Minecraft: Java Edition
This combination delivers exceptional performance with an average of 223 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 64 | 102 | 128 | 163 |
| 1440p QHD | 122 | 196 | 244 | 310 |
| 1080p Full HD | 191 | 308 | 385 | 458 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minecraft: Java Edition with Intel Core i5-9400 + NVIDIA GeForce RTX 5060, In-Depth Analysis
Minecraft: Java Edition presents an unusual scaling pattern with the Intel Core i5-9400 and NVIDIA GeForce RTX 5060, where frame rates remain exceptionally high even at 4K, indicating that the game's workload is far lighter on the GPU than most modern titles. The data shows a system that is heavily CPU-bound at lower resolutions, with the GPU only becoming a meaningful factor when pushing 4K Ultra settings.
Resolution Scaling
The frame rate drop from 1080p to 4K is substantial but not catastrophic, revealing a shift in bottleneck behavior. At 1080p Low, the combo produces 457.6 FPS, which falls to 310.1 FPS at 1440p Low, and then to 162.6 FPS at 4K Low. That is a 64.5% reduction from 1080p to 4K, but the absolute numbers remain so high that the experience stays fluid throughout. The scaling pattern suggests that at 1080p, the CPU is the primary limiter, as the GPU is nowhere near its maximum capability.
Moving from 1080p Ultra to 4K Ultra shows a different story. At 1080p Ultra, the average is 190.7 FPS, while 1440p Ultra drops to 122.4 FPS, and 4K Ultra lands at 64.3 FPS. The 4K Ultra result is the only configuration that dips below 100 FPS, indicating that this is the point where the RTX 5060's 8 GB GDDR7 memory and 128-bit bus start to feel the pressure of rendering Minecraft's chunk-heavy scenes at high pixel counts. The gap between Low and Ultra settings widens as resolution increases: at 1080p, the difference between Low and Ultra is 266.9 FPS, but at 4K, it narrows to 98.3 FPS.
CPU Role
The Intel Core i5-9400 is a 6-core, 6-thread processor from the Coffee Lake architecture, running at a base clock of 2.90 GHz and a boost clock of 4.10 GHz. With a 65 W TDP and 9 MB of shared L3 cache, this is a modestly configured CPU that nevertheless drives Minecraft to extraordinary frame rates. The benchmark scores place it at the 50th percentile among all CPUs, with an average benchmark score of 2305. Its nearest rivals include the Intel Core i3-10305, which scores 2300 (0.2% slower), and the Intel Core i7-8809G, which scores 2319 (0.6% faster). These are all mid-range processors, and the data shows that Minecraft's single-threaded nature does not require top-tier silicon.
At 1080p Low, the 457.6 FPS result is a clear sign that the CPU is handling the game's logic and chunk updates without breaking a sweat. The fact that 1080p High still delivers 307.7 FPS suggests that even with increased draw distances and entity counts, the i5-9400 has headroom. However, the 6-thread limitation becomes apparent when comparing to higher-core-count CPUs in the combo ranking — the system still ranks 869th out of 1727 combos, which is near the middle of the pack. The CPU's 42.7 GB/s memory bandwidth and dual-channel DDR4 support are adequate for this game, but not exceptional.
FAQ
Q: Can this combo run Minecraft at 4K with playable frame rates?
A: Yes, at 4K High the average is 101.6 FPS, and at 4K Medium it is 127.8 FPS. Only 4K Ultra drops to 64.3 FPS, which is still above 60 FPS but closer to the threshold.
Q: Why is the frame rate at 1080p Low (457.6 FPS) so much higher than at 4K Ultra (64.3 FPS)?
A: The 1080p Low setting places minimal load on the RTX 5060, so the CPU becomes the limiting factor. At 4K Ultra, the GPU's 8 GB VRAM and 128-bit memory bus are stressed, reducing the frame rate by 85.9%.
Q: How does the RTX 5060 compare to its nearest rivals in synthetic benchmarks?
A: The RTX 5060 has an average benchmark score of 30109, which is nearly identical to the AMD Radeon RX 7700 XT (30097, 0% difference) and the AMD Radeon RX 570 (30158, 0.2% faster). It also edges out the NVIDIA GeForce RTX 5070 Mobile (29928, 0.6% slower).
Q: Is the i5-9400 a bottleneck for this game at 1080p?
A: The data suggests yes, because the 1080p frame rates (307.7 FPS High, 457.6 FPS Low) are far above what the GPU would limit, but they are still lower than what a faster CPU might achieve in a CPU-bound title. The CPU's 50th percentile ranking among all CPUs supports this.
Q: What is the best settings/resolution combination for a 144 Hz monitor?
A: At 1440p High, the combo delivers 196 FPS, which exceeds 144 Hz. At 4K Medium, it hits 127.8 FPS, which is slightly below 144 Hz but still smooth. For a 4K 144 Hz display, you would need to use Low settings, which produce 162.6 FPS.
Q: Does the game prefer more VRAM or higher memory bandwidth?
A: The RTX 5060 has 8 GB of GDDR7 memory and 448.0 GB/s bandwidth. The 4K Ultra result (64.3 FPS) shows that the GPU is the limiting factor there, but the memory configuration is not the primary issue — rather, the 48 ROPs and 19.18 TFLOPS FP32 performance are what matter.
How This Combo Ranks
The combination of the Intel Core i5-9400 and NVIDIA GeForce RTX 5060 ranks 869th out of 1727 tested combos for Minecraft: Java Edition. This places the system in the 50.3rd percentile, meaning roughly half of all tested configurations deliver higher frame rates in this game. Given that the CPU sits at the 50th percentile and the GPU at the 73rd percentile among their respective components, the combo's mid-pack ranking makes sense — the CPU is holding back the GPU's potential in a game that is heavily single-threaded.
The data shows that the RTX 5060 alone is a strong performer, with its average benchmark score of 30109 placing it just 0.2% behind the AMD Radeon RX 570 and 0.6% ahead of the RTX 5070 Mobile. However, in Minecraft, the i5-9400's 6 cores and 6 threads cannot fully exploit the GPU's capabilities, especially at lower resolutions where the frame rate is already above 300 FPS. The ranking would likely improve with a faster CPU, but for a 60 Hz or 144 Hz display, this combo is more than sufficient.
GPU Role
The NVIDIA GeForce RTX 5060 is built on the Blackwell 2.0 architecture with a 5 nm process node from TSMC, featuring 21,900 million transistors on a 181 mm² die. Its 3840 shading units, 120 TMUs, and 48 ROPs deliver a pixel rate of 119.9 GPixel/s and a texture rate of 299.6 GTexel/s. The GPU's FP32 performance is 19.18 TFLOPS, which is modest for a 50-series card but more than enough for Minecraft. The 8 GB GDDR7 memory operates at 1750 MHz (28 Gbps effective) across a 128-bit bus, providing 448.0 GB/s of bandwidth.
The GPU's role in this game becomes apparent only at 4K Ultra, where the 64.3 FPS average shows the card working near its limits. At 1080p and 1440p, the RTX 5060 is never the bottleneck — even at Ultra settings, the frame rates (190.7 FPS and 122.4 FPS, respectively) are far above the GPU's raw capability for more demanding titles. The 73rd percentile ranking among all GPUs, with an average benchmark score of 30109, confirms that this is a solid mid-range card. Its nearest rival, the AMD Radeon RX 7700 XT, scores 30097 (0% difference), indicating that the RTX 5060 is exactly on par with that competitor in synthetic tests.
Measured FPS Breakdown
The measured FPS data provides a complete picture of how this combo performs across resolutions and settings. At 1920x1080, the frame rates are:
- Low: 457.6 FPS
- Medium: 385.1 FPS
- High: 307.7 FPS
- Ultra: 190.7 FPS
At 2560x1440, the results are:
- Low: 310.1 FPS
- Medium: 244.4 FPS
- High: 196 FPS
- Ultra: 122.4 FPS
At 3840x2160, the results are:
- Low: 162.6 FPS
- Medium: 127.8 FPS
- High: 101.6 FPS
- Ultra: 64.3 FPS
The pattern is consistent: each step from Low to Ultra costs roughly 20-30% of the frame rate, and each resolution increase from 1080p to 1440p to 4K reduces frames by about 30-40%. The 4K Ultra result is the only configuration that falls below 100 FPS, making it the sole scenario where a high-refresh-rate monitor would not be fully utilized. For competitive play, 1080p Low at 457.6 FPS is ideal, while for visually rich single-player, 1440p High at 196 FPS offers the best balance of quality and speed. The data confirms that this combo is overkill for 1080p gaming and only starts to show its limits at 4K Ultra.
Hardware Specifications
Intel Core i5-9400
NVIDIA GeForce RTX 5060
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-9400 + NVIDIA GeForce RTX 5060 in Minecraft: Java Edition
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 162.6 |
| 3840x2160 | Medium | 127.8 |
| 3840x2160 | High | 101.6 |
| 3840x2160 | Ultra | 64.3 |
| 2560x1440 | Low | 310.1 |
| 2560x1440 | Medium | 244.4 |
| 2560x1440 | High | 196.0 |
| 2560x1440 | Ultra | 122.4 |
| 1920x1080 | Low | 457.6 |
| 1920x1080 | Medium | 385.1 |
| 1920x1080 | High | 307.7 |
| 1920x1080 | Ultra | 190.7 |
Minecraft: Java Edition with ii5-9400 + Other GPUs
See how Minecraft: Java Edition performs with the same CPU but different graphics cards.
Other Games with ii5-9400 + RTX 5060
Explore FPS benchmarks for other games using this same hardware combination.