Minecraft: Java Edition

Minecraft: Java Edition

AVERAGE FPS
278
excellent

This combination delivers exceptional performance with an average of 278 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 87 144 178 229
1440p QHD 170 276 346 388
1080p Full HD 269 385 416 453

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 229
3840x2160 Medium 178
3840x2160 High 144
3840x2160 Ultra 87
2560x1440 Low 388
2560x1440 Medium 346
2560x1440 High 276
2560x1440 Ultra 170
1920x1080 Low 453
1920x1080 Medium 416
1920x1080 High 385
1920x1080 Ultra 269

Minecraft: Java Edition with Intel Core i5-9400 + NVIDIA GeForce RTX 5070, In-Depth Analysis

Minecraft: Java Edition places unusual demands on a system compared to most modern titles, and the pairing of an Intel Core i5-9400 with an NVIDIA GeForce RTX 5070 produces a distinctive performance profile. The data shows a configuration that is heavily influenced by the CPU's six physical cores and the GPU's substantial memory bandwidth, resulting in frame rates that scale predictably with resolution but are capped by processor limitations at lower settings.

CPU Role — cores, clocks, and how they relate to this game's results

The Intel Core i5-9400 is a six-core, six-thread processor based on the Coffee Lake architecture, built on a 14 nm process node. It operates at a base clock of 2.90 GHz and can boost up to 4.10 GHz, with 9 MB of shared L3 cache. This configuration lacks hyper-threading, meaning it processes exactly six threads concurrently, which is a critical factor in Minecraft's performance, as the game's Java-based engine has a primary render thread that can become a bottleneck.

Benchmark data places the i5-9400 at the 50th percentile among all CPUs, with an average benchmark score of 2305. Its nearest rivals include the Intel Core i3-10305, which scores 2300 (a 0.2% delta), and the Intel Core i7-8809G, which scores 2319 (a -0.6% delta). This positions the i5-9400 as a mid-range processor that is neither exceptionally strong nor weak in general compute tasks.

In the measured FPS data for Minecraft, the CPU's influence is most apparent at lower resolutions and settings. At 1080p Low, the system achieves 452.5 FPS, but this is only 68 FPS higher than the 1080p High result of 384.5 FPS, a modest gain for a significant settings reduction. This suggests that the CPU is nearing its throughput limit when the GPU is not fully stressed. The six threads are sufficient to feed the RTX 5070 at high frame rates, but the lack of additional threads means that scene complexity, such as entity updates and chunk loading, can cause frame time spikes that are not reflected in the average FPS figures.

GPU Role — VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce RTX 5070 is a Blackwell 2.0 architecture GPU built on a 5 nm process by TSMC, featuring 31,100 million transistors on a 263 mm² die. It has 12 GB of GDDR7 memory on a 192-bit bus, delivering a bandwidth of 672.0 GB/s. The GPU's base clock is 2325 MHz with a boost clock of 2512 MHz, and it contains 6144 shading units, 192 texture mapping units, and 80 raster output units. Its FP32 performance is 30.87 TFLOPS, and it supports DirectX 12 Ultimate, Vulkan 1.4, and OpenGL 4.6.

The RTX 5070 ranks at the 83rd percentile among all GPUs, with an average benchmark score of 41687. Its nearest rivals are the AMD Radeon Pro 5300, which scores 41610 (a 0.2% delta), and the NVIDIA GeForce RTX 3090, which scores 41441 (a 0.6% delta). This indicates the RTX 5070 is a high-tier GPU that significantly outperforms the CPU in this pairing.

In Minecraft, the GPU's role is primarily to handle rendering distance and shader effects. The 12 GB VRAM is more than adequate for the game's modest texture requirements, and the 672.0 GB/s bandwidth ensures that high-resolution textures and distant chunks load smoothly. However, the GPU's raw power is only fully utilized at higher resolutions and settings; at 4K Ultra, the system drops to 87 FPS, which is a substantial reduction from the 143.5 FPS at 4K High, indicating that the GPU is being pushed hard by the game's more demanding graphical options.

How This Combo Ranks — use comboRankInGame vs other tested combos

The combination of the Intel Core i5-9400 and NVIDIA GeForce RTX 5070 ranks 511th out of 1727 tested combos for Minecraft: Java Edition. This places it in the top 30% of all configurations, which is a strong result given the CPU's mid-range status. The ranking suggests that the GPU's high performance compensates for the CPU's limitations, but the system is not among the elite pairings.

Compared to the CPU's nearest rivals, the i5-9400's performance relative to the RTX 5070 is consistent with its benchmark scores. The combo's rank indicates that while the GPU can push very high frame rates, the CPU prevents the system from reaching the absolute top tier of results. The data implies that a stronger processor would likely yield better performance in Minecraft's CPU-bound scenarios, but the current pairing still delivers playable frame rates at all tested resolutions.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

At 1920x1080, the system's performance is consistently high across all settings. The Low preset yields an average of 452.5 FPS, which is the highest result in the entire dataset. Medium produces 415.7 FPS, High produces 384.5 FPS, and Ultra drops to 269.4 FPS. The gap between Low and Ultra is 183.1 FPS, showing a significant performance cost for the Ultra preset's enhanced visual features.

Moving to 2560x1440, the frame rates remain high but show a clearer separation between settings. Low achieves 388.4 FPS, Medium achieves 345.5 FPS, High achieves 275.9 FPS, and Ultra drops to 170.4 FPS. The difference between Low and Ultra is 218.0 FPS, which is larger than at 1080p, indicating that the GPU is becoming more involved in the performance equation at this resolution.

At 3840x2160, the performance drops more dramatically, particularly at higher settings. Low yields 228.6 FPS, Medium yields 178.0 FPS, High yields 143.5 FPS, and Ultra yields only 87.0 FPS. This is the only resolution where Ultra falls below 100 FPS, and the gap between Low and Ultra is 141.6 FPS, which is smaller than at 1440p but still substantial. The data shows that 4K Ultra is the only configuration that approaches the limits of the GPU's capabilities.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The frame rate scaling from 1080p to 4K reveals a clear transition in which component is the primary limiter. At the Low preset, the FPS drops from 452.5 at 1080p to 388.4 at 1440p, a 14.2% reduction, and then to 228.6 at 4K, a further 41.1% reduction. This progression shows that at Low settings, the CPU is the bottleneck at 1080p, and the GPU only becomes the limiting factor as resolution increases.

At the Ultra preset, the scaling is steeper. The FPS drops from 269.4 at 1080p to 170.4 at 1440p, a 36.8% reduction, and then to 87.0 at 4K, a 48.9% reduction. This indicates that at Ultra settings, the GPU is the primary constraint even at 1080p, and the performance degradation with resolution is more consistent. The data suggests that the RTX 5070's capabilities are best demonstrated at 1440p, where it can maintain high frame rates at High settings, while the CPU's six threads are sufficient to avoid being a major bottleneck.

Settings Recommendations — which preset gives the best experience per the measured rows

Based on the measured FPS data, the High preset at 2560x1440 offers the best balance of visual fidelity and performance, achieving 275.9 FPS. This is well above the 60 FPS threshold for smooth gameplay and provides a significant improvement over the Medium preset's 345.5 FPS in terms of visual quality, while still maintaining a high frame rate.

For users prioritizing maximum frame rates, the Low preset at 1920x1080 delivers 452.5 FPS, which is the highest result in the dataset. However, this comes at the cost of reduced visual quality, and the data shows that the CPU's limitations prevent this setting from being fully utilized at lower resolutions.

At 4K, the High preset achieves 143.5 FPS, which is still playable, but the Ultra preset's 87.0 FPS is the only result that falls below the 100 FPS mark. The data indicates that for 4K gaming, the High preset is the recommended choice, as it provides a substantial frame rate boost over Ultra with only a moderate reduction in visual fidelity. The Medium preset at 4K, yielding 178.0 FPS, is also a viable option for users who want higher frame rates without sacrificing too much visual quality.

Hardware Specifications

Intel Core i5-9400

Cores / Threads 6 / 6
Base Clock 2900 MHz
Boost Clock 4100 MHz
TDP 65W
Socket Intel Socket 1151
View Full CPU Details →

NVIDIA GeForce RTX 5070

VRAM 12 GB GDDR7
Base Clock
Boost Clock 2512 MHz MHz
TDP 250 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-9400 + NVIDIA GeForce RTX 5070 in Minecraft: Java Edition

Resolution Settings Avg FPS
3840x2160 Low 228.6
3840x2160 Medium 178.0
3840x2160 High 143.5
3840x2160 Ultra 87.0
2560x1440 Low 388.4
2560x1440 Medium 345.5
2560x1440 High 275.9
2560x1440 Ultra 170.4
1920x1080 Low 452.5
1920x1080 Medium 415.7
1920x1080 High 384.5
1920x1080 Ultra 269.4

Minecraft: Java Edition with ii5-9400 + Other GPUs

See how Minecraft: Java Edition performs with the same CPU but different graphics cards.

Other Games with ii5-9400 + RTX 5070

Explore FPS benchmarks for other games using this same hardware combination.