Microsoft Flight Simulator
This combination offers playable performance with an average of 45 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 26 | 27 | 36 | 46 |
| 1440p QHD | 35 | 37 | 49 | 62 |
| 1080p Full HD | 43 | 45 | 60 | 77 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Microsoft Flight Simulator with Intel Core i7-12700KF + NVIDIA GeForce GTX 1660 Ti, In-Depth Analysis
# How This Combo Ranks
The Intel Core i7-12700KF paired with the NVIDIA GeForce GTX 1660 Ti lands at rank 3181 out of 3714 tested combos in Microsoft Flight Simulator. That places this configuration in the bottom 14% of all tested hardware pairings, a position that reflects the GPU's modest standing rather than any deficiency in the processor. The combo's percentile ranking is a direct consequence of the GTX 1660 Ti sitting at the 41st percentile among all GPUs, while the CPU operates at the 85th percentile among all processors. This is a lopsided pairing where the processor vastly outclasses the graphics card, and the benchmark results in this flight simulator consistently show the GPU as the bottleneck across nearly every resolution and settings combination.
The rank itself, however, tells only part of the story. Microsoft Flight Simulator is notoriously demanding, and a rank of 3181 out of 3714 means this combo will deliver playable frame rates at lower settings but will struggle at higher presets, particularly at 4K. The data shows a system that can handle the simulator's basic rendering loads but lacks the raw graphics throughput needed for the visual fidelity that the Ultra preset demands. For users considering this pairing, the expectation should be set toward medium-to-low settings for smooth operation, with the understanding that the CPU headroom exists for future GPU upgrades without requiring a platform change.
# CPU Role
The Intel Core i7-12700KF is a 12-core, 20-thread processor based on the Alder Lake architecture, built on Intel's 10 nm process. It operates with a base clock of 3.60 GHz and boosts up to 5.00 GHz, figures that place it among the stronger desktop CPUs available. The processor includes 80 KB of L1 cache per core, 1.25 MB of L2 cache per core, and a shared 25 MB L3 cache. It supports both DDR4 and DDR5 memory across a dual-channel bus, and its PCIe Gen 4 interface with 20 lanes provides ample bandwidth for modern storage and expansion.
In Microsoft Flight Simulator, the CPU's role is significant but secondary to the GPU at most settings. The simulator's complex flight models, weather systems, and terrain generation do leverage multi-threaded performance, and the i7-12700KF's 20 threads provide substantial headroom. Benchmark scores confirm this processor's strength: Cinebench R23 multi-core reaches 28,838, while single-core scores hit 4,071, and Geekbench reports 14,367 multi-core and 2,255 single-core. The 3DMark results show scaling from 1,043 single-thread to 9,983 max-threads, indicating robust multi-threading capabilities that the simulator can exploit.
However, the measured FPS data reveals that the CPU is rarely the limiting factor in this configuration. At 1080p Low, the combo achieves 77 FPS, a result that suggests the CPU is feeding the GPU adequately. The processor's average benchmark score of 35,365 places it just 0.1% behind the Intel Core i7-13700T and 0.2% behind both the Intel Core i5-13600T and the Intel Core i7-12700K, showing that this CPU sits in a tight competitive cluster. Its percentile ranking of 85 among all CPUs means it outperforms the vast majority of processors tested, and in this game, that strength translates to consistent frame pacing without CPU-induced stutters, even when the GPU is saturated at higher settings.
# GPU Role
The NVIDIA GeForce GTX 1660 Ti is a Turing-architecture GPU built on TSMC's 12 nm process, featuring 1,536 shading units, 96 texture mapping units, and 48 raster output units. It operates at a base clock of 1500 MHz with a boost clock of 1770 MHz, and its 6 GB of GDDR6 memory runs at 1500 MHz with a 12 Gbps effective rate across a 192-bit bus, yielding 288.0 GB/s of bandwidth. The card's compute capabilities include 5.437 TFLOPS of FP32 performance and 10.87 TFLOPS of FP16 performance at a 2:1 ratio.
In Microsoft Flight Simulator, the GTX 1660 Ti's limitations become apparent as resolution and settings increase. The GPU's 41st percentile ranking among all GPUs places it below the median, and its average benchmark score of 7,723 is just 0.7% ahead of the AMD Radeon 540, 1.9% ahead of the AMD Radeon Pro WX 3100, and 2.2% ahead of the AMD Radeon R7 250. The nearest rival, the Intel Arc A310, trails by 2.3%. These narrow margins indicate that the GTX 1660 Ti competes in the lower tier of discrete graphics solutions, which directly impacts the flight simulator's frame rates.
The GPU's 6 GB VRAM capacity is a particular concern for this game. Microsoft Flight Simulator's high-resolution textures and detailed scenery can consume significant memory, and the measured FPS data shows that Ultra settings at 4K produce just 26 FPS average, while High settings at that resolution yield 27 FPS. The card's DirectX 12 performance in Passmark scores 51, with DirectX 11 at 103 and DirectX 9 at 190, indicating that the architecture handles older APIs more efficiently than modern ones. The GPU's Passmark G3D score of 12,871 and compute score of 5,226 reflect a mid-range part that was competitive at launch but now sits well behind current offerings.
# Measured FPS Breakdown
The measured FPS data provides a comprehensive picture of this combo's performance across three resolutions and four settings presets. At 1920x1080, the resolution most likely to yield playable results, the combo delivers 77 FPS on Low settings, 60 FPS on Medium, 45 FPS on High, and 43 FPS on Ultra. The Medium preset shows a minimum of 51 FPS and a maximum of 69 FPS, indicating a stable experience with some headroom. The drop from Low to Medium is 17 FPS, a 22% reduction, while stepping to High costs another 15 FPS, and Ultra is only 2 FPS below High.
Moving to 2560x1440, the frame rates decline as expected. Low settings produce 62 FPS, Medium yields 49 FPS with a minimum of 41 and maximum of 56, High drops to 37 FPS, and Ultra falls to 35 FPS. The gap between Low and Medium is 13 FPS, and between Medium and High is 12 FPS, while High to Ultra is a modest 2 FPS difference. At this resolution, the combo remains playable on Low and Medium, but High and Ultra push into territory where smoothness may be compromised.
At 3840x2160, the GPU's limitations are stark. Low settings achieve 46 FPS, Medium drops to 36 FPS with a minimum of 30 and maximum of 41, High falls to 27 FPS, and Ultra bottoms out at 26 FPS. The margin between Low and Medium is 10 FPS, Medium to High is 9 FPS, and High to Ultra is just 1 FPS. None of the 4K presets deliver a consistently smooth experience, with even Low settings hovering near the edge of acceptable frame rates. The data shows that this combo is not suited for 4K gaming in Microsoft Flight Simulator, regardless of settings.
# Resolution Scaling
The resolution scaling behavior reveals the GPU as the primary limiting factor. From 1080p Low to 1440p Low, the frame rate drops from 77 FPS to 62 FPS, a 19.5% reduction for a 77% increase in pixel count. From 1440p Low to 4K Low, the drop is from 62 FPS to 46 FPS, a 25.8% reduction for another 125% increase in pixels. These diminishing returns indicate that the GPU's memory bandwidth and shading throughput are being saturated at higher resolutions.
On Medium settings, the pattern continues: 1080p yields 60 FPS, 1440p yields 49 FPS, and 4K yields 36 FPS. The percentage drops from 1080p to 1440p is 18.3%, and from 1440p to 4K is 26.5%. High settings show 45 FPS at 1080p, 37 FPS at 1440p, and 27 FPS at 4K, with drops of 17.8% and 27.0% respectively. Ultra settings follow suit: 43 FPS, 35 FPS, and 26 FPS across the three resolutions, representing drops of 18.6% and 25.7%.
The consistency of these percentage drops across all settings presets is telling. If the CPU were the bottleneck, the frame rates would converge at higher resolutions as the GPU workload increases. Instead, the proportional scaling suggests that the GTX 1660 Ti's compute resources are being fully utilized at every resolution, with the CPU's ample headroom never becoming a constraint. The i7-12700KF's strong multi-threaded performance, evidenced by its 28,838 Cinebench R23 score, ensures that the simulator's simulation thread is never starved, even at 1080p Low where the GPU is least stressed.
# Settings Recommendations
Based on the measured FPS data, the optimal experience for this combo depends on the user's resolution and tolerance for frame rate fluctuations. At 1920x1080, the Medium preset delivers 60 FPS average with a minimum of 51 FPS, providing a smooth and consistent experience that balances visual quality with performance. The Low preset at 77 FPS offers additional headroom for users who prioritize frame rate stability, while High at 45 FPS and Ultra at 43 FPS fall below the 60 FPS threshold that many flight sim enthusiasts prefer for smooth camera panning and instrument readability.
At 2560x1440, the Medium preset at 49 FPS with a minimum of 41 FPS represents the best compromise. Low at 62 FPS is the only preset that consistently exceeds 60 FPS, but the visual trade-off may be significant for a simulator that relies heavily on scenery detail. The High preset at 37 FPS and Ultra at 35 FPS are both below 40 FPS, which can feel choppy during flight maneuvers and rapid view changes. For 1440p users, the recommendation is Medium settings, with Low available as a fallback for users who prioritize smoothness above all else.
At 3840x2160, no preset delivers a fully satisfactory experience. The Low preset at 46 FPS is the highest average, but even this falls short of 60 FPS, and the Medium preset at 36 FPS with a 30 FPS minimum approaches the edge of playability. High at 27 FPS and Ultra at 26 FPS are not recommended for any scenario, as these frame rates will produce noticeable stuttering and input lag. Users with 4K displays should consider lowering their resolution or accepting that this combo cannot provide a smooth experience at native 4K. The data clearly indicates that the GTX 1660 Ti is the limiting factor, and users seeking higher frame rates at any resolution would benefit from a GPU upgrade while retaining the capable i7-12700KF.
Hardware Specifications
Intel Core i7-12700KF
NVIDIA GeForce GTX 1660 Ti
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i7-12700KF + NVIDIA GeForce GTX 1660 Ti in Microsoft Flight Simulator
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 46.0 |
| 3840x2160 | Medium | 36.0 |
| 3840x2160 | High | 27.0 |
| 3840x2160 | Ultra | 26.0 |
| 2560x1440 | Low | 62.0 |
| 2560x1440 | Medium | 49.0 |
| 2560x1440 | High | 37.0 |
| 2560x1440 | Ultra | 35.0 |
| 1920x1080 | Low | 77.0 |
| 1920x1080 | Medium | 60.0 |
| 1920x1080 | High | 45.0 |
| 1920x1080 | Ultra | 43.0 |
Microsoft Flight Simulator with ii7-12700KF + Other GPUs
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Microsoft Flight Simulator with GTX 1660 Ti + Other CPUs
See how Microsoft Flight Simulator performs with the same GPU but different processors.
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