Minecraft

Minecraft

AVERAGE FPS
163
excellent

This combination delivers exceptional performance with an average of 163 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 46 74 93 117
1440p QHD 88 141 177 224
1080p Full HD 139 223 281 355

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 117
3840x2160 Medium 93
3840x2160 High 74
3840x2160 Ultra 46
2560x1440 Low 224
2560x1440 Medium 177
2560x1440 High 141
2560x1440 Ultra 88
1920x1080 Low 355
1920x1080 Medium 281
1920x1080 High 223
1920x1080 Ultra 139

Minecraft with AMD Ryzen 7 3700X + NVIDIA GeForce RTX 2060, In-Depth Analysis

Minecraft with the AMD Ryzen 7 3700X and NVIDIA GeForce RTX 2060 produces a wide performance spread across resolutions, with the data showing a clear transition from a CPU-bound scenario at 1080p to a GPU-bound one at 4K. The measured frames per second (FPS) range from a massive 355 FPS at 1080p Low to a still-playable 46 FPS at 4K Ultra, indicating that this pairing is highly capable for the game’s voxel-based rendering, though the demands of higher settings and pixel counts quickly tax the graphics card.

Resolution Scaling

The FPS drop from 1080p to 4K is steep and reveals the shifting bottleneck. At 1080p Low, the system pushes 355 FPS, but at 4K Low, that number falls to 117 FPS — a reduction of 238 FPS, or roughly 67%. This dramatic decline at the lowest settings shows that even when the graphical load is minimal, the sheer pixel count of 4K overwhelms the RTX 2060. The scaling from 1080p to 1440p at Low settings is less severe, dropping from 355 to 224 FPS, which still represents a 37% hit, but the jump to 4K is where the GPU’s 6 GB frame buffer and 336.0 GB/s memory bandwidth start to struggle.

At High settings, the pattern continues but with a narrower absolute gap. The system achieves 223 FPS at 1080p, 141 FPS at 1440p, and 74 FPS at 4K. This shows that as the preset complexity increases, the CPU’s headroom is consumed, and the GPU becomes the limiting factor earlier. The most telling data point is the Medium preset, which is the only one with recorded minimum and maximum FPS values. At 1080p Medium, the average is 281 FPS with a minimum of 239 FPS and a maximum of 323 FPS. At 1440p Medium, the average drops to 177 FPS, with a minimum of 151 FPS and a maximum of 204 FPS. At 4K Medium, the average plummets to 93 FPS, with a minimum of 79 FPS and a maximum of 107 FPS. The spread between minimum and maximum FPS narrows as resolution increases, which is a classic sign of the GPU becoming the primary constraint, as frame times become more consistent under sustained load.

The Ultra preset tells the sharpest story. At 1080p, the system manages 139 FPS, which is a solid result, but at 1440p it drops to 88 FPS, and at 4K it falls to 46 FPS. This is a 67% reduction from 1080p to 4K, mirroring the Low preset’s percentage drop but from a lower starting point. The fact that 4K Ultra yields less than half the FPS of 4K High (46 vs. 74) indicates that the Ultra preset’s additional effects, such as increased draw distance and shadow quality, place a disproportionate load on the RTX 2060’s 1920 shading units. The data suggests that 1440p is the sweet spot for this combo, as it maintains high FPS across all presets, while 4K is only viable for lower settings.

GPU Role

The NVIDIA GeForce RTX 2060 is the dominant factor in this pairing when resolution and settings climb. Its specifications — 6 GB of GDDR6 memory on a 192-bit bus with a bandwidth of 336.0 GB/s — are directly reflected in the 4K results. At 4K Medium, the average FPS of 93 with a minimum of 79 suggests the card is pushing its memory capacity limits, as the game’s texture data cannot fully reside in the frame buffer. The boost clock of 1680 MHz and base clock of 1365 MHz provide the raw throughput, but the Turing architecture’s 6.451 TFLOPS of FP32 performance is what drives the pixel fill rate, which is evident in the 80.64 GPixel/s pixel rate.

The GPU’s benchmark scores contextualize its in-game performance. Its Passmark G3D score of 14111 and a percentile rank of 58 among all GPUs place it in the mid-range tier. Its nearest rivals in synthetic benchmarks are the NVIDIA GeForce GTX 580 with a score of 15283 (a delta of 0%), the AMD Radeon 680M at 15270 (0.1% ahead), and the NVIDIA GeForce RTX 3050 OEM at 15199 (0.6% ahead of the 2060). This tight clustering in synthetic scores, however, does not translate to identical gaming behavior, as the RTX 2060’s newer architecture and DirectX 12 Ultimate support (12_2) give it advantages in modern titles. The data shows that the GPU’s 3DMark Steel Nomad DX12 score of 1242 is modest, but its Geekbench Vulkan score of 65846 is notably higher, indicating strong low-level API performance that Minecraft’s OpenGL 4.6 path may not fully utilize.

The most revealing metric is the difference between Low and Ultra at the same resolution. At 1080p, the gap is 355 vs. 139 FPS — a 216 FPS difference. At 4K, the gap is 117 vs. 46 FPS — a 71 FPS difference. This shows that the RTX 2060 has ample headroom at lower resolutions, but the Ultra preset’s overhead consumes that headroom. The card’s 48 ROPs and 120 TMUs are adequate for 1080p and 1440p, but at 4K, the texture rate of 201.6 GTexel/s becomes a bottleneck, particularly with the high-resolution textures that the Ultra preset likely enables.

Settings Recommendations

The measured data provides clear guidance for optimizing the experience. For players targeting 60 FPS as a baseline, the 4K High preset delivers 74 FPS, which is comfortable, while 4K Medium offers 93 FPS with a minimum of 79 FPS, ensuring smoother frame pacing. The 4K Ultra preset at 46 FPS is below the 60 FPS threshold and should be avoided unless the player prioritizes visual fidelity over fluidity. At 1440p, all presets are viable, with even Ultra hitting 88 FPS, but the Medium preset at 177 FPS (minimum 151 FPS) provides an excellent balance of visual quality and high refresh rate performance.

For competitive or high-refresh-rate play, 1080p is the clear choice. The 1080p Low preset at 355 FPS is overkill for most monitors, but the 1080p Medium preset at 281 FPS (minimum 239 FPS) is the best measured row for high-refresh displays, as it maintains a minimum above 240 FPS. The 1080p High preset at 223 FPS is also strong, but the jump from High to Medium only costs 58 FPS while providing a more stable experience. The data suggests that the Medium preset is the sweet spot for this combo, as it consistently delivers the highest FPS with recorded minimums that stay within 15% of the average, indicating stable frame times. The Ultra preset at 1080p (139 FPS) is a poor value in terms of FPS lost per visual gain, as it drops 84 FPS compared to High.

How This Combo Ranks

In the database of tested combinations, this pairing of the Ryzen 7 3700X and RTX 2060 ranks 2881 out of 3710 combos for Minecraft. This places it in the lower 22% of all tested systems, which is surprising given the high absolute FPS numbers. The rank reflects that many other CPU-GPU pairings in the database produce even higher frame rates, likely due to newer architectures with higher single-thread performance. The combo’s percentile ranking is not directly provided, but the position suggests that while the system is capable, it is not exceptional in the context of the full test pool. The CPU’s percentile rank of 84 among all CPUs is strong, but the GPU’s percentile rank of 58 is middling, which drags the overall combo ranking down.

The CPU’s nearest rivals in synthetic benchmarks are the AMD Ryzen AI 7 350 (0.1% higher score), the AMD EPYC 4244P (0.1% higher), and the Intel Core Ultra 7 165H (0.5% higher). These are all newer parts, and the fact that the 3700X is within 0.5% of them in average score indicates that its 8-core, 16-thread configuration is still competitive in general compute. However, Minecraft is not heavily multithreaded, so the CPU’s single-thread performance, as measured by a Passmark single-thread score of 2656, is more relevant. The GPU’s nearest rivals, including the RTX 3050 OEM and RX 7600, are closely matched in synthetic scores, but the RTX 2060’s older architecture may limit its performance in games that rely on newer features.

CPU Role

The AMD Ryzen 7 3700X, with 8 cores and 16 threads, provides a solid foundation for this pairing, but its role is secondary to the GPU in Minecraft at higher resolutions. The CPU’s base clock of 3.60 GHz and boost clock of 4.40 GHz, combined with a 32 MB L3 cache, are sufficient to feed the RTX 2060 at 1080p, as evidenced by the 355 FPS at Low settings. The architecture is Zen 2 on a 7 nm process with a TDP of 65 W, which is efficient but not optimized for extreme single-thread performance. The CPU’s Passmark multithread score of 22458 and single-thread score of 2656 show a strong balance, but Minecraft only uses a few cores, so the advantage of 16 threads is minimal.

The data indicates that the CPU is not the primary bottleneck until the resolution drops to 1080p with lower settings. At 1080p Low, the system achieves 355 FPS, which is likely near the CPU’s maximum frame generation capability for this game. The fact that 1080p Medium drops to 281 FPS suggests that the CPU can still keep up, but the GPU is starting to take on more load. The real test is the difference between 1080p and 1440p at the same settings. At Low, 1080p is 355 FPS and 1440p is 224 FPS, a 131 FPS drop. At High, 1080p is 223 FPS and 1440p is 141 FPS, an 82 FPS drop. This narrowing gap at higher settings indicates that the CPU is less of a factor when the GPU is more heavily loaded. The CPU’s memory bandwidth of 51.2 GB/s and dual-channel DDR4 support are adequate, but they are not a differentiator.

Measured FPS Breakdown

The complete dataset for this combo in Minecraft is as follows:

1920x1080 (1080p):

  • Low: 355 FPS average
  • Medium: 281 FPS average, 239 FPS minimum, 323 FPS maximum
  • High: 223 FPS average
  • Ultra: 139 FPS average

2560x1440 (1440p):

  • Low: 224 FPS average
  • Medium: 177 FPS average, 151 FPS minimum, 204 FPS maximum
  • High: 141 FPS average
  • Ultra: 88 FPS average

3840x2160 (4K):

  • Low: 117 FPS average
  • Medium: 93 FPS average, 79 FPS minimum, 107 FPS maximum
  • High: 74 FPS average
  • Ultra: 46 FPS average

This breakdown shows a consistent pattern: each step up in resolution reduces FPS by roughly 30-40%, and each step up in settings (from Low to Medium to High to Ultra) reduces FPS by a similar margin. The Medium preset is the only one with complete min/max data, and it shows that the system maintains a minimum FPS that is at least 85% of the average across all resolutions, which is a sign of stable performance. The Ultra preset at 4K is the only configuration that dips below 60 FPS, making it the only truly demanding scenario for this hardware. Overall, the data confirms that this combo is best suited for 1080p and 1440p gaming, with 4K reserved for players who prefer visual quality over frame rate.

Hardware Specifications

AMD Ryzen 7 3700X

Cores / Threads 8 / 16
Base Clock 3600 MHz
Boost Clock 4400 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 2060

VRAM 6 GB GDDR6
Base Clock —
Boost Clock 1680 MHz MHz
TDP 160 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 3700X + NVIDIA GeForce RTX 2060 in Minecraft

Resolution Settings Avg FPS
3840x2160 Low 117.0
3840x2160 Medium 93.0
3840x2160 High 74.0
3840x2160 Ultra 46.0
2560x1440 Low 224.0
2560x1440 Medium 177.0
2560x1440 High 141.0
2560x1440 Ultra 88.0
1920x1080 Low 355.0
1920x1080 Medium 281.0
1920x1080 High 223.0
1920x1080 Ultra 139.0

Minecraft with Ryzen 7 3700X + Other GPUs

See how Minecraft performs with the same CPU but different graphics cards.

Minecraft with RTX 2060 + Other CPUs

See how Minecraft performs with the same GPU but different processors.

Other Games with Ryzen 7 3700X + RTX 2060

Explore FPS benchmarks for other games using this same hardware combination.