Minecraft: Java Edition

Minecraft: Java Edition

AVERAGE FPS
202
excellent

This combination delivers exceptional performance with an average of 202 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 57 90 115 147
1440p QHD 109 172 222 277
1080p Full HD 172 279 347 440

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 147
3840x2160 Medium 115
3840x2160 High 90
3840x2160 Ultra 57
2560x1440 Low 277
2560x1440 Medium 222
2560x1440 High 172
2560x1440 Ultra 109
1920x1080 Low 440
1920x1080 Medium 347
1920x1080 High 279
1920x1080 Ultra 172

Minecraft: Java Edition with AMD Ryzen 5 8400F + NVIDIA GeForce GTX 1080 Ti, In-Depth Analysis

Minecraft: Java Edition with the AMD Ryzen 5 8400F and NVIDIA GeForce GTX 1080 Ti shows a fascinating split personality, where raw frame rates are dictated by resolution, but the ceiling at lower resolutions is purely a CPU affair. This combination lands at rank 1006 out of 1727 tested combos, placing it in the upper-middle tier of the database. The measured FPS data reveals a system that can deliver exceptional speed at 1080p but becomes progressively more GPU-bound as pixel count rises, with the CPU's strong single-thread performance proving essential for this particular title.

Resolution Scaling

The frame rate scaling from 1080p to 4K is stark and revealing. At 1920x1080 with Low settings, the combo produces 439.9 FPS, but this drops to 276.6 FPS at 2560x1440 and further to 147.2 FPS at 3840x2160. That represents a 66.5% reduction in frame rate from 1080p to 4K at Low settings, which is a massive hit that clearly indicates the GPU is becoming the limiting factor at higher resolutions. The pattern holds across all settings, but the magnitude of the drop varies significantly based on the workload.

At High settings, the scaling shows 279.1 FPS at 1080p, dropping to 171.7 FPS at 1440p (a 38.5% reduction), and then to 89.9 FPS at 4K (a 67.8% reduction from 1080p). The Ultra settings tell an even more dramatic story: 172.3 FPS at 1080p, 109.4 FPS at 1440p, and just 57.4 FPS at 4K. The gap between Low and Ultra settings at 1080p is 267.6 FPS, but at 4K that gap shrinks to just 89.8 FPS, confirming that the GPU's rasterization limits overwhelm the setting differences at higher resolutions.

What this scaling pattern suggests is that at 1080p, particularly with Low and Medium settings, the system is heavily CPU-bound, with the Ryzen 5 8400F's performance ceiling preventing higher frame rates. As resolution increases, the GTX 1080 Ti's workload grows, and the GPU becomes the primary bottleneck. The 4K Ultra result of 57.4 FPS is particularly telling, showing that even with a capable CPU, this GPU cannot maintain high frame rates at maximum fidelity in 4K.

How This Combo Ranks

The combo's position at rank 1006 out of 1727 tested combinations places it in the 58th percentile of all tested configurations. This is a respectable but not outstanding ranking, reflecting the GTX 1080 Ti's age relative to modern GPUs while acknowledging the Ryzen 5 8400F's modern architecture. The CPU itself sits in the 82nd percentile among all CPUs, while the GPU is in the 61st percentile among all GPUs, suggesting the processor is the stronger component in this pairing.

Looking at the nearest rivals for each component provides context. The Ryzen 5 8400F's average benchmark score of 25064 is essentially identical to the AMD Ryzen 7 2700X at 25057, with a deltaPct of 0. It also closely matches the AMD Ryzen AI 5 PRO 340 at 25099 (-0.1% delta) and the AMD EPYC 9474F at 25103 (-0.2% delta). The Ryzen 5 7500F at 24993 trails by just 0.3%. This shows the 8400F is well-positioned in its performance class despite being a newer part.

For the GPU, the GTX 1080 Ti's average score of 19402 puts it right alongside the NVIDIA GeForce GTX 780 at 19405 (0% delta), the AMD Radeon Pro 560X at 19426 (-0.1% delta), and the NVIDIA Tesla K40m at 19519 (-0.6% delta). The NVIDIA TITAN Xp at 19184 is 1.1% behind. This tight grouping indicates the 1080 Ti remains competitive with these older or workstation-oriented parts, though its 61st percentile ranking shows it is far from the top of the GPU hierarchy.

CPU Role

The AMD Ryzen 5 8400F is a 6-core, 12-thread processor from the 8000 series, built on Zen 4 architecture with a 4 nm process. Its base clock of 4.20 GHz and boost clock of 4.70 GHz are crucial for Minecraft's performance, as this game is notoriously dependent on single-thread performance. The CPU's single-thread benchmark scores confirm its strength: 951 in 3DMark single-thread, 296 in Cinebench R15 single-core, 1236 in Cinebench R20 single-core, and 2943 in Cinebench R23 single-core.

These single-thread numbers are exceptional and directly translate to the high frame rates seen at 1080p. The game's rendering engine relies heavily on a single primary thread for world generation and entity updates, so the 8400F's boost clock of 4.70 GHz provides the raw speed needed to push frame rates beyond what most CPUs can achieve. The multi-thread scores are also strong, with a Cinebench R23 multi-core score of 20851 and a PassMark multithread score of 24530, but these matter less for Minecraft's specific workload.

The CPU's 16 MB of shared L3 cache and 1 MB L2 cache per core help maintain low latency access to frequently used data, which is beneficial for the game's chunk loading and block updates. The 65 W TDP and dual-channel DDR5 memory support with 83.2 GB/s bandwidth ensure the CPU is not starved for data, allowing it to sustain high clocks under load. The 8400F's 82nd percentile ranking among all CPUs reflects its balanced performance profile, though Minecraft specifically rewards the single-thread capabilities more than multi-thread throughput.

Measured FPS Breakdown

At 1920x1080, the results show a clear progression across settings. Low settings produce 439.9 FPS, Medium settings drop to 347 FPS, High settings yield 279.1 FPS, and Ultra settings deliver 172.3 FPS. The gap between Low and Ultra is 267.6 FPS, demonstrating that settings have a substantial impact on performance at this resolution. The fact that even Ultra settings exceed 170 FPS shows the CPU is capable of feeding the GPU sufficiently at 1080p, though the scaling suggests diminishing returns as settings increase.

Moving to 2560x1440, the frame rates remain high but show the GPU beginning to assert its influence. Low settings produce 276.6 FPS, Medium drops to 221.8 FPS, High yields 171.7 FPS, and Ultra delivers 109.4 FPS. The drop from 1080p to 1440p is noticeable but not catastrophic, with the Low setting losing 163.3 FPS and Ultra losing 62.9 FPS. This indicates the GTX 1080 Ti can still handle 1440p well for this game, though the gap between settings narrows as the GPU becomes more loaded.

At 3840x2160, the GPU's limitations become apparent. Low settings produce 147.2 FPS, Medium drops to 114.9 FPS, High yields 89.9 FPS, and Ultra delivers just 57.4 FPS. The frame rate hierarchy remains consistent, but the absolute numbers are much lower. The Ultra setting at 4K is the only result below 60 FPS in the entire dataset, indicating that this combination struggles to maintain smooth gameplay at maximum fidelity in 4K. The Low setting at 4K still exceeds 140 FPS, showing the GPU has enough headroom for lower settings even at high resolutions.

GPU Role

The NVIDIA GeForce GTX 1080 Ti is a Pascal architecture GPU with 11 GB of GDDR5X memory on a 352-bit bus, providing 484.4 GB/s of bandwidth. Its base clock of 1481 MHz and boost clock of 1582 MHz are modest by modern standards, but the 3584 shading units and 224 texture mapping units provide substantial compute throughput. The GPU's 11.34 TFLOPS of FP32 performance and 354.4 GTexel/s texture rate are adequate for Minecraft, which relies more on fill rate and memory bandwidth than complex shading.

The GPU's 11 GB VRAM is more than sufficient for Minecraft, even at 4K with Ultra settings, as the game's texture requirements are modest. The 88 ROPs and 139.2 GPixel/s pixel rate help maintain high fill rates, which is important for the game's blocky geometry and screen-space effects. The 61st percentile ranking among all GPUs reflects the 1080 Ti's age, but its performance in this specific game shows it remains capable, particularly at 1080p and 1440p.

The memory bandwidth of 484.4 GB/s proves critical at higher resolutions, where the GPU must move more data for each frame. At 4K, the frame rate drops suggest the GPU is hitting its memory bandwidth or compute limits, particularly at Ultra settings where the 57.4 FPS result indicates the GPU cannot keep up with the increased pixel workload. The GPU's DirectX 12 support (12_1) and Vulkan 1.4 compatibility ensure it can handle the game's modern rendering paths, though the Pascal architecture lacks hardware ray tracing, which is not required for Minecraft's default rendering. The GTX 1080 Ti's 250 W TDP and dual-slot design are consistent with its performance class, though the 600 W suggested PSU indicates it requires substantial system power.

Hardware Specifications

AMD Ryzen 5 8400F

Cores / Threads 6 / 12
Base Clock 4200 MHz
Boost Clock 4700 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce GTX 1080 Ti

VRAM 11 GB GDDR5X
Base Clock
Boost Clock 1582 MHz MHz
TDP 250 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 8400F + NVIDIA GeForce GTX 1080 Ti in Minecraft: Java Edition

Resolution Settings Avg FPS
3840x2160 Low 147.2
3840x2160 Medium 114.9
3840x2160 High 89.9
3840x2160 Ultra 57.4
2560x1440 Low 276.6
2560x1440 Medium 221.8
2560x1440 High 171.7
2560x1440 Ultra 109.4
1920x1080 Low 439.9
1920x1080 Medium 347.0
1920x1080 High 279.1
1920x1080 Ultra 172.3

Minecraft: Java Edition with Ryzen 5 8400F + Other GPUs

See how Minecraft: Java Edition performs with the same CPU but different graphics cards.

Minecraft: Java Edition with GTX 1080 Ti + Other CPUs

See how Minecraft: Java Edition performs with the same GPU but different processors.

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