Minecraft

Minecraft

AVERAGE FPS
296
excellent

This combination delivers exceptional performance with an average of 296 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 92 147 185 234
1440p QHD 176 281 354 427
1080p Full HD 278 421 458 498

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 234
3840x2160 Medium 185
3840x2160 High 147
3840x2160 Ultra 92
2560x1440 Low 427
2560x1440 Medium 354
2560x1440 High 281
2560x1440 Ultra 176
1920x1080 Low 498
1920x1080 Medium 458
1920x1080 High 421
1920x1080 Ultra 278

Minecraft with AMD Ryzen 5 4600G + NVIDIA GeForce RTX 4070 SUPER, In-Depth Analysis

The AMD Ryzen 5 4600G and NVIDIA GeForce RTX 4070 SUPER combination delivers exceptionally high frame rates in Minecraft, positioning the system in the 79th percentile of all tested combos for this title (rank 790 out of 3710). The data shows a configuration where the GPU is the dominant performance driver, though the CPU's six Zen 2 cores ensure the engine never stalls at lower resolutions. This analysis breaks down the measured performance across resolutions and settings, interpreting what the numbers mean for actual gameplay.

FAQ

Q: What is the highest average frame rate recorded for this combo in Minecraft?

A: The highest average FPS recorded is 498, achieved at 1920x1080 with Low settings. This indicates the game is heavily GPU-bound at this configuration, as the frame rate ceiling is extremely high.

Q: How does the Ryzen 5 4600G compare to its closest rival in CPU benchmarks?

A: The Ryzen 5 4600G scores 17,507 on average, which is 0.1% higher than the AMD Ryzen 3 PRO 5355GE (17,482) and 0.6% higher than the Intel Core 7 150U (17,395). It trails the AMD Ryzen 3 8300GE (17,614) by 0.6%.

Q: What is the frame rate difference between Low and Ultra settings at 4K?

A: At 3840x2160, the average FPS drops from 234 on Low settings to 92 on Ultra settings. This represents a 142 FPS (60.7%) reduction, showing that Ultra settings impose a significant rendering load.

Q: Does the RTX 4070 SUPER outperform the RTX 4090 Mobile in synthetic tests?

A: No. The RTX 4070 SUPER has an average benchmark score of 43,223, which is 1% lower than the NVIDIA GeForce RTX 4090 Mobile (43,667). It performs nearly identically to the Quadro M6000 24 GB (43,262), with a delta of -0.1%.

Q: How many threads does the CPU have, and what is its boost clock?

A: The AMD Ryzen 5 4600G has 6 cores and 12 threads, with a base clock of 3.70 GHz and a boost clock of 4.20 GHz. Its Cinebench R23 multi-core score is 13,593, while the single-core score is 1,919.

Q: What is the minimum FPS recorded across all tested configurations?

A: The lowest minimum FPS recorded is 157, which occurs at 3840x2160 with Medium settings. This is the only configuration with a reported minimum FPS, and it suggests that even under load, the system maintains a playable frame rate.

GPU Role

The NVIDIA GeForce RTX 4070 SUPER is the undisputed performance leader in this pairing, as evidenced by the measured FPS data. The GPU's 12 GB of GDDR6X memory on a 192-bit bus provides 504.2 GB/s of bandwidth, which is more than sufficient for Minecraft's texture streaming and chunk rendering at any resolution tested. The base clock of 1980 MHz and boost clock of 2475 MHz allow the 7,168 shading units to process geometry and pixel data at a rate that keeps frame rates in the hundreds.

The GPU's synthetic benchmark scores reinforce its position. With a Passmark G3D score of 29,995 and a Geekbench Vulkan score of 205,624, the RTX 4070 SUPER sits in the 83rd percentile of all GPUs. Its average benchmark score of 43,223 places it within 1% of the RTX 4090 Mobile, a mobile part that draws significantly more power. In Minecraft specifically, the GPU's role becomes more pronounced as resolution increases. At 1080p, the frame rates of 421 (High) and 498 (Low) suggest the GPU is being fed by the CPU without bottleneck. At 4K Ultra, the average FPS of 92 demonstrates that the GPU's rasterization throughput — 35.48 TFLOPS FP32 and 198.0 GPixel/s pixel rate — is the limiting factor.

The RTX 4070 SUPER's 224 texture mapping units and 80 ROPs handle Minecraft's blocky textures and simple lighting efficiently. The data indicates that even at 4K High, the GPU sustains 147 FPS, which is well above the refresh rate of most monitors. The 5 nm process node and Ada Lovelace architecture contribute to this efficiency, though the fact pack does not provide specific power consumption figures for the GPU under load. The GPU's percentile ranking (83) versus the CPU's (71) confirms that the graphics card is the stronger component in this system.

CPU Role

The AMD Ryzen 5 4600G, a 4000-series desktop processor on the AM4 socket, provides the computational backbone for this system. With 6 cores and 12 threads based on the Zen 2 (Renoir) architecture, the CPU operates at 3.70 GHz base and 4.20 GHz boost clocks. The 8 MB of shared L3 cache and 512 KB L2 per core are modest by modern standards, but Minecraft's single-threaded game logic benefits from the 4.20 GHz boost clock.

The CPU's benchmark results show a mixed profile. In Cinebench R23, the multi-core score of 13,593 and single-core score of 1,919 are respectable for a 65 W TDP part. The Passmark single-thread score of 2,653 and multi-thread score of 15,992 indicate balanced performance. The 3DMark scores are particularly telling: a single-thread score of 726 and a 2-thread score of 1,430 show that the CPU's per-core performance is adequate, but not exceptional. This is reflected in the percentile ranking of 71, which is lower than the GPU's 83.

In Minecraft, the CPU's role is to manage the game's simulation, entity updates, and chunk generation. At 1080p Low, the average FPS of 498 suggests that the CPU is able to feed the GPU at rates approaching 500 FPS, meaning the 4600G's single-thread performance is not a bottleneck at this resolution. The 3DMark 8-thread score of 4,138 and max-thread score of 4,889 indicate that the CPU can handle multiple background tasks without impacting frame pacing. However, the CPU's memory bandwidth of 51.2 GB/s (dual-channel DDR4) is a potential constraint, though the measured FPS data does not show a clear CPU bottleneck at any resolution. The CPU's nearest rival, the Intel Core i3-14100T, scores 17,648, which is 0.8% higher, but this does not translate to a meaningful FPS advantage in the measured results.

Measured FPS Breakdown

The measured FPS data across all resolutions and settings reveals a clear hierarchy. At 1920x1080, the system achieves its highest frame rates: 498 FPS on Low, 458 FPS on Medium (with a minimum of 389 and maximum of 526), 421 FPS on High, and 278 FPS on Ultra. The gap between Low and Ultra at 1080p is 220 FPS, showing that even at this resolution, settings have a substantial impact on performance.

Moving to 2560x1440, the frame rates remain high but show the expected scaling. Low settings produce 427 FPS, Medium drops to 354 FPS (minimum 301, maximum 407), High reaches 281 FPS, and Ultra falls to 176 FPS. The difference between 1080p and 1440p at each setting is consistent: a 14.3% drop on Low (from 498 to 427), a 22.7% drop on Medium (from 458 to 354), a 33.3% drop on High (from 421 to 281), and a 36.7% drop on Ultra (from 278 to 176). This increasing percentage drop as settings rise indicates that the GPU is becoming more stressed.

At 3840x2160, the performance impact is more pronounced. Low settings deliver 234 FPS, Medium drops to 185 FPS (minimum 157, maximum 213), High falls to 147 FPS, and Ultra drops to 92 FPS. The transition from 1440p to 4K shows a 45.2% drop on Low (from 427 to 234), a 47.7% drop on Medium (from 354 to 185), a 47.7% drop on High (from 281 to 147), and a 47.7% drop on Ultra (from 176 to 92). The consistency of the percentage drop across Medium, High, and Ultra suggests a predictable GPU scaling pattern.

The minimum FPS data is limited, but the available numbers provide context. At 4K Medium, the minimum of 157 FPS is still well above the 60 FPS threshold for smooth gameplay. At 1440p Medium, the minimum of 301 FPS indicates no perceptible stutter. The lack of minimum FPS data for other settings prevents a full analysis of frame time consistency, but the average FPS figures alone place this system in the top 21% of all tested configurations for Minecraft.

Resolution Scaling

The FPS drop from 1080p to 4K follows a consistent pattern that identifies the GPU as the primary limiting component. At Low settings, the average FPS drops from 498 at 1080p to 234 at 4K, a 53% reduction. This is a massive scaling penalty that cannot be attributed to the CPU, as the 4600G is capable of feeding the GPU at 1080p. The GPU's pixel rate of 198.0 GPixel/s and texture rate of 554.4 GTexel/s are being taxed by the 4K resolution's 8.3 million pixels.

At Medium settings, the drop from 458 FPS (1080p) to 185 FPS (4K) represents a 59.6% reduction. The High settings show a similar trend: 421 FPS at 1080p falls to 147 FPS at 4K, a 65.1% drop. Ultra settings exhibit the steepest absolute decline, from 278 FPS at 1080p to 92 FPS at 4K, a 66.9% reduction. The increasing percentage drop from Low (53%) to Ultra (66.9%) indicates that higher settings amplify the resolution scaling penalty.

This data suggests that the system is GPU-bound at all resolutions and settings. If the CPU were the limiting factor, the frame rate would plateau at higher resolutions, but the continued decline from 1080p to 4K confirms that the RTX 4070 SUPER's rendering pipeline is the bottleneck. The CPU's single-thread performance, as measured by the 3DMark single-thread score of 726, is sufficient to maintain high FPS at 1080p, but the GPU's workload scales with pixel count. The 12 GB of VRAM is not a limiting factor at any resolution, as the bandwidth of 504.2 GB/s exceeds the demands of Minecraft's textures. The scaling data indicates that players seeking the highest frame rates should prioritize lower resolutions, while those wanting 4K should accept the performance hit or adjust settings.

Settings Recommendations

Based on the measured FPS data, the optimal settings depend on the target resolution and refresh rate. At 1920x1080, all settings deliver playable frame rates, but the High preset at 421 FPS offers the best balance of visual quality and performance. The Ultra preset at 278 FPS is also viable, though the 143 FPS drop from High to Ultra suggests diminishing returns. For competitive play, the Low preset at 498 FPS provides the highest frame rate, but the visual fidelity is significantly reduced.

At 2560x1440, the High preset at 281 FPS is the recommended choice for most users. This frame rate exceeds the refresh rate of most 1440p monitors, ensuring smooth gameplay. The Medium preset at 354 FPS offers a higher margin for frame drops, with a minimum of 301 FPS recorded. The Ultra preset at 176 FPS is still playable, but the 105 FPS drop from High to Ultra is substantial. For users with 144Hz or 165Hz monitors, the High preset provides a comfortable buffer above the refresh rate.

At 3840x2160, the Medium preset at 185 FPS is the best compromise between visual quality and performance. The minimum of 157 FPS ensures that even the most demanding scenes remain fluid. The High preset at 147 FPS is also acceptable for 4K gaming, though it lacks the minimum FPS data to guarantee consistency. The Ultra preset at 92 FPS is playable for cinematic experiences but may feel less responsive for fast-paced action. The Low preset at 234 FPS is the fastest option but sacrifices too much visual quality for a game like Minecraft, where textures and lighting are core to the experience.

For the best overall experience, the data suggests using High settings at 1080p or 1440p, and Medium settings at 4K. This approach maximizes frame rates while maintaining visual fidelity, and the measured minimum FPS data confirms that Medium settings at 4K (157 FPS minimum) and 1440p (301 FPS minimum) provide stable performance. The Ultra preset is only recommended for users with high-refresh-rate 1080p monitors, where the 278 FPS average is still well above typical refresh rates.

Hardware Specifications

AMD Ryzen 5 4600G

Cores / Threads 6 / 12
Base Clock 3700 MHz
Boost Clock 4200 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 4070 SUPER

VRAM 12 GB GDDR6X
Base Clock —
Boost Clock 2475 MHz MHz
TDP 220 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 4600G + NVIDIA GeForce RTX 4070 SUPER in Minecraft

Resolution Settings Avg FPS
3840x2160 Low 234.0
3840x2160 Medium 185.0
3840x2160 High 147.0
3840x2160 Ultra 92.0
2560x1440 Low 427.0
2560x1440 Medium 354.0
2560x1440 High 281.0
2560x1440 Ultra 176.0
1920x1080 Low 498.0
1920x1080 Medium 458.0
1920x1080 High 421.0
1920x1080 Ultra 278.0

Minecraft with Ryzen 5 4600G + Other GPUs

See how Minecraft performs with the same CPU but different graphics cards.

Minecraft with RTX 4070 SUPER + Other CPUs

See how Minecraft performs with the same GPU but different processors.

Other Games with Ryzen 5 4600G + RTX 4070 SUPER

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