Microsoft Flight Simulator
This combination provides smooth gameplay with an average of 95 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 52 | 54 | 71 | 98 |
| 1440p QHD | 76 | 76 | 103 | 130 |
| 1080p Full HD | 89 | 94 | 127 | 165 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Microsoft Flight Simulator with Intel Core i5-12600KF + AMD Radeon RX 9070 XT, In-Depth Analysis
CPU Role — cores, clocks, and how they relate to this game's results
The Intel Core i5-12600KF brings 10 cores and 16 threads to Microsoft Flight Simulator, built on the Alder Lake architecture with a 125 W TDP. Its base clock sits at 3.70 GHz, boosting to 4.90 GHz when workloads demand it. This hybrid design pairs performance cores with efficiency cores, a configuration that matters for a flight simulator that must handle both heavy single-threaded simulation logic and background tasks like scenery streaming.
The CPU's benchmark profile shows strong multithreaded capability with a Cinebench R23 multi-core score of 23444, yet the single-core score of 3309 is equally telling. Flight simulators typically rely heavily on a main simulation thread, so the 4.90 GHz boost clock is directly relevant to maintaining frame pacing in dense urban environments or complex weather scenarios. The 3DMark results reinforce this split personality: the 2-thread score of 1995 scales to 7956 at 16 threads, showing near-linear scaling that indicates the CPU can feed multiple threads when the game engine uses them.
In the context of this game's measured results, the CPU appears sufficient to avoid becoming the primary bottleneck at lower resolutions. At 1080p with Low settings, the combo reaches 164.7 FPS, which is well above typical display refresh rates and suggests the CPU is not holding back the GPU at that setting level. The percentile ranking of 84 among all CPUs places it comfortably in the upper tier, though its nearest rival, the Intel Core i9-10900K, scores nearly identically at 27829 versus 27827 in average benchmark score. The deltaPct of 0 against that older flagship indicates the 12600KF offers comparable compute throughput, even if architectural differences exist.
The L3 cache of 20 MB shared across the chip helps with the texture streaming and world data that Flight Simulator constantly loads as aircraft traverse the globe. With DDR4 and DDR5 memory support, the platform's memory bandwidth flexibility could influence how quickly terrain data reaches the CPU cores, though the measured FPS data shows this configuration handles the game's demands across all tested settings.
GPU Role — VRAM, clocks, and how they relate to this game's results
The AMD Radeon RX 9070 XT pairs 16 GB of GDDR6 memory on a 256-bit bus with 644.6 GB/s of bandwidth to the CPU. Its RDNA 4.0 architecture with 4096 shading units and 64 ray accelerators provides the raw compute needed for Microsoft Flight Simulator's photogrammetry, volumetric clouds, and dynamic lighting. The boost clock reaches 2970 MHz, while the game clock sits at 2400 MHz, and the memory runs at an effective 20.1 Gbps.
The 16 GB VRAM capacity is particularly relevant for Flight Simulator, which loads high-resolution satellite imagery and terrain mesh. At 4K with Ultra settings, the game averages 51.8 FPS, and the frame rate drop from 1080p Ultra (89.2 FPS) to 4K Ultra (51.8 FPS) demonstrates how the GPU's fill rate and memory bandwidth become more taxed as pixel count rises. The GPU's pixel rate of 380.2 GPixel/s and texture rate of 760.3 GTexel/s provide the throughput needed for detailed cockpit displays and ground textures simultaneously.
The GPU's percentile ranking of 82 among all graphics cards places it in the upper echelon, though its nearest rivals tell an interesting story. The AMD Radeon Pro 575 shows a deltaPct of -0.1, meaning the RX 9070 XT scores essentially the same in average benchmark terms. The NVIDIA RTX A500 Mobile is 0.2% behind, and the AMD Radeon RX Vega 64 trails by 0.6%. These comparisons suggest that while the RX 9070 XT is a capable card, its benchmark scores do not place it far ahead of older workstation and mobile parts, yet the measured game FPS indicates strong real-world performance in this specific title.
The 304 W TDP and dual-slot design indicate this is a power-hungry card, and the 700 W suggested PSU requirement reflects its appetite. The PCIe 5.0 x16 interface provides ample bandwidth for the game's continuous data streaming, and the 3x DisplayPort 2.1a plus 1x HDMI 2.1b outputs support high-refresh displays that can take advantage of the frame rates seen at 1080p.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The measured FPS data reveals a clear pattern of GPU-bound scaling as resolution increases. At Low settings, the transition from 1080p to 1440p drops average FPS from 164.7 to 129.8, a reduction of 34.9 FPS or approximately 21%. Moving from 1440p to 4K at Low settings further reduces the average to 98.1, another 31.7 FPS drop. This consistent decline indicates the GPU is becoming the limiting factor at higher pixel counts, even at the lowest quality preset.
For Ultra settings, the scaling is steeper. The 1080p Ultra result of 89.2 FPS falls to 76.0 at 1440p, then to 51.8 at 4K. The 4K Ultra figure represents only 58% of the 1080p Ultra performance, showing that the GPU's rasterization and memory bandwidth are heavily stressed by the combination of maximum quality and high resolution. The CPU's role diminishes as resolution rises because each frame requires more GPU work, allowing the processor to stay ahead of the graphics pipeline.
Medium settings show a similar pattern: 127.0 FPS at 1080p, 103.4 at 1440p, and 71.3 at 4K. High settings follow with 94.0, 76.4, and 53.6 respectively. The gap between Low and Ultra at 4K is 46.3 FPS, while at 1080p that same gap is 75.5 FPS. This compression at higher resolutions suggests the GPU's compute resources are saturated before settings differences can fully manifest, reinforcing the conclusion that the RX 9070 XT is the primary constraint at 4K.
The data indicates that at 1080p, the CPU has headroom to push beyond 164 FPS on Low settings, but the GPU limits Ultra to 89.2 FPS. At 4K, even Low settings drop below 100 FPS, showing that the GPU's 16 GB VRAM and 644.6 GB/s bandwidth are not sufficient to maintain high frame rates when pixel count quadruples. The measured results point to a balanced pairing at 1440p, where the 76.0 FPS average on Ultra is playable and the 129.8 FPS on Low provides headroom for competitive or high-refresh play.
FAQ
Q: What is the highest average FPS measured for this CPU-GPU combo in Microsoft Flight Simulator?
A: The highest measured average is 164.7 FPS at 1920x1080 resolution with Low settings. The next-highest is 129.8 FPS at 2560x1440 with Low settings, followed by 127.0 FPS at 1080p Medium.
Q: How does the CPU compare to its nearest rival in synthetic benchmarks?
A: The Intel Core i5-12600KF has an average benchmark score of 27827, which is identical to the Intel Core i9-10900K's score of 27829, resulting in a deltaPct of 0. The i5-12600K scores 27851 with a deltaPct of -0.1, meaning the 12600KF is effectively tied with both.
Q: What is the lowest average FPS recorded, and under what conditions?
A: The lowest average FPS is 51.8 at 3840x2160 resolution with Ultra settings. The 4K High setting produces 53.6 FPS, and 4K Medium yields 71.3 FPS, showing that the card's performance floor sits just above 50 FPS at maximum resolution.
Q: Does the GPU's benchmark percentile accurately reflect its game performance?
A: The GPU ranks in the 82nd percentile among all graphics cards, with an average benchmark score of 39647. Its nearest rival, the AMD Radeon Pro 575, scores 39703 with a deltaPct of -0.1, indicating near-identical synthetic performance, yet the RX 9070 XT delivers playable frame rates across all tested settings in this game.
Q: How much FPS is gained by switching from Ultra to Low settings at 4K?
A: At 3840x2160, the Low setting averages 98.1 FPS compared to 51.8 FPS on Ultra, representing a gain of 46.3 FPS. This is the largest settings-based difference at any resolution, indicating that quality presets significantly impact GPU load at 4K.
Q: What is the combo's overall rank among tested configurations?
A: This CPU-GPU combination ranks 492 out of 1795 total combos tested in Microsoft Flight Simulator, placing it in the top 27% of all configurations. The data is measured, not estimated, providing reliable performance figures.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
At 1920x1080, the full settings sweep shows a progression from 164.7 FPS on Low to 127.0 on Medium, 94.0 on High, and 89.2 on Ultra. The gap between Low and Medium is 37.7 FPS, while the gap between High and Ultra is only 4.8 FPS, suggesting diminishing returns at the highest quality tier. The 1080p results consistently exceed 60 FPS even at Ultra, making this resolution suitable for high-refresh displays.
Moving to 2560x1440, the measured averages are 129.8 FPS on Low, 103.4 on Medium, 76.4 on High, and 76.0 on Ultra. The difference between High and Ultra narrows to just 0.4 FPS, effectively identical performance. This suggests that at 1440p, the Ultra preset's additional visual features do not materially tax the GPU beyond High settings, possibly due to other bottlenecks or the game's optimization. The 1440p results remain above 60 FPS for all settings, providing smooth gameplay across quality levels.
At 3840x2160, the data shows 98.1 FPS on Low, 71.3 on Medium, 53.6 on High, and 51.8 on Ultra. The drop from Medium to High is significant at 17.7 FPS, while High to Ultra is only 1.8 FPS. The 4K Low result breaks 60 FPS, but all other settings fall below that threshold. The 4K Ultra figure of 51.8 FPS is the lowest measured result, yet it remains playable for a flight simulator where frame rates above 30 FPS are often acceptable given the slower-paced gameplay.
Across all resolutions, the Low setting provides the highest frame rates, with 1080p delivering 164.7 FPS, 1440p delivering 129.8 FPS, and 4K delivering 98.1 FPS. The scaling from 1080p to 4K at Low settings shows a 40.5% reduction, while at Ultra settings the reduction is 41.9%. This consistency indicates that the GPU's performance scales predictably with pixel count regardless of quality settings.
Settings Recommendations — which preset gives the best experience per the measured rows
The measured data supports different recommendations depending on the target display resolution. For 1080p displays, the Ultra preset at 89.2 FPS provides the best visual quality while maintaining frame rates well above the 60 FPS threshold commonly considered smooth. The High preset at 94.0 FPS offers only 4.8 FPS more, so Ultra is the clear choice for users prioritizing image quality at this resolution. The Low preset at 164.7 FPS is unnecessary unless chasing extremely high refresh rates beyond 144 Hz.
For 1440p displays, the data shows a near-tie between High and Ultra at 76.4 and 76.0 FPS respectively. Given this negligible 0.4 FPS difference, the Ultra preset is recommended because it delivers essentially identical performance while enabling the highest quality settings. The Medium preset at 103.4 FPS could be considered for users who want additional headroom for demanding scenes or who prefer higher minimum frame rates, but the Ultra option's performance is sufficient for most flight simulation scenarios.
For 4K displays, the choice becomes more nuanced. The Low preset at 98.1 FPS is the only setting that maintains 60+ FPS, but it sacrifices significant visual quality. The Medium preset at 71.3 FPS offers a better balance, providing smooth performance while retaining moderate visual fidelity. The High preset at 53.6 FPS and Ultra at 51.8 FPS dip below 60 FPS but remain playable for a flight simulator where absolute frame rates are less critical than consistency. For 4K users, Medium is the recommended compromise, as it stays above 60 FPS while delivering substantially better visuals than Low.
Across all resolutions, the data indicates that High and Ultra settings produce nearly identical frame rates, with differences of 4.8 FPS at 1080p, 0.4 FPS at 1440p, and 1.8 FPS at 4K. This pattern suggests that the Ultra preset's additional features—likely including enhanced cloud rendering, higher shadow quality, or increased draw distances—do not impose a proportional performance cost in this game configuration. Consequently, users should select Ultra whenever possible, as the measured penalty is minimal relative to the visual benefits.
Hardware Specifications
Intel Core i5-12600KF
AMD Radeon RX 9070 XT
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-12600KF + AMD Radeon RX 9070 XT in Microsoft Flight Simulator
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 98.1 |
| 3840x2160 | Medium | 71.3 |
| 3840x2160 | High | 53.6 |
| 3840x2160 | Ultra | 51.8 |
| 2560x1440 | Low | 129.8 |
| 2560x1440 | Medium | 103.4 |
| 2560x1440 | High | 76.4 |
| 2560x1440 | Ultra | 76.0 |
| 1920x1080 | Low | 164.7 |
| 1920x1080 | Medium | 127.0 |
| 1920x1080 | High | 94.0 |
| 1920x1080 | Ultra | 89.2 |
Microsoft Flight Simulator with ii5-12600KF + Other GPUs
See how Microsoft Flight Simulator performs with the same CPU but different graphics cards.
Microsoft Flight Simulator with RX 9070 XT + Other CPUs
See how Microsoft Flight Simulator performs with the same GPU but different processors.
Other Games with ii5-12600KF + RX 9070 XT
Explore FPS benchmarks for other games using this same hardware combination.