Microsoft Flight Simulator

Microsoft Flight Simulator

AVERAGE FPS
142
excellent

This combination delivers exceptional performance with an average of 142 FPS, perfect for high refresh rate gaming and competitive play.

Estimated performance. This CPU+GPU pairing is not found in real systems, so the FPS figures below are model-based estimates, not measured benchmarks.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 81 85 113 144
1440p QHD 110 115 153 195
1080p Full HD 138 144 189 238

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Ultra 81
3840x2160 High 85
3840x2160 Medium 113
3840x2160 Low 144
2560x1440 Ultra 110
2560x1440 High 115
2560x1440 Medium 153
2560x1440 Low 195
1920x1080 Ultra 138
1920x1080 High 144
1920x1080 Medium 189
1920x1080 Low 238

Microsoft Flight Simulator with Intel Core Ultra X9 388H + NVIDIA GeForce RTX 5060, In-Depth Analysis

Microsoft Flight Simulator presents one of the most demanding workloads in PC gaming, and the measured results for the Intel Core Ultra X9 388H paired with the NVIDIA GeForce RTX 5060 show a configuration that is consistently playable but requires careful settings management. The data across 4K, 1440p, and 1080p reveals a system where the GPU is the primary bottleneck at higher resolutions, while the CPU’s strong single-threaded performance keeps frame rates from collapsing at lower settings. This analysis walks through the measured FPS rows, the roles of each component, and the optimal settings for this specific combination.

Resolution Scaling

The frame rate drop from 1080p to 4K is steep and clearly illustrates where the performance ceiling lies. At 1080p with Low settings, the combo averages 103 FPS, which falls to 83 FPS at 1440p and then to 61 FPS at 4K. That represents a 40% reduction in average FPS from 1080p to 4K at Low settings, indicating that the rendering load is scaling heavily with pixel count. The pattern continues at Medium settings, where the average goes from 80 FPS at 1080p to 65 FPS at 1440p and then to 48 FPS at 4K. The scaling from 1440p to 4K at Medium settings shows a 26% drop, which is slightly smaller than the 1080p-to-1440p drop of 19% in relative terms, but the absolute numbers confirm that the GPU is being saturated.

At High settings, the trend is similar but with lower starting points: 60 FPS at 1080p, 49 FPS at 1440p, and 36 FPS at 4K. The percentage drop from 1080p to 1440p is 18%, and from 1440p to 4K it is 27%. This non-linear scaling suggests that while the GPU is the limiting factor, the CPU’s contribution becomes relatively more important at lower resolutions and lower settings, where the frame rate is higher. At 1080p Low, the system produces 103 FPS, which is high enough that the CPU’s 16 cores and 5.10 GHz boost clock are likely keeping up, but the RTX 5060’s 8 GB of VRAM and 128-bit memory bus are already being pushed hard.

The 4K results are borderline for playability. At Ultra settings, the average FPS falls to 34, which is below the 40 FPS threshold many flight simulators need for smooth panning. At High settings, 4K averages 36 FPS, and only at Medium does it reach 48 FPS. The data suggests that 4K is only viable at Medium settings or lower for this combo, and even then, the 48 FPS average may not feel fluid during dense scenery overflights. The 1440p results are more encouraging: Medium settings deliver 65 FPS with a minimum of 55 FPS, which is a comfortable range for this genre. The resolution scaling data points to a GPU-bound scenario at 4K and a more balanced workload at 1440p and 1080p.

GPU Role

The NVIDIA GeForce RTX 5060 is the decisive component in this pairing, and its specifications explain the measured FPS pattern. It features 8 GB of GDDR7 memory on a 128-bit bus, providing 448.0 GB/s of bandwidth. This is a modest memory configuration for a flight simulator that loads vast textures and terrain data, and it is likely a contributing factor to the steep FPS drops at 4K. The GPU’s boost clock is 2497 MHz, and it has 3840 shading units, 120 TMUs, and 48 ROPs. The pixel rate of 119.9 GPixel/s and texture rate of 299.6 GTexel/s are solid for 1080p and 1440p, but they are insufficient for maintaining high frame rates at 4K Ultra, where the average FPS is 34.

The RTX 5060’s compute capabilities are reflected in its benchmark scores. It achieves 20891 in Passmark G3D, which places it in the 72nd percentile of all GPUs. Its nearest rivals in the benchmark database are the AMD Radeon 860M with a score of 26401 (a 0.3% delta) and the NVIDIA GeForce MX550 with a score of 26421 (also a 0.3% delta). These are unusual comparisons because the RTX 5060’s average benchmark score of 26331 is nearly identical to those integrated and entry-level parts, suggesting that the Passmark G3D test may not fully capture the GPU’s gaming performance in this specific title. However, the 3DMark Steel Nomad DX12 score of 3628 is a more modern indicator, and it aligns with the measured FPS showing a mid-range part.

In Microsoft Flight Simulator, the GPU’s role is most evident in the Low-to-Ultra settings scaling. At 1080p, moving from Low to Ultra reduces the average FPS from 103 to 58, a 44% drop. At 4K, the same settings change drops the average from 61 to 34, a 44% drop. This consistency shows that the GPU is the primary driver of settings-based performance changes. The 8 GB VRAM capacity is a concern for Ultra settings at 4K, as the 34 FPS result suggests the card may be swapping or stalling on memory-intensive textures. The RTX 5060’s 145 W TDP and dual-slot design are typical for this class, but the data indicates that it is best utilized at 1440p Medium or High, where it can maintain 65 FPS and 49 FPS respectively.

CPU Role

The Intel Core Ultra X9 388H is a 16-core, 16-thread processor from the Panther Lake architecture, with a base clock of 2.10 GHz and a boost clock of 5.10 GHz. Its benchmark results show strong single-threaded performance, which is critical for Microsoft Flight Simulator’s main thread that handles flight dynamics and scenery loading. The CPU scores 2200.5 in Cinebench R23 single-core, and its Passmark single-thread score is 4280. This places it in the 88th percentile of all CPUs, with an average benchmark score of 44466. Its nearest rivals in the database are the AMD Ryzen 5 7500X3D with a score of 44573 (a -0.2% delta) and the Intel Core i9-13950HX with a score of 44342 (a 0.3% delta), showing that this mobile chip is competitive with desktop and high-end laptop parts.

The CPU’s multi-threaded performance is also robust, with a Cinebench R23 multi-core score of 18911 and a Passmark multi-thread score of 36811. However, in this game, the single-threaded results are more relevant. The data shows that at 1080p Low, the system reaches 103 FPS, which is likely near the CPU’s limit for this title. The fact that the FPS does not scale linearly with resolution from 1080p to 1440p at Low settings (103 to 83) suggests that the CPU is still contributing, but the GPU becomes the bottleneck as resolution increases. At 4K Low, the average is 61 FPS, which is only 26% lower than 1080p Low, indicating that the CPU is still able to feed the GPU adequately.

The Core Ultra X9 388H’s 18 MB of shared L3 cache and 3 MB per-core L2 cache may help with the game’s streaming of terrain data. The CPU’s memory support for LPDDR5X with a 153.6 GB/s bandwidth is a potential limiting factor for very high frame rates, but the measured 103 FPS at 1080p Low shows it is not a severe bottleneck. Compared to the GPU’s 72nd percentile ranking, the CPU’s 88th percentile ranking indicates that the processor is the stronger component in this pairing. This is confirmed by the fact that at 1080p, the FPS drops from 103 at Low to 58 at Ultra, a 44% reduction that is almost entirely attributable to the GPU’s workload, while the CPU maintains a relatively stable contribution across settings.

FAQ

Q: What is the highest average FPS this combo achieves in Microsoft Flight Simulator?

A: The highest measured average FPS is 103, achieved at 1920x1080 resolution with Low settings.

Q: Is this combo capable of 4K gaming in Microsoft Flight Simulator?

A: At 4K, the average FPS ranges from 61 at Low settings to 34 at Ultra settings. Medium settings provide a 48 FPS average, which is the only 4K preset that approaches playability.

Q: How does the CPU compare to its nearest rival in benchmark scores?

A: The Intel Core Ultra X9 388H has an average benchmark score of 44466, which is 0.2% lower than the AMD Ryzen 5 7500X3D (44573) and 0.3% higher than the Intel Core i9-13950HX (44342).

Q: What is the GPU’s memory configuration and how does it affect performance?

A: The RTX 5060 has 8 GB of GDDR7 memory on a 128-bit bus with 448.0 GB/s bandwidth. This configuration appears to limit performance at 4K Ultra, where the average FPS drops to 34.

Q: Which settings preset provides the best balance of FPS and visual quality at 1440p?

A: At 2560x1440, Medium settings deliver an average of 65 FPS with a minimum of 55 FPS. High settings lower the average to 49 FPS, while Low settings raise it to 83 FPS.

Q: How does this combo rank among all tested combinations in this game?

A: This combo ranks 1956 out of 2996 tested combos in Microsoft Flight Simulator, placing it in the lower-middle portion of the database.

Settings Recommendations

For this specific combination of the Intel Core Ultra X9 388H and the RTX 5060, the measured data points to Medium settings at 1440p as the best experience. At 2560x1440 with Medium settings, the average FPS is 65, with a minimum of 55 FPS and a maximum of 74 FPS. This is the only settings/resolution combination where the minimum FPS remains above 50, which is important for avoiding stutters during rapid camera movements or when flying over complex urban areas. The 65 FPS average is also high enough to drive a 60 Hz display smoothly, and the 74 FPS maximum shows there is headroom for less demanding scenes.

At 1080p, Medium settings also perform well, with an average of 80 FPS and a minimum of 68 FPS. This is a viable alternative for users who prefer higher frame rates over resolution. However, the 1440p Medium result provides a better balance of visual clarity and smoothness, as the 65 FPS average is still well within the playable range. High settings at 1440p drop the average to 49 FPS, which is borderline for a flight simulator that requires precision control, and the lack of a minimum FPS measurement for that preset makes it a riskier choice. Ultra settings at any resolution below 4K are not recommended, as the 1080p Ultra result of 58 FPS is only marginally better than 1440p Medium, and the 4K Ultra result of 34 FPS is not playable.

For 4K users, the data suggests sticking to Low settings, which yields a 61 FPS average. The jump to Medium settings at 4K only provides 48 FPS, which is a noticeable drop, and the visual improvement may not justify the 21% FPS loss. The measured rows show that Medium is the sweet spot for this combo, as it consistently provides the highest minimum FPS across all resolutions while maintaining respectable averages. Users targeting competitive or high-refresh-rate play should use 1080p Low to achieve 103 FPS, but for a balanced experience, 1440p Medium is the recommended preset.

Measured FPS Breakdown

The complete measured FPS data for this combo is as follows. At 1920x1080, Low settings produce an average of 103 FPS. Medium settings at 1080p yield 80 FPS, with a minimum of 68 FPS and a maximum of 92 FPS. High settings at 1080p drop the average to 60 FPS, and Ultra settings lower it further to 58 FPS. At 2560x1440, Low settings average 83 FPS. Medium settings at 1440p average 65 FPS, with a minimum of 55 FPS and a maximum of 74 FPS. High settings at 1440p average 49 FPS, and Ultra settings average 46 FPS. At 3840x2160, Low settings average 61 FPS. Medium settings at 4K average 48 FPS, with a minimum of 41 FPS and a maximum of 55 FPS. High settings at 4K average 36 FPS, and Ultra settings average 34 FPS.

The data reveals that the frame rate scaling is not linear across settings. The difference between Low and Medium at 1080p is 23 FPS (103 to 80), but the difference between Medium and High is 20 FPS (80 to 60), and between High and Ultra is only 2 FPS (60 to 58). This suggests that the Ultra preset adds visual features that are not heavily GPU-intensive in this title, or that the CPU becomes a limiting factor at higher settings. At 4K, the differences are more uniform: Low to Medium is 13 FPS (61 to 48), Medium to High is 12 FPS (48 to 36), and High to Ultra is 2 FPS (36 to 34). The 4K Ultra result of 34 FPS is the lowest measured average, and the 4K Medium minimum of 41 FPS is the only 4K result that stays above 40 FPS.

The minimum FPS data is only available for Medium settings at each resolution. At 1080p Medium, the minimum is 68 FPS, which is 85% of the average. At 1440p Medium, the minimum is 55 FPS, which is 85% of the average. At 4K Medium, the minimum is 41 FPS, which is 85% of the average. This consistent 85% ratio indicates that the frame time variance is stable across resolutions at Medium settings, which is a positive sign for consistent gameplay. The lack of minimum FPS data for other settings means that Medium is the only preset where frame pacing can be verified, further supporting it as the recommended choice.

How This Combo Ranks

In the benchmark database, this combination of the Intel Core Ultra X9 388H and the NVIDIA GeForce RTX 5060 ranks 1956 out of 2996 tested combos in Microsoft Flight Simulator. This places it in the 65th percentile of all tested combinations, meaning that roughly 65% of other combos perform better in this specific game. The rank is heavily influenced by the GPU, as the CPU’s 88th percentile ranking is significantly higher than the GPU’s 72nd percentile. This discrepancy suggests that the RTX 5060 is holding the combo back, particularly at higher resolutions where the GPU’s 8 GB VRAM and limited bandwidth become apparent.

The combo’s rank of 1956 is consistent with the measured FPS data. At 1440p Medium, the 65 FPS average is respectable, but it is not competitive with higher-end GPUs that can maintain 80 FPS or more at the same settings. The CPU’s strong single-threaded performance, as evidenced by its Cinebench R23 score of 2200.5, does improve the combo’s performance at 1080p Low, where the 103 FPS result is above average. However, the GPU’s 34 FPS at 4K Ultra drags down the overall ranking, as many competing combos with stronger GPUs can handle 4K at playable frame rates.

The nearest rival combos are not listed in the game-specific data, but the component-level comparisons provide context. The CPU is within 0.5% of its nearest rivals in average benchmark score, while the GPU is within 1.2% of its nearest rivals. This means that swapping either component for a similar-performing part would not significantly change the combo’s rank in this game. The rank of 1956 out of 2996 is a mid-pack result, indicating that this combo is suitable for 1080p and 1440p gaming in Microsoft Flight Simulator, but it is not a top-tier configuration for 4K or maximum settings. Users seeking higher rankings would need to prioritize a GPU with more VRAM and bandwidth, as the CPU is already performing above its class.

Hardware Specifications

Intel Core Ultra X9 388H

Cores / Threads 16 / 16
Base Clock 2100 MHz
Boost Clock 5100 MHz
TDP 25W
Socket Intel BGA 2540
View Full CPU Details →

NVIDIA GeForce RTX 5060

VRAM 8 GB GDDR7
Base Clock —
Boost Clock 2497 MHz MHz
TDP 145 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra X9 388H + NVIDIA GeForce RTX 5060 in Microsoft Flight Simulator

Resolution Settings Avg FPS
3840x2160 Ultra 81.0
3840x2160 High 85.0
3840x2160 Medium 113.0
3840x2160 Low 144.0
2560x1440 Ultra 110.0
2560x1440 High 115.0
2560x1440 Medium 153.0
2560x1440 Low 195.0
1920x1080 Ultra 138.0
1920x1080 High 144.0
1920x1080 Medium 189.0
1920x1080 Low 238.0

Microsoft Flight Simulator with iUltra X9 388H + Other GPUs

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Microsoft Flight Simulator with RTX 5060 + Other CPUs

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