Allods Online
This combination provides smooth gameplay with an average of 112 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 41 | 61 | 99 | 116 |
| 1440p QHD | 77 | 107 | 135 | 147 |
| 1080p Full HD | 109 | 131 | 155 | 167 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Allods Online with Intel Core i5-9400 + NVIDIA GeForce RTX 5070, In-Depth Analysis
Allods Online, a 2010-released MMORPG, shows a surprisingly demanding side at its highest settings with this Intel Core i5-9400 and NVIDIA GeForce RTX 5070 combination. The measured data places this configuration at rank 799 out of 1715 tested combos, putting it in the upper-middle tier of the database. The RTX 5070, which sits at the 83rd percentile of all GPUs, is clearly the dominant component here, while the six-core i5-9400 holds a more modest 50th percentile standing among CPUs. This pairing yields playable frame rates across most settings and resolutions, though the game's Ultra preset appears to be a punishing outlier that challenges even this capable GPU.
Settings Recommendations
The measured FPS rows reveal a clear hierarchy where the Ultra preset exacts a severe performance penalty at every resolution. At 1920x1080, Ultra drops to 108.8 FPS, which is 45.7% slower than the High preset's 130.9 FPS. This gap widens dramatically at 4K, where Ultra manages just 41.3 FPS compared to High's 61.4 FPS — a 32.7% reduction. The data suggests Ultra is not a practical choice for this hardware combination, particularly at higher resolutions where the frame rate falls below the 60 FPS threshold.
The High preset provides the best balance of visual quality and performance across all three resolutions. At 1920x1080, High delivers 130.9 FPS, which is comfortably above the Medium preset's 154.7 FPS but with presumably better visuals. At 2560x1440, High achieves 107.3 FPS, remaining well within smooth gameplay territory. Even at 3840x2160, High holds at 61.4 FPS, just above the 60 FPS line. The Medium preset offers a viable alternative for those seeking extra headroom, with 154.7 FPS at 1080p and 98.7 FPS at 4K, but the performance difference between Medium and High at 4K is only 37.3 FPS, making High the more sensible choice.
For players who prioritize maximum frame rates, the Low preset delivers 167.4 FPS at 1080p and 147 FPS at 1440p. However, the jump from Low to Medium at 4K is substantial — from 115.6 FPS to 98.7 FPS — suggesting that even modest quality increases carry a measurable cost. The optimal experience is the High preset, as it never drops below 61.4 FPS across all tested resolutions, making it the only preset that maintains playable performance at every setting.
FAQ
Q: How does the Ultra preset compare to High in terms of frame rate at 4K?
A: At 3840x2160, Ultra averages 41.3 FPS while High averages 61.4 FPS. The Ultra preset is 32.7% slower, dropping below the 60 FPS threshold that High maintains.
Q: What is the best resolution for this configuration?
A: The data shows that 1920x1080 produces the highest frame rates across all presets, with High reaching 130.9 FPS and Low hitting 167.4 FPS. This resolution keeps every preset above 100 FPS except Ultra, which still manages 108.8 FPS.
Q: Is the RTX 5070's 12 GB VRAM sufficient for Allods Online?
A: The measured results show no VRAM-related bottlenecks. The GPU maintains playable frame rates at all settings and resolutions tested, indicating that its 12 GB GDDR7 memory is more than adequate for this game's requirements.
Q: How does this combination rank among all tested hardware pairs?
A: This configuration holds rank 799 out of 1715 total combos, placing it in the 46.6th percentile overall. This reflects a mid-to-upper tier position, driven largely by the GPU's strong performance.
Q: What frame rate can be expected at 2560x1440 with Medium settings?
A: The measured average is 134.8 FPS. This is 27.5 FPS higher than High at the same resolution, making Medium a strong option for higher refresh rate displays.
Q: Does the CPU limit performance in any scenario?
A: The i5-9400's 50th percentile standing among CPUs suggests it is not a primary bottleneck. At 1080p Low, the system achieves 167.4 FPS, showing the CPU can feed the GPU effectively at lower settings.
GPU Role
The NVIDIA GeForce RTX 5070 is the star performer in this configuration, with an average benchmark score of 41687 and a percentile ranking of 83 among all GPUs. Its nearest rival, the AMD Radeon Pro 5300, scores 41610 — just 0.2% behind — while the NVIDIA Tesla M40 is 0.5% ahead at 41897. This places the RTX 5070 in a tightly contested performance band, though its architectural advantages are evident in the measured game data.
The GPU's 12 GB of GDDR7 memory operates at 1750 MHz (28 Gbps effective), providing 672.0 GB/s of bandwidth over a 192-bit bus. The base clock of 2325 MHz boosts to 2512 MHz, driving 6144 shading units across 80 ROPs. These specifications translate directly into the measured FPS figures: at 1080p High, the card pushes 130.9 FPS, and even at 4K High it maintains 61.4 FPS. The GPU's 30.87 TFLOPS of FP32 compute and 482.3 GTexel/s texture rate ensure that Allods Online's visual effects are processed without stutter.
The RTX 5070's 48 RT cores and 192 tensor cores are present but largely irrelevant for this older MMORPG, which predates modern ray tracing. The GPU's real work here is traditional rasterization, where its 201.0 GPixel/s pixel rate proves sufficient for the game's demands. The data shows the GPU scaling predictably with resolution: 167.4 FPS at 1080p Low drops to 147 FPS at 1440p Low, then 115.6 FPS at 4K Low. This scaling pattern indicates the GPU is the primary driver of performance, with the CPU providing adequate support.
Measured FPS Breakdown
At 1920x1080, the frame rates show a consistent hierarchy. Low leads with 167.4 FPS, followed by Medium at 154.7 FPS, High at 130.9 FPS, and Ultra at 108.8 FPS. The gap between Low and Medium is 12.7 FPS, while Medium to High costs 23.8 FPS, and High to Ultra costs another 22.1 FPS. This progression shows diminishing returns at higher settings, with Ultra offering no measurable benefit worth the 22.1 FPS loss over High.
The 2560x1440 results follow a similar pattern but with compressed margins. Low achieves 147 FPS, Medium 134.8 FPS, High 107.3 FPS, and Ultra 77.3 FPS. The drop from Low to Medium is 12.2 FPS, Medium to High is 27.5 FPS, and High to Ultra is 30 FPS. The Ultra preset's 77.3 FPS is still playable, but the 30 FPS penalty over High is substantial at this resolution.
At 3840x2160, the differences become more pronounced. Low reaches 115.6 FPS, Medium 98.7 FPS, High 61.4 FPS, and Ultra falls to 41.3 FPS. The High to Ultra transition is particularly severe, costing 20.1 FPS and pushing the frame rate below 60 FPS. Medium to High costs 37.3 FPS, while Low to Medium costs 16.9 FPS. At 4K, only Low and Medium maintain frame rates above 90 FPS, with High barely crossing the 60 FPS threshold.
Resolution Scaling
The resolution scaling from 1080p to 4K reveals the GPU's workload increasing substantially. At High settings, the frame rate drops from 130.9 FPS at 1080p to 107.3 FPS at 1440p, then to 61.4 FPS at 4K. This represents a 18% drop from 1080p to 1440p, followed by a 42.8% drop from 1440p to 4K. The 4K figure is 53.1% lower than 1080p, indicating that the RTX 5070 is heavily taxed at the highest resolution.
Low settings show better scaling: 167.4 FPS at 1080p, 147 FPS at 1440p, and 115.6 FPS at 4K. The 1080p to 1440p drop is 12.2%, while 1440p to 4K is 21.4%. Overall, 4K is 31% slower than 1080p at Low settings. Medium settings follow a similar trajectory: 154.7 FPS at 1080p, 134.8 FPS at 1440p (12.9% drop), and 98.7 FPS at 4K (26.8% drop from 1440p).
The Ultra preset exhibits the worst scaling behavior. From 1080p's 108.8 FPS, it drops to 77.3 FPS at 1440p (28.9% reduction) and then to 41.3 FPS at 4K (46.6% reduction from 1440p). This 62% total drop from 1080p to 4K suggests that Ultra settings impose a disproportionate load on the GPU at higher resolutions, likely due to increased shader complexity and texture sampling. The scaling pattern confirms the GPU is the limiting component — the i5-9400 cannot compensate for the GPU's workload increase at 4K, particularly under Ultra settings.
CPU Role
The Intel Core i5-9400 provides six cores and six threads, running at a base clock of 2.90 GHz with a boost up to 4.10 GHz. This Coffee Lake chip, built on Intel's 14 nm process, has 9 MB of shared L3 cache and supports dual-channel DDR4 memory with 42.7 GB/s bandwidth. Its average benchmark score of 2305 places it in the 50th percentile of all CPUs, with nearest rivals including the Intel Core i3-10305 at 2300 (0.2% behind) and the Intel Xeon E-2134 at 2295 (0.4% behind).
In Allods Online, the CPU's role is moderate. At 1080p Low, the system reaches 167.4 FPS, which is 20.8 FPS higher than at 1440p Low (147 FPS). This suggests the CPU can push frame rates higher when the GPU has less work, but the gap narrows as resolution increases. The Cinebench R23 multicore score of 7969 and single-core score of 1125 indicate balanced performance, with the 4.10 GHz boost clock providing adequate single-threaded speed for MMORPG gameplay logic.
The CPU's 6-core, 6-thread configuration without hyper-threading is a potential limitation in crowded MMO scenarios, but the measured data shows no catastrophic bottlenecks. At 4K High, the system still manages 61.4 FPS, proving the CPU can feed the GPU sufficiently even under heavy load. The i5-9400's 65 W TDP and PCIe Gen 3 interface are not bottlenecks, as the RTX 5070's PCIe 5.0 x16 connection operates effectively within the older standard's bandwidth. The data indicates the CPU contributes a minor limiting factor compared to the GPU's workload, particularly at higher resolutions where GPU-bound performance dominates.
Hardware Specifications
Intel Core i5-9400
NVIDIA GeForce RTX 5070
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-9400 + NVIDIA GeForce RTX 5070 in Allods Online
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 115.6 |
| 3840x2160 | Medium | 98.7 |
| 3840x2160 | High | 61.4 |
| 3840x2160 | Ultra | 41.3 |
| 2560x1440 | Low | 147.0 |
| 2560x1440 | Medium | 134.8 |
| 2560x1440 | High | 107.3 |
| 2560x1440 | Ultra | 77.3 |
| 1920x1080 | Low | 167.4 |
| 1920x1080 | Medium | 154.7 |
| 1920x1080 | High | 130.9 |
| 1920x1080 | Ultra | 108.8 |
Allods Online with ii5-9400 + Other GPUs
See how Allods Online performs with the same CPU but different graphics cards.
Other Games with ii5-9400 + RTX 5070
Explore FPS benchmarks for other games using this same hardware combination.