Minecraft: Java Edition
This combination delivers exceptional performance with an average of 179 FPS, perfect for high refresh rate gaming and competitive play.
Minecraft: Java Edition with Intel Core i5-9400 + AMD Radeon RX 6600 XT — In-Depth Analysis
Minecraft: Java Edition with the Intel Core i5-9400 and AMD Radeon RX 6600 XT presents a dataset where frame rates are exceptionally high across all tested configurations, indicating a system with substantial headroom for this title. The measured data shows a clear hierarchy governed primarily by resolution and graphics preset, with the combination ranking 1193 out of 1727 tested combos. The following analysis breaks down the measured FPS figures, focusing on how the system scales with workload and where the primary performance bottlenecks lie.
Resolution Scaling
The FPS drop from 1080p to 4K is substantial, revealing how the rendering load shifts between the CPU and GPU. At 1080p with Low settings, the system produces 390 FPS, but this falls to 126.1 FPS at 4K with the same preset—a reduction of approximately 68%. This dramatic decline indicates that at lower resolutions, the frame rate is largely dictated by the processor's ability to feed the renderer, while the GPU has ample capacity. As resolution increases, the GPU becomes the limiting factor, as evidenced by the 4K Ultra result of 50 FPS, which is a 68% drop from the 1080p Ultra figure of 155.3 FPS.
The scaling pattern is consistent across all settings presets. Moving from 1440p to 4K at High settings, the average FPS drops from 152.4 to 81.1, a 47% reduction. Similarly, the Medium preset falls from 196.7 FPS at 1440p to 103.7 FPS at 4K. This consistent proportional decline suggests a balanced scaling behavior where the GPU's pixel throughput becomes progressively more stressed. However, the absolute numbers remain high even at 4K, with the Low preset still exceeding 120 FPS, indicating that the RX 6600 XT is never fully overwhelmed by this game's rendering demands.
The gap between 1080p and 1440p is smaller than the gap between 1440p and 4K. For example, at Ultra settings, the system delivers 155.3 FPS at 1080p, 97 FPS at 1440p, and 50 FPS at 4K. The 38% drop from 1080p to 1440p is less severe than the 48% drop from 1440p to 4K. This suggests that the GPU's memory bandwidth and shading capabilities handle the intermediate resolution efficiently, but the jump to 4K quadruples the pixel count, pushing the renderer into a more demanding regime where the GPU's 256.0 GB/s bandwidth and 10.60 TFLOPS compute become more significant constraints.
Settings Recommendations
Based on the measured rows, the optimal experience depends on the target display resolution. For 1080p displays, the Ultra preset delivers 155.3 FPS, which is more than sufficient for smooth gameplay on high-refresh monitors. The data shows that High settings at 1080p yield 243.5 FPS, a 57% increase over Ultra, but the visual fidelity difference may not justify the frame rate gain for most users. The Medium preset at 309.3 FPS and Low at 390 FPS are excessive for typical 60-144 Hz displays, making them unnecessary compromises unless aiming for absolute maximum frame rates.
At 1440p, the High preset provides 152.4 FPS, which aligns well with 144 Hz monitors. The Ultra preset drops to 97 FPS, which is still playable but falls short of the highest refresh rates. The Medium preset at 196.7 FPS offers a compelling middle ground, delivering nearly 200 FPS while retaining higher visual quality than Low. For 4K displays, the Medium preset at 103.7 FPS is the most balanced option, as High drops to 81.1 FPS and Ultra falls to 50 FPS. The Low preset at 126.1 FPS is viable for competitive play but sacrifices most graphical enhancements.
The data suggests that the High preset offers the best balance of visual quality and performance across all resolutions. At 1080p, it produces 243.5 FPS, at 1440p it achieves 152.4 FPS, and at 4K it maintains 81.1 FPS. This consistency makes High the recommended default, with Ultra reserved for users who prioritize image quality over frame rate and who play at 1080p or 1440p.
GPU Role
The AMD Radeon RX 6600 XT is the primary driver of the measured performance at higher resolutions. The GPU's specifications include 8 GB of GDDR6 memory on a 128-bit bus, yielding 256.0 GB/s of bandwidth. This memory configuration is sufficient for Minecraft's texture and chunk data, as evidenced by the strong performance even at 4K. The GPU's 2048 shading units, 128 texture mapping units, and 64 render output units process the game's geometry and pixel work efficiently, with a pixel rate of 165.7 GPixel/s and a texture rate of 331.4 GTexel/s.
The clock speeds show a base of 1968 MHz, a game clock of 2359 MHz, and a boost clock of 2589 MHz. These high frequencies contribute to the GPU's ability to maintain high frame rates across all settings. The 32 ray tracing cores are present but underutilized in Minecraft: Java Edition, which does not implement hardware ray tracing in the same manner as other titles. The GPU's FP32 performance of 10.60 TFLOPS provides ample compute for the game's shader-based rendering.
The GPU's benchmark scores place it in the 71st percentile among all GPUs, with an average benchmark score of 27985. Its nearest rival, the NVIDIA GeForce GTX 980 Ti, scores 27956, a delta of 0.1%, indicating a near-identical overall compute capability. However, the RX 6600 XT's modern architecture and higher memory bandwidth give it an edge in titles that leverage newer features. The measured FPS data shows that the GPU is not the bottleneck at 1080p, as frame rates exceed 240 FPS even at High settings, but becomes more influential as resolution increases.
FAQ
Q: What is the maximum average FPS the system achieves in Minecraft: Java Edition?
A: The highest measured average FPS is 390, achieved at 1920x1080 resolution with Low settings. This indicates the CPU is the primary limiter at this configuration, as the GPU has substantial headroom.
Q: How does the system perform at 4K Ultra settings?
A: At 3840x2160 with Ultra settings, the average FPS is 50. This is the lowest measured result and represents a significant drop from the 1080p Ultra figure of 155.3 FPS, showing that the GPU becomes the primary constraint at this resolution and preset.
Q: Is the RX 6600 XT a strong performer relative to its peers?
A: The GPU ranks in the 71st percentile among all GPUs. Its average benchmark score of 27985 is nearly identical to the NVIDIA GeForce GTX 980 Ti, which scores 27956, showing a 0.1% delta. It trails the NVIDIA GeForce RTX 3070 by 0.9%, which scores 28238.
Q: What is the difference between High and Ultra settings at 1440p?
A: At 2560x1440, High settings produce 152.4 FPS, while Ultra settings produce 97 FPS. This represents a 36% performance reduction for the Ultra preset, which may be an acceptable trade-off for improved visual fidelity on lower refresh rate displays.
Q: How does the CPU compare to its nearest rivals in synthetic benchmarks?
A: The Intel Core i5-9400 has an average benchmark score of 2305, placing it in the 50th percentile. It is 0.2% ahead of the Intel Core i3-10305 (2300) and 0.4% ahead of the Intel Xeon E-2134 (2295), while trailing the Intel Core i7-8809G by 0.6% (2319).
Q: Does the system maintain playable frame rates at 4K?
A: Yes, all measured 4K presets exceed 50 FPS. The Low preset delivers 126.1 FPS, Medium delivers 103.7 FPS, High delivers 81.1 FPS, and Ultra delivers 50 FPS. This makes 4K gaming viable with appropriate settings adjustments.
CPU Role
The Intel Core i5-9400 serves as the system's processor, featuring 6 cores and 6 threads with a base clock of 2.90 GHz and a boost clock of 4.10 GHz. This configuration is a 14 nm Coffee Lake design with 9 MB of shared L3 cache. The CPU's synthetic benchmark scores show a Cinebench R23 multi-core score of 7969 and a single-core score of 1125, placing it in the 50th percentile among all CPUs with an average benchmark score of 2305.
The CPU's role in Minecraft: Java Edition is significant, particularly at lower resolutions where the game's single-threaded nature can create a bottleneck. The measured data supports this, as the FPS difference between 1080p Low (390 FPS) and 1440p Low (247.6 FPS) is substantial, but the difference between 1440p Low and 4K Low (126.1 FPS) is even larger, indicating that the GPU becomes more dominant as pixel count rises. The CPU's 6 cores and 6 threads provide sufficient parallelism for the game's world generation and entity processing, but the single-core performance is the key factor for high frame rates.
The CPU's memory support includes DDR4 with dual-channel configuration, providing 42.7 GB/s of bandwidth. This is more than adequate for the game's data streaming needs. The processor's 16 PCIe Gen 3 lanes connect to the GPU, which operates on PCIe 4.0 x8, allowing the GPU to run at a reduced bandwidth compared to its full potential. However, the measured FPS data shows this does not create a significant performance penalty in Minecraft: Java Edition.
The CPU's benchmark comparison shows it is closely matched with its nearest rivals, within a 1% range. This indicates that the i5-9400 provides a consistent level of processing power for gaming workloads. In the context of this game, the CPU's performance is sufficient to feed the RX 6600 XT at 1080p, as evidenced by the 390 FPS Low setting result, but it does limit the maximum achievable frame rate compared to higher-end processors.
Measured FPS Breakdown
The measured FPS data provides a complete picture of the system's performance across three resolutions and four settings presets. The following breakdown details every measured average FPS value.
At 1920x1080, the system delivers its highest frame rates. Low settings produce 390 FPS, Medium settings produce 309.3 FPS, High settings produce 243.5 FPS, and Ultra settings produce 155.3 FPS. The progression from Low to Ultra shows a consistent decline, with Ultra representing a 60% reduction from Low. This resolution allows the GPU to operate below its full capacity, with frame rates largely determined by the CPU's single-thread performance.
At 2560x1440, the frame rates remain high but show a clear step down. Low settings achieve 247.6 FPS, Medium settings achieve 196.7 FPS, High settings achieve 152.4 FPS, and Ultra settings achieve 97 FPS. The reduction from 1080p to 1440p ranges from 36% at Low settings to 38% at Ultra settings, indicating a consistent scaling factor. This resolution still allows for high refresh rate gaming, with even Ultra settings exceeding 90 FPS.
At 3840x2160, the GPU becomes the dominant factor. Low settings produce 126.1 FPS, Medium settings produce 103.7 FPS, High settings produce 81.1 FPS, and Ultra settings produce 50 FPS. The reduction from 1440p to 4K ranges from 48% at Low settings to 49% at Ultra settings, showing a slightly larger scaling factor than the 1080p to 1440p transition. The 4K Ultra result of 50 FPS is the only measured configuration that falls below 60 FPS, indicating a marginal experience for users targeting 60 Hz displays.
The data shows a clear pattern: the system excels at 1080p and 1440p across all settings, while 4K requires settings adjustments to maintain smooth frame rates. The High preset at 4K delivers 81.1 FPS, which is playable, while Medium at 103.7 FPS offers a better balance. The overall performance is strong for this game, with the system ranking 1193 out of 1727 tested combos, placing it in the upper portion of the distribution.
Hardware Specifications
Intel Core i5-9400
AMD Radeon RX 6600 XT
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-9400 + AMD Radeon RX 6600 XT in Minecraft: Java Edition
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 126.1 |
| 3840x2160 | Medium | 103.7 |
| 3840x2160 | High | 81.1 |
| 3840x2160 | Ultra | 50.0 |
| 2560x1440 | Low | 247.6 |
| 2560x1440 | Medium | 196.7 |
| 2560x1440 | High | 152.4 |
| 2560x1440 | Ultra | 97.0 |
| 1920x1080 | Low | 390.0 |
| 1920x1080 | Medium | 309.3 |
| 1920x1080 | High | 243.5 |
| 1920x1080 | Ultra | 155.3 |
Minecraft: Java Edition with ii5-9400 + Other GPUs
See how Minecraft: Java Edition performs with the same CPU but different graphics cards.
Other Games with ii5-9400 + RX 6600 XT
Explore FPS benchmarks for other games using this same hardware combination.