Minecraft

Minecraft

AVERAGE FPS
272
excellent

This combination delivers exceptional performance with an average of 272 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 77 123 155 195
1440p QHD 147 235 296 374
1080p Full HD 233 372 469 592

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 195
3840x2160 Medium 155
3840x2160 High 123
3840x2160 Ultra 77
2560x1440 Low 374
2560x1440 Medium 296
2560x1440 High 235
2560x1440 Ultra 147
1920x1080 Low 592
1920x1080 Medium 469
1920x1080 High 372
1920x1080 Ultra 233

Minecraft with AMD Ryzen 7 9700F + AMD Radeon RX 6800 XT, In-Depth Analysis

The AMD Ryzen 7 9700F and AMD Radeon RX 6800 XT combination delivers exceptional performance in Minecraft, ranking in the top quarter of all tested configurations. The data shows a system that is overwhelmingly GPU-limited at 4K, but reveals a strong CPU foundation that allows the GPU to stretch its legs at lower resolutions. This pairing produces playable frame rates even at the most demanding settings, though the optimal experience depends heavily on resolution and preset selection.

CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 7 9700F is an 8-core, 16-thread processor from the 9000 series, built on the Zen 5 architecture with the Granite Ridge codename. It operates on a 4 nm process from TSMC, with a base clock of 3.80 GHz and a boost clock of 5.50 GHz. The processor draws a 65 W TDP and supports DDR5 memory in a dual-channel configuration, with a memory bandwidth of 89.6 GB/s. Its cache layout includes 80 KB of L1 per core, 1 MB of L2 per core, and a shared 32 MB L3 cache.

In synthetic benchmarks, this CPU achieves a Passmark single-thread score of 4691 and a multithread score of 36470. The single-thread performance is particularly relevant for Minecraft, which relies heavily on a single primary thread for world generation and game logic. The data indicates this processor sits in the 94th percentile against all CPUs, placing it among the top tier of available processors. Its average benchmark score of 69996 places it in close competition with several high-end rivals: it trails the AMD Ryzen 9 7940HX by a marginal 0.2%, leads the Intel Core i7-14700KF by the same 0.2%, and sits ahead of the AMD Ryzen 9 7950X by 0.7% and the Intel Core i7-14700K by 0.9%.

The strong single-threaded performance explains why this CPU does not bottleneck the GPU at 1080p, where the measured frame rates reach 592 FPS on Low settings. At such high frame rates, the CPU's ability to process game state updates quickly becomes critical. The data shows that even at 4K Ultra, where the GPU is heavily loaded, the CPU still manages to feed the graphics card adequately, resulting in 77 FPS average. The 8-core, 16-thread configuration provides headroom for background tasks and Minecraft's auxiliary threads, such as chunk loading and entity processing, without stealing cycles from the main render thread.

GPU Role — VRAM, clocks, and how they relate to this game's results

The AMD Radeon RX 6800 XT is a RDNA 2.0 architecture GPU based on the Navi 21 chip, fabricated on a 7 nm process from TSMC. It features 16 GB of GDDR6 memory on a 256-bit bus, delivering a memory bandwidth of 512.0 GB/s. The GPU's base clock is 1825 MHz, with a boost clock of 2250 MHz, and a game clock of 2015 MHz. The memory operates at 2000 MHz, which translates to 16 Gbps effective. The card includes 4608 shading units, 288 texture mapping units, and 128 raster operation pipelines, along with 72 ray tracing cores. Its pixel rate is 288.0 GPixel/s, and its texture rate is 648.0 GTexel/s, with a FP32 performance of 20.74 TFLOPS.

This GPU holds an 85th percentile ranking against all GPUs, with an average benchmark score of 48477. In the Passmark G3D test, it scores 24980, and in the compute test, it scores 13245. Its nearest rivals show a tight cluster of performance: it sits 1.5% ahead of the NVIDIA RTX A1000 Mobile, 2.5% behind the Intel Arc A550M, and 3% behind both the NVIDIA GeForce RTX 5070 Ti and the AMD Radeon RX Vega 64. This indicates the RX 6800 XT is positioned in a competitive performance band, though not at the absolute top of the stack.

In Minecraft specifically, the GPU's role varies dramatically with resolution. At 1080p, the GPU is not the limiting factor, as evidenced by the 592 FPS average on Low settings. The 16 GB VRAM is more than sufficient for Minecraft's texture requirements, even with high-resolution texture packs, though the data here uses standard settings. The boost clock of 2250 MHz allows the GPU to process draw calls quickly, but at 4K Ultra, the raw compute throughput becomes the bottleneck, with the average frame rate dropping to 77 FPS. The memory bandwidth of 512.0 GB/s appears adequate for the game's needs at all tested settings, as the frame rates scale predictably with resolution changes.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured data reveals how the system's performance scales across resolutions, providing insight into which component becomes the bottleneck. At 1080p with Low settings, the system achieves 592 FPS. Moving to 1440p Low drops this to 374 FPS, a reduction of 218 FPS or roughly 37%. At 4K Low, the frame rate falls to 195 FPS, another drop of 179 FPS or about 48% from 1440p. This scaling pattern indicates that at lower resolutions, the CPU is doing the heavy lifting, and the GPU has significant headroom.

The High settings preset shows a similar trend. At 1080p High, the system delivers 372 FPS. At 1440p High, this drops to 235 FPS, a 37% reduction. At 4K High, the frame rate falls to 123 FPS, a 48% drop from 1440p. The consistent percentage drops across resolutions suggest that the scaling is relatively linear, which is typical for a GPU-bound scenario at higher settings.

At Medium settings, the data includes minimum and maximum frame rates, providing additional insight. At 1080p Medium, the average is 469 FPS, with a minimum of 399 FPS and a maximum of 539 FPS. At 1440p Medium, the average drops to 296 FPS, with a range of 252 to 340 FPS. At 4K Medium, the average is 155 FPS, with a range of 131 to 178 FPS. The gap between minimum and maximum is consistent across resolutions, indicating that frame time variance does not worsen significantly at higher resolutions.

The Ultra preset shows the most dramatic scaling. At 1080p Ultra, the system achieves 233 FPS. At 1440p Ultra, this drops to 147 FPS, a 37% reduction. At 4K Ultra, the frame rate falls to 77 FPS, a 48% drop from 1440p. This pattern strongly suggests that the GPU becomes the limiting factor at 4K Ultra, as the frame rate drops below the 100 FPS threshold that many players consider smooth. The consistency of the percentage drops across all settings presets indicates that the CPU is not causing any unexpected bottlenecks, and the GPU's rendering load scales predictably with resolution.

Settings Recommendations — which preset gives the best experience per the measured rows

The measured data suggests that the Medium preset offers the most balanced experience across all resolutions, particularly when considering the minimum frame rates. At 1080p Medium, the system delivers an average of 469 FPS, with a minimum of 399 FPS. This ensures that even in demanding scenes, the frame rate stays well above the 60 FPS threshold, and the gap between minimum and maximum is only 140 FPS. At 1440p Medium, the average is 296 FPS, with a minimum of 252 FPS, providing a smooth experience on high-refresh-rate monitors. At 4K Medium, the average is 155 FPS, with a minimum of 131 FPS, which remains comfortably playable even on 144Hz displays.

The High preset is also viable, particularly at 1080p and 1440p. At 1080p High, the average is 372 FPS, and at 1440p High, it is 235 FPS. Both are well above the threshold for competitive play. However, at 4K High, the average drops to 123 FPS, which is still playable but leaves less headroom for frame drops in complex scenes. The lack of minimum frame rate data for High settings makes it harder to assess consistency, but the average figures suggest it is a reasonable choice for those who prioritize visual quality.

The Low preset delivers extremely high frame rates, with 592 FPS at 1080p, 374 FPS at 1440p, and 195 FPS at 4K. This preset is only recommended for competitive players who prioritize maximum frame rates over visual fidelity, as Minecraft's Low settings significantly reduce draw distance and effects. The Ultra preset, by contrast, provides the highest visual quality but drops the frame rate to 77 FPS at 4K, which may cause noticeable stuttering on some displays. At 1080p Ultra, the 233 FPS average is acceptable, but the 1440p Ultra figure of 147 FPS is borderline for high-refresh-rate gaming.

For the best overall experience, the Medium preset at 1440p appears to be the sweet spot, balancing the 296 FPS average with a 252 FPS minimum. This combination ensures smooth gameplay on most high-refresh-rate monitors while maintaining reasonable visual quality. At 4K, the Medium preset's 155 FPS average is the best option for those who want to game at this resolution, as the High preset's 123 FPS leaves less room for frame drops, and the Ultra preset's 77 FPS is not ideal for fast-paced action.

How This Combo Ranks — use comboRankInGame vs other tested combos

This specific combination of the AMD Ryzen 7 9700F and the AMD Radeon RX 6800 XT ranks 275th out of 1176 tested combos in Minecraft, placing it in the top 23% of all configurations. This rank reflects the system's ability to deliver high frame rates across all tested settings and resolutions. The rank is particularly impressive given that the GPU is an older-generation product, while the CPU is from the current 9000 series.

The ranking suggests that this combo outperforms the majority of other tested systems, likely due to the CPU's strong single-thread performance, which is critical for Minecraft. The 94th percentile CPU ranking contributes significantly to this result, as many other combos may have more powerful GPUs but weaker CPUs that bottleneck in this CPU-intensive game. The GPU's 85th percentile ranking also helps, ensuring that the graphics card does not hold back the system at lower resolutions.

The data indicates that this combo is well-balanced for Minecraft, with neither component severely limiting the other across the tested range. At 1080p, the CPU is the primary driver of performance, and its high single-thread score allows the system to reach the 592 FPS maximum. At 4K, the GPU becomes the limiting factor, but its performance is still sufficient to maintain playable frame rates. This balance is reflected in the 275th rank, which is a strong showing for a system with an end-of-life GPU paired with a newer CPU.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The measured frame rates provide a complete picture of the system's performance in Minecraft. At 1920x1080 resolution, the system delivers its highest frame rates. On Low settings, the average FPS is 592. On High settings, the average drops to 372. The Medium settings show an average of 469 FPS, with a minimum of 399 FPS and a maximum of 539 FPS. The Ultra settings produce an average of 233 FPS. This resolution clearly favors the CPU, as the frame rates are exceptionally high even on demanding presets.

At 2560x1440 resolution, the frame rates remain impressive but show the expected reduction. The Low settings produce an average of 374 FPS. The High settings deliver an average of 235 FPS. The Medium settings show an average of 296 FPS, with a minimum of 252 FPS and a maximum of 340 FPS. The Ultra settings produce an average of 147 FPS. These figures indicate that the system is still capable of driving high-refresh-rate monitors at this resolution, even on the more demanding presets.

At 3840x2160 resolution, the system's performance becomes more moderate. The Low settings produce an average of 195 FPS. The High settings deliver an average of 123 FPS. The Medium settings show an average of 155 FPS, with a minimum of 131 FPS and a maximum of 178 FPS. The Ultra settings produce an average of 77 FPS. This resolution tests the GPU's limits, and the data shows that the Ultra preset is the only setting that pushes the frame rate below the 100 FPS mark, while the Low and Medium presets remain comfortably playable.

Across all resolutions, the Medium preset provides the most consistent performance, with the minimum frame rates staying within a reasonable range of the averages. The data shows that the system is capable of delivering high frame rates at 1080p and 1440p, with the 4K resolution being the only place where the GPU becomes the clear bottleneck. The overall performance profile suggests that this combo is well-suited for Minecraft players who value high frame rates, with the Medium preset at 1440p offering the best combination of speed and visual quality.

Hardware Specifications

AMD Ryzen 7 9700F

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 5500 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

AMD Radeon RX 6800 XT

VRAM 16 GB GDDR6
Base Clock —
Boost Clock 2250 MHz MHz
TDP 300 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 9700F + AMD Radeon RX 6800 XT in Minecraft

Resolution Settings Avg FPS
3840x2160 Low 195.0
3840x2160 Medium 155.0
3840x2160 High 123.0
3840x2160 Ultra 77.0
2560x1440 Low 374.0
2560x1440 Medium 296.0
2560x1440 High 235.0
2560x1440 Ultra 147.0
1920x1080 Low 592.0
1920x1080 Medium 469.0
1920x1080 High 372.0
1920x1080 Ultra 233.0

Minecraft with Ryzen 7 9700F + Other GPUs

See how Minecraft performs with the same CPU but different graphics cards.

Minecraft with RX 6800 XT + Other CPUs

See how Minecraft performs with the same GPU but different processors.

Other Games with Ryzen 7 9700F + RX 6800 XT

Explore FPS benchmarks for other games using this same hardware combination.