Microsoft Flight Simulator

Microsoft Flight Simulator

AVERAGE FPS
65
good

This combination provides smooth gameplay with an average of 65 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 37 39 51 66
1440p QHD 50 52 69 89
1080p Full HD 62 65 86 111

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 66
3840x2160 Medium 51
3840x2160 High 39
3840x2160 Ultra 37
2560x1440 Low 89
2560x1440 Medium 69
2560x1440 High 52
2560x1440 Ultra 50
1920x1080 Low 111
1920x1080 Medium 86
1920x1080 High 65
1920x1080 Ultra 62

Microsoft Flight Simulator with Intel Core Ultra 7 265K + AMD Radeon RX 9060, In-Depth Analysis

# Microsoft Flight Simulator with Intel Core Ultra 7 265K + AMD Radeon RX 9060

The measured frame rate data for Microsoft Flight Simulator with this Intel Core Ultra 7 265K and AMD Radeon RX 9060 combination spans four settings presets across three resolutions, revealing a system that delivers playable performance at 1080p and 1440p but struggles at 4K. The combo ranks 1712 out of 2996 tested combinations, placing it in the lower-middle portion of the database. This pairing pairs a 20-core, 20-thread Arrow Lake processor with an 8 GB RDNA 4.0 graphics card, and the benchmark results show a clear pattern: the GPU becomes the dominant constraint as resolution climbs, while the CPU's strong multi-threaded throughput keeps lower-resolution performance respectable.

Settings Recommendations

The data shows that the Medium preset offers the most balanced experience across all three resolutions. At 1920x1080, Medium delivers an average of 86 FPS with a minimum of 73 FPS and a maximum of 99 FPS, which is smooth for a flight simulator where camera panning over dense scenery benefits from consistent frame pacing. Moving to 2560x1440, Medium still holds at 69 FPS average with a 59-80 FPS range, remaining comfortably above the 60 FPS threshold. At 3840x2160, Medium drops to 51 FPS average with a 44-59 FPS range, which is borderline but still more playable than the alternatives.

High settings are the next viable option, delivering 65 FPS at 1080p, 52 FPS at 1440p, and 39 FPS at 4K. The 1080p High result is adequate, but the 1440p and 4K numbers fall below what most users would consider smooth. Ultra settings are only recommended for 1080p, where 62 FPS average is achievable, but at 1440p it drops to 50 FPS and at 4K it falls to 37 FPS. Low settings produce the highest frame rates—111 FPS at 1080p, 89 FPS at 1440p, and 66 FPS at 4K—but the visual degradation in a scenery-heavy simulator like this is substantial. The recommendation is to run Medium at any resolution, with High as a fallback for 1080p if visual fidelity is prioritized over the extra headroom. The 4K Medium result of 51 FPS is the only preset above Low that breaks 50 FPS at that resolution, reinforcing Medium as the best compromise.

FAQ

Q: What is the best resolution to use with this combo for consistent 60+ FPS?

A: The data shows 1920x1080 is the only resolution where multiple presets exceed 60 FPS. Medium averages 86 FPS, High averages 65 FPS, and Ultra averages 62 FPS. At 2560x1440, only Low (89 FPS) breaks 60 FPS, while Medium sits at 69 FPS. At 3840x2160, no preset other than Low (66 FPS) reaches 60 FPS.

Q: How much performance does the Ultra preset cost compared to Medium?

A: At 1920x1080, Ultra averages 62 FPS versus 86 FPS for Medium, a drop of 24 FPS. At 2560x1440, Ultra averages 50 FPS versus 69 FPS, a 19 FPS difference. At 3840x2160, Ultra averages 37 FPS versus 51 FPS, a 14 FPS reduction. The gap narrows as resolution increases, suggesting the GPU is already saturated at higher resolutions regardless of preset.

Q: Is the 8 GB VRAM on the RX 9060 a limiting factor at 4K?

A: The benchmark data indicates significant performance degradation at 3840x2160 regardless of settings. High averages 39 FPS, Medium 51 FPS, and Ultra 37 FPS. While the GPU's memory bandwidth of 288.0 GB/s and 128-bit bus are modest, the frame rates suggest the card's overall throughput—not just VRAM capacity—is the constraint, as even Low settings only reach 66 FPS at 4K.

Q: How does this combo compare to the nearest rival GPU pairing?

A: The RX 9060's average benchmark score of 16014 is 0.7% below the NVIDIA GeForce RTX 3060 Ti's 16129, and 1% above the AMD Radeon RX 7700's 15852. This places the GPU in the same performance tier as those cards, meaning users can expect similar frame rates in this simulator when paired with comparable CPUs.

Q: Does the CPU hold back performance at lower resolutions?

A: At 1920x1080, the frame rates scale from 62 FPS on Ultra to 111 FPS on Low, indicating the GPU is still the primary limiter even at the lowest resolution tested. The Intel Core Ultra 7 265K's 20 cores and 30 MB of shared L3 cache provide ample headroom, as evidenced by the 1080p Low result not being capped by CPU throughput.

Q: What is the minimum FPS behavior on Medium settings?

A: The only preset with recorded minimum FPS values is Medium, showing 73 FPS at 1920x1080, 59 FPS at 2560x1440, and 44 FPS at 3840x2160. These minimums are within 15 FPS of the averages, indicating relatively stable frame delivery without severe stutters on this preset.

GPU Role

The AMD Radeon RX 9060 is built on the Navi 44 chip with RDNA 4.0 architecture, featuring 1792 shading units, 112 texture mapping units, and 64 render output units. Its boost clock reaches 2990 MHz, with a game clock of 2400 MHz and a base clock of 1700 MHz. The memory subsystem consists of 8 GB of GDDR6 on a 128-bit bus, delivering 288.0 GB/s of bandwidth. These specifications point to a mid-range card, and the benchmark results confirm that positioning.

The GPU's performance percentile of 59 places it below the median of all tested graphics cards. Its average benchmark score of 16014 is nearly identical to the NVIDIA GeForce RTX 3060 Ti (16129, delta -0.7%) and slightly above the AMD Radeon R9 370X (15862, delta 1%) and AMD Radeon RX 7700 (15852, delta 1%). In Microsoft Flight Simulator, the GPU's role becomes increasingly dominant as resolution rises. At 1080p, the frame rate spread between Low (111 FPS) and Ultra (62 FPS) is 49 FPS, showing that the card has enough headroom to render the simulation at high speed when settings are reduced. At 1440p, the spread narrows to 39 FPS (89 to 50), and at 4K it narrows further to 29 FPS (66 to 37). This progressive narrowing indicates the GPU is approaching its throughput limit at higher resolutions, where pixel fill rate and memory bandwidth become critical.

The 8 GB VRAM capacity, while not directly measured in the FPS data, is a relevant consideration for a simulator that loads extensive scenery textures. The 4K results, where even Low settings only reach 66 FPS, suggest that the card's 191.4 GPixel/s pixel rate and 21.43 TFLOPS FP32 compute are insufficient for smooth ultra-high-definition performance. The Radeon RX 9060's direct predecessor is Navi III, and its successor is listed as none, indicating this is a current-generation part that will need to rely on its 288.0 GB/s bandwidth to handle future simulator updates.

How This Combo Ranks

This specific combination of Intel Core Ultra 7 265K and AMD Radeon RX 9060 ranks 1712 out of 2996 tested combos in Microsoft Flight Simulator, placing it in the 57th percentile of all tested systems. This rank reflects the balance between the CPU and GPU: the processor is strong, with a percentile of 94 among all CPUs, while the graphics card is below median at percentile 59. The combination's mid-tier ranking suggests that the GPU is the limiting factor in this pairing, pulling the overall score down from what the CPU alone could achieve.

The CPU's nearest rivals provide context for its performance. The Intel Core Ultra 7 265K has an average benchmark score of 70879, which is 0.2% below the Intel Xeon 6511P (71051) and 0.7% below the Intel Xeon Platinum 8270 (71370). It is 1% above the Intel Core i7-14700KF (70163) and 1.3% above the AMD Ryzen 7 9700F (69996). This places the processor in a tight cluster of high-end desktop and server parts, meaning the CPU is not the bottleneck in this system. The GPU's nearest rivals show a similar clustering: the RX 9060's 16014 average score is within 2.1% of four other cards, with the AMD Radeon Pro W5500 (15679) being the closest below at 2.1% delta.

The combo rank of 1712 suggests that in a database of nearly 3000 combinations, this system sits in the lower half of all tested configurations. For a flight simulator that is known to be demanding on both CPU and GPU, the ranking reflects the GPU's mid-pack position. Users with this combo should expect frame rates that are playable at 1080p and 1440p with adjusted settings, but not competitive with top-tier systems that pair the same CPU with a higher-end graphics card.

Resolution Scaling

The frame rate data shows a clear pattern of performance degradation as resolution increases from 1920x1080 to 3840x2160. On Medium settings, the average FPS drops from 86 at 1080p to 69 at 1440p, a 19.8% reduction, then to 51 at 4K, a further 26.1% reduction from 1440p. The total drop from 1080p to 4K on Medium is 35 FPS, or 40.7% of the original 1080p score. On High settings, the drop is from 65 at 1080p to 52 at 1440p (20% reduction) to 39 at 4K (25% reduction from 1440p), totaling 26 FPS or 40% of the original. Low settings show the largest absolute drop: 111 at 1080p to 89 at 1440p (19.8% reduction) to 66 at 4K (25.8% reduction), totaling 45 FPS or 40.5% of the original.

This consistent 40% total reduction across all presets indicates that the scaling is resolution-bound rather than settings-bound. The percentage drops from 1080p to 1440p are nearly identical across presets—19.8% for Medium, 20% for High, and 19.8% for Low—which is expected for a GPU-limited scenario where the same number of pixels are being rendered regardless of quality settings. The further drop from 1440p to 4K is also consistent at roughly 25-26%, reflecting the 2.25x pixel count increase from 1440p to 4K. This uniform scaling strongly suggests the GPU is the limiting component across all resolutions and presets. If the CPU were the bottleneck, the frame rates would show less degradation at lower resolutions where the CPU has more work per frame relative to the GPU.

The Ultra preset follows the same pattern with drops from 62 at 1080p to 50 at 1440p (19.4% reduction) to 37 at 4K (26% reduction), totaling 25 FPS or 40.3% of the original. The consistency of these percentages across all four presets is a strong indicator that the Radeon RX 9060's rendering throughput, not the Core Ultra 7 265K's processing power, determines the frame rate ceiling at each resolution.

Measured FPS Breakdown

At 1920x1080, the lowest resolution tested, the system delivers its best performance. Low settings average 111 FPS, Medium averages 86 FPS with a minimum of 73 and maximum of 99, High averages 65 FPS, and Ultra averages 62 FPS. The gap between Low and Medium is 25 FPS, between Medium and High is 21 FPS, and between High and Ultra is just 3 FPS. This small difference between High and Ultra suggests that Ultra's additional graphical effects have diminishing returns at 1080p, possibly due to the GPU's ROP count of 64 limiting pixel output.

At 2560x1440, performance drops noticeably. Low averages 89 FPS, Medium averages 69 FPS with a 59-80 FPS range, High averages 52 FPS, and Ultra averages 50 FPS. The gap between Medium and High is 17 FPS, while High to Ultra is only 2 FPS. The 1440p results show that Ultra is nearly identical to High, indicating that the GPU is reaching a rendering ceiling where additional settings have minimal impact. The Medium preset's minimum of 59 FPS is just below the 60 FPS target, making it the best choice for a consistent experience at this resolution.

At 3840x2160, the highest resolution tested, the system struggles to maintain playable frame rates. Low averages 66 FPS, Medium averages 51 FPS with a 44-59 FPS range, High averages 39 FPS, and Ultra averages 37 FPS. The gap between Low and Medium is 15 FPS, the same as the gap between Medium and High, while High to Ultra is only 2 FPS. The 4K results show that even Low settings cannot reach the 1080p Medium performance, and the frame rates across all presets are tightly clustered between 37 and 66 FPS. The minimum FPS on Medium at 4K is 44, which is below the 48 FPS typically considered the threshold for smooth console-style gameplay, but the average of 51 FPS is still usable for a simulator where precise frame timing is less critical than in fast-paced action games.

CPU Role

The Intel Core Ultra 7 265K is a 20-core, 20-thread processor based on the Arrow Lake architecture, manufactured on a 3 nm process by TSMC. It has a base clock of 3.90 GHz and a boost clock of 5.50 GHz, with a TDP of 125 W. The cache hierarchy includes 192 KB of L1 per core, 3 MB of L2 per core, and 30 MB of shared L3 cache. This processor supports DDR5 memory on a dual-channel bus with 102.4 GB/s bandwidth, and it has 20 PCIe Gen 5 lanes for GPU and storage connectivity. Its release date of 2024-10-23 places it as a current-generation desktop part.

In benchmark tests, the Core Ultra 7 265K scores 35850 in Cinebench R23 multi-core and 2020 in single-core, along with 23085 in Geekbench multi-core and 2713 in single-core. Its PassMark multithread score is 58594, with a single-thread score of 4928. The processor's percentile of 94 among all CPUs indicates it outperforms the vast majority of tested processors, and its average benchmark score of 70879 places it just 0.2% below the Intel Xeon 6511P and 1% above the Intel Core i7-14700KF.

In Microsoft Flight Simulator, the CPU's role is to handle the simulation's physics, flight model calculations, and scenery generation. The measured FPS data shows that at 1080p Low, the system reaches 111 FPS, which is well above the refresh rate of most monitors and indicates the CPU is not preventing high frame rates. Even at 1080p Ultra, the system maintains 62 FPS, showing that the 20 cores and 30 MB of L3 cache provide sufficient throughput for the simulator's single-threaded and multi-threaded workloads. The CPU's boost clock of 5.50 GHz is particularly relevant for flight simulators, which often have frame-critical single-threaded components that benefit from high clock speeds.

The absence of CPU bottlenecking is further evidenced by the consistent resolution scaling pattern described earlier. If the CPU were limiting performance, the frame rates at 1080p would show less variation between Low and Ultra, as the CPU would be the same bottleneck regardless of GPU settings. Instead, the 49 FPS spread between Low and Ultra at 1080p shows that the GPU is doing the heavy lifting, with the CPU providing enough headroom to feed the Radeon RX 9060 at all settings and resolutions tested.

Hardware Specifications

Intel Core Ultra 7 265K

Cores / Threads 20 / 20
Base Clock 3900 MHz
Boost Clock 5500 MHz
TDP 125W
Socket Intel Socket 1851
View Full CPU Details →

AMD Radeon RX 9060

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2990 MHz MHz
TDP 132 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 265K + AMD Radeon RX 9060 in Microsoft Flight Simulator

Resolution Settings Avg FPS
3840x2160 Low 66.0
3840x2160 Medium 51.0
3840x2160 High 39.0
3840x2160 Ultra 37.0
2560x1440 Low 89.0
2560x1440 Medium 69.0
2560x1440 High 52.0
2560x1440 Ultra 50.0
1920x1080 Low 111.0
1920x1080 Medium 86.0
1920x1080 High 65.0
1920x1080 Ultra 62.0

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Microsoft Flight Simulator with RX 9060 + Other CPUs

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