | 447 |
| 1080p Full HD | 278 | 445 | 561 | 651 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minecraft with AMD Ryzen 9 5900X + NVIDIA GeForce RTX 4070 SUPER, In-Depth Analysis
Settings Recommendations
The measured FPS rows for Minecraft with the AMD Ryzen 9 5900X and NVIDIA GeForce RTX 4070 SUPER show a clear pattern: even the most demanding preset leaves substantial headroom. At 1920x1080, the Ultra preset delivers 278 FPS on average, which is already far beyond the refresh rate of most displays. The High preset at the same resolution reaches 445 FPS, while Medium sits at 561 FPS and Low at 651 FPS. The data suggests that the Ultra preset is the best experience for users who want maximum visual fidelity without sacrificing smoothness, as the 278 FPS average remains exceptionally high.
At 2560x1440, the Ultra preset drops to 176 FPS, which is still well above the 144 Hz threshold that many monitors target. High at this resolution produces 281 FPS, Medium reaches 354 FPS, and Low hits 447 FPS. The scaling from 1080p to 1440p shows a consistent pattern: Ultra drops by approximately 37%, High by 37%, Medium by 37%, and Low by 31%. This uniform reduction across settings indicates that the GPU is beginning to take on more responsibility as resolution increases, but the combination remains overwhelmingly capable.
At 3840x2160, the Ultra preset falls to 92 FPS, which is the only measured configuration that approaches a typical 60 FPS baseline with significant margin. High at 4K produces 147 FPS, Medium reaches 185 FPS, and Low achieves 234 FPS. For 4K displays, the Medium preset at 185 FPS with a recorded minimum of 157 FPS and maximum of 213 FPS offers the most balanced experience — it maintains high frame rates while providing a visual uplift over Low. The Ultra preset at 92 FPS is still playable, but the gap to High (147 FPS) is substantial, suggesting that the additional visual features in Ultra carry a heavy cost in this title.
The recommendation depends on the target resolution. For 1080p and 1440p displays, the Ultra preset is the clear choice because even the most demanding settings leave hundreds of frames per second on the table. For 4K displays, High at 147 FPS is the sweet spot for high-refresh panels, while Medium at 185 FPS is preferable for those who prioritize frame rate above all else. The data shows no configuration where the combination struggles to maintain playable frame rates, which makes the choice purely a matter of visual preference versus refresh rate headroom.
FAQ
Q: What is the best preset for a 144 Hz 1080p monitor?
A: The Ultra preset at 1920x1080 averages 278 FPS, which is nearly double the 144 Hz refresh rate. All four presets at this resolution exceed 144 FPS, with Low reaching 651 FPS, Medium 561 FPS, and High 445 FPS. The Ultra preset provides the highest visual quality while still delivering 278 FPS, so it is the optimal choice for 144 Hz displays.
Q: How does the RTX 4070 SUPER handle 4K in Minecraft?
A: At 3840x2160, the measured averages range from 92 FPS on Ultra to 234 FPS on Low. The Medium preset produces 185 FPS with a minimum of 157 FPS, which keeps frame times well within smooth territory. Even the most demanding Ultra preset stays above 90 FPS, indicating that 4K is fully playable with this GPU, though the gap between Ultra and High (92 vs 147 FPS) is notable.
Q: Is the Ryzen 9 5900X or the RTX 4070 SUPER the limiting factor at 1080p?
A: The benchmark results indicate that at 1920x1080, the frame rates scale almost linearly with settings — Low produces 651 FPS while Ultra produces 278 FPS. This wide spread suggests the GPU is the primary constraint even at 1080p, because the CPU's 12 cores and 24 threads provide ample processing power for Minecraft's workload. The CPU's single-thread benchmark score of 941 in 3dmark and 3469 in Passmark supports this interpretation, as Minecraft relies heavily on single-thread performance.
Q: What is the frame rate difference between High and Ultra at 1440p?
A: At 2560x1440, the High preset averages 281 FPS while the Ultra preset averages 176 FPS. This represents a 105 FPS difference, or approximately 37% lower performance on Ultra. The gap is consistent with the 1080p results, where High (445 FPS) versus Ultra (278 FPS) shows a similar 167 FPS difference, also around 37%.
Q: Does the combo rank highly among tested configurations for this game?
A: The combination ranks 608th out of 3710 tested combos for Minecraft, placing it in the top 16.4% of all configurations in the database. This rank reflects the strong performance across all resolutions and settings, with no measured result falling below 92 FPS at any setting or resolution.
Q: How much performance is lost when moving from 1080p to 4K on the same settings?
A: On the High preset, the average frame rate drops from 445 FPS at 1920x1080 to 147 FPS at 3840x2160, a reduction of 298 FPS or approximately 67%. On Ultra, the drop is from 278 FPS to 92 FPS, a reduction of 186 FPS or approximately 67%. The consistent 67% reduction across settings indicates that resolution scaling is the dominant factor, with the GPU becoming progressively more stressed as pixel count increases.
CPU Role
The AMD Ryzen 9 5900X brings 12 cores and 24 threads from the Zen 3 architecture, codenamed Vermeer, fabricated on a 7 nm process at TSMC. Its base clock is 3.70 GHz with a boost clock of 4.80 GHz, and it carries 64 MB of L3 cache plus 512 KB of L2 cache per core. The CPU's benchmark results show a single-thread score of 941 in 3dmark and 3469 in Passmark, while multi-thread scores reach 10075 in 3dmark max threads and 39002 in Passmark multithread. These figures place the CPU at the 87th percentile among all CPUs in the database.
Minecraft's workload is traditionally single-thread-bound, which makes the 5900X's strong single-thread performance critical. The 3dmark single-thread score of 941 and Cinebench R23 single-core score of 1527 indicate that the CPU can sustain high clock speeds on individual cores, which directly benefits the game's main simulation thread. The 4.80 GHz boost clock is particularly relevant here, as Minecraft's chunk loading and entity updates often depend on a single core's maximum frequency.
The CPU's multi-thread capabilities are less relevant for Minecraft's core gameplay loop, but they become useful for background tasks, world generation, and modded gameplay that may spawn additional threads. The Passmark data compression score of 499968 and data encryption score of 31106 show strong throughput for auxiliary workloads. The 105 W TDP and AM4 socket compatibility make this a desktop-oriented part with ample thermal headroom for sustained boost clocks.
Comparing to nearest rivals, the 5900X's average benchmark score of 41376 is 0.3% higher than the Intel Core Ultra 7 366H (41263), 0.4% higher than the Intel Core Ultra 7 356H (41215), and 0.4% higher than the AMD Ryzen AI 5 PRO 440 (41208). It trails the Intel Core i7-14650HX by 0.5% (41576). These small deltas suggest that within this performance tier, the CPU is not the differentiating factor in Minecraft's frame rates; the GPU takes on that role as resolution increases.
How This Combo Ranks
The AMD Ryzen 9 5900X paired with the NVIDIA GeForce RTX 4070 SUPER achieves a rank of 608 out of 3710 tested combinations for Minecraft. This places the configuration in the top 16.4% of all recorded combos, which is a strong showing given the game's age and the wide variety of hardware in the database. The rank reflects the combination's ability to maintain high frame rates across all measured settings and resolutions, with no configuration dropping below 92 FPS.
The GPU's average benchmark score of 43223 places it at the 83rd percentile among all GPUs, while the CPU's average score of 41376 places it at the 87th percentile among all CPUs. Both components are above the 80th percentile, which explains why the combined rank lands in the top sixth of all combos. The GPU's nearest rivals include the NVIDIA Quadro M6000 24 GB (43262, -0.1% delta), the NVIDIA GeForce RTX 5050 Mobile (43268, -0.1% delta), and the NVIDIA Quadro M6000 (43301, -0.2% delta), while the RTX 4090 Mobile (43667) is 1% ahead. These small deltas indicate that the 4070 SUPER sits in a competitive performance band.
The rank of 608 out of 3710 means there are 607 combos that perform better in Minecraft, but those are likely to feature higher-end GPUs or CPUs with even stronger single-thread performance. The data shows that this combo is not at the absolute top, but it sits comfortably in the upper tier, with the 92 FPS minimum at 4K Ultra being the only result that could be considered modest by enthusiast standards. For most users, this rank translates to a smooth experience at any resolution, and the headroom at 1080p (651 FPS on Low) suggests that the combo will remain competitive for years.
Resolution Scaling
The measured FPS data reveals a consistent pattern of performance degradation as resolution increases from 1920x1080 to 3840x2160. On the Low preset, the average frame rate drops from 651 FPS at 1080p to 447 FPS at 1440p (a 31% reduction) and then to 234 FPS at 4K (a 48% reduction from 1440p). The total drop from 1080p to 4K on Low is 417 FPS, or approximately 64%.
On the High preset, the averages are 445 FPS at 1080p, 281 FPS at 1440p, and 147 FPS at 4K. The reduction from 1080p to 1440p is 164 FPS (37%), and from 1440p to 4K is 134 FPS (48%). The total drop from 1080p to 4K is 298 FPS, or approximately 67%. The Medium preset shows the same pattern: 561 FPS at 1080p, 354 FPS at 1440p, and 185 FPS at 4K, with a 37% drop from 1080p to 1440p and a 48% drop from 1440p to 4K.
The Ultra preset follows with 278 FPS at 1080p, 176 FPS at 1440p, and 92 FPS at 4K. The reduction from 1080p to 1440p is 102 FPS (37%), and from 1440p to 4K is 84 FPS (48%). The consistency of these percentages across all four presets is striking: the 1080p-to-1440p drop is always 31% for Low and 37% for the other three, while the 1440p-to-4K drop is always 48%. This uniformity indicates that the scaling behavior is resolution-driven rather than settings-driven.
The fact that the percentage drops are nearly identical across presets reveals that the limiting component shifts smoothly with resolution. At 1080p, the CPU's single-thread performance is likely the ceiling for Low and Medium settings, while the GPU becomes the bottleneck at higher settings. As resolution increases, the GPU's workload grows quadratically with pixel count, and the RTX 4070 SUPER's 12 GB of GDDR6X memory and 504.2 GB/s bandwidth begin to matter more. The 4K results, where Ultra drops to 92 FPS, show that the GPU is the primary constraint at this resolution, as the CPU's 12 cores have ample headroom.
Measured FPS Breakdown
At 1920x1080, the measured averages are: Low 651 FPS, Medium 561 FPS with a minimum of 477 FPS and maximum of 645 FPS, High 445 FPS, and Ultra 278 FPS. The Medium preset provides the only min/max data at this resolution, showing a range of 168 FPS between the 477 FPS minimum and 645 FPS maximum. This wide range suggests that scene complexity varies significantly, but even the minimum remains far above display refresh rates.
At 2560x1440, the averages are: Low 447 FPS, Medium 354 FPS with a minimum of 301 FPS and maximum of 407 FPS, High 281 FPS, and Ultra 176 FPS. The Medium preset's min/max range narrows to 106 FPS (301 to 407), indicating that the GPU is smoothing out frame time variance as resolution increases. The Ultra preset at 176 FPS is the first configuration that could potentially bottleneck a 240 Hz display, but it remains well above 144 Hz.
At 3840x2160, the averages are: Low 234 FPS, Medium 185 FPS with a minimum of 157 FPS and maximum of 213 FPS, High 147 FPS, and Ultra 92 FPS. The Medium min/max range tightens further to 56 FPS (157 to 213), showing that frame time consistency improves as the GPU becomes the dominant constraint. The Ultra preset at 92 FPS is the only measured result below 100 FPS, and it still clears the 60 FPS baseline by a significant margin.
The data shows a clear hierarchy: Low always produces the highest frame rates, followed by Medium, High, and Ultra in descending order. The delta between Low and Medium is consistent across resolutions — 90 FPS at 1080p, 93 FPS at 1440p, and 49 FPS at 4K — while the delta between High and Ultra is 167 FPS at 1080p, 105 FPS at 1440p, and 55 FPS at 4K. This suggests that the Ultra preset's additional features are disproportionately expensive at lower resolutions where the GPU has more headroom to render them.
GPU Role
The NVIDIA GeForce RTX 4070 SUPER is built on the Ada Lovelace architecture with the AD104 chip, fabricated on a 5 nm process at TSMC. It contains 35,800 million transistors on a 294 mm² die, with a transistor density of 121.8 million per mm². The GPU's base clock is 1980 MHz with a boost clock of 2475 MHz, and it carries 12 GB of GDDR6X memory on a 192-bit bus, delivering 504.2 GB/s of bandwidth. The memory clock runs at 1313 MHz, which translates to 21 Gbps effective.
The GPU has 7168 shading units, 224 texture mapping units, and 80 render output units, along with 56 ray tracing cores and 224 tensor cores. Its pixel rate is 198.0 GPixel/s and texture rate is 554.4 GTexel/s, with FP32 and FP16 performance both at 35.48 TFLOPS. The 220 W TDP and 550 W suggested PSU indicate a mid-to-high power envelope, and the dual-slot design with a single 16-pin power connector makes installation straightforward.
In Minecraft, the GPU's role becomes more pronounced as resolution increases. The benchmark results show that at 1080p, the GPU can render Low settings at 651 FPS, which suggests that the CPU is not the bottleneck at this setting. However, the drop to 278 FPS on Ultra at 1080p indicates that the GPU's shading units and memory bandwidth are taxed by the Ultra preset's visual features. The 3dmark Steel Nomad DX12 score of 4627 and Passmark G3D score of 29995 place the GPU at the 83rd percentile, which is slightly lower than the CPU's 87th percentile.
The GPU's nearest rivals in the benchmark database include the NVIDIA Quadro M6000 24 GB (43262, -0.1% delta), the NVIDIA GeForce RTX 5050 Mobile (43268, -0.1% delta), and the NVIDIA Quadro M6000 (43301, -0.2% delta). The RTX 4090 Mobile leads by 1% with a score of 43667. These deltas are all within 1%, meaning the 4070 SUPER is extremely competitive with its immediate rivals, and the differences in Minecraft's frame rates are more likely attributable to driver optimizations or memory configuration than raw compute power.
The 12 GB VRAM capacity is ample for Minecraft, which is not a VRAM-intensive title even with high-resolution textures. The 504.2 GB/s bandwidth ensures that texture streaming and chunk loading do not cause stutters, and the 4K Medium result with a 157 FPS minimum confirms that memory bandwidth is not a limiting factor. The GPU's ray tracing cores and tensor cores are not directly relevant to Minecraft's standard rendering path, but they provide headroom for mods that add advanced lighting or upscaling features.
Hardware Specifications
AMD Ryzen 9 5900X
NVIDIA GeForce RTX 4070 SUPER
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 9 5900X + NVIDIA GeForce RTX 4070 SUPER in Minecraft
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 234.0 |
| 3840x2160 | Medium | 185.0 |
| 3840x2160 | High | 147.0 |
| 3840x2160 | Ultra | 92.0 |
| 2560x1440 | Low | 447.0 |
| 2560x1440 | Medium | 354.0 |
| 2560x1440 | High | 281.0 |
| 2560x1440 | Ultra | 176.0 |
| 1920x1080 | Low | 651.0 |
| 1920x1080 | Medium | 561.0 |
| 1920x1080 | High | 445.0 |
| 1920x1080 | Ultra | 278.0 |
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