Minecraft: Java Edition

Minecraft: Java Edition

AVERAGE FPS
164
excellent

This combination delivers exceptional performance with an average of 164 FPS, perfect for high refresh rate gaming and competitive play.

Minecraft: Java Edition with AMD Ryzen 5 4600G + NVIDIA GeForce RTX 2060 — In-Depth Analysis

How This Combo Ranks

The AMD Ryzen 5 4600G paired with the NVIDIA GeForce RTX 2060 ranks 1,393 out of 1,727 tested combos in Minecraft: Java Edition. This places the combo in the lower-mid tier of the database, meaning roughly 80% of tested configurations deliver higher average frame rates in this title. The ranking reflects a pairing where the GPU, while competent, sits in the 58th percentile against all GPUs, and the CPU sits in the 75th percentile against all CPUs. Neither component is a top-tier performer, but the combination is far from the bottom of the pile.

The modest ranking is explained by the nature of Minecraft: Java Edition, which tends to be heavily single-thread dependent. The CPU's single-thread performance, as measured by benchmarks, is adequate but not exceptional. The GPU's raw compute capabilities are sufficient to push high frame rates at lower resolutions, but the combo's overall standing is dragged down by the fact that many other tested configurations feature newer or higher-end parts. The data shows a system that can play the game smoothly at most settings, but it will not compete with high-end rigs in this specific title.

CPU Role

The AMD Ryzen 5 4600G is a 6-core, 12-thread processor based on the Zen 2 architecture, codenamed Renoir, built on a 7 nm process. It has a base clock of 3.70 GHz and a boost clock of 4.20 GHz. The CPU features 64 KB of L1 cache per core, 512 KB of L2 cache per core, and 8 MB of shared L3 cache. It supports DDR4 memory in a dual-channel configuration with a bandwidth of 51.2 GB/s. The processor includes integrated Radeon Vega 7 graphics, but in this test, it is paired with a discrete GPU.

For Minecraft: Java Edition, the CPU's multi-threading capabilities matter less than its single-core speed. The 3dmark single-thread score of 726 and the Cinebench R20 single-core score of 805 indicate moderate performance. The passmark single-thread score of 2,653, and the passmark physics score of 676, further suggest that the CPU can handle the game's primary logic thread without becoming a severe bottleneck at lower resolutions. However, the data shows that as resolution increases, the GPU becomes the limiting factor, and the CPU's role diminishes.

The CPU's multi-threaded scores, such as the Cinebench R23 multi-core score of 13,593 and the passmark multi-thread score of 15,992, are respectable for a 6-core part. In Minecraft, these extra threads help with background tasks like chunk loading and entity calculations, but they do not directly translate to higher FPS in the main render loop. The CPU's nearest rivals, such as the AMD Ryzen 3 PRO 5355GE and the Intel Core i5-12450H, have average scores within 0.1% to 1% of this chip, confirming that it sits in a tight performance band.

GPU Role

The NVIDIA GeForce RTX 2060 is based on the Turing architecture, using the TU106 chip built on a 12 nm process. It has 1,920 shading units, 120 texture mapping units, and 48 raster output units. The GPU includes 30 RT cores and 240 tensor cores, though these are not heavily utilized in Minecraft: Java Edition. It has a base clock of 1365 MHz and a boost clock of 1680 MHz. The memory subsystem consists of 6 GB of GDDR6 on a 192-bit bus, providing 336.0 GB/s of bandwidth.

The GPU's performance in this game is strong at lower resolutions. The passmark G3D score of 14,111 and the 3dmark Steel Nomad DX12 score of 1,242 show that the card is capable, sitting in the 58th percentile against all GPUs. Its nearest rivals, such as the AMD Radeon RX 7600S and the AMD Radeon Pro W5500, have average scores within 0.5% to 1.8% of this card, indicating a tightly contested performance tier.

In Minecraft: Java Edition, the GPU's role becomes more prominent at higher resolutions and settings. The 6 GB VRAM is sufficient for this game, as it does not require large texture pools. The GPU's FP32 performance of 6.451 TFLOPS and texture rate of 201.6 GTexel/s are more than enough to handle the game's relatively simple geometry. The data indicates that the GPU is not the primary constraint at 1080p, but it becomes the limiting factor at 4K, especially with Ultra settings.

Measured FPS Breakdown

The measured FPS data covers three resolutions (1080p, 1440p, 4K) and four settings (Low, Medium, High, Ultra). At 1920x1080, the combo delivers an average of 354.5 FPS on Low, 281.7 FPS on Medium, 225.6 FPS on High, and 139.6 FPS on Ultra. These numbers show that at 1080p, the system is well above the 60 FPS threshold, and even Ultra settings provide a smooth experience.

Moving to 2560x1440, the average FPS drops to 226.3 on Low, 176.1 on Medium, 140.3 on High, and 89 on Ultra. The 1440p results indicate that the system remains highly playable, with only Ultra settings approaching the 90 FPS mark. At 3840x2160, the average FPS falls to 116.8 on Low, 93 on Medium, 74.5 on High, and 47.5 on Ultra. The 4K Ultra result is the only one below 60 FPS, suggesting that the GPU is struggling to maintain smooth performance at the highest settings.

The data shows a clear pattern: the combo is capable of high refresh rate gaming at 1080p, solid performance at 1440p, and playable performance at 4K except for Ultra settings. The gap between Low and Ultra settings is largest at 4K, where the average FPS drops by 69.3 FPS from Low to Ultra. At 1080p, the same drop is 214.9 FPS, indicating that the CPU can push very high frame rates when the GPU is not fully utilized.

FAQ

Q: What is the best setting to use for 1440p gaming?

A: At 2560x1440, the High setting yields 140.3 FPS on average, while Medium yields 176.1 FPS. Both are well above 60 FPS, but High offers a better visual quality trade-off for the 35.8 FPS difference.

Q: Can this combo handle 4K at 60 FPS?

A: The data shows that at 3840x2160, the average FPS is 74.5 on High, 93 on Medium, and 116.8 on Low. Only Ultra settings (47.5 FPS) fall below the 60 FPS threshold. The combo can handle 4K at 60 FPS on Medium settings or lower.

Q: How much does the Ultra setting impact performance compared to High?

A: The difference between High and Ultra varies by resolution. At 1080p, Ultra is 86 FPS lower than High (139.6 vs 225.6). At 1440p, the gap is 51.3 FPS (89 vs 140.3). At 4K, the gap is 27 FPS (47.5 vs 74.5).

Q: Is the CPU or GPU the limiting factor at 1080p?

A: The CPU appears to be the primary limiter at 1080p, as the GPU can push high frame rates but the average FPS caps around 354.5 on Low. The CPU's single-thread performance is the bottleneck, as the GPU is not fully utilized at this resolution.

Q: What is the lowest FPS recorded in the data?

A: The lowest average FPS is 47.5, recorded at 3840x2160 with Ultra settings. This is the only configuration where the average FPS drops below 60.

Q: How does the combo rank among all tested configurations?

A: The combo ranks 1,393 out of 1,727 tested combos in Minecraft: Java Edition, placing it in the lower-mid range of the database.

Resolution Scaling

The FPS scaling from 1080p to 4K reveals the shifting balance between CPU and GPU load. At 1080p Low, the average FPS is 354.5. Dropping to 1440p Low reduces this to 226.3 FPS, a decline of 36.2%. Further dropping to 4K Low yields 116.8 FPS, a decline of 48.4% from 1440p. This shows that the GPU becomes the limiting factor as resolution increases, with the CPU having less headroom to push higher frame rates.

The scaling is more pronounced at higher settings. At 1080p Ultra, the average is 139.6 FPS. At 1440p Ultra, it drops to 89 FPS, a 36.2% reduction. At 4K Ultra, it falls to 47.5 FPS, a 46.6% reduction from 1440p. The data indicates that the RTX 2060's memory bandwidth of 336.0 GB/s and 6 GB VRAM are sufficient for lower settings, but the GPU's compute capabilities are strained at 4K Ultra.

The pattern suggests that the CPU is the primary constraint at 1080p, where the GPU can render frames faster than the CPU can feed it. As resolution increases, the GPU's workload grows, and the bottleneck shifts to the GPU. This is evident in the 4K Low result (116.8 FPS), which is still high but significantly lower than the 1080p Low result (354.5 FPS). The data supports the conclusion that this combo is best suited for 1080p and 1440p gaming, with 4K being playable only at reduced settings.

Hardware Specifications

AMD Ryzen 5 4600G

Cores / Threads 6 / 12
Base Clock 3700 MHz
Boost Clock 4200 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 2060

VRAM 6 GB GDDR6
Base Clock
Boost Clock 1680 MHz MHz
TDP 160 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 4600G + NVIDIA GeForce RTX 2060 in Minecraft: Java Edition

Resolution Settings Avg FPS
3840x2160 Low 116.8
3840x2160 Medium 93.0
3840x2160 High 74.5
3840x2160 Ultra 47.5
2560x1440 Low 226.3
2560x1440 Medium 176.1
2560x1440 High 140.3
2560x1440 Ultra 89.0
1920x1080 Low 354.5
1920x1080 Medium 281.7
1920x1080 High 225.6
1920x1080 Ultra 139.6

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Minecraft: Java Edition with RTX 2060 + Other CPUs

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