Microsoft Flight Simulator

Microsoft Flight Simulator

AVERAGE FPS
80
good

This combination provides smooth gameplay with an average of 80 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 47 50 60 78
1440p QHD 64 63 85 111
1080p Full HD 76 79 110 135

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 78
3840x2160 Medium 60
3840x2160 High 50
3840x2160 Ultra 47
2560x1440 Low 111
2560x1440 Medium 85
2560x1440 Ultra 64
2560x1440 High 63
1920x1080 Low 135
1920x1080 Medium 110
1920x1080 High 79
1920x1080 Ultra 76

Microsoft Flight Simulator with Intel Core i7-12700KF + AMD Radeon RX 7700 XT, In-Depth Analysis

The Intel Core i7-12700KF paired with the AMD Radeon RX 7700 XT delivers a playable but not dominant experience in Microsoft Flight Simulator. The data shows a clear pattern: this combo is far more capable at 1080p and 1440p than at 4K Ultra settings, where frame rates dip below the smooth threshold. The measured FPS across all settings and resolutions reveals a system that can handle the sim well with the right settings, but which will struggle if you push it to the absolute maximum at high resolutions. This analysis breaks down exactly what you can expect from this pairing.

Resolution Scaling

The performance drop from 1080p to 4K is steep and consistent across all settings, indicating that the GPU becomes the primary limiting factor as resolution increases. At 1080p Low, the combo produces 134.6 FPS, which falls to 110.7 FPS at 1440p, a reduction of roughly 18%. Moving to 4K Low, the average FPS drops further to 78.3 FPS, which is a 42% decrease from the 1080p result. This scaling pattern is typical for a GPU-bound scenario at lower settings.

However, the scaling curve changes dramatically when you raise the settings to Ultra. At 1080p Ultra, the system manages 75.9 FPS. At 1440p Ultra, the average is 63.6 FPS, and at 4K Ultra, it collapses to 47.3 FPS. The delta between 1080p and 4K at Ultra settings is a 38% performance loss, which is slightly less severe than at Low settings. This suggests that at Ultra, the CPU is doing more work to feed the GPU, but the GPU is still the bottleneck. The gap between Low and Ultra at 4K is 31 FPS (78.3 vs 47.3), which is significant, showing that the visual quality settings have a massive impact on the GPU load.

The data indicates that 4K is only viable for this combo at Low or Medium settings, where you can achieve 78.3 FPS and 59.7 FPS respectively. Pushing to High or Ultra at 4K will result in sub-60 FPS performance. For a smooth experience at 4K, you must be willing to compromise on visual fidelity. At 1440p, the situation is much better, with High settings yielding 63.1 FPS and Low pushing well past 100 FPS. The trend clearly shows that this pairing is best suited for 1080p and 1440p gaming, with 4K reserved for lower presets.

CPU Role

The Intel Core i7-12700KF is a 12-core, 20-thread processor from the Alder Lake architecture, with a base clock of 3.60 GHz and a boost clock of 5.00 GHz. In synthetic benchmarks, the CPU demonstrates strong multi-threaded performance, scoring 28,979 in Cinebench R23 multi-core and 9,983 in 3DMark max threads. Its single-thread score of 4,091 in Cinebench R23 is also solid, which is crucial for flight simulators that often rely on a few heavily loaded threads for game logic and physics.

The benchmark results show that this CPU is not the bottleneck in most scenarios tested. At 1080p Low, the system reaches 134.6 FPS, which is a high enough frame rate that the GPU is likely the limiting factor. However, the gap between 1080p and 1440p at Low settings is 24 FPS, which suggests that the CPU can still push more frames if the GPU allows. The CPU's performance relative to its rivals is tight; it scores within 0.3% of the Intel Core i5-13600T and within 0.2% of the Intel Core i9-12900HX in average benchmark scores, indicating that it is a well-balanced mid-range option.

Given the demanding nature of flight simulation, which involves complex scenery and weather calculations, the 12 cores and 20 threads provide a comfortable buffer. The data shows that the CPU's multi-core capabilities are sufficient to avoid major frame rate hitches, even when the GPU is under heavy load. The 3DMark single-thread score of 1,043 is respectable, and the processor's high boost clock of 5.00 GHz helps maintain responsiveness in CPU-bound sections. The CPU's performance is adequate for this game, and the primary constraint comes from the GPU at higher resolutions.

Settings Recommendations

The measured FPS data provides clear guidance on which preset offers the best experience for this combo. At 1080p, the Low preset delivers 134.6 FPS, which is far beyond what is needed for a smooth experience, but the Medium preset at 110.1 FPS is still excellent and will offer better visual quality. The High preset at 79.1 FPS is also perfectly playable and likely the sweet spot for most users, as it balances visual fidelity with a comfortable frame rate. Ultra at 1080p drops to 75.9 FPS, which is still smooth but offers diminishing returns in visual quality for the performance hit.

At 1440p, the recommendation shifts. The Low preset at 110.7 FPS is great, but the Medium preset at 84.9 FPS is the best balance for a high refresh rate monitor. The High preset at 63.1 FPS is still acceptable for a flight simulator, where smoothness is less critical than in fast-paced shooters. However, the Ultra preset at 63.6 FPS is nearly identical to High, suggesting that the extra visual features at Ultra do not cost much performance at this resolution. For 1440p, the data supports using High or Medium, depending on your preference for visual quality over frame rate.

For 4K, the choices are stark. The Low preset at 78.3 FPS is playable, but the Medium preset at 59.7 FPS is the highest you can go while maintaining a frame rate above 60 FPS. The High preset at 49.6 FPS and Ultra at 47.3 FPS are both below the 60 FPS threshold, which can lead to a less fluid experience in a sim that requires precise control. The recommendation is to use Medium at 4K for a playable experience, or drop to Low if you want to ensure a higher frame rate. The data clearly shows that High and Ultra at 4K are not recommended for this combo.

How This Combo Ranks

This specific CPU-GPU combination ranks 775 out of 1,795 tested combos for Microsoft Flight Simulator. This places it in the upper-middle tier of all possible pairings, suggesting that it performs better than the majority of systems tested. The percentile placement indicates that while it is not a top-tier setup, it is far from a weak one. The CPU itself is in the 89th percentile of all CPUs, while the GPU is in the 73rd percentile of all GPUs, which explains the combo's overall position.

The ranking suggests that the CPU is a stronger component relative to its peers than the GPU. This is consistent with the resolution scaling data, which shows the GPU becoming the limiting factor at 4K. The combo's rank of 775 indicates that there are many systems that perform better, likely those with higher-end GPUs, but also many that perform worse. For a mid-range pairing, this is a respectable result that confirms the system is well-suited for 1080p and 1440p gaming in this title. The data implies that upgrading the GPU would yield a more significant improvement in this game than upgrading the CPU, given the current bottleneck.

GPU Role

The AMD Radeon RX 7700 XT is a 12 GB GDDR6 graphics card with a 192-bit memory bus and 432.0 GB/s of bandwidth. It features a boost clock of 2544 MHz and a game clock of 2171 MHz, built on the RDNA 3.0 architecture. In synthetic benchmarks, it scores 22,547 in Passmark G3D and 33,16 in 3DMark Steel Nomad DX12. Its average benchmark score places it within 0.2% of the AMD Radeon RX 570 and within 0.4% of the NVIDIA Tesla M60, showing that it is a solid performer in its class.

The GPU's role in this game becomes apparent when examining the FPS data. The 12 GB of VRAM is sufficient for the game's textures at all tested settings, as there are no signs of performance collapse due to memory limitations. The card's compute power, rated at 35.17 TFLOPS FP32, is enough to handle the game's rendering at 1080p and 1440p, but struggles at 4K Ultra. The performance difference between Low and Ultra at 4K is 31 FPS, which is a 40% reduction, highlighting the GPU's workload.

The data shows that the GPU is the limiting factor at 4K and at higher settings. At 1080p, the GPU can push frame rates above 100 FPS on Low and Medium, but at 4K, it falls below 60 FPS on High and Ultra. The card's bandwidth of 432.0 GB/s is adequate, but not exceptional, which may contribute to the significant drop at 4K. The GPU's performance is respectable for its class, but it is not a high-end card, and the benchmark results reflect that. For this game, the GPU dictates the maximum resolution and settings you can use.

Measured FPS Breakdown

At 1920x1080, the measured average FPS is 134.6 on Low, 110.1 on Medium, 79.1 on High, and 75.9 on Ultra. The difference between Low and Medium is 24.5 FPS, while the difference between High and Ultra is only 3.2 FPS. This indicates that the Ultra preset is not much more demanding than High at this resolution.

At 2560x1440, the measured average FPS is 110.7 on Low, 84.9 on Medium, 63.1 on High, and 63.6 on Ultra. The performance at High and Ultra is nearly identical, with Ultra actually being 0.5 FPS faster, which is within the margin of error. The drop from Low to Medium is 25.8 FPS, and from Medium to High is 21.8 FPS, showing a steep cost for higher settings.

At 3840x2160, the measured average FPS is 78.3 on Low, 59.7 on Medium, 49.6 on High, and 47.3 on Ultra. The gap between Low and Medium is 18.6 FPS, and between Medium and High is 10.1 FPS. The difference between High and Ultra is only 2.3 FPS, suggesting that the Ultra preset has minimal additional cost over High at 4K. The data shows a consistent pattern where the GPU becomes the bottleneck as resolution increases, and the CPU is capable of supporting high frame rates when the GPU allows.

Hardware Specifications

Intel Core i7-12700KF

Cores / Threads 12 / 20
Base Clock 3600 MHz
Boost Clock 5000 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

AMD Radeon RX 7700 XT

VRAM 12 GB GDDR6
Base Clock —
Boost Clock 2544 MHz MHz
TDP 245 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-12700KF + AMD Radeon RX 7700 XT in Microsoft Flight Simulator

Resolution Settings Avg FPS
3840x2160 Low 78.3
3840x2160 Medium 59.7
3840x2160 High 49.6
3840x2160 Ultra 47.3
2560x1440 Low 110.7
2560x1440 Medium 84.9
2560x1440 Ultra 63.6
2560x1440 High 63.1
1920x1080 Low 134.6
1920x1080 Medium 110.1
1920x1080 High 79.1
1920x1080 Ultra 75.9

Microsoft Flight Simulator with ii7-12700KF + Other GPUs

See how Microsoft Flight Simulator performs with the same CPU but different graphics cards.

Microsoft Flight Simulator with RX 7700 XT + Other CPUs

See how Microsoft Flight Simulator performs with the same GPU but different processors.

Other Games with ii7-12700KF + RX 7700 XT

Explore FPS benchmarks for other games using this same hardware combination.