Minecraft

Minecraft

AVERAGE FPS
179
excellent

This combination delivers exceptional performance with an average of 179 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 50 81 102 128
1440p QHD 96 154 194 245
1080p Full HD 153 244 308 389

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 128
3840x2160 Medium 102
3840x2160 High 81
3840x2160 Ultra 50
2560x1440 Low 245
2560x1440 Medium 194
2560x1440 High 154
2560x1440 Ultra 96
1920x1080 Low 389
1920x1080 Medium 308
1920x1080 High 244
1920x1080 Ultra 153

Minecraft with AMD Ryzen 5 5600F + AMD Radeon RX 6600 XT, In-Depth Analysis

Minecraft with the AMD Ryzen 5 5600F and AMD Radeon RX 6600 XT presents a compelling performance profile that is heavily dictated by resolution and settings. The measured frame rates show a system that scales predictably, moving from a CPU-bound state at lower resolutions to a more balanced workload as pixel count increases. The data indicates that this combination is capable of delivering exceptionally high frame rates across the board, with the playable experience varying significantly between the "Ultra" preset and other settings.

Resolution Scaling

The frame rate progression from 1080p to 4K reveals a classic shift in system bottleneck. At 1920x1080 with "Low" settings, the combo achieves an average of 389 FPS. This is a massive figure that strongly suggests the CPU is the primary limiting factor, as the GPU is not being fully taxed at this resolution and preset. Moving to 2560x1440 on "Low" drops the average to 245 FPS, a 37% decrease, and at 3840x2160 it falls to 128 FPS, which is a 67% reduction from the 1080p figure. This steep decline with resolution is a clear indicator that the rendering load is increasingly shifting to the GPU.

The "Ultra" preset shows a different scaling pattern. At 1080p Ultra, the average is 153 FPS. At 1440p Ultra, it drops to 96 FPS, a 37% reduction, and at 4K Ultra, it plummets to 50 FPS, a 67% reduction from 1080p. The consistent percentage drop between resolutions for both "Low" and "Ultra" presets indicates that the performance scaling is directly tied to the pixel throughput demand on the GPU. The 4K Ultra result of 50 FPS is the lowest measured, showing that the RX 6600 XT is under significant strain at this extreme configuration. The data shows that the transition from 1080p to 1440p is less punishing than from 1440p to 4K, particularly at higher settings, where the GPU's compute and memory bandwidth become more critical.

How This Combo Ranks

Within the benchmark database, this specific CPU-GPU pairing is positioned at rank 806 out of 1176 tested combos for Minecraft. This places it in the upper-middle tier of all recorded systems, indicating that while it is not a top-tier performer, it is far from the bottom. The percentile data for the individual components supports this positioning. The CPU ranks in the 85th percentile against all CPUs, while the GPU ranks in the 70th percentile against all GPUs. This suggests the CPU is a stronger relative performer than the GPU, which aligns with the resolution scaling analysis showing the GPU becomes the limiting factor at higher loads.

The combo's rank is a result of the interplay between these two components. The Ryzen 5 5600F's strong single-thread performance, evidenced by its Passmark single-thread score of 2872, is crucial for a game like Minecraft, which often relies heavily on a single core. However, the overall rank is dragged down by the GPU's position. When compared to the GPU's nearest rivals, the performance is very tight; the NVIDIA GeForce GTX 1630 is only 0.7% ahead, and the NVIDIA GeForce RTX 2080 SUPER is 1.1% behind in average benchmark score. This indicates that the RX 6600 XT is in a highly competitive performance bracket, and the final in-game rank is a product of how this specific pairing handles Minecraft's unique engine demands.

GPU Role

The AMD Radeon RX 6600 XT is built on the RDNA 2.0 architecture with the Navi 23 chip. Its 8 GB of GDDR6 memory on a 128-bit bus provides a bandwidth of 256.0 GB/s. The GPU has a base clock of 1968 MHz, a game clock of 2359 MHz, and a boost clock of 2589 MHz. These specifications directly influence the measured frame rates, particularly as the resolution and settings increase. The jump from "Medium" to "Ultra" settings at any resolution causes a substantial performance hit, which is consistent with the increased demand on the GPU's shading units, TMUs, and ROPs.

The GPU's memory configuration appears sufficient for the tested settings. The 8 GB frame buffer is not a limiting factor in these results, as the game’s textures at 4K Ultra did not cause a catastrophic drop beyond what would be expected from the compute load. The pixel rate of 165.7 GPixel/s and texture rate of 331.4 GTexel/s are key metrics. At 4K Ultra, the system averages 50 FPS, a figure that reflects the GPU's struggle to maintain high throughput. The data suggests that the RX 6600 XT is well-matched for high-refresh-rate 1080p and 1440p gaming in Minecraft, but its limits are clearly exposed at 4K with the highest preset, where the 10.60 TFLOPS of FP32 performance is insufficient to maintain high frame rates.

Measured FPS Breakdown

The measured FPS data provides a complete picture of the system's capabilities. At 1920x1080, the results are as follows:

  • Low: 389 FPS average.
  • Medium: 308 FPS average, with a minimum of 262 FPS and a maximum of 354 FPS.
  • High: 244 FPS average.
  • Ultra: 153 FPS average.

At 2560x1440, the performance scales down:

  • Low: 245 FPS average.
  • Medium: 194 FPS average, with a minimum of 165 FPS and a maximum of 224 FPS.
  • High: 154 FPS average.
  • Ultra: 96 FPS average.

At 3840x2160, the frame rates are significantly lower:

  • Low: 128 FPS average.
  • Medium: 102 FPS average, with a minimum of 86 FPS and a maximum of 117 FPS.
  • High: 81 FPS average.
  • Ultra: 50 FPS average.

The "Medium" preset is the only one with recorded minimum and maximum FPS values across all resolutions. At 1080p, the minimum of 262 FPS still represents a highly fluid experience. At 1440p, the minimum of 165 FPS is excellent, and even at 4K, the minimum of 86 FPS is above the threshold for playability on many displays. The absence of min/max data for other presets suggests a focus on average performance, but the "Medium" data shows that frame pacing is consistent with no severe drops, even at 4K.

CPU Role

The AMD Ryzen 5 5600F is a 6-core, 12-thread processor based on the Zen 3 architecture, codenamed Vermeer. It has a base clock of 3.00 GHz and a boost clock of 4.00 GHz. Its 32 MB of shared L3 cache is a significant asset for gaming. The CPU's Passmark single-thread score of 2872, combined with its multithread score of 19236, shows a strong balance. In Minecraft, which is often sensitive to single-core performance, this CPU excels. The data supports this, as the system achieves 389 FPS at 1080p Low, a scenario where the GPU is under minimal load and the CPU's ability to feed the render thread is the primary determinant of performance.

The CPU's nearest rival, the Intel Core Ultra 5 225, has an almost identical average benchmark score (36938 vs 36945 for the 5600F), with a delta of 0%. This indicates that in general computational tasks, they are interchangeable. However, in this specific game, the 5600F's architecture and high single-thread throughput ensure that it does not become a bottleneck until the frame rate reaches extremely high levels. The 12 threads also provide ample headroom for background processes and the game's various subsystems. As the resolution increases, the CPU's role diminishes relative to the GPU, but its consistent performance ensures that frame rates do not suffer from CPU stalls, as evidenced by the stable minimum FPS figures on the "Medium" preset.

Settings Recommendations

Based on the measured data, the optimal settings balance depends heavily on the target resolution and refresh rate. For 1920x1080, the "High" preset, at 244 FPS, is an excellent choice for competitive play on a 240Hz monitor, offering a significant increase in visual fidelity over "Medium" (308 FPS) while still maintaining a frame rate far above the refresh rate of most displays. The "Ultra" preset at 153 FPS is still very smooth and would be the best choice for users prioritizing image quality on a 144Hz or 165Hz monitor.

At 2560x1440, the "High" preset is the standout performer, delivering 154 FPS. This is ideal for 144Hz monitors and provides a substantial visual upgrade over "Medium" (194 FPS) without sacrificing the high-refresh-rate experience. The "Ultra" preset, at 96 FPS, is also playable and suitable for gamers with a 100Hz or 120Hz display who want maximum visual quality. For 3840x2160, the "High" preset, at 81 FPS, is the highest quality option that remains comfortably playable on a 60Hz or 75Hz monitor. The "Medium" preset, at 102 FPS, offers a smoother experience and is a better choice for 4K displays with a 120Hz refresh rate, though it comes with a visual compromise. The "Ultra" preset at 4K, at 50 FPS, is the only configuration that dips below the 60 FPS threshold, making it the least recommended for a consistent experience.

FAQ

Q: Is this combo capable of high refresh rate gaming at 1080p?

A: Yes. At 1920x1080, the "High" preset averages 244 FPS and the "Medium" preset averages 308 FPS. Even the "Ultra" preset hits 153 FPS, making it suitable for 144Hz displays.

Q: How does the system perform at 4K resolution?

A: At 3840x2160, the "Medium" preset averages 102 FPS, "High" averages 81 FPS, and "Ultra" drops to 50 FPS. The "Low" preset achieves 128 FPS. It is playable, but "Ultra" settings are not recommended for a consistent 60 FPS experience.

Q: Which component is the primary bottleneck at 1440p?

A: The data suggests the GPU is the limiting factor. The frame rate drops from 245 FPS at "Low" to 96 FPS at "Ultra" at 2560x1440, indicating a strong scaling with graphics settings, which is a characteristic of a GPU-bound scenario.

Q: What is the best preset for a 144Hz monitor at 1440p?

A: The "High" preset, with an average of 154 FPS, is the best choice. It provides a high level of visual detail while maintaining a frame rate that exceeds the 144Hz refresh rate, ensuring a smooth experience.

Q: How does the CPU's performance compare to its closest rival?

A: The AMD Ryzen 5 5600F has an average benchmark score of 36945, while its nearest rival, the Intel Core Ultra 5 225, scores 36938. This represents a 0% delta, indicating they are statistically tied in overall performance.

Q: Is the 8 GB of VRAM on the GPU sufficient for this game?

A: Yes. The measured results show no indication of VRAM-related performance issues. The frame rates scale logically with resolution and settings, and the 8 GB GDDR6 memory with 256.0 GB/s bandwidth is sufficient for the tested configurations, including 4K Ultra.

Hardware Specifications

AMD Ryzen 5 5600F

Cores / Threads 6 / 12
Base Clock 3000 MHz
Boost Clock 4000 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 6600 XT

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2589 MHz MHz
TDP 160 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600F + AMD Radeon RX 6600 XT in Minecraft

Resolution Settings Avg FPS
3840x2160 Low 128.0
3840x2160 Medium 102.0
3840x2160 High 81.0
3840x2160 Ultra 50.0
2560x1440 Low 245.0
2560x1440 Medium 194.0
2560x1440 High 154.0
2560x1440 Ultra 96.0
1920x1080 Low 389.0
1920x1080 Medium 308.0
1920x1080 High 244.0
1920x1080 Ultra 153.0

Minecraft with Ryzen 5 5600F + Other GPUs

See how Minecraft performs with the same CPU but different graphics cards.

Minecraft with RX 6600 XT + Other CPUs

See how Minecraft performs with the same GPU but different processors.

Other Games with Ryzen 5 5600F + RX 6600 XT

Explore FPS benchmarks for other games using this same hardware combination.