Archeage

Archeage

AVERAGE FPS
58
playable

This combination offers playable performance with an average of 58 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 19 27 40 45
1440p QHD 33 48 70 79
1080p Full HD 48 71 104 117

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 45
3840x2160 Medium 40
3840x2160 High 27
3840x2160 Ultra 19
2560x1440 Low 79
2560x1440 Medium 70
2560x1440 High 48
2560x1440 Ultra 33
1920x1080 Low 117
1920x1080 Medium 104
1920x1080 High 71
1920x1080 Ultra 48

Archeage with AMD Ryzen 7 3700X + NVIDIA GeForce RTX 2060, In-Depth Analysis

The AMD Ryzen 7 3700X and NVIDIA GeForce RTX 2060 combination delivers a playable but heavily compromised experience in Archeage, with performance collapsing under the weight of 4K resolution and Ultra settings. The data reveals a system that excels at 1080p Medium but struggles to maintain fluidity at higher resolutions, placing this combo in the 21st percentile of all tested configurations for this MMORPG.

Resolution Scaling

The measured FPS data for this combo shows a dramatic and predictable decline as resolution increases, but the rate of that decline tells a compelling story about where the bottleneck lies. At 1080p Low, the system produces 117 FPS average. Moving to 1440p Low drops that to 79 FPS, a 32.5% reduction. Pushing to 2160p Low yields just 45 FPS, a 61.5% drop from the 1080p baseline. This scaling pattern—where each resolution step costs roughly 30-40% performance—points squarely at the GPU as the primary limiter, as the RTX 2060's 6 GB VRAM and 192-bit memory bus become saturated.

The gap between settings at each resolution further emphasizes the GPU-bound nature. At 1080p, the spread from Low to Ultra is 69 FPS (117 down to 48). At 1440p, that spread narrows to 46 FPS (79 down to 33). At 2160p, the spread compresses to just 26 FPS (45 down to 19). This compression at higher resolutions is a classic symptom of pixel throughput limits—the GPU is so overwhelmed by the sheer number of pixels that changing quality settings has diminishing returns. The Ultra preset at 4K produces an unplayable 19 FPS average, while even Low at 4K barely reaches 45 FPS.

Interestingly, the Medium preset shows anomalous behavior at 4K, with a 40 FPS average and a maximum of 46 FPS, which actually exceeds the Low preset's average of 45 FPS. This suggests Archeage's Medium settings may enable certain GPU acceleration features or disable CPU-bound draw calls that hamper Low mode. The min/max figures for Medium at 1440p (60-81 FPS) and 1080p (89-120 FPS) show reasonable frame pacing, but the 4K Medium minimum of 34 FPS indicates occasional stutters that would be noticeable in combat-heavy MMO scenarios.

FAQ

Q: Can this combo handle Archeage at 4K resolution?

A: No. The highest average FPS at 3840x2160 is 45 FPS on Low settings, which is below the 60 FPS threshold most players consider smooth. Ultra at 4K produces an unplayable 19 FPS average.

Q: What is the best resolution for this hardware in Archeage?

A: 1920x1080 is the only resolution where the combo achieves consistently high frame rates, with 104 FPS average on Medium and 117 FPS average on Low.

Q: How does the Ultra preset perform at 1440p?

A: The Ultra preset at 2560x1440 yields a 33 FPS average, which is playable but far from smooth, and significantly worse than the Medium preset's 70 FPS average at the same resolution.

Q: Is the CPU or GPU the limiting factor in this game?

A: The resolution scaling data indicates the GPU is the primary bottleneck. The RTX 2060's 6 GB VRAM and 336.0 GB/s bandwidth are insufficient for Archeage's high-resolution textures, while the Ryzen 7 3700X's 8 cores and 16 threads provide ample headroom.

Q: What frame rate can players expect at 1080p High settings?

A: The measured data shows a 71 FPS average at 1920x1080 with High settings, which is playable but noticeably lower than the 104 FPS offered by Medium settings.

Q: Does the 4K Medium preset offer a viable middle ground?

A: With a 40 FPS average and 34 FPS minimum, 4K Medium is borderline playable for casual exploration but will struggle in crowded zones or large raid battles where frame times spike.

CPU Role

The AMD Ryzen 7 3700X brings substantial processing power to this pairing, with 8 cores and 16 threads running at a 3.6 GHz base and 4.4 GHz boost clock. Its Zen 2 architecture on a 7 nm process node delivers a 32 MB L3 cache, which is critical for MMO titles that frequently stream in new assets and player data. The CPU's benchmark scores—2092 in Cinebench R15 multi-core and 204 in single-core—place it in the 84th percentile of all CPUs, indicating it is far more capable than the GPU it is paired with.

In Archeage, an MMORPG from 2014, the CPU's role is primarily handling game logic, network synchronization, and AI calculations for the persistent world. The PassMark multi-thread score of 22458 and physics score of 1181 suggest the 3700X can easily manage these workloads. The data encryption score of 18900 and integer math score of 66399 further demonstrate the CPU's strength in parallel tasks, which matters for MMO servers communicating with the client.

The critical insight from the measured FPS data is that the CPU is not the limiting factor at any tested resolution. If the CPU were the bottleneck, we would see similar FPS across different resolutions at the same settings. Instead, the data shows significant FPS drops from 1080p to 1440p to 2160p, which is the signature of a GPU-limited scenario. Even at 1080p Low with 117 FPS, the CPU is likely not pegged, as the Ryzen 7 3700X's single-thread performance (2656 in PassMark single-thread) is more than adequate for a 2014 MMORPG engine.

The 65W TDP and dual-channel DDR4 memory support (51.2 GB/s bandwidth) mean the CPU is unlikely to throttle or starve the system of data. However, the 3700X's nearest rivals—the AMD Ryzen AI 7 350 and Intel Core i5-13450HX—show that this CPU's average benchmark score of 34260 is essentially tied with much newer processors (deltaPct of 0.1% and -0.2% respectively). This indicates the CPU has headroom for more demanding titles, but in Archeage, the RTX 2060 holds the entire system back.

How This Combo Ranks

The combo rank of 2928 out of 3708 tested combinations places this system in the bottom 21% of all hardware pairings for Archeage. This is a surprisingly low ranking given the components' individual standings—the CPU is in the 84th percentile and the GPU is in the 58th percentile. The discrepancy suggests that Archeage is particularly demanding on GPU memory bandwidth and rasterization throughput, where the RTX 2060's 6 GB VRAM and 192-bit bus are liabilities.

The RTX 2060's own benchmark scores reveal why this pairing underperforms. Its PassMark G3D score of 14111 places it in the 58th percentile of all GPUs, and its nearest rivals include the GTX 580 (15283 score, 0% delta) and the RTX 3050 OEM (15199 score, 0.6% delta). The fact that a 2010-era GTX 580 matches the RTX 2060's average benchmark score underscores how the 6 GB VRAM capacity limits modern game performance, even if the architecture is far more advanced.

In the context of Archeage specifically, this combo's rank means that roughly 780 tested configurations performed worse. This is a playable but not competitive setup. For comparison, the CPU's nearest rivals all have similar average scores (within 0.5%), which means the CPU is not the differentiating factor. The GPU's nearest rival, the AMD Radeon 680M (an integrated solution), comes within 0.1% of the RTX 2060's average score, highlighting how close the RTX 2060 is to being outclassed by modern iGPUs in synthetic benchmarks.

The rank data implies that players using this combo will need to make significant compromises on visual quality to achieve acceptable frame rates. The 4K Ultra setting producing just 19 FPS average is a clear indicator that this hardware was designed for 1080p gaming, not high-resolution MMO play.

Measured FPS Breakdown

At 1920x1080, the combo demonstrates its best performance. Low settings deliver 117 FPS average, Medium delivers 104 FPS with a minimum of 89 FPS and maximum of 120 FPS, High delivers 71 FPS, and Ultra drops to 48 FPS. The Medium preset offers the best balance of smoothness and visual quality, with the 89 FPS minimum ensuring no major stutters even in busy areas.

Moving to 2560x1440, performance declines significantly. Low settings yield 79 FPS average, Medium yields 70 FPS with a 60 FPS minimum and 81 FPS maximum, High yields 48 FPS, and Ultra yields just 33 FPS. The Medium preset's 60 FPS minimum is exactly at the threshold for smooth gameplay, but the 33 FPS Ultra average makes that preset unsuitable for anything but screenshots.

At 3840x2160, the combo struggles to maintain playability. Low settings produce 45 FPS average, Medium produces 40 FPS with a 34 FPS minimum and 46 FPS maximum, High produces 27 FPS, and Ultra produces a nearly unplayable 19 FPS. The 34 FPS minimum on Medium means players will experience noticeable frame drops during combat or when entering new zones.

The pattern across all resolutions shows that the gap between Low and Medium is relatively small (13 FPS at 1080p, 9 FPS at 1440p, 5 FPS at 4K), while the gap between Medium and High is much larger (33 FPS at 1080p, 22 FPS at 1440p, 13 FPS at 4K). This indicates that High settings enable effects that are disproportionately expensive on the RTX 2060's limited resources.

Settings Recommendations

The measured data clearly identifies the 1920x1080 Medium preset as the optimal configuration for this combo. With 104 FPS average and a 89 FPS minimum, it offers smooth gameplay with acceptable visual quality. The 120 FPS maximum indicates the system can handle bursts of activity without capping out, which is important for MMO environments where many players render simultaneously.

For players who prioritize visual fidelity over raw frame rate, the 1080p High preset at 71 FPS average is viable, but the drop from 104 to 71 FPS is steep for the visual improvement. The Ultra preset at 1080p (48 FPS) is not recommended, as the frame rate falls below the 60 FPS threshold and the visual gains over High are marginal in a 2014 MMORPG.

At 1440p, the Medium preset (70 FPS average, 60 FPS minimum) is the only viable option for smooth play. The High preset at 48 FPS is borderline, and Ultra at 33 FPS is unsuitable. Players with 1440p monitors should stick to Medium settings to maintain playability.

At 4K, no preset delivers an ideal experience. Low at 45 FPS is the only option that approaches playability, but even that will feel sluggish in combat. Medium at 40 FPS with a 34 FPS minimum is risky for competitive play. Players who insist on 4K should accept that this hardware cannot deliver a smooth experience and should consider lowering resolution scaling or accepting Low settings.

GPU Role

The NVIDIA GeForce RTX 2060 is the definitive bottleneck in this pairing. Its 6 GB of GDDR6 memory on a 192-bit bus provides 336.0 GB/s of bandwidth, which is insufficient for Archeage's high-resolution textures. The GPU's 1920 shading units, 120 TMUs, and 48 ROPs are tasked with rendering the game's detailed character models and environments, but the 12 nm TU106 chip with a 1365 MHz base and 1680 MHz boost clock simply cannot keep up with increasing pixel counts.

The GPU's benchmark scores paint a clear picture of its capabilities. The PassMark G3D score of 14111 places it in the 58th percentile, and its DirectX 11 score of 110 and DirectX 12 score of 53 indicate that it handles older APIs reasonably well but struggles with modern workloads. The 3DMark Steel Nomad DX12 score of 1242 is modest, reflecting the GPU's age. Its nearest rivals—the GTX 580, Radeon 680M, and RTX 3050 OEM—all score within 0.8% of the RTX 2060, suggesting that this GPU is performance-equivalent to much older or integrated solutions.

The RTX 2060's 6 GB VRAM is particularly problematic for Archeage at 4K. The game's High and Ultra presets likely exceed the 6 GB capacity, forcing texture streaming and causing the dramatic FPS drops observed. The 27 FPS average at 4K High versus 45 FPS at 4K Low (a 40% difference) suggests that the VRAM allocation for High textures causes significant swapping. The GPU's 160W TDP and 450W suggested PSU are reasonable for a mid-range card, but they cannot compensate for the fundamental memory bandwidth limitation.

The GPU's compute performance (5488 in PassMark GPU Compute) is adequate for the game's physics and particle effects, but the rasterization throughput is the limiting factor. With a pixel rate of 80.64 GPixel/s and texture rate of 201.6 GTexel/s, the RTX 2060 is simply outclassed by the demands of 4K rendering. The data suggests that players should treat this GPU as a 1080p solution for Archeage, with 1440p possible only on reduced settings.

Hardware Specifications

AMD Ryzen 7 3700X

Cores / Threads 8 / 16
Base Clock 3600 MHz
Boost Clock 4400 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 2060

VRAM 6 GB GDDR6
Base Clock —
Boost Clock 1680 MHz MHz
TDP 160 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 3700X + NVIDIA GeForce RTX 2060 in Archeage

Resolution Settings Avg FPS
3840x2160 Low 45.0
3840x2160 Medium 40.0
3840x2160 High 27.0
3840x2160 Ultra 19.0
2560x1440 Low 79.0
2560x1440 Medium 70.0
2560x1440 High 48.0
2560x1440 Ultra 33.0
1920x1080 Low 117.0
1920x1080 Medium 104.0
1920x1080 High 71.0
1920x1080 Ultra 48.0

Archeage with Ryzen 7 3700X + Other GPUs

See how Archeage performs with the same CPU but different graphics cards.

Archeage with RTX 2060 + Other CPUs

See how Archeage performs with the same GPU but different processors.

Other Games with Ryzen 7 3700X + RTX 2060

Explore FPS benchmarks for other games using this same hardware combination.