Minecraft: Java Edition

Minecraft: Java Edition

AVERAGE FPS
164
excellent

This combination delivers exceptional performance with an average of 164 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 44 72 96 115
1440p QHD 89 140 181 225
1080p Full HD 141 222 284 355

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 115
3840x2160 Medium 96
3840x2160 High 72
3840x2160 Ultra 44
2560x1440 Low 225
2560x1440 Medium 181
2560x1440 High 140
2560x1440 Ultra 89
1920x1080 Low 355
1920x1080 Medium 284
1920x1080 High 222
1920x1080 Ultra 141

Minecraft: Java Edition with Intel Core i5-12400 + AMD Radeon RX 6600, In-Depth Analysis

The pairing of the Intel Core i5-12400 with the AMD Radeon RX 6600 produces a wide spread of performance in Minecraft: Java Edition, heavily dependent on resolution and quality settings. At 1080p, this combo delivers exceptional frame rates that will satisfy high-refresh-rate display owners. The data reveals a system where the balance between CPU and GPU shifts dramatically as the resolution increases, transitioning from a state of extreme headroom to a more constrained, but still playable, experience at 4K.

Resolution Scaling

The measured frame rates demonstrate a classic scaling pattern where the performance cost of higher resolutions is substantial. At 1920x1080 with Ultra settings, the combo produces an average of 141.1 FPS. Moving to 2560x1440 at the same quality preset drops the average to 89.1 FPS, a reduction of 52 FPS. The jump to 3840x2160 at Ultra further reduces the average to 44.4 FPS, which is less than one-third of the 1080p result. This steep decline indicates that the GPU workload is expanding rapidly with pixel count, a typical behavior for a game with heavy fragment shading.

When examining the lower settings, the scaling pattern reveals the CPU's strength. At 1920x1080 with Low settings, the average FPS reaches 354.5, a figure that suggests the graphics card is not the limiting factor at this resolution. At 2560x1440 Low, the average is 224.8 FPS, still a massive number. Even at 3840x2160 Low, the system maintains an average of 115.1 FPS. The fact that the 4K Low result is higher than the 1080p Ultra result (115.1 vs 141.1 is close, but 4K Low at 115.1 is lower) shows that the Ultra preset introduces a significant rendering cost independent of resolution, likely from advanced lighting and shadow effects.

The data suggests that at 1080p, even with demanding settings, the CPU has ample headroom, as frame rates exceed 200 FPS on Low and Medium presets. The GPU becomes the primary bottleneck as resolution climbs to 1440p and 4K, particularly on the High and Ultra presets where the difference between resolutions is most pronounced. The transition from 2560x1440 High (140.3 FPS) to 3840x2160 High (72.2 FPS) is a 48% drop, indicating that the RX 6600's rendering throughput is exhausted by the 4K pixel workload. The i5-12400, with its 6 cores and 12 threads, appears sufficient to feed the GPU at lower resolutions, but the system's overall performance ceiling at 4K is dictated by the graphics card.

GPU Role

The AMD Radeon RX 6600 is built on the RDNA 2.0 architecture and features 8 GB of GDDR6 memory on a 128-bit bus, providing a bandwidth of 224.0 GB/s. The card's boost clock is rated at 2491 MHz, with a game clock of 2044 MHz. These specifications position the GPU as a capable 1080p and 1440p performer, but the 4K results in this benchmark show its limitations. In Minecraft: Java Edition, the GPU's role is to handle the rasterization of blocks, textures, and post-processing effects, which becomes increasingly demanding at higher resolutions.

The VRAM capacity of 8 GB is a relevant factor for this game. While Minecraft's textures can be modified with high-resolution packs, the standard game assets are not particularly VRAM-intensive. The measured frame rates at 4K Ultra (44.4 FPS) suggest that the bottleneck is not memory capacity but rather the GPU's compute and fill rate capabilities. The card's pixel rate of 159.4 GPixel/s and texture rate of 279.0 GTexel/s are put under significant strain when rendering at 3840x2160 with all settings maxed out.

The GPU's performance percentile of 69 versus all GPUs places it in the upper-mid range. Its nearest rival, the AMD Radeon 890M, shows a deltaPct of 0, indicating identical average benchmark scores, while the NVIDIA GeForce RTX 3060 Ti trails by 0.5% in the aggregate data. However, in this specific game, the RX 6600's 8 GB frame buffer and RDNA 2.0 architecture prove adequate for smooth gameplay at 1440p, as evidenced by the 140.3 FPS average on High settings. The 4K results, while lower, remain playable on Low and Medium presets, but the Ultra preset's 44.4 FPS average would be considered borderline for a smooth experience on a standard 60 Hz display.

FAQ

Q: What is the highest average frame rate this combo achieves in Minecraft: Java Edition?

A: The highest measured average is 354.5 FPS, achieved at 1920x1080 resolution with Low settings.

Q: Is this combination capable of running the game at 4K resolution?

A: Yes, it can run at 3840x2160, but performance varies significantly by preset. The average FPS ranges from 115.1 on Low to 44.4 on Ultra.

Q: How does the CPU's benchmark score compare to its closest rivals?

A: The Intel Core i5-12400 has an average benchmark score of 19850. It is 0.1% ahead of the Intel Core i7-9700 (19831) and 0.4% ahead of the Intel Core i5-11600K (19771), while trailing the Intel Core i7-8700 by 0.2% and the AMD Ryzen Threadripper PRO 5995WX by 0.4%.

Q: What is the GPU's performance percentile ranking?

A: The AMD Radeon RX 6600 sits in the 69th percentile versus all GPUs, with an average benchmark score of 25235.

Q: Which resolution provides the highest frame rate on Ultra settings?

A: The 1920x1080 Ultra preset yields an average of 141.1 FPS, which is the highest Ultra result across the three tested resolutions.

Q: What is the frame rate difference between Low and Ultra at 2560x1440?

A: The difference is significant. Low settings produce an average of 224.8 FPS, while Ultra settings drop to 89.1 FPS, a reduction of 135.7 FPS.

Settings Recommendations

For users with a 1080p display, the Ultra preset is viable, as the 141.1 FPS average is well above the threshold for smooth gameplay and compatible with high refresh rates. However, the data shows that dropping to High yields a substantial increase to 221.5 FPS, a 57% improvement. This suggests that the visual difference between High and Ultra comes at a steep performance cost, making High the optimal choice for competitive or high-refresh-rate play at 1080p. The Low preset at 354.5 FPS is only recommended for esports-style scenarios where maximum frame rate is the sole priority.

At 2560x1440, the High preset delivers an excellent 140.3 FPS average, making it the best balance of visual fidelity and performance. The Medium preset offers 181.1 FPS for those who prefer a smoother experience, while Ultra at 89.1 FPS is still playable but may exhibit frame pacing issues on a 144 Hz monitor. The Low preset at 224.8 FPS is excessive for most users and sacrifices too much visual quality for a marginal gain over Medium.

At 3840x2160, the recommendations change drastically. The Ultra preset's 44.4 FPS average is below the 60 FPS target for most displays and is not recommended. The High preset at 72.2 FPS is acceptable for a 60 Hz display, but the Medium preset at 95.6 FPS provides a more comfortable margin and is the recommended starting point for 4K. The Low preset at 115.1 FPS offers the best performance at this resolution, but the visual downgrade is noticeable. For a 4K experience, Medium provides the best combination of image quality and frame rate, ensuring the game remains fluid without compromising the core visual experience.

How This Combo Ranks

The combination of the Intel Core i5-12400 and AMD Radeon RX 6600 is ranked 1398 out of 1727 tested combos for Minecraft: Java Edition. This places the pairing in the lower 20% of all system configurations in the database. The rank reflects the fact that this game is highly sensitive to single-thread performance and can benefit from more powerful GPUs, especially at higher resolutions. The CPU's single-thread benchmark score of 3456 in Passmark is solid, but the GPU's 69th percentile ranking suggests that many other tested graphics cards outperform it.

The rank of 1398 does not indicate poor absolute performance; the measured frame rates are high in most scenarios. However, it shows that a significant number of other CPU-GPU pairings produce higher average frame rates in this specific title. The nearest CPU rival, the Intel Core i7-9700, has a nearly identical average score (19831 vs 19850), meaning a system with that older processor would likely achieve similar results with the same GPU. The GPU's closest rival, the AMD Radeon 890M, has a deltaPct of 0, indicating that swapping the RX 6600 for that integrated solution would not change the average benchmark score, but the discrete card's dedicated VRAM and higher sustained clocks likely provide a more consistent experience in actual gameplay.

This ranking suggests that while the combo is capable of running Minecraft: Java Edition smoothly at 1080p and 1440p, it is not an optimal configuration for pushing maximum frame rates. Users seeking top-tier performance in this game would need to consider higher-end GPUs, as the CPU appears to have more headroom than the GPU at lower resolutions. The 1398 rank is a data-driven reminder that system performance is a holistic measure, and this particular pairing, while balanced, leaves performance on the table in a game that can scale well beyond 200 FPS with more powerful hardware.

Hardware Specifications

Intel Core i5-12400

Cores / Threads 6 / 12
Base Clock 2500 MHz
Boost Clock 4400 MHz
TDP 65W
Socket Intel Socket 1700
View Full CPU Details →

AMD Radeon RX 6600

VRAM 8 GB GDDR6
Base Clock
Boost Clock 2491 MHz MHz
TDP 132 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-12400 + AMD Radeon RX 6600 in Minecraft: Java Edition

Resolution Settings Avg FPS
3840x2160 Low 115.1
3840x2160 Medium 95.6
3840x2160 High 72.2
3840x2160 Ultra 44.4
2560x1440 Low 224.8
2560x1440 Medium 181.1
2560x1440 High 140.3
2560x1440 Ultra 89.1
1920x1080 Low 354.5
1920x1080 Medium 283.6
1920x1080 High 221.5
1920x1080 Ultra 141.1

Minecraft: Java Edition with ii5-12400 + Other GPUs

See how Minecraft: Java Edition performs with the same CPU but different graphics cards.

Minecraft: Java Edition with RX 6600 + Other CPUs

See how Minecraft: Java Edition performs with the same GPU but different processors.

Other Games with ii5-12400 + RX 6600

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