Microsoft Flight Simulator
This combination offers playable performance with an average of 53 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 30 | 32 | 39 | 53 |
| 1440p QHD | 43 | 45 | 57 | 74 |
| 1080p Full HD | 51 | 54 | 69 | 90 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Microsoft Flight Simulator with Intel Core Ultra 7 265K + NVIDIA GeForce RTX 2060, In-Depth Analysis
# Microsoft Flight Simulator with Intel Core Ultra 7 265K + NVIDIA GeForce RTX 2060
This combination pairs a flagship-class 20-core desktop processor with an aging mid-range Turing GPU, creating a stark imbalance in Microsoft Flight Simulator. The data reveals a system where the CPU is overwhelmingly capable while the GPU becomes the primary constraint at every resolution and settings tier. The measured frames per second across all twelve configurations tell a consistent story: this is a GPU-limited scenario where the processor's headroom goes largely unused.
CPU Role — cores, clocks, and how they relate to this game's results
The Intel Core Ultra 7 265K sits in the 97th percentile of all CPUs tested, with an average benchmark score of 79,102. Its nearest rivals include the Intel Core Ultra 7 265KF at 79,240 (just 0.2% higher), the Intel Core i9-14900KF at 79,245 (0.2% higher), and the Intel Core i9-14900K at 79,824 (0.9% higher). This places the 265K within a hair's breadth of some of the fastest processors available, with its 20 cores and 20 threads operating at a base clock of 3.90 GHz and boost up to 5.50 GHz.
Microsoft Flight Simulator is known for heavy single-threaded simulation logic, but this CPU's single-core performance is equally formidable. Its Cinebench R23 single-core score of 7,060 and multicore score of 50,009 demonstrate that neither single-thread nor multi-thread workloads would bottleneck this system. The Passmark single-thread score of 4,904 reinforces this picture. With 30 MB of shared L3 cache and DDR5 memory support at 102.4 GB/s bandwidth, memory and cache latency are unlikely to impede the simulation's terrain streaming and aircraft systems modeling.
The critical observation is what happens when this CPU is paired with a much weaker GPU. At 1080p Low settings, the system achieves 90 FPS. When moving to 4K Ultra, it drops to 29.7 FPS. The CPU's performance headroom is enormous — its benchmark scores suggest it could drive far higher frame rates — but the RTX 2060 simply cannot translate that potential into visible performance gains. The data implies that the CPU is idling relative to its capabilities, while the GPU is saturated at every measured point.
GPU Role — VRAM, clocks, and how they relate to this game's results
The NVIDIA GeForce RTX 2060 represents the Turing architecture on a 12 nm process, with 6 GB of GDDR6 memory on a 192-bit bus delivering 336.0 GB/s of bandwidth. Its boost clock reaches 1680 MHz, and it contains 1,920 shading units, 120 texture mapping units, and 48 raster output units. The GPU sits at the 58th percentile of all GPUs tested, with an average benchmark score of 16,074. Its nearest rivals include the AMD Radeon RX 7600S at 15,996 (0.5% lower), the AMD Radeon Pro 5600M at 16,351 (1.7% higher), and the AMD Radeon Pro W5500 at 15,786 (1.8% lower).
The 6 GB VRAM capacity is the most likely constraint in Microsoft Flight Simulator, which streams vast amounts of terrain and photogrammetry data. At 4K Ultra settings, the average FPS falls to 29.7, below the 30 FPS threshold that many consider the minimum for playable simulation. The Passmark G3D score of 14,111 and the 3DMark Steel Nomad DX12 score of 1,242 place this GPU firmly in mid-range territory, roughly two generations behind modern equivalents.
The GPU's compute capabilities — 6.451 TFLOPS FP32 and 12.90 TFLOPS FP16 — are modest by current standards. The 30 RT cores and 240 tensor cores provide some ray tracing and DLSS capability, but the data shows no settings configuration where this GPU achieves consistently high frame rates at demanding presets. At 1080p Low, the 90 FPS result is respectable, but the drop to 51.4 FPS at 1080p Ultra reveals how quickly the GPU's resources are exhausted as visual complexity increases.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The resolution scaling pattern provides clear evidence of GPU limitation. At Low settings, the frame rate drops from 90 FPS at 1080p to 73.8 FPS at 1440p (an 18% decrease) and then to 52.7 FPS at 4K (a further 28.6% decrease from 1440p). At Ultra settings, the progression goes from 51.4 FPS at 1080p to 43.1 FPS at 1440p (16.1% decrease) and then to 29.7 FPS at 4K (31.1% decrease from 1440p).
The pattern is telling: the percentage drop from 1440p to 4K is consistently larger than the drop from 1080p to 1440p, regardless of settings tier. This is characteristic of a GPU that is becoming increasingly pixel-bound at higher resolutions. The 4K resolution demands four times the pixel throughput of 1080p, and the RTX 2060's 80.64 GPixel/s pixel rate and 201.6 GTexel/s texture rate are simply insufficient to maintain playable frame rates at that resolution.
The data also shows that settings changes have a larger absolute impact at lower resolutions. At 1080p, the gap between Low and Ultra is 38.6 FPS (90 vs 51.4). At 4K, that gap narrows to 23 FPS (52.7 vs 29.7). This convergence suggests that at higher resolutions, the GPU is so heavily loaded that even reducing settings cannot fully compensate for the pixel throughput demands. The CPU's role in this scaling is minimal — a more powerful GPU would show much larger frame rate improvements from settings reductions at each resolution.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
The full measured dataset covers three resolutions and four settings presets, totaling twelve distinct configurations. At 1920x1080, the results range from 90 FPS on Low to 51.4 FPS on Ultra, with Medium at 68.8 and High at 54.2. The 1080p resolution is the only one where any configuration exceeds 60 FPS, and only the Low preset achieves this comfortably.
At 2560x1440, the frame rates drop noticeably: Low produces 73.8 FPS, Medium 57, High 44.6, and Ultra 43.1. This resolution represents a middle ground where Medium settings can still achieve near-60 FPS performance, but High and Ultra fall below 45 FPS. The gap between High and Ultra at 1440p is just 1.5 FPS (44.6 vs 43.1), suggesting diminishing returns from the highest settings tier.
At 3840x2160, all configurations fall below 60 FPS: Low achieves 52.7, Medium 39.4, High 31.5, and Ultra 29.7. The 4K results show that even the lowest settings preset cannot maintain smooth frame rates at this resolution. The progression from Low to Ultra at 4K spans only 23 FPS, indicating that the GPU is the dominant constraint regardless of visual quality settings. The data reveals that this combination is only viable at 1080p for most settings, with 1440p requiring Medium or lower for acceptable performance, and 4K being marginal even at Low.
FAQ
Q: Is this combination capable of 60 FPS in Microsoft Flight Simulator?
A: Yes, but only at 1080p with Low settings, where the measured average FPS is 90. At 1080p Medium, the average drops to 68.8 FPS, which still exceeds 60. No other resolution or settings combination in the dataset reaches 60 FPS.
Q: How does the CPU compare to its closest rivals in overall performance?
A: The Intel Core Ultra 7 265K has an average benchmark score of 79,102, placing it 0.2% behind the Core Ultra 7 265KF and Core i9-14900KF, and 0.9% behind the Core i9-14900K. Its 97th percentile ranking among all CPUs indicates it is performing near the top of the tested pool.
Q: What is the best resolution for this system?
A: The data suggests 1080p is the most practical choice. At 1080p Medium, the system achieves 68.8 FPS, which provides a smooth experience. At 1440p, only Low settings (73.8 FPS) or Medium (57 FPS) are viable, while 4K results are all below 53 FPS.
Q: How much performance is lost when moving from Low to Ultra settings?
A: At 1080p, the drop from Low to Ultra is 38.6 FPS (from 90 to 51.4, a 42.9% decrease). At 1440p, the drop is 30.7 FPS (from 73.8 to 43.1, a 41.6% decrease). At 4K, the drop is 23 FPS (from 52.7 to 29.7, a 43.6% decrease).
Q: Does the GPU's 6 GB VRAM appear to be a limiting factor?
A: The data strongly implies yes. The frame rate drops between settings tiers are consistent across resolutions, but the absolute performance is low even at 1080p High (54.2 FPS) and Ultra (51.4 FPS). The GPU's 58th percentile ranking and modest benchmark scores suggest the VRAM capacity and memory bandwidth of 336.0 GB/s are insufficient for this game's demanding asset streaming.
Q: Where does this combination rank among all tested configurations?
A: This pairing ranks 1,488 out of 1,795 tested combos in Microsoft Flight Simulator, placing it in the lower 17% of all configurations tested for this game.
Settings Recommendations
Based on the measured frame rates, the optimal experience depends on the user's target resolution and tolerance for frame rate fluctuation. At 1080p, the Medium preset at 68.8 FPS offers the best balance between visual quality and smoothness, providing a comfortable margin above 60 FPS while maintaining reasonable graphical fidelity. The High preset at 54.2 FPS is also viable for users who prioritize visual detail over frame rate consistency, but the 14.6 FPS gap between Medium and High suggests significant visual cost for modest frame rate sacrifice.
At 1440p, the Medium preset at 57 FPS is the recommended choice, as it comes close to 60 FPS while offering better image quality than Low. The Low preset at 73.8 FPS provides a smoother experience but with substantially reduced visual quality. The High and Ultra presets at 44.6 and 43.1 FPS respectively are unlikely to provide a satisfactory simulation experience, as the frame rates fall below 45 FPS where input latency and visual stutter become noticeable.
At 4K, the data shows that even the Low preset at 52.7 FPS is the only configuration that approaches playability. The Medium preset drops to 39.4 FPS, and High and Ultra fall to 31.5 and 29.7 FPS respectively. For users who insist on 4K, the Low preset is the only reasonable option, and even then, the experience will be marginal. The data suggests that this system is best suited to 1080p Medium or 1440p Medium, with the understanding that the GPU is the limiting factor in all scenarios.
How This Combo Ranks
This combination ranks 1,488 out of 1,795 tested combos in Microsoft Flight Simulator, placing it in the bottom 17% of all configurations. This ranking reflects the severe imbalance between the CPU and GPU: the Intel Core Ultra 7 265K is a top-tier processor in the 97th percentile of all CPUs, while the NVIDIA GeForce RTX 2060 sits at only the 58th percentile of all GPUs. The CPU's average benchmark score of 79,102 is within 0.2% of the Core Ultra 7 265KF and Core i9-14900KF, yet this processing power cannot compensate for the GPU's limitations in a game that is heavily graphics-bound.
The ranking suggests that users would see substantially better results by pairing this CPU with a more powerful GPU, as the current configuration leaves enormous CPU headroom unused. The GPU's nearest rivals — the AMD Radeon RX 7600S at 0.5% lower score, and the AMD Radeon Pro 5600M and Pro 5700 at 1.7% higher scores — all fall within a narrow performance band, indicating that this GPU is firmly mid-range. In the context of Microsoft Flight Simulator's demanding rendering requirements, this mid-range GPU cannot deliver the frame rates that the CPU is clearly capable of supporting at higher settings and resolutions.
Hardware Specifications
Intel Core Ultra 7 265K
NVIDIA GeForce RTX 2060
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 7 265K + NVIDIA GeForce RTX 2060 in Microsoft Flight Simulator
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 52.7 |
| 3840x2160 | Medium | 39.4 |
| 3840x2160 | High | 31.5 |
| 3840x2160 | Ultra | 29.7 |
| 2560x1440 | Low | 73.8 |
| 2560x1440 | Medium | 57.0 |
| 2560x1440 | High | 44.6 |
| 2560x1440 | Ultra | 43.1 |
| 1920x1080 | Low | 90.0 |
| 1920x1080 | Medium | 68.8 |
| 1920x1080 | High | 54.2 |
| 1920x1080 | Ultra | 51.4 |
Microsoft Flight Simulator with iUltra 7 265K + Other GPUs
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Microsoft Flight Simulator with RTX 2060 + Other CPUs
See how Microsoft Flight Simulator performs with the same GPU but different processors.
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