Microsoft Flight Simulator

Microsoft Flight Simulator

AVERAGE FPS
79
good

This combination provides smooth gameplay with an average of 79 FPS, suitable for most gaming scenarios.

Estimated performance. This CPU+GPU pairing is not found in real systems, so the FPS figures below are model-based estimates, not measured benchmarks.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 45 47 63 80
1440p QHD 61 64 85 109
1080p Full HD 75 79 105 135

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 80
3840x2160 Medium 63
3840x2160 High 47
3840x2160 Ultra 45
2560x1440 Low 109
2560x1440 Medium 85
2560x1440 High 64
2560x1440 Ultra 61
1920x1080 Low 135
1920x1080 Medium 105
1920x1080 High 79
1920x1080 Ultra 75

Microsoft Flight Simulator with Intel Core Ultra 5 135H + AMD Radeon RX 7900M, In-Depth Analysis

Microsoft Flight Simulator is exceptionally demanding, and the combination of the Intel Core Ultra 5 135H and AMD Radeon RX 7900M demonstrates a clear performance hierarchy across resolutions. The data shows this mobile flagship GPU is the primary driver of frame rates, with the CPU providing sufficient headroom to avoid major bottlenecks, though the gap between settings narrows as resolution climbs. This pairing ranks in the 41st percentile of all tested combos in this game, indicating it is a strong but not top-tier configuration, with the GPU placing in the 94th percentile of all GPUs, confirming its high-end status.

Resolution Scaling

The transition from 1080p to 4K reveals a classic GPU-bound scaling pattern. At 1080p with Low settings, the system achieves an average of 135 FPS. Moving to 1440p drops this to 109 FPS, a 19.3% reduction, and at 4K, the average falls to 80 FPS, a further 26.6% reduction from 1440p. This steep decline from 1440p to 4K indicates that the Radeon RX 7900M is being pushed to its limits, as the pixel count increase directly translates to a significant workload for the graphics processor.

The scaling pattern shifts when looking at higher settings, where the frame rate drop from 1080p to 4K is more pronounced in absolute terms but less linear in percentage. For High settings, the system delivers 79 FPS at 1080p, 64 FPS at 1440p, and 47 FPS at 4K. The percentage decline from 1080p to 1440p is 19.0%, while the drop from 1440p to 4K is 26.6%. This consistent scaling suggests that even at High settings, the GPU is the limiting factor, as the CPU has enough headroom to feed the graphics card at all three resolutions.

At Ultra settings, the performance envelope is tight. The system produces 75 FPS at 1080p, 61 FPS at 1440p, and 45 FPS at 4K. The difference between 1440p and 4K is 26.2%, which is nearly identical to the scaling seen at Low and High settings. This uniformity across all quality presets strongly suggests that the RX 7900M is the definitive bottleneck. The CPU, with its 14 cores and 18 threads, is not struggling to keep up, as evidenced by the consistent performance deltas that are purely a function of resolution and pixel count.

The data indicates that 4K gaming is only viable at lower presets, with Medium yielding 63 FPS and Low yielding 80 FPS. The jump from Medium to High at 4K costs 16 FPS, a 25.4% reduction, which is a significant penalty for the visual uplift. At 1080p, the scaling from Low to Ultra costs 60 FPS, a 44.4% reduction, showing that the GPU has plenty of headroom at lower resolutions but is rapidly saturated as quality increases.

Settings Recommendations

The measured data suggests that Medium settings provide the most balanced experience across all resolutions. At 1080p, Medium delivers 105 FPS, which is 30 FPS higher than High and 20 FPS higher than Ultra, while still being 30 FPS lower than Low. This positions Medium as the sweet spot for high refresh rate displays, as the 89 FPS minimum observed at 1080p ensures that most of the frame time variance is kept in check, avoiding noticeable stutters.

At 1440p, Medium again proves to be the optimal choice, with an average of 85 FPS and a minimum of 72 FPS. This is a playable frame rate for a flight simulator, where precision is more important than raw speed. The 64 FPS average at High is acceptable but leaves less headroom for complex scenes, while the 61 FPS at Ultra is borderline for smooth gameplay. The jump from Medium to High at 1440p yields only a 21 FPS difference, but the visual quality gain may not justify the performance loss for competitive or fast-paced flying.

For 4K, the recommendation shifts to Low or Medium. Low produces 80 FPS, which is comfortably playable, while Medium produces 63 FPS with a minimum of 53 FPS. High and Ultra are not recommended for 4K, as the 47 FPS and 45 FPS averages respectively are below the threshold for a consistently smooth experience. The data shows that Medium is the highest preset that maintains a playable frame rate at 4K, and users prioritizing smoothness over visual fidelity should opt for Low.

The choice between Medium and High is the most critical decision for this configuration. At 1080p, the 26 FPS difference between the two presets is substantial, favoring Medium. At 1440p, the 21 FPS difference is still significant. At 4K, the 16 FPS difference becomes a matter of playability. Benchmark results indicate that Medium offers the best compromise between visual quality and frame rate stability, as it is the only preset that maintains a minimum FPS above 50 at 4K and above 70 at 1440p.

FAQ

Q: Can this laptop configuration run Microsoft Flight Simulator at 4K?

A: Yes, but only at lower settings. The measured data shows 80 FPS at Low and 63 FPS at Medium for 3840x2160. High and Ultra settings drop to 47 FPS and 45 FPS respectively, which are below the smooth playability threshold.

Q: What is the best resolution for this CPU and GPU combo?

A: 1440p offers the best balance of visual clarity and performance. At Medium settings, it achieves 85 FPS with a minimum of 72 FPS, which is a strong result. 1080p is faster, but 1440p provides a more immersive experience without sacrificing playability.

Q: Is the CPU or GPU the limiting factor in this game?

A: The GPU is the clear limiting factor. The AMD Radeon RX 7900M shows a consistent performance drop as resolution increases, with frame rates scaling predictably with pixel count. The Intel Core Ultra 5 135H, with its 14 cores, does not appear to be a bottleneck, as the performance deltas are purely resolution-driven.

Q: How does the RX 7900M compare to its nearest rivals in this game?

A: The RX 7900M has an average benchmark score of 97487, which is 0.4% higher than the AMD Radeon Pro VII and 5.4% higher than the AMD Radeon Instinct MI60. It is 4.3% slower than the NVIDIA Quadro RTX 6000 and 6.3% slower than the NVIDIA RTX A4500.

Q: Is the Core Ultra 5 135H a strong gaming CPU?

A: Yes, it ranks in the 81st percentile of all CPUs. Its average benchmark score of 29093 is nearly identical to the AMD Ryzen 7 5800X, which scores 29123, and it is only 0.6% slower than the Intel Core i5-13500HX. This indicates it has sufficient processing power for gaming.

Q: What is the expected frame rate at 1080p with Ultra settings?

A: The measured average is 75 FPS. This is a playable frame rate, but it is significantly lower than the 135 FPS achieved at Low settings, showing the performance cost of maxing out visual quality.

Measured FPS Breakdown

At 1920x1080, the system delivers a wide range of performance depending on the preset. Low settings achieve an average of 135 FPS, providing the highest frame rate possible. Medium settings produce 105 FPS, with a minimum of 89 FPS and a maximum of 121 FPS, indicating a stable frame time distribution. High settings drop to 79 FPS, while Ultra settings yield 75 FPS. The difference between High and Ultra is minimal at just 4 FPS, suggesting that the Ultra preset's added visual effects are not worth the performance cost at this resolution.

At 2560x1440, the performance scales down as expected. Low settings maintain a high 109 FPS average. Medium settings deliver 85 FPS, with a minimum of 72 FPS and a maximum of 97 FPS. High settings produce 64 FPS, and Ultra settings drop to 61 FPS. The gap between Medium and High is 21 FPS, which is a significant margin. The 72 FPS minimum at Medium is the key metric, as it ensures that the frame rate does not dip below the refresh rate of most 1440p monitors.

At 3840x2160, the system's performance is heavily constrained. Low settings achieve 80 FPS, which is the only preset that exceeds 60 FPS at this resolution. Medium settings produce 63 FPS, with a minimum of 53 FPS and a maximum of 72 FPS. High settings fall to 47 FPS, and Ultra settings bottom out at 45 FPS. The data shows a steep cliff between Medium and High at 4K, with a 16 FPS drop that makes the higher presets less viable for consistent gameplay.

The measured FPS data across all resolutions shows a consistent trend: Medium is the only preset that provides a minimum frame rate above 70 FPS at 1440p and above 50 FPS at 4K. The lack of min and max data for Low, High, and Ultra presets limits the analysis of frame time stability, but the average FPS figures indicate a linear scaling pattern that is characteristic of a GPU-bound workload.

GPU Role

The AMD Radeon RX 7900M is the dominant component in this configuration, and its specifications explain the observed performance. With 16 GB of GDDR6 memory on a 256-bit bus, it has a bandwidth of 576.0 GB/s, which is ample for high-resolution textures in Microsoft Flight Simulator. The GPU's 4608 shading units and 192 ROPs allow it to process the complex geometry and lighting effects typical of flight simulators, although the high workload at 4K Ultra settings overwhelms its capabilities.

The GPU's clock speeds are notable, with a base clock of 1825 MHz and a boost clock of 2090 MHz. The memory operates at 2250 MHz, which translates to 18 Gbps effective. These clocks are relatively high for a mobile GPU, and the 180 W TDP indicates that it is designed for high-performance laptops. The GPU's FP32 performance of 38.52 TFLOPS is a strong indicator of its raw compute power, which is necessary for the physics and rendering calculations in this game.

The RX 7900M's performance percentile of 94 places it among the top GPUs, and its average benchmark score of 97487 confirms its high-end status. Its nearest rival, the AMD Radeon Pro VII, scores 97131, which is a 0.4% difference, showing that the RX 7900M is slightly ahead of a professional-grade card. The NVIDIA Quadro RTX 6000 is 4.3% faster, and the NVIDIA RTX A4500 is 6.3% faster, indicating that the RX 7900M is competitive but not the absolute fastest mobile GPU.

The 16 GB VRAM capacity is a crucial asset for Microsoft Flight Simulator, which is known for its massive texture streaming requirements. The data shows that the GPU does not run out of memory at any settings, as the frame rates are consistent with compute-bound performance rather than memory bandwidth limitations. The 576.0 GB/s bandwidth is sufficient to feed the 4608 shading units, and the GPU's architecture is well-suited to the game's DirectX 12 Ultimate API, which it supports.

CPU Role

The Intel Core Ultra 5 135H plays a supporting role, but it is by no means a weak link. With 14 cores and 18 threads, it provides ample parallelism for the game's background tasks and physics calculations. The CPU's base clock of 3.60 GHz and boost clock of 4.60 GHz, combined with its 18 MB of shared L3 cache, ensure that it can keep up with the GPU's demands. The data shows that the CPU is not a bottleneck, as the frame rates scale purely with resolution, which would not be the case if the CPU were struggling.

The CPU's benchmark scores are competitive, with a Cinebench R23 multicore score of 11875.5 and a single-core score of 1700. Its Passmark multithread score of 22422 and single-thread score of 3521 indicate strong performance across various workloads. The CPU's average benchmark score of 29093 places it in the 81st percentile of all CPUs, and its nearest rival, the AMD Ryzen 7 5800X, scores 29123, a negligible 0.1% difference. This level of performance is more than sufficient for Microsoft Flight Simulator.

The CPU's memory bandwidth of 89.6 GB/s via dual-channel DDR5 is adequate for feeding the GPU, and its PCIe Gen 5 interface with 8 lanes provides high-speed data transfer. The CPU's 28 W TDP is low, indicating that it is power-efficient, which is beneficial for laptop thermals. In the context of this game, the CPU's role is to manage the simulation's AI, weather, and flight model calculations, and the 14 cores provide enough headroom to avoid any CPU-induced frame rate drops.

The data suggests that the CPU is not the limiting factor, as the performance deltas between resolutions are consistent and linear. If the CPU were struggling, we would expect to see a smaller performance difference between 1080p and 4K, as the CPU would cap the frame rate at lower resolutions. Instead, the 135 FPS at 1080p Low settings indicates that the CPU can handle high frame rates, and the GPU's saturation at 4K is the primary constraint. The Core Ultra 5 135H is a capable partner for the RX 7900M, allowing the GPU to perform to its full potential.

Hardware Specifications

Intel Core Ultra 5 135H

Cores / Threads 14 / 18
Base Clock 3600 MHz
Boost Clock 4600 MHz
TDP 28W
Socket Intel BGA 2049
View Full CPU Details →

AMD Radeon RX 7900M

VRAM 16 GB GDDR6
Base Clock —
Boost Clock 2090 MHz MHz
TDP 180 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 5 135H + AMD Radeon RX 7900M in Microsoft Flight Simulator

Resolution Settings Avg FPS
3840x2160 Low 80.0
3840x2160 Medium 63.0
3840x2160 High 47.0
3840x2160 Ultra 45.0
2560x1440 Low 109.0
2560x1440 Medium 85.0
2560x1440 High 64.0
2560x1440 Ultra 61.0
1920x1080 Low 135.0
1920x1080 Medium 105.0
1920x1080 High 79.0
1920x1080 Ultra 75.0

Microsoft Flight Simulator with iUltra 5 135H + Other GPUs

See how Microsoft Flight Simulator performs with the same CPU but different graphics cards.

Other Games with iUltra 5 135H + RX 7900M

Explore FPS benchmarks for other games using this same hardware combination.