Minecraft

Minecraft

AVERAGE FPS
376
excellent

This combination delivers exceptional performance with an average of 376 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 119 191 241 304
1440p QHD 229 366 461 529
1080p Full HD 362 522 568 617

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 304
3840x2160 Medium 241
3840x2160 High 191
3840x2160 Ultra 119
2560x1440 Low 529
2560x1440 Medium 461
2560x1440 High 366
2560x1440 Ultra 229
1920x1080 Low 617
1920x1080 Medium 568
1920x1080 High 522
1920x1080 Ultra 362

Minecraft with AMD Ryzen 7 5700G + NVIDIA GeForce RTX 5090, In-Depth Analysis

Minecraft is a sandbox game that scales in peculiar ways across hardware, and the pairing of an AMD Ryzen 7 5700G with an NVIDIA GeForce RTX 5090 demonstrates a significant bottleneck at the processor level in most scenarios. The combo ranks 177th out of 3710 tested combinations, placing it in the top 5% of all tested systems for this title despite the CPU being a generation older than the GPU. This rank reflects a system that delivers exceptionally high frame rates, yet the data shows the RTX 5090 is frequently underutilized, particularly at lower resolutions where the CPU's single-thread performance becomes the limiting factor.

How This Combo Ranks

The combo's rank of 177 out of 3710 tested combinations places it firmly in the upper echelon of Minecraft systems. This position is notable because the CPU, the AMD Ryzen 7 5700G, has an average benchmark score of 27051 and sits at the 79th percentile of all CPUs, while the GPU, the NVIDIA GeForce RTX 5090, has an average benchmark score of 79842 and sits at the 92nd percentile of all GPUs. The discrepancy between the CPU's 79th percentile and the GPU's 92nd percentile suggests that the processor is the weaker link in this pairing, which is consistent with the observed frame rates.

Benchmark results indicate that the CPU's performance is closely matched with its nearest rivals. The Ryzen 7 5700G trails the Intel Core i9-9900K by a negligible 0.2% and the Intel Core i5-14400T by 0.4%, while leading the AMD Ryzen AI 7 445 by 0.4% and the Intel Core i7-1370P by 0.6%. This clustering of scores, all within a 1% band, shows that the 5700G's compute capabilities are competitive with those of several newer and older processors, but none of these rivals approach the raw graphics power of the RTX 5090.

For the GPU, the nearest rivals present a different picture. The RTX 5090 leads the NVIDIA Tesla P100 PCIe 16 GB by 0.3% and the NVIDIA Tesla P100 PCIe 12 GB by 0.6%, while also leading the AMD Radeon RX 6850M XT by 1.1%. However, it trails the AMD Radeon Pro Vega 64X by 1.4%. These are all professional or mobile-class parts, and the deltas are small, indicating that in synthetic benchmarks, the RTX 5090's lead over its nearest rivals is narrow, even though its absolute score is far higher than what most gaming GPUs achieve.

The 177th rank out of 3710 combos means this system outperforms the vast majority of tested configurations. The data shows that this rank is achieved through the GPU's massive headroom, which allows for high frame rates even when the CPU is the limiting factor, but it also implies that many of the 176 combos ranked above this one likely pair the RTX 5090 with a stronger processor, such as a newer Ryzen or Intel offering, to better balance the workload.

CPU Role

The AMD Ryzen 7 5700G is an 8-core, 16-thread processor based on the Zen 3 architecture, with a base clock of 3.80 GHz and a boost clock of 4.60 GHz. It has a 16 MB L3 cache and supports dual-channel DDR4 memory with a bandwidth of 51.2 GB/s. For Minecraft, which is traditionally sensitive to single-thread performance, the CPU's single-core capabilities are crucial. The 5700G scores 899 in the 3dMark single-thread test and 3283 in the PassMark single-thread test, indicating moderate single-core strength that is sufficient for high frame rates but not exceptional.

In multi-threaded workloads, the CPU shows more promise, scoring 6629 in 3dMark with 16 threads and 12830.5 in Cinebench R23 multi-core. However, Minecraft's rendering engine does not scale perfectly with many cores, and the data suggests that the CPU's performance in this game is more dependent on its single-thread speed. The PassMark physics score of 999 and the PassMark find prime numbers score of 59 are particularly low, which may explain why the CPU becomes a bottleneck at higher frame rates.

The CPU's 79th percentile ranking versus all CPUs places it in the upper quartile, but its nearest rivals, such as the Intel Core i9-9900K and the Intel Core i5-14400T, have similar average scores, within 0.4%. This indicates that the 5700G is not a top-tier processor for this game, but it is also not a weak one; it sits in a competitive mid-to-high range. The 65 W TDP and the integrated Radeon Vega 8 graphics are secondary details, as the discrete RTX 5090 handles all rendering, but the CPU's memory bandwidth of 51.2 GB/s could limit how quickly it feeds the GPU with draw calls and game logic.

Benchmark results indicate that the CPU's role in this combo is to provide a baseline level of performance that the GPU can build upon. At 1080p, the CPU's single-thread speed becomes the primary limiter, as the frame rates plateau even when the GPU has plenty of headroom. The 3dMark 2-thread score of 1758 and 4-thread score of 3389 show that the CPU's strength scales with thread count, but for Minecraft, the reliance on a few threads means that the boost clock of 4.60 GHz is more relevant than the core count.

GPU Role

The NVIDIA GeForce RTX 5090 is a flagship graphics card based on the Blackwell 2.0 architecture, with 21760 shading units, 680 texture mapping units, and 176 raster output pipelines. It has a base clock of 2017 MHz and a boost clock of 2407 MHz, and it is equipped with 32 GB of GDDR7 memory on a 512-bit bus, providing a bandwidth of 1.79 TB/s. This memory capacity and bandwidth are far beyond what Minecraft requires, even at 4K, which means the GPU is never constrained by VRAM or memory throughput in this game.

The GPU's compute capabilities are immense, with an FP32 throughput of 104.8 TFLOPS and a pixel rate of 423.6 GPixel/s. These specifications translate into a PassMark G3D score of 39650, which places the RTX 5090 at the 92nd percentile of all GPUs. The nearest rivals for the GPU include the NVIDIA Tesla P100 variants and the AMD Radeon RX 6850M XT, all of which have average scores within 1.4% of the RTX 5090, but none of these are consumer gaming cards, and the RTX 5090's lead in real-world gaming is far larger than these deltas suggest.

In Minecraft, the GPU's role is to render the world at high resolutions and settings without breaking a sweat. The measured FPS data shows that the RTX 5090 can produce over 600 FPS at 1080p Low settings, which is far above any display refresh rate. At 4K Ultra, the GPU still manages 119 FPS, indicating that it is powerful enough to handle the game's demands even at the highest settings. The GPU's 32 GB of VRAM is never a limiting factor, as Minecraft's textures are not memory-intensive, but the GPU's raw fill rate and shader performance are what allow for such high frame rates.

The GPU's role is also to compensate for the CPU's limitations. At lower resolutions, the CPU cannot feed the GPU fast enough, so the GPU is idle for portions of each frame. The data shows that at 1080p, the FPS difference between Low and Ultra is only 255 FPS (from 617 to 362), but at 4K, the difference is 185 FPS (from 304 to 119), which suggests that the GPU becomes more utilized as resolution increases. This is a classic sign of a CPU bottleneck at lower resolutions, where the GPU's potential is untapped.

Measured FPS Breakdown

The measured FPS data provides a detailed look at how this combo performs across resolutions and settings. At 1920x1080, the lowest resolution tested, the system achieves an average of 617 FPS on Low settings, 568 FPS on Medium settings, 522 FPS on High settings, and 362 FPS on Ultra settings. The Medium settings row also includes a minimum FPS of 482 and a maximum of 653, indicating that the frame time variance is relatively small, but the overall trend shows that higher settings reduce the average FPS.

Moving to 2560x1440, the frame rates drop but remain exceptionally high. The system averages 529 FPS on Low settings, 461 FPS on Medium settings, 366 FPS on High settings, and 229 FPS on Ultra settings. The Medium settings row shows a minimum of 392 FPS and a maximum of 530 FPS, which is a narrow range that suggests consistent performance. The drop from 1080p to 1440p is approximately 14% for Low settings (from 617 to 529), 19% for Medium (from 568 to 461), 30% for High (from 522 to 366), and 37% for Ultra (from 362 to 229).

At 3840x2160, the system still delivers playable frame rates, with 304 FPS on Low settings, 241 FPS on Medium settings, 191 FPS on High settings, and 119 FPS on Ultra settings. The Medium settings row shows a minimum of 205 FPS and a maximum of 277 FPS, which is a wider range than at lower resolutions, indicating that the GPU is working harder. The drop from 1440p to 4K is approximately 43% for Low settings (from 529 to 304), 48% for Medium (from 461 to 241), 48% for High (from 366 to 191), and 48% for Ultra (from 229 to 119).

These numbers show a clear pattern: the FPS drops are more significant at higher resolutions, which is expected, but the absolute frame rates remain high enough for smooth gameplay at any resolution. The data also shows that the gap between Low and Ultra settings widens as resolution increases, from a 41% difference at 1080p (617 vs 362) to a 61% difference at 4K (304 vs 119). This indicates that the GPU's workload scales with both resolution and settings, and the CPU's bottleneck is more pronounced at lower resolutions.

FAQ

Q: Is this combo overkill for Minecraft at 1080p?

A: Yes, the data shows that at 1920x1080 Low settings, the system achieves 617 FPS average, which is far beyond any display's refresh rate. Even at 1080p Ultra, the system averages 362 FPS, indicating that the GPU is not fully utilized at this resolution.

Q: Which component is the bottleneck in this system?

A: The CPU is the primary bottleneck at lower resolutions. The Ryzen 7 5700G has a 79th percentile ranking, while the RTX 5090 is at the 92nd percentile, and the FPS drop from 1080p to 4K is more gradual, suggesting that the CPU limits performance at 1080p.

Q: Can this system run Minecraft at 4K Ultra settings?

A: Yes, the measured data shows an average of 119 FPS at 3840x2160 Ultra settings. This is playable, though not as high as at lower settings, and it demonstrates that the GPU can handle 4K.

Q: How does the Ryzen 7 5700G compare to its nearest rivals?

A: The CPU's average benchmark score of 27051 is within 0.6% of the Intel Core i9-9900K, Intel Core i5-14400T, AMD Ryzen AI 7 445, and Intel Core i7-1370P. This indicates that its performance is competitive with several other mid-range and high-end processors.

Q: What is the best resolution for this combo in Minecraft?

A: The data suggests that 2560x1440 provides a good balance, with 366 FPS on High settings and 229 FPS on Ultra settings. At 4K, the frame rates drop to 191 FPS on High and 119 FPS on Ultra, which are still playable but lower.

Q: Does the RTX 5090's 32 GB of VRAM matter for Minecraft?

A: No, Minecraft is not a VRAM-intensive game. The 32 GB of GDDR7 memory is far more than needed, and the data shows that the GPU's performance is not limited by memory capacity or bandwidth in this title.

Settings Recommendations

Based on the measured FPS data, the best experience is achieved at 2560x1440 with High settings, where the system averages 366 FPS. This resolution provides a significant visual upgrade over 1080p while still delivering frame rates that are far above any display's refresh rate. At 1080p, the settings have less impact on visual quality, and the CPU bottleneck means that the GPU's extra power is wasted, so 1440p is the sweet spot for this pairing.

For players with a 4K display, High settings at 3840x2160 yield an average of 191 FPS, which is excellent for 4K gaming. The Ultra preset at 4K drops to 119 FPS, which is still playable but may not be worth the additional graphical fidelity, especially since Minecraft's visual differences between High and Ultra are often subtle. The Medium preset at 4K offers 241 FPS, which is a good compromise if higher frame rates are preferred.

At 1080p, the data shows that the Low preset provides 617 FPS, which is unnecessary for most displays, and the Ultra preset provides 362 FPS, which is also very high. The Medium preset at 568 FPS is a reasonable choice, but the CPU bottleneck means that any settings above Low will not significantly improve the visual experience relative to the FPS cost. Overall, the recommended setup is to play at 2560x1440 with High settings, as this balances visual quality and performance, with 4K High as an alternative for those with higher-resolution displays.

Resolution Scaling

The FPS scaling from 1080p to 4K reveals important insights about the limiting component. At Low settings, the average FPS drops from 617 at 1080p to 529 at 1440p (a 14% reduction) and then to 304 at 4K (a 43% reduction from 1440p). This pattern shows that the CPU is the primary limiter at 1080p, as the GPU has enough headroom to render the scene faster, but the CPU cannot provide draw calls quickly enough. As resolution increases, the GPU becomes more utilized, and the FPS drop becomes more proportional to the pixel count increase.

At Medium settings, the FPS drops from 568 at 1080p to 461 at 1440p (a 19% reduction) and then to 241 at 4K (a 48% reduction). The High settings show a similar trend, with FPS dropping from 522 at 1080p to 366 at 1440p (a 30% reduction) and then to 191 at 4K (a 48% reduction). Ultra settings follow the same pattern, with FPS dropping from 362 at 1080p to 229 at 1440p (a 37% reduction) and then to 119 at 4K (a 48% reduction).

The consistent 48% drop from 1440p to 4K across Medium, High, and Ultra settings indicates that the GPU is the limiting factor at these resolutions, as the workload scales with the pixel count. In contrast, the larger percentage drops from 1080p to 1440p for High and Ultra settings suggest that the CPU is still partially limiting at 1440p, but less so than at 1080p. This analysis shows that the Ryzen 7 5700G is the bottleneck at 1080p, while the RTX 5090 becomes the bottleneck at 4K, and the transition occurs around 1440p, where both components are more balanced.

Hardware Specifications

AMD Ryzen 7 5700G

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 5090

VRAM 32 GB GDDR7
Base Clock —
Boost Clock 2407 MHz MHz
TDP 575 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5700G + NVIDIA GeForce RTX 5090 in Minecraft

Resolution Settings Avg FPS
3840x2160 Low 304.0
3840x2160 Medium 241.0
3840x2160 High 191.0
3840x2160 Ultra 119.0
2560x1440 Low 529.0
2560x1440 Medium 461.0
2560x1440 High 366.0
2560x1440 Ultra 229.0
1920x1080 Low 617.0
1920x1080 Medium 568.0
1920x1080 High 522.0
1920x1080 Ultra 362.0

Minecraft with Ryzen 7 5700G + Other GPUs

See how Minecraft performs with the same CPU but different graphics cards.

Minecraft with RTX 5090 + Other CPUs

See how Minecraft performs with the same GPU but different processors.

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