Microsoft Flight Simulator

Microsoft Flight Simulator

AVERAGE FPS
58
playable

This combination offers playable performance with an average of 58 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 32 35 49 58
1440p QHD 47 45 62 78
1080p Full HD 58 60 76 101

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 58
3840x2160 Medium 49
3840x2160 High 35
3840x2160 Ultra 32
2560x1440 Low 78
2560x1440 Medium 62
2560x1440 Ultra 47
2560x1440 High 45
1920x1080 Low 101
1920x1080 Medium 76
1920x1080 High 60
1920x1080 Ultra 58

Microsoft Flight Simulator with Intel Core i5-14400F + NVIDIA GeForce RTX 3060 Ti, In-Depth Analysis

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured FPS data for Microsoft Flight Simulator with the Intel Core i5-14400F and NVIDIA GeForce RTX 3060 Ti reveals a clear and predictable scaling pattern as resolution increases. At 1080p with Low settings, the combo produces 101.2 FPS, which drops to 77.7 FPS at 1440p and further to 57.8 FPS at 4K. This represents a 43.4 FPS drop from 1080p to 4K at Low settings, or roughly a 43% reduction in frame rate. The scaling at Ultra settings is steeper in percentage terms: 57.7 FPS at 1080p falls to 46.5 FPS at 1440p and then to 32.2 FPS at 4K, a 25.5 FPS drop overall.

The pattern suggests that at 1080p, the RTX 3060 Ti is not the primary bottleneck. The jump from 101.2 FPS at 1080p Low to 77.7 FPS at 1440p Low shows a 23.5 FPS reduction, while the jump from 1440p to 4K Low costs another 19.9 FPS. This roughly linear decline in FPS with pixel count indicates the GPU is becoming progressively more stressed, but the 1080p results — particularly the ability to exceed 100 FPS — imply that the CPU is holding back the GPU at lower resolutions. The i5-14400F, with its 10 cores and 16 threads, has plenty of headroom in synthetic benchmarks, but the data here suggests that Microsoft Flight Simulator's simulation logic creates a CPU ceiling that becomes apparent when the GPU is not saturated.

At 4K Ultra, the 32.2 FPS result confirms a GPU-bound scenario. The RTX 3060 Ti's 8 GB of GDDR6 memory and 448.0 GB/s bandwidth are being taxed heavily at this resolution and quality level. The difference between 4K Low (57.8 FPS) and 4K Ultra (32.2 FPS) is a 25.6 FPS swing, which is proportionally larger than the 1080p Low-to-Ultra swing of 43.5 FPS. This indicates that at 4K, both resolution and settings interact to push the GPU to its limits, while at 1080p, the CPU's role in processing flight simulation data becomes the limiting factor.

CPU Role — cores, clocks, and how they relate to this game's results

The Intel Core i5-14400F is a 10-core, 16-thread processor based on Raptor Lake architecture, with a base clock of 2.50 GHz and a boost clock of 4.70 GHz. Its 20 MB of shared L3 cache and 1.25 MB L2 per core provide the kind of fast data access that flight simulation workloads benefit from. The CPU's benchmark scores are respectable: a Cinebench R23 multi-core score of 21914 and single-core of 3093, with a Geekbench multi-core score of 11209 and single-core of 2333. These numbers place it in the 88th percentile against all CPUs, with an average benchmark score of 32508.

The nearest rivals in the CPU benchmark database show how tightly grouped this processor is. The Intel Core i7-12800H scores 32513, a 0% delta, while the AMD Ryzen 5 PRO 7645 scores 32446, a 0.2% delta. The AMD Ryzen 7 250 scores 32584, a -0.2% delta, and the Intel Core i7-13705H scores 32586, also a -0.2% delta. This clustering within 0.2% means the i5-14400F is effectively performance-equivalent to these processors in general compute tasks, but Microsoft Flight Simulator's specific demands can shift that balance.

In game data, the CPU's influence is most visible at 1080p Low, where the 101.2 FPS result suggests the processor is keeping up with the simulation's physics and AI calculations. The 16 threads are likely utilized for terrain streaming, weather simulation, and aircraft systems modeling. The boost clock of 4.70 GHz helps with single-threaded tasks, which flight simulators still rely on heavily for core simulation loops. The data shows no min FPS values, so it's impossible to assess frame time consistency, but the average FPS figures indicate the CPU is not drastically underpowered for this title at lower resolutions.

GPU Role — VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce RTX 3060 Ti is built on the Ampere architecture with a GA104 chip, manufactured on Samsung's 8 nm process with 17,400 million transistors. Its 8 GB of GDDR6 memory on a 256-bit bus delivers 448.0 GB/s of bandwidth, which is critical for loading high-resolution textures in Microsoft Flight Simulator. The GPU's base clock of 1410 MHz boosts to 1665 MHz, and it features 4864 shading units, 152 TMUs, and 80 ROPs. The FP32 performance of 16.20 TFLOPS and a texture rate of 253.1 GTexel/s indicate a mid-range card that can handle 1080p and 1440p gaming well.

In the GPU benchmark database, the RTX 3060 Ti sits in the 69th percentile against all GPUs, with an average benchmark score of 25120. Its nearest rivals are closely matched: the AMD Radeon RX 6700M scores 25180 (-0.2% delta), the AMD Radeon RX 6600 scores 25235 (-0.5% delta), and the AMD Radeon 890M scores 25246 (-0.5% delta). The AMD Radeon RX 580 2048SP scores 25287 (-0.7% delta). This suggests the RTX 3060 Ti is performance-competitive with these cards in synthetic tests, but in Microsoft Flight Simulator, the actual game results depend heavily on the settings and resolution.

The 8 GB VRAM capacity is a notable constraint at 4K Ultra, where the 32.2 FPS result likely reflects texture swapping and memory pressure. At 1080p Ultra, the 57.7 FPS shows the GPU can handle the workload, but the 4K Ultra result of 32.2 FPS indicates the VRAM or bandwidth is insufficient for the highest quality at that resolution. The 448.0 GB/s bandwidth is adequate for 1440p High (44.9 FPS) but the data suggests pushing beyond that resolution at high settings hits a wall.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

At 1920x1080, the measured FPS values span from 57.7 fps at Ultra to 101.2 fps at Low. The Medium setting delivers 75.7 fps, while High achieves 60.1 fps. This 43.5 fps spread between Low and Ultra at 1080p shows the GPU is capable of handling the lower settings with ease, but Ultra settings reduce the frame rate by nearly half.

Moving to 2560x1440, the numbers drop across the board. Low settings produce 77.7 fps, Medium delivers 62.3 fps, High manages 44.9 fps, and Ultra falls to 46.5 fps. Interestingly, the High setting at 1440p (44.9 fps) is actually slightly lower than Ultra at 1440p (46.5 fps), which suggests either measurement variance or that the Ultra preset does not always impose a linear penalty. The 1440p Low-to-Ultra spread is 31.2 fps, smaller than the 1080p spread, indicating the GPU is becoming the limiting factor.

At 3840x2160, the results are the most demanding. Low settings yield 57.8 fps, Medium produces 49.2 fps, High drops to 35.4 fps, and Ultra bottoms out at 32.2 fps. The 4K Low-to-Ultra spread is 25.6 fps, the smallest of all resolutions, confirming that at 4K, the GPU is the primary bottleneck regardless of settings. The jump from 1440p Low (77.7 fps) to 4K Low (57.8 fps) is a 19.9 fps loss, while the jump from 1440p Ultra (46.5 fps) to 4K Ultra (32.2 fps) is a 14.3 fps loss.

FAQ

Q: What is the best resolution for this combo in Microsoft Flight Simulator?

A: The data shows 1920x1080 offers the highest average FPS across all settings, with Low hitting 101.2 fps and even Ultra maintaining 57.7 fps. At 2560x1440, Ultra drops to 46.5 fps, which may be playable but not smooth. At 4K, only Low (57.8 fps) approaches playable framerates, while Ultra falls to 32.2 fps.

Q: How does the RTX 3060 Ti compare to its closest GPU rivals in this game?

A: In synthetic benchmarks, the RTX 3060 Ti scores 25120, with the AMD Radeon RX 6700M at 25180 (-0.2%), the AMD Radeon RX 6600 at 25235 (-0.5%), and the AMD Radeon 890M at 25246 (-0.5%). These deltas are all under 1%, suggesting performance parity in general compute, though game-specific results may vary.

Q: Is the CPU or GPU the limiting factor at 1080p?

A: The 1080p Low result of 101.2 fps indicates the GPU is not saturated at this resolution and settings. The CPU, with 10 cores and 16 threads boosted to 4.70 GHz, appears to be the limiting component at 1080p Low, as the GPU could likely push higher frame rates if the CPU allowed it.

Q: What is the combo's overall ranking in this game?

A: The combo ranks 1289 out of 1795 tested combinations in Microsoft Flight Simulator. This places it in the lower half of all combos, reflecting the RTX 3060 Ti's mid-range positioning and the CPU's modest performance relative to high-end options.

Q: How does the CPU's performance compare to its nearest rivals in synthetic tests?

A: The i5-14400F has an average benchmark score of 32508, with the Intel Core i7-12800H at 32513 (0% delta), the AMD Ryzen 5 PRO 7645 at 32446 (0.2% delta), the AMD Ryzen 7 250 at 32584 (-0.2% delta), and the Intel Core i7-13705H at 32586 (-0.2% delta). All deltas are within 0.2%, indicating near-identical synthetic performance.

Q: Can this combo handle 4K gaming in this title?

A: At 4K, the measured FPS ranges from 32.2 fps at Ultra to 57.8 fps at Low. Only the Low setting exceeds 50 fps, while Medium (49.2 fps) and High (35.4 fps) fall below. For smooth gameplay, 4K is only viable at Low settings, and even then, the 57.8 fps average leaves little headroom for demanding scenes.

Settings Recommendations

The measured FPS data provides a clear hierarchy for settings optimization. At 1920x1080, the Medium preset at 75.7 fps offers the best balance between visual fidelity and performance, staying well above the 60 fps threshold while delivering a meaningful upgrade from Low's 101.2 fps. The High preset at 60.1 fps is also viable if visual quality is prioritized, but Ultra at 57.7 fps dips below 60 fps and offers diminishing returns.

At 2560x1440, the Low preset at 77.7 fps is the only setting that clears 60 fps comfortably. Medium at 62.3 fps is still playable, but High (44.9 fps) and Ultra (46.5 fps) fall into a range where motion may feel less fluid. For 1440p users, Medium is the recommended setting, as it maintains a playable frame rate while improving visual quality over Low.

At 3840x2160, none of the settings achieve 60 fps. Low at 57.8 fps is the closest, and Medium at 49.2 fps is the only other setting above 45 fps. High (35.4 fps) and Ultra (32.2 fps) are only suitable for screenshot purposes or non-interactive viewing. The data suggests that 4K is not a practical resolution for this combo in Microsoft Flight Simulator, and users should either drop to 1440p or accept lower settings at 4K.

How This Combo Ranks

The Intel Core i5-14400F and NVIDIA GeForce RTX 3060 Ti combination ranks 1289 out of 1795 tested combos in Microsoft Flight Simulator. This places it in the 28th percentile of all combos, meaning roughly 72% of tested combinations perform better in this specific game. The ranking reflects the RTX 3060 Ti's mid-range status — it sits in the 69th percentile against all GPUs — and the i5-14400F's solid but not exceptional positioning in the 88th percentile against all CPUs.

The combo's in-game ranking is lower than what either component's individual percentile might suggest. This is likely because Microsoft Flight Simulator is exceptionally demanding at high resolutions and settings, and the 8 GB VRAM on the RTX 3060 Ti becomes a limiting factor at 4K Ultra. The CPU's 88th percentile ranking in synthetic benchmarks does not translate to top-tier performance in this simulation-heavy title, which benefits from higher-end processors with more cache and faster single-thread performance.

Compared to the nearest rival GPUs, the RTX 3060 Ti's deltaPct values are all negative (ranging from -0.2% to -0.7%), meaning it scores slightly lower than each rival in synthetic benchmarks. However, these differences are negligible in practice, and the actual in-game performance will depend more on driver optimizations and the specific workload. The combo's 1289th rank out of 1795 suggests that while this is a capable pairing for many games, Microsoft Flight Simulator at high settings is beyond its comfortable operating range, and users should target 1080p or 1440p with Medium settings for the best experience.

Hardware Specifications

Intel Core i5-14400F

Cores / Threads 10 / 16
Base Clock 2500 MHz
Boost Clock 4700 MHz
TDP 65W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 3060 Ti

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 1665 MHz MHz
TDP 200 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-14400F + NVIDIA GeForce RTX 3060 Ti in Microsoft Flight Simulator

Resolution Settings Avg FPS
3840x2160 Low 57.8
3840x2160 Medium 49.2
3840x2160 High 35.4
3840x2160 Ultra 32.2
2560x1440 Low 77.7
2560x1440 Medium 62.3
2560x1440 Ultra 46.5
2560x1440 High 44.9
1920x1080 Low 101.2
1920x1080 Medium 75.7
1920x1080 High 60.1
1920x1080 Ultra 57.7

Microsoft Flight Simulator with ii5-14400F + Other GPUs

See how Microsoft Flight Simulator performs with the same CPU but different graphics cards.

Microsoft Flight Simulator with RTX 3060 Ti + Other CPUs

See how Microsoft Flight Simulator performs with the same GPU but different processors.

Other Games with ii5-14400F + RTX 3060 Ti

Explore FPS benchmarks for other games using this same hardware combination.