Minecraft

Minecraft

AVERAGE FPS
350
excellent

This combination delivers exceptional performance with an average of 350 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 105 168 212 267
1440p QHD 201 321 405 511
1080p Full HD 318 509 568 617

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 267
3840x2160 Medium 212
3840x2160 High 168
3840x2160 Ultra 105
2560x1440 Low 511
2560x1440 Medium 405
2560x1440 High 321
2560x1440 Ultra 201
1920x1080 Low 617
1920x1080 Medium 568
1920x1080 High 509
1920x1080 Ultra 318

Minecraft with AMD Ryzen 7 5700G + NVIDIA GeForce RTX 4080 SUPER, In-Depth Analysis

Minecraft with the AMD Ryzen 7 5700G and NVIDIA GeForce RTX 4080 SUPER delivers exceptional frame rates across all tested resolutions and settings, with the data showing a clear progression from high-speed 1080p play to still-very-fast 4K performance. The combination ranks 343rd out of 3710 tested combos in this game, placing it in the top 10% of all configurations, and the benchmark results indicate that this pairing is heavily GPU-limited at higher resolutions while remaining CPU-sufficient even at 1080p.

Resolution Scaling

The measured frame rates show a predictable but steep performance drop as resolution increases, which is typical for a game that is heavily dependent on the graphics card. At 1080p High settings, the combo produces an average of 509 FPS. Moving to 1440p High drops that to 321 FPS, a reduction of approximately 37% from the 1080p result. At 4K High, the average is 168 FPS, which is roughly 67% below the 1080p High figure. This pattern is consistent across all preset levels, indicating that the RTX 4080 SUPER is the primary limiting factor at higher resolutions, while the CPU becomes relatively less relevant as pixel count rises.

The scaling from 1440p to 4K is particularly telling. For High settings, the drop from 321 FPS to 168 FPS represents a 47.7% reduction, which is larger than the 1080p-to-1440p drop of 37%. This non-linear scaling suggests that the GPU is increasingly saturated as resolution climbs, and the memory bandwidth and shading capacity of the RTX 4080 SUPER become the binding constraints. At 4K Low, the average is 267 FPS, which is still far above the 60 FPS threshold, and even 4K Ultra averages 105 FPS, showing that this combination can handle maxed settings at the highest resolution without falling below playable rates.

Low settings show the most dramatic scaling. At 1080p Low, the average is 617 FPS, which is the highest measured result in the entire dataset. At 1440p Low, this drops to 511 FPS, a 17% reduction, and at 4K Low, it falls to 267 FPS, a 48% drop from the 1440p figure. This pattern suggests that at low settings, the CPU is capable of feeding the GPU at 1080p and 1440p, but the GPU workload at 4K begins to dominate. The scaling from 1080p Low to 1440p Low is much smaller than the scaling from 1440p Low to 4K Low, which indicates that the GPU becomes the limiting factor somewhere between 1440p and 4K at low settings.

Ultra settings show the steepest resolution scaling of all presets. From 1080p Ultra at 318 FPS to 1440p Ultra at 201 FPS is a 36.8% drop, while 1440p to 4K Ultra (105 FPS) is a 47.8% drop. This wider delta at Ultra settings suggests that the higher preset loads the GPU more heavily, and the resolution scaling amplifies the GPU bottleneck. Even at 4K Ultra, the 105 FPS average is well above the typical 60 FPS target, but the relative penalty of moving from 1080p to 4K is larger for Ultra than for Low, confirming that the RTX 4080 SUPER has a finite capacity that is approached as both resolution and detail grow.

GPU Role

The NVIDIA GeForce RTX 4080 SUPER sits at the 86th percentile among all tested GPUs, with an average benchmark score of 54209. It is based on the AD103 chip with the Ada Lovelace architecture, fabricated on a 5 nm process at TSMC with 45,900 million transistors on a 379 mm² die. The GPU has 10,240 shading units, 320 texture mapping units, and 112 ROPs, along with 80 RT cores and 320 tensor cores. Its base clock is 2295 MHz with a boost clock of 2550 MHz, and it features 16 GB of GDDR6X memory on a 256-bit bus, delivering a bandwidth of 736.3 GB/s.

In Minecraft, the GPU's performance is decisive at higher resolutions. The 16 GB frame buffer ensures that even at 4K Ultra, there is no memory capacity shortfall, and the high memory bandwidth of 736.3 GB/s supports the game's heavy texture streaming and data movement. The boost clock of 2550 MHz contributes to the raw fill rate, and the pixel rate of 285.6 GPixel/s and texture rate of 816.0 GTexel/s are more than adequate for the blocky geometry of Minecraft. The GPU's nearest rivals, such as the RTX 4080 with an average score of 54247 (-0.1% delta), the Radeon Pro W5700X at 54828 (-1.1%), and the Radeon RX 6750 GRE 12 GB at 55698 (-2.7%), all show that the 4080 SUPER sits in a tight performance band, with the margin between them being within a few percent.

The data shows that the GPU is the limiting component at 4K. At 1080p High, the 509 FPS average is well above what any CPU bottleneck might impose, but at 4K High, the 168 FPS figure is still high, but the GPU utilization is likely near maximum. The RTX 4080 SUPER's performance in the passmark G3D benchmark is 34245, which is an indication of its strong rasterization capability, and this translates directly to the high frame counts seen in the measured rows. The GPU's DirectX 12 Ultimate and Vulkan support (1.4) ensure that Minecraft's rendering paths are fully utilized, though the game's Java-based renderer may not fully exploit all DirectX 12 features.

FAQ

Q: What is the average frame rate for this CPU/GPU combo at 4K High settings?

A: The combo produces an average of 168 FPS at 3840x2160 with High settings, with no min or max FPS recorded in the dataset.

Q: How does the RTX 4080 SUPER compare to its nearest GPU rival in average benchmark score?

A: The RTX 4080 SUPER has an average benchmark score of 54209, which is 0.1% lower than the RTX 4080's score of 54247, and 1.1% lower than the Radeon Pro W5700X's score of 54828.

Q: At which resolution does the CPU become less of a bottleneck?

A: The data shows that at 1080p Low, the combo hits 617 FPS, which indicates the CPU can feed the GPU. At 4K, the GPU becomes the limiting factor, as the frame rate drops significantly across all settings.

Q: What is the maximum FPS recorded in the dataset for this combo?

A: The highest average FPS is 617, recorded at 1920x1080 with Low settings. There is no max FPS field in the measured rows, but the Medium settings at 1080p show a max FPS of 653.

Q: How many combos does this CPU/GPU pair rank above in Minecraft?

A: It ranks 343rd out of 3710 tested combos, meaning it is in the top 9.2% of all configurations in this game.

Q: What is the performance drop from 1080p High to 4K High?

A: The average FPS drops from 509 at 1080p High to 168 at 4K High, a reduction of 67.0%.

Measured FPS Breakdown

At 1920x1080 resolution, the combo delivers its strongest performance. Low settings produce an average of 617 FPS, which is the highest in the dataset. Medium settings yield 568 FPS with a min of 482 and max of 653, while High settings average 509 FPS. Ultra settings bring the average down to 318 FPS, still far above the 60 FPS threshold. The spread from Low to Ultra at 1080p is 299 FPS, which shows a massive range, indicating that the CPU is not the bottleneck even at the lowest preset, but the GPU workload scales with the preset.

At 2560x1440, the performance remains high but scales down. Low settings average 511 FPS, Medium settings average 405 FPS with a min of 344 and max of 466, High settings average 321 FPS, and Ultra settings average 201 FPS. The drop from Low to Ultra at 1440p is 60.8%, which is a larger relative difference than at 1080p, showing that the GPU is more strained at higher resolutions. The 1440p Low to High delta is 211 FPS, while the 1440p Medium to Ultra delta is 204 FPS, indicating a consistent scaling.

At 3840x2160, the frame rates are still high but demonstrate the GPU's limit. Low settings average 267 FPS, Medium settings average 212 FPS with a min of 180 and max of 243, High settings average 168 FPS, and Ultra settings average 105 FPS. The scaling from Low to High is 540%, and the Medium to Ultra drop is 50.2%. The 4K results show that even at the highest preset, the combo maintains an average above 100 FPS, which is exceptional for a sandbox game. The min FPS recorded at 4K Medium is 180, which is still above the 144 Hz refresh rate, indicating consistent frame delivery.

The data also reveals that the relative performance difference between settings grows with resolution. At 1080, the gap between Low and Ultra is 48% (617 to 318). At 1440p, the gap is 60.8% (511 to 201). At 4K, the gap is 60.7% (267 to 105). This suggests that the GPU is being more loaded at higher resolutions, and the preset choice has a larger impact on performance at 4K than at 1080.

How This Combo Ranks

In Minecraft, this CPU/GPU combination ranks 343rd out of 3710 tested combos, placing it in the 90.8th percentile. This is a strong ranking, indicating that the RTX 4080 SUPER's overall GPU performance (86th percentile among GPUs) and the Ryzen 7 5700G's solid CPU performance (79th percentile) combine to deliver a top-tier experience in this game. The combo's rank of 343 out of 3710 suggests that it outperforms roughly 90% of all tested configurations, which is expected given the GPU's high-end positioning.

The GPU's average benchmark score of 54209 is at the 86th percentile of all GPUs, but the nearest rival scores are very close, with the RTX 4080 at 54247 being 0.1% higher. This tight grouping means that the ranking in Minecraft is not just about the GPU, but also about the CPU pairing. The Ryzen 7 5700G's 3DMark scores show a strong multi-threaded result (6629 in 3dmark_16_threads) but a single-thread score of only 899, which is typical for its generation. However, in Minecraft, which is more GPU-dependent, the CPU's lower single-thread performance does not hurt the combo's overall rank, as the game's frame rates are dominated by the GPU.

The combo's rank of 343 is better than the GPU's percentile (86th) and the CPU's percentile (79th), indicating that the pairing is more efficient than either component alone in this game. This could be due to the game's optimization or the matching of the CPU's memory bandwidth (51.2 GB/s) with the GPU's 736.3 GB/s, avoiding a bottleneck. The CPU's 8 cores and 16 threads with a base clock of 3.80 GHz and boost of 4.60 GHz are sufficient to drive the GPU to these frame rates, and the 16 MB L3 cache helps with game data. The nearest CPU rival, the Intel Core i9-9900K, has a similar average score (27097 vs. 27051, a 0.2% difference), and the AMD Ryzen AI 7 445 is 0.4% higher, showing that the 5700G is in a competitive CPU tier.

CPU Role

The AMD Ryzen 7 5700G is an 8-core, 16-thread processor from the 5000 series, based on the Zen 3 architecture with the Cezanne codename, built on a 7 nm process at TSMC. Its base clock is 3.80 GHz and boost clock is 4.60 GHz, with a TDP of 65W. It has 64 KB of L1 cache per core, 512 KB of L2 per core, and 16 MB of L3 cache. The CPU supports DDR4 memory with dual-channel, offering a memory bandwidth of 51.2 GB/s. Its integrated graphics are Radeon Vega 8, but in this combo, the discrete RTX 4080 SUPER handles the rendering.

The CPU's average benchmark score is 27051, which places it at the 79th percentile among all CPUs. Its nearest rivals include the Intel Core i9-9900K with an average score of 27097 (0.2% higher), the AMD Ryzen AI 7 445 at 26936 (0.4% lower), and the Intel Core i5-14400T at 27166 (0.4% higher). This shows the 5700G is a very balanced mid-range processor, with performance close to these rivals. In Minecraft, the CPU's role is to feed the GPU with geometry and chunks, and its 16 threads provide good parallel processing for the game's world generation.

The data shows that the CPU is not the limiting factor in the higher resolutions, but it can become a limiter at 1080p Low. At 1080p Low, the average FPS is 617, which is likely at the CPU's frame delivery limit, but the game's engine is not extremely CPU-heavy. The CPU's single-thread performance in PassMark is 3283, and its multi-thread score is 24419, which are solid numbers. In the Cinebench R23 multi-core test, it scores 12830.5, and single-core 1494, which are indicative of its capabilities. The CPU's memory bandwidth of 51.2 GB/s is lower than the GPU's bandwidth, but Minecraft does not require high memory bandwidth from the CPU side, so this is not a constraint.

The boost clock of 4.60 GHz is the key for the game's single-threaded tasks, and the 3.8 GHz base clock ensures stable performance. The CPU's TDP of 65 W is efficient, and its multi-thread scores (3DMark 16 threads 6625, passmark multithread 24419) indicate it can handle the game's chunky world loading. However, the CPU's performance is a minor factor in the overall FPS, as the GPU is the dominant component. The 5700G is an APU, and its integrated graphics are not used here, but the discrete GPU takes over, and the CPU's PCIe Gen 3 interface (Gen 3, 16 lanes) is sufficient for the RTX 4080 SUPER's PCIe 4.0 x16 bus, though the GPU is limited to Gen 3, which might slightly affect the data transfer, but not significantly in this game.

Settings Recommendations

The measured FPS data indicates that the best experience depends on the user's refresh rate and resolution. For a 4K display (3840x2160), the High preset is the sweet spot, delivering 168 FPS average with no min or max recorded, but the Medium preset offers 212 FPS with a min of 180 and max of 243, providing a safer margin above 60 FPS. Ultra at 4K still provides 105 FPS, which is playable, but the drop to 105 from High (168) is a 37.5% reduction, which might not justify the visual gains. Low at 4K is overkill at 267 FPS, but it sacrifices visual quality for no reason when High is already above 60.

At 2560x1440, the High settings produce 321 FPS, which is far above any display refresh rate. Ultra at 1440p gives 201 FPS, which is still very high. The Medium settings at 1440p yield 405 FPS with a min of 344, which is the best mix of visual fidelity and performance for competitive play. Low settings at 1440p (511 FPS) are unnecessary for most users. For a 144Hz monitor, Ultra at 1440p (201 FPS) is enough, but High (321 FPS) leaves headroom for other tasks.

At 1920x1080, the High settings are 509 FPS, which is far above any display. The Ultra settings at 1080p yield 318 FPS, which is also high. The best experience for a 1080p monitor is the Ultra preset, as it provides 318 FPS, still well above 60 FPS, and the visual improvements are noticeable. However, if the user prefers higher frame consistency, Medium at 1080p offers 568 FPS with a min of 482, but the visual difference is minor. The Low settings at 1080p (617 FPS) are only for users who want the maximum possible FPS, but this is not recommended because the game's visual quality at Low is significantly reduced.

The data shows that the combo has a massive performance headroom. Even at 4K Ultra, the 105 FPS average is above 60 FPS, so users can prioritize quality. The recommended settings are: for 4K displays, use High settings (168 FPS) or Medium for a higher margin (212 FPS with min 180). For 1440p, Ultra (201 FPS) is the best balance of visual fidelity and performance. For 1080p, Ultra (318 FPS) is the top choice, but Medium (568 FPS) is also a great option for those who want extra frame rate stability.

In summary, the combo is not CPU-bound in most scenarios, and the GPU has enough power to drive high-quality settings. The best experience is to use Ultra settings at 1080p and 1440p, and High settings at 4K, as these provide the highest visual fidelity without dropping below 60 FPS.

Hardware Specifications

AMD Ryzen 7 5700G

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 4080 SUPER

VRAM 16 GB GDDR6X
Base Clock —
Boost Clock 2550 MHz MHz
TDP 320 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5700G + NVIDIA GeForce RTX 4080 SUPER in Minecraft

Resolution Settings Avg FPS
3840x2160 Low 267.0
3840x2160 Medium 212.0
3840x2160 High 168.0
3840x2160 Ultra 105.0
2560x1440 Low 511.0
2560x1440 Medium 405.0
2560x1440 High 321.0
2560x1440 Ultra 201.0
1920x1080 Low 617.0
1920x1080 Medium 568.0
1920x1080 High 509.0
1920x1080 Ultra 318.0

Minecraft with Ryzen 7 5700G + Other GPUs

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Minecraft with RTX 4080 SUPER + Other CPUs

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